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"Last week the Dutch Supreme Court made a curious ruling .... The defendant stole two virtual items"

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Alex mentioned that "video games is not work or investment. (733)

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Alex mentioned that "video games is not work or investment. (733)

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1. The game EVE has a series of tasks a player must complete to reach a certain level or goal however, Weiss states, " And these hopes and dreams can be destroyed by another player that wants to be a jerk" (732).

2. Gaming has been known to make people more violent in real life because, they are taught to act that way when they play video games. Weiss states that, "EVE is the rat imploded upon itself, a game that brings out the worst of its' subscribers' humanity" (731).

3. In the article, "Should Gamers' Be Prosecuted for Virtual Stealing?", Alex Weiss, the author, believes that, ". . . attempting to bring real world law into virtual world . . . seems dangerous" (733).

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1. In Weiss's argument video games are not work or investments for which people should be compensated; they are escapism (731).
2. "EVE is the rat race imploded upon itself, a game that brings out the worst of its subscribers' humanity"(731).
3.

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Alex claims that in the virtual game that even in virtual games thievery has consequences. (733)

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Alex claims that in the virtual game that even in virtual games thievery has consequences. (733)

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1. According to Weiss "the Justice system convicted a teen gamer of stealing something that does not exist in the real world" (731).
2. Alex claims that "as a reformed online-gaming thief, this ruling makes no sense to me. It places too much value on the time people spend playing video games" (731)
3. "During my disappointing teenage years, i played an MMO set in space-capitalist hell titled EVE online" (Weiss 731)

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Alex claims that this virtual game actually forces people to spend money in this game to get anything done and it can be risky.

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Alex claims that this virtual game actually forces people to spend money in this game to get anything done and it can be risky.

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1. In the article, author Weiss believe..
2. According to author Weiss,
3. Alex Weiss, the author of "Should Gamers Be Prosecuted for Virtual Stealing?" says, "And these hopes and dreams can be destroyed rapidly by another player who just wants to be a jerk" (732).

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1. In Weiss's argument he states that video games are not work or investments for which people should be compensated; they are escapism (731).
2.
3.

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1.Weiss claims, "The massive multiplayer online video game RuneScape was the site of a virtual theft" (732).
2.Weiss speaks on real world punishment based on the game saying, "But attempting to bring real-world law into virtual realms -- and putting monetary value on time spent immersed in a virtual world -- seems dangerous" (733).
3.RuneScape is a money and time pit. Weiss says that player Kotaku hasars' worth of play", and

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1)Weiss claims that video games are not a part of work; they were created to be a way to escape the real world (731).
2)In his essay " Should Gamers Be Prosecuted for Virtual Stealing? ", Alex Weiss writes, "Video games are not work or investments for which people should be compensated; they are escapism" (731).
3)One blogger claims that video games "are not work or investments", but an escape (Weiss 731).

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1. Weiss claims that video games are not work or investments for which people should be compensated; They are escapism (731).
2. Weiss states that "attempting to bring real-world law into virtual realms- and putting monetary value on time spent immersed in a virtual world- seems dangerous" (731).

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1.) Weiss believe that "stealing a item is in game that the value of the items in the weight the same as the time spent receiving them" (731).
2.) Alex claims that "as a reformed online gaming thief this ruling makes no sense to me" (731).
3.) According Alex "player are encourage to use real money in game currency" (731).

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1-Weiss, author of "Should Gamers Be Prosecuted for Virtual Stealing?", expresses that "Video games are not work or investments for which people should be  compensated; they are espapism" (731).
2- Weiss writes "as a reformed online-gaming thief, this ruling makes no sense to me" (731).
3- The way a court would see any type of theft charge is the same, regardless of how it is done, as "the dutch court...gave them value" (Weiss 731).
4- Based on the article, Weiss states that "we have a real world court attempting to punish someone for behavior permitted within the realm" (733).

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1. According to Weiss, "As a reformed online-gaming thief, this ruling makes no sense to me" (731).
2. Weiss claims that the video game called ''Runscape'' is the only game that allows virtual stealing(732).
3. In this article Should Gamers Be Prosecuted For Virtual Stealing, Alex Weiss writes, ''But attempting to bring real-world law into virtual realms- and putting monetary value on time spent immersed in a virtual world- seems dangerous" (733).

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1. According to Weiss, "Dutch Supreme Court ... convicted a teenage gamer of stealing something that does exist" (731).
2. Weiss claims that some games have "very strict" rules against stealing (733).
3. These games are, "based on taking chances and risking everything you've spent time building" (Weiss 732).

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1)
2)
3)

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"The massively multiplayer online video game, Runescape, was the site of 'virtual theft'" according to Weiss (732).

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1.
2.
3.

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1)Alex claims "that as a reformed online-gaming thief, this ruling makes no sense to me "(731).

2)Alex Weiss states the facts of a gamer convicted for stealing:

Last week, the Dutch      Supreme Court made a  curious ruling: It convicted a teenage gamer of stealing something that doesn't exist. The defendant stole two virtual items while playing RuneScape, a free massively multiplayer online [MMO] video game. (731)

3) According to Alex, "EVE is one of the few MMO's that encourage players to use real money to purchase in game currency, called 'isk', which in turns is used to build highly desirable objects in the virtual world" (732).