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- To create transnational teams of students
- To create a Digital game WITH KAHOOT
- To create a Digital game WITH QUIZLET
- To have a tournament
- To evaluate the activities

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Digitools Didim Yalıköy Secondary School

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ABOUT OUR PROJECT         OUR AIMS                   EXPECTED RESULTS                     

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ABOUT OUR PROJECT         OUR AIMS                   EXPECTED RESULTS                     

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about our project

In the 21st century, the old course tools and equipment in education were replaced with digital tools that facilitated access to information such as computers, mobile phones, smart boards, projections and increased communication and information sharing. With these web 2.0 tools, In this digital era where technology is changing rapidly, we aim to encourage students and teachers to share their ideas and collaborative work in order to improve their ideas, to provide users with the ability to create content, control content and socialize, gain digital skills,digital design, coding, and use the Internet safely and effectively

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DIGITOOLS

OUR AIMS

Students; 1. To express themselves freely 2. To discuss the differences and similarities in other schools 3. To gain different subjects 4. To produce their own ideas, to meet with technology, to learn 5. To be able to use English in practice 6. To use different methods, materials, methods and ways to do their own activities 7. To learn their own culture better; discovery of differences and similarities 8. To be creative and entertaining 9. To use Web 2.0 Tools in English courses 10. To use the Internet safely and effectively. 11. To be democratic

EXPECTED RESULTS

1.Students will use different processes, materials, methods or ways when making all activities. 2.Students will be more motivated to learn English. 3.Students will make new friends from other cities and countries. 4.Students will produce their own ideas, to meet with technology, to learn 5.Students will have fun and be creative. 6. Students will use Web 2.0 Tools in English courses 7. Students will use the Internet safely and effectively. 9. Students will learn to be democratic

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dİGİTOOLS PLAN by nida.demir63 on Genially

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about our project In the 21st century, the old course tools and equipment in education were replaced with digital tools that facilitated access to information such as computers, mobile phones, smart boards, projections and increased communication and information sharing.

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To our wonderful community of readers:

The author has made this book available to you free of charge. We'd be really grateful if you'd consider one of the following:

Donating a dollar to the author

If you enjoyed the book, leave a like!

Write a few words of encouragement in the comments section below

Share it with your friends, you can use this shortlink:

Thanks for your generosity!
Mel, Ran, Shuli and the Ourboox team

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To our wonderful community of readers: The author has made this book available to you free of charge. We'd be really grateful if you'd consider one of the following: Donating a dollar to the author If you enjoyed the book, leave a like!

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digitools.eu@hotmail.com

Digitools

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digitools.eu

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Our school write their projects'name in Tricider

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Our school write their projects'name in Tricider

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Tricider Our project names options

# data[].attributes.body
In the 21st century, the old course tools and equipment in education were replaced with digital tools that facilitated access to information such as computers, mobile phones, smart boards, projections and increased communication and information sharing. With these web 2.0 tools, In this digital era where technology is changing rapidly, we aim to encourage students and teachers to share their ideas and collaborative work in order to improve their ideas, to provide users with the ability to create content, control content and socialize, gain digital skills,digital design, coding, and use the Internet safely and effectively

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Students;

1. To express themselves freely

2. To discuss the differences and similarities in other schools

3. To gain different subjects

4. To produce their own ideas, to meet with technology, to learn

5. To be able to use English in practice

6. To use different methods, materials, methods and ways to do their own activities

7. To learn their own culture better; discovery of differences and similarities

8. To be creative and entertaining

9. To use Web 2.0 Tools in English courses

10. To use the Internet safely and effectively.

11. To be democratic

# data[].attributes.body
1.Students will use different processes, materials, methods or ways when making all activities.

2.Students will be more motivated to learn English.

3.Students will make new friends from other cities and countries.

4.Students will produce their own ideas, to meet with technology, to learn

5.Students will have fun and be creative.

