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diffrent storylines based on what you choose?

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collecting skins

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Score
Deaths
Lives
Music
Time

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Levels, Players, life's, health, backgrounds.

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Coins levels heath bar

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Cap, Currency. Basically all of the features in games

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Cap, Currency. Basically all of the features in games

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Examples of a variable are a health/life bar, the background music playing, currency of the game, and different characters used to play.

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boi

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collecting coins in a game

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clothes leveles music stuff like that :)

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health  bar in games

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coins, EXP

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Weapons /Levels

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Michale jackson

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names

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Levels
coins
Design
Heath

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coins
players how many
chararcters what ones
health bar
levels
time
ammo
music

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Health bar
Avatar
Kills
Coin amount
Level
costume
car
weapons
shots
Character

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The XP Bar

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kills
coins
weapons ammunition and another things

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Score
counter
deaths
lives
score
time
music
movement

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Coins
Players
Score
Race car or something similar
Level you are on
The amount of health you have
Ammo
Heath supplies
Building materials
How much time is left in the match
Music or back rounds
Names
Lives you still have
Map
The amount of movement

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points you have

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Menu

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An example of a variable is score of a game, Lives, names, number of kills, character features, coins, items in a backpack or like a storage area, the level,

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Track of scores
what level
names
what number of killed
feature a character has
Admission
backgrounds
ammo
Mario
Bluetooth
coins
things collectied
time
music
lives
movement

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what level you are on currently