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Public do not just act as consumers but also as contributors or producers.

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Public as consumers, producers and contributors

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Public as consumers, producers and contributors

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Participatory culture is the culture of producer and consumer both participate in the same content

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The Larger Portions law has been signed. It's not in full effect just yet, as our people have already eaten for the day, but tomorrow our cooks will be serving much heartier meals. Not only will our people appreciate more food, it's predicted that this new diet will have numerous health benefits, if we can consistently provide these large portions for a long period of time.
Hope will rise by 2 tomorrow.
Stat Chart:

Healthcare: 3/5 (Stable) Capacity: 24 Treating: 19 (Sick 16, Injured 3) Healed per Day: 24

Carehouse Capacity: 15/15 Treating: 10 Engineers (Amputees), 5 Workers (Amputees).

Hope: 6/7 (Cheerful)

Discontent: 3/7 (Irritated) +1 Extended Shifts

Raw Materials: 76 +56/Day +15% Hope Bonus +40% Extended Shifts

Coal Production: 392/Day Coal Usage: 260/Day Coal: 420 +40% Extended Shifts

Ration Production: 63/day Ration Consumption: 15/day Rations: 93 Estimated Days of Rations: 7

Steam Cores: 0

Natural Temperature: Cold (-15°C)

Home Temperature: Citizens Living in Warm (+10°C) Housing: 129 Citizens Living in Cold (-10°C) Housing: 140

Work Temperature: Sufficiently heated workplaces: 10 Insufficiently heated workplaces: 5
N/A

Population: 301 Citizens 149 Workers 50 Engineers 25 Medical Personnel 20 Administrators 57 Children

Coal Mine Safety: 4/5 (Unhealthy) -1 Base Safety -2 Toxic Fumes +1 Air Shafts +1 Ventilation Plant
N/A N/A

Workers: 20/149 Coal Miners - 30 Steel Workers - 5 Lumberers - 15 Guards - 20 Gardeners - 30 Amputees - 9 Hunters - 15 Prostitutes - 5

Engineers: 0/50 Researchers - 5 Amputees - 10 Gardeners - 10 Lumberers - 15 Steel Workers - 10

Medical Personnel: 2/25 Medical Posts - 20 Care house - 2 Arrested - 1

Administrators: 1/20 Cookhouse - 5 Public House - 5 Guard Office - 5 Child Shelter - 4

Captains, it's taken a couple days to gather all the information we need, but the interrogations with the arsonist, Doctor Thomas Leveson, are finally complete. We have a summary of what we've learned from him.

This criminal doesn't work alone. There are others who share his anti-council ideas, though unfortunately it seems he's refused to name any of them, nor any sort of meeting place where we could find them. These revolutionaries believe that the council has failed too many times to do what's right for the city, and they want a change in power. They wish to create a new council of only the most educated people in the city, to control the rest.

It's obvious this man is a crazed lunatic. Overthrowing the council would have drastic repercussions for Frostantinople. However, there's a bigger problem. When questioned about the second arson, he appeared confused. He didn't even know the workshop was burned down, and insisted that his associates had never planned anything of the sort. It could of course be a lie, but if he's telling the truth, the implications are... troublesome, to say the least.

Either way, this criminal needs to be dealt with. He's burned down a sawmill and endangered our city. Discuss with your fellow Captains, and decide his fate. I feel that, regardless of what you choose, this choice will have future consequences.

Let Him Off With A Warning
"I- What? He's already admitted to starting the sawmill fire! I suppose, doctors are few and far between. Though he's done a terrible thing, he hasn't neglected his duties as a medic... but nobody will be happy about this."
The Arsonist will be released, available to work once more. Our guards will keep a close eye on him.
Hope falls by 2. Discontent rises by 2.

Have The Faithful Make Him Repent
"We've done the faithful a service, providing materials for their religion. They're willing to return the favor, and they believe they can make him change his ways through penance and punishment. Weather or not that works... we'll see. Our citizens will be satisfied enough by this, though not all will be happy about placing him in the care of the faithful."
The Arsonist will be under watch by guards, and the faithful will attempt to make him change his ways.
Hope falls by 1, Discontent falls by 1.

Banish Him From The City
"Doctor Leveson is an enemy of the state. Exile is a vicious punishment, but is it justified in this situation? He'll be provided minimal supplies as a nicety, but the Frostlands are cruel to even the scouts. Everyone knows, banishment is a death sentence."
1 Ration and 1 Raw Material will be spent.
The Arsonist will be given meager supplies and exiled from the city. He won't return.
Hope falls by 1, Discontent falls by 2.
Execute Him For His Crimes
Requires an Execution Platform, but what would lead you to construct such a thing?

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r/Frostpunk - The Subreddit Must Survive - Day 36 Night - Arsonist Interrogated

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The Larger Portions law has been signed. It's not in full effect just yet, as our people have already eaten for the day, but tomorrow our cooks will ...

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society who acts as contributors or consumers that plays a role in shaping society

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society who acts as contributors or consumers that plays a role in shaping society

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Participatory culture often leads to the formation of fan communities and online communities centered around shared interests

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a culture where all the members are very well active and creators of media not just a normal passive consumers

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where everyone gets to participate and gets involved.

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where everyone gets to participate and gets involved

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a culture in which fans and other consumers are invited to actively participate in the creation and circulation of new content

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Fan content creations of sports: example here is Formula 1 

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Fan content creations of sports: example here is Formula 1 

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Kittens story on Instagram: "How to get into f1? #f1 #kittens #verstappen #f2 #f3 #f4 #norris #karting #racing #cats #trend #europe #redbull #ferrari #mclaren #animation #people #trendingnow"

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150K likes, 254 comments - f1_kittens on August 20, 2025: "How to get into f1? #f1 #kittens #verstappen #f2 #f3 #f4 #norris #karting #racing #cats #trend #europe #redbull #ferrari #mclaren #animation #people #trendingnow". 

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View this post on Instagram

A post shared by Kittens story (@f1_kittens)

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cultural environment with low barriers to artistic expression and civic engagement, allowing individuals to actively create and share content and collaborate with others.

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The act of participatory culture usually involves audiences of the media acting as consumers and producers towards any digital medium.

Fans usually immerse themselves in creating a digital social sphere where everyone collectively share their common ground of interest pertaining to a specific tv show, music artist, celebrities even trends on social media.

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a culture in which fans and other consumers are invited to actively participate in the creation and circulation of new content

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players actively contribute in game, discussion and creating content

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players actively contribute in game, discussion and creating content

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Participatory culture in games refers to players actively creating content, such as game levels, characters, or mods, and sharing it with the community

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Participatory culture is media environment where people actively create, share, and engage with content rather than just consuming it.

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From my understanding, participatory culture is a concept where fellow fans or consumers of a form of media come together to actively engage with one another and collaborate together in their community.

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a person who don’t understand or know anything about the media subject and yet still take part of the conversation.

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Based on the original creation, others draw their own works that extend from the original. For example, if you like a character from a game, you can draw your own imaginary appearance, and share to the other (social media etc.) which is also called "fan art".

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on social media, there are videos where cats are used to teach the basics of certain concepts (etc cars, finance, nutrition) to people with zero base knowledge. Different creators add on their own take on a certain topic, and learn from the content created by other creators, which creates a collaborative culture where knowledge is shared and evolves with each participant