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Step 3 - Ideate around the Problem - Definition - At the ideate level, individuals with knowledge of the problem subject supply ideas for solving the problem

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Solution - Definition -configure and carry out a course of action that produces desired results

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Progression - Definition - the process of developing or moving gradually towards a more advanced state.

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Iteration - Definition - an approach to continuously improving a concept, design, or product.

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Model - Definition - a simplified version of something--a graphical, mathematical, or physical representation that abstracts reality to eliminate some complexity

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Brainstorm - Definition -a method design teams use to generate ideas to solve clearly defined design problems

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Computer Aided Design (CAD) - Definition -the use of computer software to simulate performance in order to improve product design

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Dimensions - Definition - the numerical value that defines the size, shape, location, surface texture, or geometric characteristic of a feature.

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System - Definition - the combination of elements that function together to produce the capability required to meet a need.

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Research - Definition - the systematic investigation into and study of materials and sources in order to establish facts and reach new conclusions.

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Business Model - Definition - a company's plan for making a profit.

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Trade off - Definition -Depicts the relationships between system life-cycle cost and the system's performance requirements, design parameters, and delivery schedules

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Market Demand - Definition - that describes consumer willingness to pay a price for a good or service.

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Data Collection - Definition - The process of gathering and analyzing accurate data from various sources to find answers to research problems, trends and probabilities, etc., to evaluate possible outcomes

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Market Research - Definition - studies commissioned by or relating to organisations in the engineering sector

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Profit Calculation - Definition - subtracting the total costs from the total revenue.

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Presentation - Definition - The presentation starts with the motivating problem for the research and why it's being presented.

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Cabin Layout - Definition - a combination of floor planning, information and entertainment integration and installation, safety regulation

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Baseline Data - Definition - a set of information often employed to compare other data acquired afterwards.

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Amenities - Definition - responsible for planning, implementing, and maintaining the infrastructure and equipment of buildings and facilities.

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41. Interior Design - Definition - Interior design means designs, consultations, studies, drawings, specifications, and administration of design construction contracts relating to nonstructural interior elements of a building or structure.

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41. Interior Design - Definition - Interior design means designs, consultations, studies, drawings, specifications, and administration of design construction contracts relating to nonstructural interior elements of a building or structure.

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40. Reward - Definition - the design of reward mechanisms that elicit desired behaviours

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Cost - Definition - the engineering practice devoted to the management of project cost, involving such activities as estimating, cost control, cost forecasting, investment appraisal and risk analysis

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Revenue is income, especially when of a company or organization and of a substantial nature.

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Profit is something you gain financially.

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Thrust to push or drive with force.

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Weight/gravity is a pull a force, that pulls you down to more weight the harder is falls.

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Drag is to pull someone or something with force.

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Lift is to rise to a higher position or level.

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Cockpit-a compartment for the pilot, and sometimes also the crew, in an aircraft or spacecraft.

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Test trial is trying out what your creation, seeing how useful it is if it works.

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Variability is difference, not the same.

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Procedure-an established or official way of doing something.

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Range-the area of variation between upper and lower limits on a particular scale.

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The average of a number

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Spoilers are panels mounted on the upper surface of the wing that, when extended, both increase drag and decrease lift by disrupting the airflow over the wing.

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Aileron- a hinged flight control surface usually forming part of the trailing edge of each wing of a fixed - wing aircraft

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Flaps - Definition -Flaps are trailing-edge high-lift devices.

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An elevator or lift is a cable-assisted, hydraulic cylinder-assisted, or roller-track assisted machine that vertically transports people or freight.

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Rudder- a flat piece hinged vertically near the stern of a boat or ship for steering.

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A vertical stabilizer or tail fin is the static part of the vertical tail of an aircraft.

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The horizontal stabilizer is like an upside down wing whose span is roughly 50% that of the wing.

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A wing is a type of fin that produces lift while moving through air or some other fluid.

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A gas turbine, also called a combustion turbine, is a type of continuous flow internal combustion engine. The main parts common to all gas turbine engines ...

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Problem-a matter or situation regarded as unwelcome or harmful and needing to be dealt with and overcome.

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Winglets are vertical extensions of wingtips that improve an aircraft's fuel efficiency and cruising range

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Fuel efficient/ (chiefly of a vehicle) designed to prevent the wasteful consumption of fuel.

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— Aerospace engineers are employed in industries in which workers design or build aircraft, missiles, systems for national defense, or spacecraft.

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Consulting-engaged in the business of giving expert advice to people working in a professional or technical field.

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Step 6- Communicate the solution

Evaluate how effective the solution was. Decide whether the existing plan needs to be revised, or whether a new plan is needed to better address the problem.

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1. Engineering - Definition -

2. Engineering Design Process (EDP) - Definition -

3. Invention -Definition -

4. Innovation - Definition -

5. Step 1 - Identify the Problem - Definition -

6. Step 2 - Understand the Problem - Definition -

7. Step 3 - Ideate around the Problem - Definition -

8. Step 4 - Evaluate the Solutions to Problem - Definition -

9. Step 5 - Prototype & Test Solutions to Problem -  Definition

10. Step 6 - Communicate the Solution - Definition -

11. Consulting - Definition -

12. Aerospace Engineering - Definition -

13. Prototype - Definition -

14. Fuel Efficient - Definition -

15. Problem - Definition -

16. Turbine Engine - Definition -

17. Wing - Definition -

18. Winglet - Definition -

19. Horizontal Stabilizer - Definition -

20. Vertical Stabilizer - Definition -

21. Rudder - Definition -

22. Elevator - Definition -

23. Flaps - Definition -

24. Aileron - Definition -

25. Spoiler - Definition -

26. Mean - Definition -

27. Range - Definition -

28. Procedure - Definition -

29. Variability - Definition -

30. Test Trial - Definition -

31. Cockpit - Definition -

32. Lift - Definition -

33. Drag - Definition -

34. Weight/Gravity - Definition -

35. Thrust - Definition -

36. Profit - Definition -

37. Revenue - Definition -

38. Cost - Definition -

39. Risk - Definition -

40. Reward - Definition -

41. Interior Design - Definition -

42. Amenities - Definition -

43. Baseline Data - Definition -

44. Cabin Layout - Definition -

45. Presentation - Definition -

46. Profit Calculation - Definition -

47. Market Research - Definition -

48. Data Collection - Definition -

49. Market Demand - Definition -

50. Trade off - Definition -

51.  Business Model - Definition -

52. Research - Definition -

53. System - Definition -

54. Dimensions - Definition -

55. Computer Aided Design (CAD) - Definition -

56. Brainstorm - Definition -

57. Model - Definition -

58. Iteration - Definition -

59. Progression - Definition -

60. Solution - Definition -

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What is step 5 of the design thinking process?

The short form of the design thinking process can be articulated in five steps or phases: empathize, define, ideate, prototype and test.

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Step 4- Evaluate the solutions.

This problem-solving plan consists of four steps: details, main idea, strategy, and how.

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1. Engineering is the use of scientific principles to design and build machines, structures, and other items, including bridges, tunnels, roads, vehicles, ...

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Everything You Need to Know Before Starting Engineering

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Innovation the action or process of innovating. Innovation is crucial to the continuing success of any organization. A method, idea, product, etc

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Prototype, a first, typical or preliminary model of something, especially a machine, from which other forms are developed or copied.

Prototype

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EDP- Engineering design process.

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Step 1: Identify the Problem

This information will enable you to identify the problem more accurately. Select this link to access a list of questions that may be asked during the size-up.

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Step 2- understand the problem, articulate the problem,have a clear view of it.

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Invention is something you create for a purpose.