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Three math terms that we used are vertical horizontal and parallel. one method is shading and another method is using the vanishing point to create realistic shapes. I learned how to create lifelike shapes on a 2-D surface.

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Three of the terms are vertical, horizontal and diagonal lines. star dark to light too make it look real, further it goes to vanishing point make it small.I learned how to shade and make it from light to dark.

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When doing this project i used a vanishing point to make it look 3-D on a 2-D surface. Then when i had all my 3-D buildings done i used a certain type of colored pencils to use my shading technigues to give it a cool chasing effect. I learned how to make an 3-D effect on a 2-D effect.

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In this projects i learned about converging, vertical, and horizontal lines. To make an 3-D effect on a 2-D, use vanishing points, and use shading techniques. One thing i have learned from the perspective project is using converging lines and having an vanishing point for perspective.

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In this project, I learned about parallel, vertical, and horizontal lines. To make a 3-D effect on a 2-D surface, you can make the shapes farther away smaller and use a horizon line. During perspective drawing project, I have learned how to make 3-D shapes from a disappearing point.

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3 terms i learned were vertical horizontal and parallel lines. you can make something look further away by making it smaller the further it goes. I learned how to make 3-D shapes

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3 terms are vertical horizontal and diagonal lines. i made my shading very colorful and i did a winter for my sky. i also showed where all my buildings started and ended.

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3 math terms are vertical, horizontal, and perpendicular. You can use parallel to make a 3d effect on a 2d surface. You can also use converging lines and a vanishing point to make a 3d effect on a 2d surface. I learned that if you don't shade than your perspective buildings wont look right.

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I used vertical, horizontal, and diagonal lines. I used vanishing points to make buildings. I also made  my windows go a certain way. I leaned that you can do so much with one point perspectives and they are so much fun.

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Vertical. horizontal. Diagonal. One point perspective. Two point perspective. I learned that making one point perspective is fun

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I used vertical,horizontal  and diagonal line. I used a vanishing point and draw lines around to create towers. On the corner for the windows draw lines from the side of the tower diagonally and then have them meet in the middle to create 3-D windows/towers.

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I used parallel lines, vertical lines, and horizontal lines to make one point perspective. You use a vanishing point to show where the buildings go. The closer you get to the vanishing point, you need to have the buildings get smaller. I learned how to do one point perspective.

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For my prepective project i used vertical, diagonal, and horizontal lines to make the towers on my 1 pt. perspective design. i used a vanishing point to show where all of my buildings started. I made mine with fewer spaces and more buildings. I Learned how to create proper shading.

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I used vertical, parallel, and horizontal lines to make my perspective drawing. One way is you can make a vanishing point and draw line going away from it. Another way is you can make lines as you go on the towers. I learned how to shade my colors.

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i used vertical, horizontal and diagnoal lines to create this....one point prespective, yes i know its not as good as yours but bare with me here, i learnd how to shade in drawings

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I used horizontal lines, vertical lines, and parallel lines to create my perspective design. Horizontal lines go side to side. Vertical lines go up and down. Parallel lines never touch. I used a vanishing point to show where all the buildings go. I made the spaces bigger the farther they go to make it look real. I learned how to make lines with perspective.

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For my perspective drawing I learned the terms parallel, horizontal, and vertical. I used a vanishing point and a ruler to make it look like the buildings were above you. And lastly, I learned the to shade you have to press less and less.

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for my prospective drawing i used vertical horizontal and strait lines to make the buildings. how i made the 3d affect i used a vanishing point and diagonal lines i learned how to use a vanishing point and how to make 3d buildings on a 2d surface.

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to create my 1.pt perspective drawing i used horizontal, vertical and diagonal lines. I used vanishing point to make it look real and "touchable" (3D) shading makes it look extra cool and colorful. I used cool colors in my sky and warm colors on my buildings.

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To do this project I used terms such as a vanishing point, which is the main point of the picture. I also used vertical lines and horizontal lines. Parallel lines also came in handy. You must make the the lines straight with the vanishing point. To make a 3-D effect on a 2-D surface you can make a horizon line. Then put a dot on the line, which will be the vanishing point. you can connect lines to the point and make buildings. To make theses buildings look more realistic you can shade . Shading is something I learned while making this project. To make dark you press harder. To make light you press lightly.

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I used a vanishing point, horizon line, and parallel lines to make my 1 pt. perspective. For corner buildings, you draw two sides to show depth and make it 3-D. Shading also makes it seem like it's 3-D because it looks more realistic. I learned that you can make 2-D shapes 3-D by using a vanishing point.

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Some terms I learned while creating perspective drawing is vertical, horizontal, and parallel lines. TO make a 3-D surface, you draw a vanishing points, which helps direct you to making a visual perspective. When doing this project, and learned that shading and lines are two important skills in being artist.

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I learned the three math terms vertical, horizontal, and parallel lines. To make a 3d shape on my paper I connected all of the lines on my shapes to the vanishing point except the farthest away. I used the lines coming out from the vanishing point. I learned how to make 3d shapes in my project.

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3 math terms are vertical, horizontal, and parallel lines. To make a 3D effect on a 2D surface one way is to create a vanishing point. You can also draw a line in the middle of the building to make a 3D effect. I learned how to make a 3D effect on a 2D surface.

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I uses vertical, Parallel, and horizontal lines When I created the 3-D effect I used a vanishing point and shaded the the surface with different shades. I learned the Difference between shading and coloring with perspective.

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One math term is parallel, and using parallel lines. Another term is horizontal and horizontal lines and horizon lines. Also there are vertical lines. You can make a 3D effect by drawing a horizon line then putting a dot somewhere, then drawing a square and connecting all the sides to it. If you erase you can get your 3D effect. Also you can use parallel to make a 3D effect. I learned how to make cool buildings and shade with this project.

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I used vertical lines, parallel line, and horizontal lines to make my 1pt. perspective. I used a vanishing point to to show where each building goes up to. Vertical lines go up and down, horizontal lines go side to side, and parallel lines never touch each other. I tried to make each of the buildings different with color. I learned how to make one point perspective during this awesome project.

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I used Vertical, Parallel, and horizontal lines to create my perspective drawing. To make an effect that looks like your towers are pointing upward you will have to make a vanishing point to draw you lines to. When you are finished drawing you towers you will make windows and then color using the shading effect.

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I used parallel, vertical, and horizontal lines to make my perspective drawing. When you want to make a 3-D effect you have to use the vanishing point and shading to make it look more realistic. How you shade is when you go from darker to lighter in a picture. I learned how to shade and how to use the vanishing point when drawing this.