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Introduction to your final project (this is due Dec 9th)

Using GitHub to share and secure your Unity projects

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An Introduction to Unity Scripting in C# - Part 2

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No Lectures this week

Hand-in & review of Formative Assingment

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Basic Animations

Animation Controllers

Animation Events

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A look at User Interface Design in Unity

An introduction to the concept of Events & Delegates

Good vs. Bad UI Design

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Mature Coding Practices - The Basics of Using Game Managers and sharing data between scenes

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Introduction  to Interactive Visualisations

Serious Games Examples

Introduction to Unity 3D

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Visit the Main Canvas Page for the course, get to know the layout (and maybe make some bookmarks for yourself!)

Review the Class Orientation Video to get you up to speed on some basics

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An Introduction to Unity Scripting in C# - Part 1

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Further lectures will be based on student requests for specific topics not covered previously, but related to your final project

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Project Organization

Design Phases

Concentric Development

Introduction to your Formative assignment (this will be due at the end of week 7)

Protecting your work with Unity's Collaborate Feature

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Hand-In of your Formative Assignment (Friday Nov 1st)

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Start laying out a basic User Interface for yourself (for use in your Formative assignment if you've got your storyboard and art direction ready)

Discussion, troubleshooting, and demonstrations for your project work.

Keep working on your Formative assignment

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Homework Review & Presentations

Scripting Discussion, Questions & Answers Session

Start going through the online beginner's scripting tutorials from the Unity Website

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Find examples serious game to present (see the purple comments below!)

Getting Familiar with the Unity

Review Unity Basics & additional Online Resources

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Go through the short video on the main Canvas website to install Unity 3D

Go through the short video on the main Canvas page to install Visual Studio Code

Make sure to familiarize yourself with the start of the Unity Essentials tutorials on the main Unity website  (Unity Essentials). You can also start reviewing the scripting tutorials (Junior Programmer Pathway).

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New to Unity? This guided learning Pathway includes everything you need to get started.

Start Pathway

Accept your badge from Credly

Pathway badges are issued through Unity's professional badging partner, Credly. This is the same platform that hosts Unity's Certification badges. When you complete a Pathway, Credly will issue the Pathway badge to the email address associated with your Unity ID, and will send you an email inviting you to create an Credly account (if you don't already have one) to claim your badge. You will also be able to see the Pathways badge in your badge list on the "My Learning" dashboard, but claiming your badge through Credly will enable you to add it to the "Licenses and Certifications" section of a LinkedIn profile, and to other professional networks.

If you completed the Pathway but did not receive the email from Credly, please check your spam folder in case it was accidentally marked as spam. If you accidentally deleted the email, a follow-up will be sent automatically in a few days. If you still cannot find the email, please check your Unity ID account settings to ensure that your email address is up-to-date. If the email was not correct at the time you completed the Pathway, please contact customer support.

Pathway Description

Designed for anyone new to Unity, this guided learning journey is your first step toward gaining the background, context, and skills you need to confidently create in the Unity Editor and bring your vision to life. Experience hands-on learning as you discover what's possible with Unity and unlock free assets to support you in creating your best projects. Completing this Pathway will equip you with the foundation you need to further your learning and specialize in your area of interest.

Skills you will learn

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New to Unity? This guided learning Pathway includes everything you need to get started.

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Homework Review & Presentations

Based on scripting lecture notes and examples, build/improve upon our small interactive lab scene and include some scripting

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Week 10 lab will be dedicated to helping finalize your project.

Project Presentations will be Monday Dec 9th

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Present your initial idea for your Formative assignment

Bring some examples that resonate with you and are related to your formative assignment idea (if you can find any)

We'll start designing a small interactive lab scene for use over the following weeks

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Presentation of your Formative assignment (During Lab)

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(During the week) Finishing your project, you should be bringing everything together and solidifying the final version of your Formative assignment.

Add any animations you need to get things working for your Formative assignment

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With your initial concept and UI flow for your Formative assignment hopefully finished, you'll want to start prototyping your project to make sure the code functions properly.

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Review as many of the beginner's scripting tutorials from the Unity Website as you can - these are some of the best 'Introduction to Unity Scripting' videos you can find!

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Complete a beginner Unity Website tutorial (roll-a-ball or similar) to get the basics of Unity down.

Modify or Improve it if you feel up to the challenge!

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Why is there a week 0?

This is a few things you should do to get ready for our first class on Thursday in Week 1!

Don't forget to use a personal email (not your university email) when setting up your Unity account.

Also be sure to register early for a Unity Student Account so you can get access to the additional features they offer

A copy of the slides used in the videos can be found using the link on the top of this page

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Finish or improve the interactive scene you started during the Lab Session

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You'll be busy working on your Final Assignment by this point.

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Start on your Formative Project by developing a storyboard, mood board, and art direction

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Please note that there is no help session this week as Monday is orientation day

Make sure you watch the video lecture for the week, and prep for the lecture & lab

Also find some interactive visualisation examples to bring to the lab class on Friday

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Review the video lecture and prep for Friday's lab

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Final week of classes will end Dec 9 (with other events till the end of term)

Your finally project will be handed in Friday (Dec 13).

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We will be looking at organizing your project and making sure all the pieces are in place for your final hand-in.

Organizing groups for your peer group work

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Work on your final project (due Dec 13th)

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There will be a one week break during this period of time

Our teaching location will move to the new studio

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None! You all need a break :-)