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Substitution is a way that allows teachers to save time in the classroom by using available resources such as technology.

Allowing students to take an exam online where the results are immediately available, compared to a paper exam where the teacher has to grade each student's test.

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Augmentation is a way to introduce independent learning by allowing students to comprehend and learn challenging topics.

For example, researching a topic for a class project instead of asking the teacher for an immediate answer.

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TPACK is a framework that allows teachers to consider three areas: technological, pedagogical, and content.

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Contact Knowledge (CK) is the subject information that is being taught.

Can be completed at the beginning or end of a unit.

Students work together with their peers to discuss what they already know about a topic.

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The process of incorporating technology resources to help support students with skills such as problem solving and critical thinking.

Having students work on independent math problems using online platforms such as Delta Math or Desmos.

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Integrate technology in classrooms to make learning engaging

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Using models that have been proven with research and practice to be successful can be very beneficial when starting off to test what really works, what I need more practice with, and what is effective or ineffective with each class. Utilizing graphing technology, apps, and computer platforms or resources to enhance or accomplish learning is becoming more common and has many benefits when used properly. Some of these benefits include better organization, practice into technology and fields that may be used in their regular lives or careers, improved flexibility when networking and working with others, and enhancing or diversifying learning to promote growth and "support a deeper understanding of the concepts" (Ch 7 Wathall). There are times when students can work in a "flipped classroom" environment where students learn on their own when using an online platform, allowing the teacher to assist or teach the students the problems they do not know how to solve. Technology can also be used for bell work, exit tickets, collaboration, games, or lessons w or w/out videos.

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"Effective integration of technology should enhance conceptual understanding and learning for our students" (Ch 7 Wathall). When wanting to progress students through the different levels of technology, the SAMR model can used to first use technology as a substitution tool, and then augmenting the technology by enhancing it to make the learning more effective and/or engaging, followed by modifying the lesson to transform how students engage with the content, and/or redefining the lesson as needed to improve or differentiate the learning experience. The TPACK model consists of 3 main components and when used in conjunction, "represent optimal conditions for successful technology integration" (Ch 7 Wathall). Both models can be used in conjunction of each other throughout the lesson.

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Modification allows students to collaborate more often in groups.

Having students give a PowerPoint presentation in front of the entire class and then asking each student to provide a written summary of what they learned.

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Redefinition is how teachers can connect lessons taught in the classroom to real life scenarios.

Allowing people from different careers to speak to the students during a career day to gain experience with connecting with new people.

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The SAMR model is a structured platform that allows teachers to use technology in the classroom.

SAMR: Substitution, Augmentation, Modification, Redefinition.

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The Impact of the SAMR Model with Ruben Puentedura

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Pedagogical Knowledge (PK) approach that helps teachers understand how to support student learning effectively by assessing skills such as problem based and collaborative learning.

Knowing that some students are visual learners, and some learn better with hands on experiences.

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Technological Knowledge (TK) is how teachers learn how technology works by using tools that are rapidly available to students.

Using a mind map such as Padlet to create visual concept maps to help students understand a lesson better.

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While technology is a great tool and resource to use, it is a tool to use wisely

Technology should be used when required or when it is preferrable but more importantly to enhance learning.

If used as a substitution tool, a distraction, shortcut, or inappropriately, it should not be used unless used as an incentive, reward, or for research.

Like many things in life, there are a multitude of apps, tools, functions and ways technology can be used to organize data, collaborate with others, find information, and open the world in a way that was significantly more difficult in the last 50 to 100 years. When utilized to its fullest potential correctly, there is limitless potential.

When used incorrectly however, it can hinder growth or be used to shortcut or cheat the learning experience.

Therefore, technology should be used wisely and when appropriate.