6. Students will use Web 2.0 Tools in English courses

7. Students will use the Internet safely and effectively.

9. Students will learn to be democratic

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- To make a meeting among all partners - To make A COMMON logo for the project - To celebrate Safer Internet Day

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- To create a Digital game WITH CRAM-NUMBERS

- To create a Digital game WITH WORDWALL- NUMBERS

- To have a tournament

- To evaluate the activities

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- To create a common poem and song
- To create a common puzzle

- To evaluate the activities

- To celebrate coding

- To celebrate eTwinning Day

-To celebrate outdoor classroom day

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- To design an e book /final outputs

- To prepare a website/blog

- To close the project

- To evaluate all activities

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https://chat.whatsapp.com/invite/LBsXyLdmKnZ9ySLcNRfN5i

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https://youtu.be/Nq5B3As_o_s

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Numbers 1~100 Foreign Language Flashcards - Cram.com

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Trying to learn ? We can help! Memorize these flashcards or create your own flashcards with Cram.com. Learn a new language today.

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Wordwall - Create better lessons quicker

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Spin the wheel to see which item comes up next.. Teaching resource | , , , , , , , , , , , , , , , , , , , , , , , , , , , .

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Cemre

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Eylül

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https://youtu.be/NdTPE-VamH8

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Digitools Didim Yalıköy Secondary School

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English

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Log into Facebook to start sharing and connecting with your friends, family, and people you know.

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In the 21st century, the old course tools and equipment in education were replaced with digital tools that facilitated access to information such as computers, mobile phones, smart boards,...

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Dear students,please read carefully and answer the questions

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Please, read carefully and answer the questions.

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Issuu is a digital publishing platform that makes it simple to publish magazines, catalogs, newspapers, books, and more online. Easily share your publications and get them in front of Issuu's millions of monthly readers. Title: CRAM EVALUATION-STUDENTS, Author: Nida DEMİR, Name: CRAM EVALUATION-STUDENTS, Length: 5 pages, Page: 1, Published: 2019-06-21

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Issuu is a digital publishing platform that makes it simple to publish magazines, catalogs, newspapers, books, and more online. Easily share your publications and get them in front of Issuu's millions of monthly readers.

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Dear students;
Please, read carefully and answer the questions.

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Please, read carefully and answer the questions.

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The Results of WordWall Evaluation for Students

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The Results of WordWall Evaluation for Students

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Issuu is a digital publishing platform that makes it simple to publish magazines, catalogs, newspapers, books, and more online. Easily share your publications and get them in front of Issuu's millions of monthly readers. Title: WORDWALL EVALUATION-STUDENTS, Author: Nida DEMİR, Name: WORDWALL EVALUATION-STUDENTS, Length: 4 pages, Page: 1, Published: 2019-06-21

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The Results of Wordwall Survey for Teachers

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The Results of Wordwall Survey for Teachers

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Issuu is a digital publishing platform that makes it simple to publish magazines, catalogs, newspapers, books, and more online. Easily share your publications and get them in front of Issuu's millions of monthly readers.

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GAME PIN = 222643

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GAME PIN = 222643

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GAME PIN=301097

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Please, read carefully and answer the questions.

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The Results of Kahoot Survey for Students

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The Results of Kahoot Survey for Students

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Kahoot Evaluation For Students Digitools Google Formlar

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Publishing platform for digital magazines, interactive publications and online catalogs. Convert documents to beautiful publications and share them worldwide. Title: Kahoot Evaluation For Students Digitools Google Formlar, Author: Nida Demir, Length: 4 pages, Published: 2019-06-21

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Please, read carefully and answer the questions.

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The Results of Kahoot Survey for Teachers

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The Results of Kahoot Survey for Teachers

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Kahoot Evaluation For Teachers Digitools Google Formlar

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22.06.2019 Kahoot Evaluation for Teachers-DIGITOOLS - Google Formlar Kahoot Evaluation for Teachers-DIGITOOLS SORULAR YANITLAR 9 9 yanıt ÖZET BAĞIMSIZ Yanıtlar kabul ediliyor I had heard about kahoot before. 9 yanıt Yes No So so 22,2%...

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Start studying ANIMALS-Group 3. Learn vocabulary, terms, and more with flashcards, games, and other study tools.

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Start studying ANIMALS-Group 4. Learn vocabulary, terms, and more with flashcards, games, and other study tools.

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Please, read carefully and answer the questions.

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The Results of Quizlet Evaluation for Students

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The Results of Quizlet Evaluation for Students

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Quizlet Evaluation For Students Digitools Google Formlar

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Publishing platform for digital magazines, interactive publications and online catalogs. Convert documents to beautiful publications and share them worldwide. Title: Quizlet Evaluation For Students Digitools Google Formlar, Author: Nida Demir, Length: 4 pages, Published: 2019-06-21