# data[].attributes.body
My system is an educational system, specifically targeted for younger children in primary school (K-2). The system aims to help and teach children how to read words, put sentences together, etc all using an Australian accent as majorty of the educational platforms are all American or British.

# data[].attributes.body
The objective of this app is to facilitate and guide the needs of young homeowners who are interested in renovating and/or styling their home, by providing cost-effective tips and styling techniques that won't blow one's budget. The app will offer nice interior ideas as per the size and structure of the user's home or rooms. The app will incorporate multimedia in the form of audio, text, image and animation to reflect the design principles and to create a human-centered system that is engaging for my audience. A brief description of interior styles is displayed to people, allowing them to read and select a style that will suit their lifestyle and home size.

# data[].attributes.body
My system is an educational game that teaches younger children from the ages 10-13 about the Make-A-Wish Foundation. The children gather points by completing a number of levels, choosing which portion of the foundation they wish to support. Each level requires the character to escape a maze, while trying not to run into the characters determined as Villains. A brief description of each portion of the foundation is displayed to the children, allowing them to read and choose where their points support. This education game will incorporate multimedia in the form of audio, animation and text to reflect the design principles and to create an interactive app that isn't only educational, but also engaging for the younger children.

# data[].attributes.body
the mulitmedia system I am creating is for leisure and entertainment purposes. The system is targeted towards young children and is an interactive game that requires the player to jump and collect "items" throughout the themed map. the system will include sound, text and images to engage the user and improve the overall aesthetics of the game.

# data[].attributes.body
the system i am creating will be a game used for leisure and entertainment purposes. the game will feature a main character which the user will use to navigate around challenges set up in the game. the multimedia which will be used in the creation of this system includes: text, animation and audio to create an interactive and engaging experience for the user.

# data[].attributes.body
My system is built for education purposes, specifically targeted towards children between the cognitive age of 5-7. The system aims to teach the target market about simple Japanese vocabulary through an interactive game. Users can choose characters and test their reading and listening skills as Japanese words are displayed and read out to them. Multimedia within this system includes audio, animation, and text to successfully engage the user and enhance their experience.

# data[].attributes.body
The system's goal is to provide leisure and entertainment for it's users by providing a visual form of story-telling through an interactive platformer which takes the user on a journey through multiple levels reaching the end goal. This is achieved through the use of multimedia including: audio, images, animation, text and video improving the overall user experience.

# data[].attributes.body
The system's purpose is for entertainment and leisure and is an interactive game that allows the user complete tasks and collect resources. Multimedia within the game include sound, animation and text that aims to engage the user

# data[].attributes.body
My multimedia system is built for entertainment purposes, specifically for the demographic of late teenagers. My game is a spinoff of the popular coolmathgames which many teenagers in late primary to early high school used to love. The game utilises the best aspects of the game with different, yet similar characters in a different setting that overcome obstacles as they work together to clear through all the levels while collecting gems. It uses text, sounds, graphics and animations to enhance the uers overall experience.