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도형 옮기기,돌리기(테트리스)

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도형 옮기기,돌리기(테트리스)

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작품 - 4. 도형의이동 활동 (일반) : 엔트리

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소프트웨어를 통해 미래를 꿈꾸고 함께 성장합니다.

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도형의 이동 (지도서265쪽 사이트)

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도형의 이동 (지도서265쪽 사이트)

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Use this tool to design a pattern using geometric shapes.

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(광고 있음. 확인 후 사용)

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ABOUT TETRIS ®

Tetris® is the addictive puzzle game that started it all, embracing our universal desire to create order out of chaos. The Tetris game was created by Alexey Pajitnov in 1984-the product of Alexey's computer programming experience and his love of puzzles. In the decades to follow, Tetris became one of the most successful and recognizable video games, appearing on nearly every gaming platform available. This page is the official destination for free online single-player Tetris. Click PLAY to start playing one of the world's most popular puzzle games now!
OBJECTIVE
The goal of Tetris is to score as many points as possible by clearing horizontal lines of Blocks. The player must rotate, move, and drop the falling Tetriminos inside the Matrix (playing field). Lines are cleared when they are filled with Blocks and have no empty spaces.

As lines are cleared, the level increases and Tetriminos fall faster, making the game progressively more challenging. If the Blocks land above the top of the playing field, the game is over.
CONTROL OPTIONS & SCORES GENERAL GAMEPLAY INFO
GOAL - Put your organizational skills and endurance to the test by clearing as many lines as possible.

CLEAR LINES - Maneuver the falling Tetriminos to fit them together within the Matrix. To clear a line, fill every square within a single row.

SCORE POINTS - Earn points by clearing lines. Clear multiple lines at once to increase your scoring opportunities.

GHOST PIECE - Use the Ghost Piece to determine the best fit for the falling Tetrimino. This helpful guide appears directly below the falling Tetrimino and displays possible placements.

NEXT QUEUE - Preview the upcoming Tetrimino in the Next Queue to plan ahead and increase your scoring opportunities.

HOLD QUEUE - Store a falling Tetrimino in the Hold Queue for later use.

GAME OVER - Stack the Tetriminos too high and the game is over!

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ABOUT TETRIS ® Tetris® is the addictive puzzle game that started it all, embracing our universal desire to create order out of chaos. The Tetris game was created by Alexey Pajitnov in 1984-the product of Alexey's computer programming experience and his love of puzzles.

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초등 비바샘 - 수학 디지털 교구

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현직 초등학교 선생님께서 직접 개발하신 활동지 입니다.

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고무줄 도형판(지오보드)

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고무줄 도형판(지오보드)

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Geoboard is a tool for mathematical exploration. Stretch bands around the pegs to form line segments and polygons, and make discoveries about perimeter, area, angles, congruence, fractions, and more.

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초등 비바샘 4학년-1학기-도형

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초등 비바샘 4학년-1학기-도형

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초등 수학 디지털 교구 | 비바샘

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현직 초등학교 선생님께서 직접 개발하신 활동지 입니다.

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온라인 수모형(평면도형x)

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온라인 수모형(평면도형x)

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Number Pieces by The Math Learning Center

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Number Pieces helps students develop a deeper understanding of place value while building their computation skills with multi-digit numbers. Students use the pieces to represent multi-digit numbers, regroup, add, subtract, multiply, and divide.

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밀기(거리 익힐 때 유용)

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고무줄 도형판(지오보드)

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고무줄 도형판(지오보드)

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Geoboard is a tool for mathematical exploration. Stretch bands around the pegs to form line segments and polygons, and make discoveries about perimeter, area, angles, congruence, fractions, and more.

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Tutorial

Factris is a classic risk reward high score game. Just like in Tetris, you have to arrange falling blocks using the arrow keys, and when you fill an entire row, it disappears to make space for new blocks. However, there are two key differences:

The blocks are always rectangles of varying sizes. Rather than rotating them, you can "refactor" them. For example, a block might start out as 12×1 tiles, but by pressing the up key, you can successively change its size to 6×2, 4×3, 3×4, 2×6 and 1×12.

You can exponentially more points if you complete multiple rows at once. Every tile in the first row is worth 10 points, every tile in the second row is worth 20 points, then 40 points, 80 points, 160 points, and so on.

There is no undo, so you need to pay close attention to the size of the rectangles coming next. Improve your numeracy, packing and knowledge of factors with Factris!
Factris was invented by Richard Lissaman at MEI. This version was designed and developed by Philipp Legner.

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Factris is a fun game that teaches about simple arithmetic, divisibility and factorisation.

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모양 만들기와 채우기 

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모양 만들기와 채우기 

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알지오도구(3D)-쌓기나무

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알지오도구(3D)-쌓기나무

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초등 비바샘 - 수학 디지털 교구

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현직 초등학교 선생님께서 직접 개발하신 활동지 입니다.