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The target audience age range would be 15 and older. due to it not being very serious and violent the age range is low, however due to the game containing the odd action involved such as shooting the age had to be increased.

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These backgrounds will be designed in Photoshop

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LVL 1 background:
A image of a natural environment.
LVL 2 background: A image of a village.
LVL 3 background: A image of a Cirus tent.
Main title screen will be a clown, which the eyes follow the mouse cursor.

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Options:
"Play"
"Continue"
"Chapter"
"Quit"

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Kori
Noel
Josh

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The players health will go down gradually on average total of 5 hits depending on the strength of the clown.
The Health-bar for the clowns will depend on the strength of your weapon and the level the clown is however the average would be 3 critical hits.
The health will be shown as a bar in the top left hand corner

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Level 2 is the second level and less places for the player to hide from the Klowns. The player will have the ability to find melee weapons easiest in this stage and there will ranged weapons scattered about the town. Their will be klowns in the street which you can sneak around but there will enough melee weapons to fight the klowns but not enough for you to beat all of them.

When you head to the police station to get weapons, a clown how is controlling Officer Mooney like a puppet will attack you as a boss. The boss can use: Officer Mooney's gun, his baton and his taser. To defeat the boss you have to attack the klown that is controlling Officer Mooney, you only need to attack the klown three times but he is using Officer Mooney as a shield so you can't attack him until he lets his guard down to taunt at you.

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Level 3 is the last level and has a much different game style in the game. In this level when you enter the tent the player will drop their gun and lose it. The player will be vulnerable to the killer clowns until the player finds a weapon of some sort. Having no weapon makes it difficult to kill the clowns which results into the player having to make up a strategy when avoiding the clowns. This makes the player go through the maze hoping they find all the collectables (survivors) before being found by a clown.

When all survivors are found a exit will be shown and which you can go through. When the player exits they have to fight a boss which cannot be damaged by bullets, yet can be damaged by the surroundings. The boss brings in a wave of clowns which you have to kill, after each wave is destroyed a item will glow that you can shoot, this will damage the boss (clown). The boss has 3 lives that results into having 3 waves, each wave gets increasingly hard.

When you kill the boss all the other clowns will be killed and all the items relating to clowns such as the tent would disappear. Then a small credit screen will appear, which would then take you to the main screen.

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This level won't have any combat compared to the other levels as the characters are investigating the klown tent and they wouldn't have weapons going in, they will have to stealth their way past the klowns whilst exploring, if a player gets caught they will be chased until either the klown catches up and kills you or you lose them by finding a hiding spot, before escaping the player would have to find the room filled with all the human bodies which are encased in cocoons, the player would find their first weapon here and it would end with the player running away from a horde of klowns and out of the circus tent whilst avoiding obstacles and enemy projectiles that would slow them down.

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The Killer Klowns best hunting dog.

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On the last level (Level 3). Which you have to kill to finish the game.

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One of our heroic protagonists.

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The player would have to resort to melee combat when out of ammo,small weapons such as knives do low damage but are very quick and large weapons such as baseball bats do high damage but are slow to use.

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The giant diamond in the sky.

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Guns are rare.
Usually found in extended areas.

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Ranged and Melee Weapons for varied combat.

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The totally not suspicious circus tent.

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I think there's someone behind him.

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10/10 Real great show, the shadow puppets were so realistic that the audience could touch them

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It was love at first sight.

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A totally normal pizza delivery.

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Just a normal day at the office

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A really good movie.

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Dave
Mike
Debbie
A Klown (Hidden Character)
(No game play difference. Only dialogue or aesthetic changes)

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It's at that moment the killer klown knew he f##ked up.

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A First or Third Person Shooter, with Horror and Stealth Elements.

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A bad final boss for a worse game.

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The main Character:
Some Dialog

The Public:
Dialog

The Clowns:
Laughter
Footsteps

The Environment:
The wind
Nature such as birds

Weapons:
Sounds of collision with enemy.
And gun shots

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A day in Klown prison.

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Game Artist: Kori Chamberlain
Animation+ minor tweaks on code: Luke Anderson
Code: James Bentley

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Ideal Objects to be created using "Maya"

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Ideal Objects to be created using "Maya"

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Circus Tent.
A range of different houses.
House hold items
Foliage (Trees)
Characters such as the clowns and the public.
A range of items that can be found outside such as a bin.

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LVL 1 Environment -
LVL 2 Town -
LVL 3 Circus Tent - Kori

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3 Levels:
Natural Environment
A Town
A Circus