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You can use the following supplies to conduct STEAM challenges or activities (see resources below), brainstorm ideas, carry out projects, and so much more.

Makerspace Supplies: Paper, scissors, markers, colored pencils, rulers, etc. We also have strawbees, Legos, and marble roller coaster.

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3D pens can be used to promote creativity and enhance learning. Below you will find many different lessons you can use with your students.

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Little Bins for Little Hands - Simple Science and STEM for Every Day

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Make science fun! We have the best science experiments and activities for kids all year round. Plus, find tons of fun STEM challenges for little engineers.

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Instructables

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Instructables is committed to helping teachers inspire, engage, and prepare students through hands-on projects to make in the classroom. Always free, and always fun, come explore projects for your next classroom lesson!

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Instructables is committed to helping teachers inspire, engage, and prepare students through hands-on projects to make in the classroom. Always free, and always fun, come explore projects for your next classroom lesson!

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VR headsets offer an exciting opportunity to enhance the learning experience and engage students in a more immersive way. You can take students on virtual field trips to places you cannot physically visit (historical landmarks, natural wonders, outer space, etc.). You can conduct science labs such as dissecting frogs, chemical bonding, classifying plants, and so much more.

To get set up with a ClassVR account, you must first contact Molly Allen (mstephan@chattco.org). With this account, you will be able to access VR tools, plan your lesson, see your students when they use the headsets, and so much more.

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ClassVR’s standalone VR headset comes with a unique student-friendly interface, embedded educational VR & AR resources and simple-to-use teacher controls. Using technology in a busy classroom isn’t always as easy as it should be. The ClassVR interface and teacher portal provide the simple-to-use too…

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Eduverse The World's First K-12 Metaverse - Eduverse

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Eduverse, the world's first education metaverse, offers a new way to learn, enabling students to collaborate in engaging, safe and secure virtual spaces.

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Teachers can use 3D printing in the classroom to enhance the learning experience and foster creativity and problem-solving skills in students. Students can build objects to practice finding surface area and volume, create a topography map, build a cell, and so much more. They can solve real world problems using 3D printing or bring digital art to life.

Students can submit a print using the "Chattco 3D Printing" tile on their Clever homepage. If you are using 3D Printing in your classroom, please email me at mstephan@chattco.org so that I know to print your student's prints first.

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Explore our free Tinkercad lesson plans, developed in partnership with teachers to align with standards including ISTE, Common Core, and NGSS.

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Students can user Tinkercad to design their own prints. Tinkercad contains step by step tutorials for students to learn how to use the cad software.

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Tinkercad | From mind to design in minutes

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Tinkercad is a free, easy-to-use app for 3D design, electronics, and coding.

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Thigiverse contains stl files others have designed. Students can upload files from Thingiverse to alter for their own designs.

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Thingiverse - Digital Designs for Physical Objects

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Download files and build them with your 3D printer, laser cutter, or CNC. Thingiverse is a universe of things.

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Doodle Anything you want in 3D with 3Doodler Start 3D Printing Pen for Kids! Check out our inspiration and see how you can bring your ideas to life in 3D with 3Doodler Start. www.3doodlerstart.com

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Here are multiple 3d pen lesson examples you can use with your students.

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3Doodler EDU is here to help you lift your lessons off of the page. Great for project based learning and CTE, 3Doodler pens will spark engagement and bring hands-on learning to your classroom.

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Eduverse Support

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Eduverse is an immersive learning experience that can be enjoyed by students either by themselves, in groups or in a teacher lead session. Eduverse is not restricted to VR devices - it can also be viewed on computers, tablets and mobile phones via an internet browser. Eduverse is not platform-specific, so you can join other users in the same session regardless of the device that they are using.

The type of interface that the visitor will use depends on the type of device that they are using. If you are using anything other than a ClassVR headset, the following are a list of controls that will be available.

On-Screen Controls

Directional pad (touchscreens only)
In the bottom-left corner of your touchscreen device will be the analogue controller. You can use this to navigate through the scenes if you do not have a physical keyboard. You can also look around the scene by swiping your finger over the main view to turn around or look up and down.

Back
If you want to go back to a scene you visited previously in the session, the back button will take you sequentially through all of the previous scenes you have been in.

Explore
The Explore button brings up the Eduverse scenes library, where you can browse or search through the extensive list of scenes available.

Hall Pass
Hall Pass allows you to create a browser link you can send to your friends or fellow students, so they can also experience Eduverse. The link will take them to the same scene that you are in, but they will launch into their own session. This is especially useful if your colleague is at home or does not have an internet connection that can support multiple user sessions.

Voice
Eduverse has the ability to use your device's microphone and speakers to communicate with other users in the session. Clicking the Voice button will mute your microphone if you need some privacy. The Voice button is combined with the Audio Settings button.

Audio Settings
If you have more than one microphone or speaker set attached to your device, the Audio Settings section allows you to select, test and mute your preferred audio options.

Fullscreen (Mobile devices only)
If you are experiencing the Eduverse on your mobile device in the browser (rather than the app) then you will have the option to view the scenes in full-screen mode, or keep the browser's navigation bar and other controls available. However, it is worth noting that not using Eduverse in full-screen mode does detract from the immersive experience.

Photo
If you would like to have a lasting memento of your visit to Eduverse, you can use the Photo button to capture an image of your current view. The photo is automatically saved to your preferred download location as a JPEG file so you can view it later or share it with your friends or colleagues.

Gather (Teachers only)
If you have a class of students that have moved away to explore other scenes, the Gather button will bring all of the users in the current session to your present location. So much easier than a school trip!

More
Contained in the More section are the abilities to log out of your current session, see your account details and save logs for diagnostic purposes.

People (Registered users only)
Clicking on the People button will show all of the other users in the current session. You can also see their status (the device type they are using, if their microphone is muted) and by clicking on their name you can see more information about their account setup.

Learn
The Learn button gives the students a wealth of information about the scene they are currently in, as well as things to look out for and further activities to consider. These include quizzes, assignments and worksheets.

Teach (teachers only)
Similar to the Learn button, the Teach button brings up information and activities that a teacher can use to engage with their students as they experience the Eduverse. This also includes further worksheets and information that teachers can use to assist in learning.

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Eduverse Interface - ClassVR Support Portal

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How to experience the Eduvrese when using devices other than VR.