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INTRUDER ALERT!

INTRUDER ALERT!

INTRUDER ALERT!

STAY WHERE YOU ARE.

SECURITY ARE ON THEIR WAY.

DO NOT TOUCH ANYTHING!

https://scape.enepe.fr/ressources/minuteur/index.html

Link from scape tool minuteur

Meli-melo time is 0% transparency down here

IF ONLY YOU HAD NOT TOUCHED ANYTHING

SECURITY PERSONAL HAVE ARRIVED

PREPARE FOR INTERROGATION

HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA

HAVE A NICE DAY!

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Mad Scientist Timed by Mrs Hannah Jones on Genially

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INTRUDER ALERT! INTRUDER ALERT! INTRUDER ALERT! STAY WHERE YOU ARE. SECURITY ARE ON THEIR WAY. DO NOT TOUCH ANYTHING!

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Episode 1 - SeaWing Egg

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Wings of Fire - SeaWing - Negative Numbers by Mrs Hannah Jones on Genially

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Discover more about Wings of Fire - SeaWing - Negative Numbers ✌️ - Vertical infographics

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Start

Treasure Hunts

more...

more...

more...

Sequences 1

more...

more...

Sequences 2

STRETCH

Fluency Practice

more...

more...

more...

Open the door, click on the floor, click and hold as you move mouse to left and right.

Sequences 1

Open the door, click on the floor, click and hold as you move mouse to left and right.

Sequences 2

Lorem ipsum dolor

TITLE YOURSECTION HERE

TREASURE MAP

Lorem ipsum dolor sit ametConsectetur adipiscing elit quam vel pretium leo rhoncus primis torquent, natoque morbi aptent aliquam integer nisl conubia magna pellentesque dis massa turpis parturient. Feugiat per suspendisse nullam turpis nascetur ac pharetra nunc torquent felis, venenatis dis tellus rutrum.

Lorem ipsum dolor sit ametConsectetur adipiscing elit quam vel pretium leo rhoncus primis torquent, natoque morbi aptent aliquam integer nisl conubia magna pellentesque dis massa turpis parturient. Feugiat per suspendisse nullam turpis nascetur ac pharetra nunc torquent felis, venenatis dis tellus rutrum.

Lorem ipsum dolor sit ametConsectetur adipiscing elit quam vel pretium leo rhoncus primis torquent, natoque morbi aptent aliquam integer nisl conubia magna pellentesque dis massa turpis parturient. Feugiat per suspendisse nullam turpis nascetur ac pharetra nunc torquent felis, venenatis dis tellus rutrum.

Lorem ipsum dolor sit ametConsectetur adipiscing elit quam vel pretium leo rhoncus primis torquent, natoque morbi aptent aliquam integer nisl conubia magna pellentesque dis massa turpis parturient. Feugiat per suspendisse nullam turpis nascetur ac pharetra nunc torquent felis, venenatis dis tellus rutrum.

Lorem ipsum dolor sit ametConsectetur adipiscing elit quam vel pretium leo rhoncus primis torquent, natoque morbi aptent aliquam integer nisl conubia magna pellentesque dis massa turpis parturient. Feugiat per suspendisse nullam turpis nascetur ac pharetra nunc torquent felis, venenatis dis tellus rutrum.

Lorem ipsum dolor sit ametConsectetur adipiscing elit quam vel pretium leo rhoncus primis torquent, natoque morbi aptent aliquam integer nisl conubia magna pellentesque dis massa turpis parturient. Feugiat per suspendisse nullam turpis nascetur ac pharetra nunc torquent felis, venenatis dis tellus rutrum.

+info

Write your titlein this space

Lorem ipsum dolor sit amet consectetur

Lorem ipsum dolor sit ametConsectetur adipiscing elit quam vel pretium leo rhoncus primis torquent, natoque morbi aptent aliquam integer nisl conubia magna pellentesque dis massa turpis parturient. Feugiat per suspendisse nullam turpis nascetur ac pharetra nunc torquent felis, venenatis dis tellus rutrum.

THANKS!

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Maths Treasure Hunts - Year 9 by Mrs Hannah Jones on Genially

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Start Treasure Hunts more... more... more... Sequences 1 more... more... Sequences 2 STRETCH Fluency Practice more... more... more... Open the door, click on the floor, click and hold as you move mouse to left and right. Sequences 1 Open the door, click on the floor, click and hold as you move mouse to left and right.

