# data[].attributes.body
be muted

# data[].attributes.body
go on mute

# data[].attributes.body
be on mutre

# data[].attributes.body
Be muted if not talking
Good lighting
Water and  snacks

# data[].attributes.body
be board and listen

# data[].attributes.body
get a water and a snack

# data[].attributes.body
Have good lighting