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I am 24 years old, Male, born on January 21st, 2001. I currently reside in Davao City, Philippines. I am currently taking BS Psychology at Mapua Malayan Colleges Mindanao, a 2nd year student. I have a laidback attitude and character at the same time trying to be punctual as much as possible. My hobbies are playing video games almost more than half a day because I am quite passionate about my interests such as competitive multiplayer shooters (CS2 & Valorant) or multiplayer online battle arenas (e.g. Dota 2) These are my interests in Philippine Pop Culture:

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Filipino Indie Band:

IV Of Spades

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GenZ Slangs

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Valorant

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Original Filipino graphic novel & anime:

"Trese"

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Philippine Pop Culture Trend: "E-Sports"

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Philippine Pop Culture Trend: "E-Sports"

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Valorant's popularity in the Philippines is notable due to its influence on the Filipino gaming community and its role in influencing modern pop culture. Because the game is online and free to play (there is no need to pay in order to pay), it is accessible to a wide audience, allowing many Filipinos to engage in the professional esports scene, even those living in remote provinces. Valorant has also created an opportunity for professional Filipino gamers to demonstrate their abilities on a global scale, namely Bren Esports and Team Secret. The game's intriguing gameplay, combined with the rise of streaming services, has boosted its popularity, making it a common topic of discussion among Filipino gaming community, including myself. Finally, Valorant has fostered a sense of community and friendship among its players, adding to its cultural relevance. Valorant's effect extends beyond gaming, as it continues to mold Filipino trends and social relationships online.

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VCT 2021: Southeast Asia Stage 3 Challengers Playoffs: 1st place.

VCT 2022: APAC Stage 2 Challengers: 3rd place.

Valorant India Invitational 2022: 3rd-4th place.

APAC Predator League 2024: 1st place.

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VCT 2021: Southeast Asia Stage 3 Challengers Playoffs: 1st place.

VALO2ASIA Launch Invitational 2021: 1st place.

VCT 2021: Philippines Stage 3 Challengers 1: 1st place.

VALORANT Champions Tour Philippines 2022: Split 2: 5th-6th place

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Analytical Framework: Uses and Gratifications Theory

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Analytical Framework: Uses and Gratifications Theory

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The popularity of Valorant in the Philippines when analyzed using the "Uses and Gratifications Theory", shows how individuals actively seek out media to satisfy one's needs. One major social behavior influenced by Valorant is the sense of community and belonging it offers. Players join online forums (such as Facebook groups), participate in local tournaments (local internet cafes or school intrams), and connect through social media, creating a shared culture, identity, and belongingness around the game. This phenomenon satiates the need for social interaction (online or offline) and also for entertainment and "escapism". Additionally, the competitiveness of the game satisfies each individual's desire for achievement and recognition, motivating players to improve their skills and grind ranks. With that said, Valorant has become a significant aspect of socialization and personal identity for many Filipinos who are into gaming.

The game's popularity has enabled growth in the local esports industry by generating opportunities for professional players, streamers, and content creators. This has led to increased media consumption especially with fans watching live streams, tournaments, social media engagement, and other related content. Additionally, the game's success has attracted sponsorships and investments boosting the economy. Riot Games Philippines even partnered with various organizations to support the local esports scene. An example of this is they have collaborated with Estudyante Esports to launch a nationwide campus league, offering significant cash prizes and scholarships to the winning teams. Lastly, the demand for gaming-related products, such as peripherals and merchandise (gaming mice, keyboards, headsets, etc.) has also seen a rise. Overall, The impact of Valorant on the Philippines extends beyond entertainment, economic growth, and media consumption.

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Riots Games Philippines x Estudyante Esports

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Riots Games Philippines x Estudyante Esports

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American Valorant streamers "Valkyrae" & "Kyedae" alongside Filipino actor/singer "James Reid" promote belongingness and shared identity for the Filipino gaming community.