# data[].attributes.body
#idt3600 #idtmemphis #edtechmem

# data[].attributes.attachment_link.title
Learn Science, Master STEM, Be Future Ready. | AR/VR Learning & Creation

# data[].attributes.attachment_link.description
Merge EDU uses spatial computing technology to allow students to touch and interact with 3D digital content. Hold anything, Go anywhere.

# data[].attributes.body
Merge Cube offers a free trail and also a limited free version of their app. Students can create their own account and make up to five 3D objects and take quizzes under free topic cards. To experience more from Merge you will have to start a free trail for 14 days or make a purchase. You can even fill out a quote request form so you can personalize your estimated price. A one year school wide package would be $5,999 dollars. With this school wide package everyone on campus can access the unlimited tools from Merge. Another option is a Lab Complete package, with unlimited tools as well, but only 30 people can use it at a time for $2,999.

# data[].attributes.body
Merge comes with an online web base, a cube, and a headset. You can download the merge apps, Explorer, Object Viewer, and HoloGlobe, on your IOS, Android, Chromebook, or Windows devices.

# data[].attributes.body
Merge gives students the opportunity for hands-on learning in the classroom and at home. They can view 3D objects and explore the world through using merge. This app allows for multi-sensory learning using auditory, visual, and tactile senses which can improve a child's learning exponentially. There are quizzes embedded in assignments, you can make class sets and have access to other teachers' sets and ideas. Using merge not only improves learning, but it makes it intriguing and fun for the students. Many students learn through life by interacting with the world around them, and this provides an opportunity for them to explore the world right inside the classroom. Not only can this help with core learning like the solar system and the earth but it can also help with learning the body, which you do throughout multiple of your education experiences. Having these objects in front of your face and being able to manipulate them with your own hands is a game-changer for learning and keeping the students engaged.

# data[].attributes.attachment_link.description
Did you know that the Moon doesn't produce any light of its own? Just like daytime here on Earth, sunlight illuminates the Moon. As the Moon orbits around Earth, and Earth orbits around the Sun, the angle between the Sun, Moon, and Earth changes.

# data[].attributes.body
Learning the Solar system and how the planets move.

Learning the parts of the brain and where they are.

Learning the anatomy of an atom.

# data[].attributes.body
logo -

tutorials - https://mergeedu.com/

# data[].attributes.attachment_link.readable_text
The launch of the CES 2017 award-winning product, Merge Cube in Walmart stores follows the success of the company's Merge VR/AR Goggles ($59.99), which are available in more than 5,000 retail stores worldwide. The only VR/AR Goggles approved for everyone ages 10 and up, the marshmallow-soft goggles offer kids a fun way to experience this exciting new technology. The Merge Cube will expand into other major retailers soon.

"We're excited to bring the Merge Cube to Walmart stores and physically put this technology into people's hands. With this first-of-its-kind product, people can experience the wonder and amazement of interacting with holographic, 3D content in a natural and intuitive way," said Merge Founder Franklin Lyons . "Our Merge Cube and Goggles allow users to interact with more than just a screen - now they can build worlds, explore the human brain, visit foreign lands and more through the power of VR/AR."

Also launching today is Merge Miniverse, a curated portal to virtual and augmented worlds. As a leading innovator in the VR/AR industry, Merge not only creates physical products and apps - its team of VR experts also curates a library of high quality, family-friendly experiences like 360º videos, virtual and augmented reality apps and games. All of the content on Merge Miniverse is tested and rated for age appropriateness, quality, and motion intensity.

The Merge Miniverse allows AR and VR explorers to choose from hundreds of apps and experiences to use with the Merge VR/AR Goggles and Merge Cube, as well as with other AR/VR devices. Some of the Merge Cube apps currently available on the Miniverse (with more coming soon) include:

Th!ngs: A collection of holographic mini-games where users can hatch and play with their very own Octopet, battle alien forces, and even hold a campfire in the palm of their hands.

Mr. Body: A hands on, holographic anatomy lesson that gives a close-up view of the vital organs and their functions, and makes learning about the human body fun.

Galactic Explorer: An educational game that lets users hold and interact with the solar system. They can watch as planets orbit the Sun, explore the texture and color of each planet's surface and discover interesting facts as users navigate the universe.

Dig!: A world-building game that lets users build and mine to create holographic 3D worlds they can hold in the palm of their hand, save their creations, share with friends, and even download and build off others' pre-built worlds.

Merge is inviting developers from around the world to join them in shaping the future of play. In June, the company announced its Merge AR|VR Developer Fund, a one million dollar fund to support the developer community building apps for Merge products.

"With an innovative product like Merge Cube, we wanted to expand our support of the dev community to encourage innovation and creativity for all AR/VR platforms," said Merge VR Co-founder Andrew Trickett. "The Goggles and Cube, paired with original apps and those coming in from third-party app developers, provide a hands-on, educational virtual space for a new generation."

Nationally recognized studios already participating in Merge's Developer Fund include React VRX, Draw & Code, Steelehouse Productions, Chicken Waffle, NextGen Interactions, Possum Interactive, Half Full Nelson, Cenda Games and many more.

"When a kid can pick up a physical object and see it turn into 'something else' in the palm of their hand, it's magic," says Chad Lee, CEO of React VRX. "Developing products that create this magic is exciting for us. We can design so many interesting things around the cube and hope to partner with Merge to make it 'Toy of the Year'!"
To learn how the Merge Cube works, visit MergeCube.com/start.
About Merge VR
Founded in 2013, Merge Labs, Inc. is a virtual reality company focused on making VR fun and easy for all VR explorers, ages 10+. Products include the Merge VR Goggles, VR START (www.VRSTART.com) the Merge Cube, and a universal motion controller for mobile VR.

About Merge Miniverse
Merge Miniverse is a portal to virtual and augmented worlds with hundreds of curated apps and experiences to choose from. Each experience has been tested by our team of experts for quality, and includes ratings for age appropriateness, motion intensity and customer reviews. Join a community of AR and VR explorers today at www.Miniverse.io.

For more information on Merge please contact:
Caroline Andoscia / [email protected] / 212.475.2122 x.701 Kelly Rada / [email protected] / 212.475.2122 x.702
Taryn Saavedra / [email protected] / 210.919.8800

SOURCE Merge VR

# data[].attributes.attachment_link.title
Merge VR Launches Award-winning Merge Cube To Consumers; Available In Walmart Stores Nationwide

# data[].attributes.attachment_link.description
PRNewswire/ -- Merge, defining the future of toys, today announced that its newest product, the Merge Cube, will be available exclusively in Walmart stores...