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Having a growth mindset - Austin's Butterfly!

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Project Based Learning - addressing problems, designing solutions & refining

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They discuss where a problem might emerge and then understand why it could be dangerous/bad and what to agree to in order to avoid it.

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If given the right problem, they can use measurement and geometry in their designing. They could also do some cost/buy/selling in it to include money math.

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Students use and develop listening, speaking, collaboration, and even presentation skills through team projects and presenting ideas.

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Sea turtles lesson where students are finding the need for sea turtles

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Sharing and practicing many strategies to solve a problem

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This provides a lot of opportunities for discussion and working as a team

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These are steps that also describe lesson planning or creating an academic, or behavioral intervention for a student

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You could say that because the person is a certain size, their design has to fit within 8sqin cube - which also limits the size of the creation if you actually have them build it.
(volume/measurement)

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How could you have added constraints to the designs beforehand to connect learning to a specific (need, subject, content, etc)?

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All these models also seem very similar to the engineering design process

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What connections do you see between the design thinking/invention process and the classroom?