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This is from a previous project, which i chose to add as it shows again a 1 off item made from a mass production matiral.

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I think this quote 'usefulness of uselessness', is very important as it explains the relevance of the ratio, as without the '1000000' the '1' would not seem as special.

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The contrast in this help shows the success of the pillar, as the other has failed. Without the failed one you would not appreciate the successful.

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This is a brutalistic building, using construction materials in a relatively efficient way.

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This is fro m a pass project, and i just wanted to add it as it was using construction materials, but in a very soft way, creating a quite peaceful contrast.

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I think this is 1 of many examples that represent the 1:1000000, maybe not literally but the idea of the one white cupboard in the sea of blue ones is how i interpret this ratio

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I really like how this classic form of a pen has been used in a complete different context, and it has been personalised for the customer

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I liked this as it has used mass production materials, but in a unique 1 off way.

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What could the '1000000' refer too?

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What could the '1' refer too?

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When the numbers are put together, do there meanings change?

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This is an example of a mass produced item, and exhibits the uniformed aesthetic of mass production.

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I liked this image contrast to the one below, as it shows the changes between constructions lines from the start to now, as you can see not much as changed.

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What could this ratio mean in the context of product design?

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Where can you see this ratio in nature?

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Where can this be seen in day to day life?

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Is the contrast of the numbers important?

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Does it change the the meaning if you take some of the zeros away?

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Can the 1000000 produce the 1?

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Why does the '1' come first?

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Can the '1000000' transform into the '1'?

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Why are these rations seen in nature?

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This is the first thing that comes to mind when i think of bespoke, which intracate baisting, that is unique to each garments as it is all done by hand.

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This is a nice example of 1 off furniture, as this has been designed to fit this specific building, and presumably the clients specific needs.

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I added this image, as it is one of the first examples of factories achieving mass production.

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This is and example of the '1000000', which you can see from justing looking at it. i like this idea, and the assumptions made from the aesthetic.

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I think this is an interesting example of how the '1000000' can transform into the '1'. This shoe is mass produced, but after use has turned into a 1 of 1 shoe due to the personal signs of wear.

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One of the places i would like to vist is a farm, to explore these ratios in animals.

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For my FMP I started by investigating the idea of ‘Bespoke Brutalism’, as the concepts of ‘bespoke’ and ‘brutalism’ both fascinate me. Before I joined this Foundation, I wanted to become a fashion designer, so I did quite a bit of work-experience in a bespoke tailor shop, watching the processes of this delicate and complex profession. I have also been interested in brutalism for a long time as I love the rawness and complex minimalism brutalism exhibits. I thought the two ideas provided a strong contrast, and I wanted to explore what they would look like together. I liked the idea of the efficient and bold concept of brutalism being blended with very delicate and extravagant bespoke creations. However, after talking to my tutors, and thinking in detail about this idea in the context of my project, I realised the concept may be a little too specific and was not the exact idea I was aiming for –  brutalism is a specific movement, but I was using it to represent an idea of mass production, so I refined my idea to ‘Bespoke vs Mass Production’. But again, I was not completely satisfied that this revised concept would be broad enough to allow sufficient investigation. On further reflection, I thought my FMP title should not be specifically design related, and so after careful consideration I decided a numerical approach would be better, and more specifically a ratio, ‘1:1000000’, which would allow me to explore the contrast I am interested in, using any elements of life.

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During my FMP I intend to further my investigatory skills. I want to specifically improve this assessment criteria because in my view it is one of the most important, and interesting, skills which I can develop. Any project I work on starts with investigation / research, as this process is what provides the basis to experiment and evolve the project, as I have experienced in my previous projects. For example, in my project ‘Walk this Way’ I was given a 3x3 meter space, which I had to redesign. So, to start the ‘Walk this Way’ project I spent half a day specifically investigating everything about the space, using observation and interviews. This period of investigation then led to the idea for my design, as I observed that people did not stop in this space, because it was dark and gloomy, and because they had nothing to interact with. I would not have found out about this pattern of behaviour by using online research, so using primary investigation was crucial for the development my work. However, I think I could have extended this primary investigative process further, for example by taking rubbings of surface textures and exploring what was thrown into the bins in the space. This extended investigation would have given me more ideas for textural redesign, and more of a detailed understanding of the type of people who walked through the space. Another project I have completed was called ‘Smithereens’. In this project I was not allowed to do any investigative research, and all I was given was a process which I had to experiment with. I found this approach more challenging as there was so many possibilities, so choosing what to do felt quite awkward and random due to the absence of investigation. If I had been able to use investigation / research then my approach would have felt, and been, more directed and would have led to a more conclusive outcome.

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I want to visit small independant workshops, so i can get an understanding of the difference in constructions, and processes, in comparison to larger factories.

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I want to visit a factory, so i can make comparisons to smaller workshops.

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How can you define the the 1000000 in the context of design?

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What techniques are used to create the '1000000'?

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What techniques are used to produced the '1' in terms of design?

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I want to visit the Oxo Tower as this has a lot of small busnesse that make there products in house, normally being 1 of 1.

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This is the Doc Martins factory in England that do there hand made shoes, and it would be interesting to visit this, and compare it with there Thailand factory that makes there cheaper shoes, to see the differences. I want to do this specific comparison as there is only one variable being changed so the comparison should be more effective

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When is the '1000000' better?

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When is the '1' better?

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Why was mass production seen as better during the industrial revolution?

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I want to explore the old Battersea power station, to see what is needed from a factory.