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The March For Our Lives website gave insight on the laws on what is happening inside our schools. It is raising awareness for gun violence and is getting everyone more engaged to the topic, and it gives them a way to help.

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Greta Thunberg was engaged because she explored real world issues such as gun violence and climate change to develop possible solutions and bring it to the attention to government and people globally.

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We looked at the Learning for Justice website found resources that offer different topics for activism and social justice that can be utilized by students, as well as resources for teachers that can be me incorporated into the lesson.

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This article shows students how to engage with followers on social media to boost their social media presence and to make follows more engage with the creators passion projects.

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The Social Media Activism pdf gave an overview on how to use and engage in all social media platforms in an appropriate and meaningful way

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The children during the election of 2022, displayed competency because they voted to help reform the country. They did tons of research to determine what they voted for. They also held 450 marches during this year to help end gun violence. These marches were advertised online and so, in that way, they incorporated technology into their competency of gun violence and laws.

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We can se ourselves using the PDF "Social-Media-Activism- Guide" in our classroom because it gives lot of advice and information on how to post online, where to post, how to credit other creators, and how to moderate / troubleshoot. This can be helpful to students because they can use this as a resource if they want to post and advocate for issues online.

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" Little Miss Flint" - Starting fighting for safe drinking water. She has created her very own water filter, working on shipping it so that every state that has bad water can get clean water from her filter. Partnered with a company called Hydrovids. She is raising awareness fro safe drinking water. " The Flint kids project" , which impact lead poisoning. She also has a back to school program where she raises money to get students in need back to school supplies.

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Learning For Justice Buddy Share is an activity that K-2 can do. This involves the students with the community by sharing their idea with someone not in the classroom.

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Learning for Justice website offers resources on building inclusive communities within schools and clas.srooms that support children's right to learn and engage with the community

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Students Use Tech to Make the World Better: The student Alanis talked about being positive online, using technology to make an impact by integrating digital citizenship (Tech Tip Tuesday

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this website talks about media use, it teaches kindergartens how to manage time and their media use, it also shows them that being alert in what they say and how they engage online.

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"TikTok Top Tips for Teens" from the Cyberbullying Center goes over a ton of obvious but useful tips to keep teens safe on TikTok that they should definitely be following to make sure their TikTok experience is fun and safe. Not even a lot of adults follow these easy-to-follow safety regulations.

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Tower of Treasures: This is a game/ stimulator that engages students to " run away" from the hackers. Its goal is to teach students how to keep their information safe.

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Meet Guts of Digital Citizens! Is video focusing on one of the digital characters talking to the students about how to be safe on the internet and keep their information safe. There are many other characters and videos that can piggy back off this lesson.

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We looked at the cyberbullying, digital drama, and hate speech resource which has a lesson plan for each grade from K-12 for teachers and also has reflection questions for the students to think about. In grade 11 there is a lesson plan on online disinhibition and cyberbullying that has objectives and is a 45 minutes but there is also a quicker lesson option.

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The Internet Matters website was helpful for parents who want to keep their children safe online. It gave tips like age-specific online safety checklists. It gives real-world examples of how children may be mislead online including fake news, inappropriate content, cyberbullying, etc.

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Cyberbullying.org could be a great resource to use in the classroom because it emphasizes the importance of the harms of cyberbullying and even provides real statistics that show how often and through which means students are being cyber-bullied. It allows students to become alert of their online presence and that of their peers.

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This website could be really useful for students. Most of them love to play games. This website is a game that teaches the children to stray away from hackers and to use strong passwords to protect their information.

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We looked at the digital footprint and identity website. This website shows the digital citizen curriculum and the specifics for each grade level. This is a great recourse thats represents the specific standards and grades and can be applied easily to the classroom. This also included lesson plans that can be used to teach these standards.

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Building Resilience is about engaging with children about how to protect their information and identify people or apps that may be requesting information that is unsafe in public spaces.

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Keeping it Private: in the scenarios the main message was about protecting personal information and passwords. One of the examples was a friend sharing his video game password with his friend. This is not a good privacy or security practice as friends should not know our passwords because they could give it away to other people, they could make purchases on someone else's account and much more. Rather we should not share our passwords and change them when necessary.

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"Hello Navi" is an app designed by middle school students to aid their friend who has impaired vision. This could challenge other students to take action or build something completely knew for their peers.

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Interland: Mindful Mountain is essentially a game that tries to teach children to be aware of what is sensitive information and where certain messages should or should not go. I think this would be a calm game for students to play during downtime.