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Mechanical engineering emerged as a field during the industrial revolution in Europe and is one of the broadest engineering disciplines.

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Day at Work: Ichthyologist (Fish Biologist)

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Olin Shepherd - Electric Vehicle Technician

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Olin Shepherd - Electric Vehicle Technician

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Day at Work: Electric Vehicle Technician

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Nathan Clark- This video describes most of your schooling to become a Mechanical engineer. He goes over most of the skills you will learn, such as Statics, Fluid Mechanics, Thermodynamics, Vibrations, Hvac, and much more.

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Mechanical Engineer work across different industries such as automotive, robotics, and aerospaces to solve problem using their knowledge of physics, CAd, and science. They build and test machines/Tools.

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Day at Work: Mechanical Engineer - ConnectED

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The National Center for College & Career

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Didier Zarate Aviles - An Aerospace engineer is focused on spacecraft, Rockets, Satellites, and deep-space technology.

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Nuclear engineers find ways to make nuclear power more efficient and find ways to better dispose of nuclear waste.

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Dylan Alexander- A video game designer creates the landscape and environment for each video game. Video game designers must be proficient in geometry and have a knowledge of basic science.

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The National Center for College & Career

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Aerospace engineers specialize in designing aircraft, spacecraft, and their components.

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Day in the Life of an Aerospace Engineer

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Dominic Mutarelli - Manufacturing Engineer.

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Dominic Mutarelli - Manufacturing Engineer.

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Manufacturing engineers work on designs, optimize, and maintains production processes, equipment, and systems to maximize efficiency, quality, and cost-effectiveness.

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Mechanical engineering is the branch of engineering that designs, builds, and tests machines and engines.

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John Sims

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How to Post? Click on the round plus in the lower right of screen.

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How to Post? Click on the round plus in the lower right of screen.

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Include your name that is on my roster to get credit. No name = No grade.

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Industrial design is the creation of consumer goods, the physical object and not it's aesthetic.