# data[].attributes.body
Transmission:
Easily deployed on the internet
Easily accessible
Asynchronous

Resource games

Take a role of the historical  and learn of his struggle

A motivator for the student -
The game gives a context and prior knowledge and a framework for understanding;

Apply their knowledge to different scenario

Constraint/limitation
Perceived affordance - and so the students are not putting in efforts in their learning or the students don't believe that it is real learning

Interactivity
The player plays the games
Human and human

Computer-mediated interaction

Interaction with machine

Recording

Production

Social

# data[].attributes.body
Affordances:
-Highly interactive
-Variable bandwidth
-Simulation/Animation
-Infinite amount of users
-Highly engaging
-Time/Space aren't limited
-Easy access
-Foster connectivity
-Synchronous
-Permanence

Constraints:
-Cost for consumer
-Distracting
-Lack of ability to create
-Foster social isolation
-Expensive
-Difficult to produce

# data[].attributes.body
Affordances:
-collaborative
-sharing
-usability
-interoperability
-easy to engage
-unlimited resources

Constraints:
-validate the facts
-distractions
-ineffective multi-tasking
-time-consuming

# data[].attributes.body
Affordances:
-Interactive
-No time/space limitation
-Easily to get in touch with experts/apprenticeship
-peer review

Constraints:
-credibility
-distraction

Interactivity
-Sharing
-Competing
-Comment
-Cooperating
-Assisting
-Receiving information

Limitation
-Physical manipulative

# data[].attributes.body
(1) active, constructivist, situated hands-on learning

(2) engaging, fun, wow,
(3) new perspective taking/empathy, (4) make it easier to understand to visualize concepts
(5) shared experience
(6) cost savings (in some way)
(7) previously impossible experiences now made available
(8) real world transfer (situated)
(9) no consequences / safe place to train and fail and be creative
(10) identity exploration re: STEM areas (e.g. career expeditions / like epistemic games (shaffer) & squire (science + games)

Some kinds of VR are interactive and social
Limitations:
- expensive
- not able to condensed
-biased perspective
- not organized content

# data[].attributes.headline
Example-Enter text, pics, webpages, urls

# data[].attributes.subject
Example-Enter text, pics, webpages, urls

# data[].attributes.body
Characteristics of Books:
Texts and Pictures