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Kavitha, Madiha, Sreedevi, Priya, Sivaram and Shanmuga Priya

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Sukanya, Jaskanwal, Pratibha, Ken, Tauseef

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Swati, Poornima, Zalak, Venkatesh and Mangala.

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Hi guys, I found a easy project example in Youtube, and by following this, I believe everyone can do it (even with 0 coding experience), and also easy to get a team organized.  Let me explain more,
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Project name: Digital Clock & Analog Clock
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Team roles:
1. Code writer - Copy the code in the youtube example.
2. Comments adder - understand the code and add comments at the end of each script Line.
3. Tester- debug and test code.
4. Graphic designer- Provide the image of analog clock,  modify or develop the font, etc.
5. Developer - Put team members' names at the corner(or other function if feels good).
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Team set up: very lean set up, no meeting needed, communicating through slack.
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Workflow: Simple workflow. Work transfers from Code writer - comments adder / Graphic designer - developer -tester
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Timeline:  Finish in one week (can be further discussed).
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If you are busy and don't want to spend too much time on discuss project scope, welcome to this project. This project has no project lead yet, and project theme can be changed if you have a better idea (but scope change need to be minimized).
Please put your name and your role below, if you are interested.  (if more than 5 people are interested in, we can create new projects using same team set up).

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2 Python Beginner Projects Tutorial in 15 minutes - Digital clock & Analog clock

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LFG - Looking For Group. (Comment below)

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LFG - Looking For Group. (Comment below)

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Alex, Kieran, Martin, Ram, Wen, Zhan

Web-based image processor for research

Inspiration: https://cellprofiler.org/ and
https://mouseypounds.github.io/stardew-checkup/

There's already a cell profiler but you have to download it. I want to create a processor that is hosted on a website where users upload their image onto the website to get their results without having to download anything

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Javascript appears to be unsupported by or disabled in your browser. Stardew Checkup will not work without it.

Changelog

7 Jan 2021 - v4.0.3 - More Monster Hunting updates, added Special Orders tracking

3 Jan 2021 - v4.0.2 - Updated Monster Hunting counts, ignoring special furniture items in fishing, fix museum details

23 Dec 2020 - v4.0.1 - Fixed some multiplayer parsing bugs.

22 Dec 2020 - v4.0 - Output Preferences and initial support for Stardew Valley 1.5

24 Jul 2020 - v3.0.5 - Small bugfix on missable event check; updated forum link in footer

27 Dec 2019 - v3.0.4 - Fixed event ID for Maru's 14-heart (thanks SweetGarage) and another spelling error (thanks debashisbiswas)

7 Dec 2019 - v3.0.3 - Version detection changed again to handle semver like 1.4.2

1 Dec 2019 - v3.0.2 - Fixed bug in Joja development summary

30 Nov 2019 - v3.0.1 - Version detection should now properly identify day one 1.4 saves

26 Nov 2019 - v3.0 - Support for Stardew Valley 1.4

15 Aug 2019 - v2.5.1 - Fixed duplicate Social output; PR from debashisbiswas

22 June 2019 - v2.5 - Added Introductions quest summary to Social

22 Feb 2019 - v2.4.1 - Fixed bug with detecting valid farmhands on MP saves

30 Jan 2019 - v2.4 - Improved support for iOS save files

2 Jan 2019 - v2.3.2 - Multiplayer marriage detection in Grandpa's evaluation

1 Jan 2019 - v2.3.1 - Fixed bug with multiplayer processing introduced by last update

30 Dec 2018 - v2.3 - Improved handling of mod content for cooking & crafting summaries

Older changes

Show

3 Oct 2018 - v2.2.3 - Mark some Penny heart events impossible after Pam house; stardrop wording fix

7 Sept 2018 - v2.2.2 - Joja achievement no longer marked impossible unless CC is fully complete

1 Sept 2018 - v2.2.1 - Detect crafting recipes from mods; collapse older entries in changelog

29 Aug 2018 - v2.2 - Added the polyamory events to social summary & clarified multi-NPC events

20 Aug 2018 - v2.1.2 - Blobfish spelling fix and better input sanitization

12 Aug 2018 - v2.1.1 - Another bugfix for fish count (Pearls)

12 Aug 2018 - v2.1 - Individual player output can now be toggled on/off on multiplayer saves

11 Aug 2018 - v2.0.2 - Bugfix in fish count related to Secret Notes

25 June 2018 - v2.0.1 - Sanity-checking on cooking results and NPCs

6 June 2018 - v2.0 - Multiplayer support for all relevant sections

26 May 2018 - v1.9.7 - Secret Note reward bugfixes

24 May 2018 - v1.9.6 - Secret Note reward progress; favicon; change initial spouse friendship max to Stardrop threshold

21 May 2018 - v1.9.5 - Work around multiplayer mine level weirdness; add "angry" status after confrontation event

14 May 2018 - v1.9.4 - Fix quest completion for SV 1.2 that got broken in last update

12 May 2018 - v1.9.3 - Fix quest completion to only look at host

10 May 2018 - v1.9.2 - Friendship status, including "guesses" for 1.2

4 May 2018 - v1.9.1 - Additional support for version 1.3 features (work in progress)

1 May 2018 - v1.9 - Basic support for version 1.3 (fix friendship parsing); new content support will come later

14 Apr 2018 - v1.8 - Rusty Key counter on museum summary and minor formatting changes

9 Mar 2018 - v1.7 - Added "heart events" to Social friendship summary

7 Feb 2018 - v1.6 - Wiki links for social summary and additional info on current skill level

29 Jan 2018 - v1.5 - Added full friendship point summary to Social section

10 Sept 2017 - v1.4 - Minor bugfixes

28 June 2017 - v1.3 - Added navigation links along right side (only visible after a save is loaded)

27 June 2017 - v1.2 - Community Center bundle & Joja Mart form progress

23 June 2017 - v1.1 - Added wiki links for needed item lists

22 June 2017 - v1.0 - Initial Release

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An app to read a Stardew Valley save file, check the progress of various achievements and milestones, and list what's missing.

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Answer the questions below to help us matchmake:
1) How experienced are you with coding on a scale of 1 (Only for this course) to 5 (Very experienced, used it for work)?
2) What skills/strengths can you bring to a coding project? (Doesn't have to be coding, check your transferable skills)
3) Do you have an idea for a project or project you prefer to do?

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Any preferences for coding languages/software used?

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Any preferences for coding languages/software used?