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TEMPLATE - Insert your own questions by Mrs Jones on Genially

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Discover more about TEMPLATE - Insert your own questions ✌️ - Personalized

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Colour filters using G-Bond from sandbox by Mrs Jones on Genially

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Discover more about Colour filters using G-Bond from sandbox ✌️ - Personalized

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My personal challenge was to use just one room.

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calc

It is 1842 and Ada Lovelace has been translating an article published by an Italian engineer, Luigi Menabrea, written in French. However her 6 year old son, Byron, has hidden her French-English Dictionary and can't remember where he put it.Help Ada find her dictionary or she will not be able to complete the first computer program.

key2

Ada Lovelace the Enchantress of Number

matchbox

Play Tester Notes

Dear AdventurerThe puzzles in this escape room are aimed at adults and are logic puzzles wrapped in a historic story.My personal challenge to myself was to fit everything into one room.I know that some will enjoy the challenge of tackling the challenges without clues.I would also really appreciate your help to play test this escape room focusing on the functionality and not the puzzle solving."The more I study, the more insatiable do I feel my genius for it to be."Ada LovelaceDo please leave me feedback on the Teaching with Genially Facebook Group, by Messenger or to hannah@hannahejones.co.uk, especially if you find a bug or inaccuracy!Thank youHannahp.s. If you enjoy this room then more of my escape rooms are here.Play Testers read on...The codes are all off the side of the screen of every slide in edit mode.There are a few hints in 'pigpen' throughout the room.As a play tester these are the codes and advice that will help you to know the secrets of this room.Puzzles in Roomfrom left to rightPiano keysPiano pedestal lockDesk DrawerPicture above deskBook case symmetryTelescopeFinal lock on drawersTelescope > code > decipher semaphore > 7643Move desk chair > click on drawer > take key > Open piano stool lock > find matchesPicture above desk > take match from match box> strike match on side of matchbox > light candlesScrape off painting > take calculatorMove vase on desk to right bookcase (creates symmetry) > reveals diary locked with a 4 digit colour combination lock > rearrange semaphore (from telescope) in colour order of lock > 7463 > all answers to blackboard are here (in the wrong order).Click on calculator > blackboard puzzle > scrape off to reveal questions > answers are "2022", "12", "27", "2020", "2015", "3", "36", "10", "18", "8", "2012", "4" > 1423 > piano keys > labelled in braille > 1 dot is 1 and keys are in ascending order without skipping (4 dots is the number 7!) > coin puzzle (solution http://puzzles.nigelcoldwell.co.uk/sixtyfive.htm) > correct coin is number 7 > 1843 > drawers under telescope lock > click on dictionary > THE END

Created by Hannah Jones

The puzzles in this escape room are aimed at adults and are logic puzzles wrapped in a historic story.My personal challenge was to fit everything into one room.Do please send me feedback to hannah@hannahejones.co.uk, especially if you find a bug or inaccuracy!

Genially scape extensions and Sandbox tools used:Breakout, DND ADDA, Felbonchoi, S'pot, Scrape, TAKIT, Tapuscript 2, MisOpOint and YouxImages from Freepik. Artists including - @vivasis, javvani, @pch.vector, @brgfx and @upklyak.Images of Ada Lovelace and Charles Babbage's letters and drawings are sourced from the website:Untangling the Tale of Ada Lovelace-Stephen Wolfram WritingsAda Lovelace was born 200 years ago today. To some she is a great hero in the history of computing; to others an overestimated minor figure.

Inventory

calc

key2

matchbox

calc

calc

calc

matchbox

key2

matchbox

matchbox

matchbox

A statue of Ada Lovelace was installed in London, honouring scientific history, in .Ada conceptualized a flying machine when she was ___ .Ada died November 1852 First broadcasst in the character "Lovelace" appears in the 2nd episode of Doctor Who, series 12.As of November all new British passports have included an illustration of Lovelace and Babbage.Ada had children.Ada was __ years old when she died. Ada was born December 1815 Charles Babbage first met Ada at age .Her father died when she was just .In , aGoogle Doodleand blog post honoured Ada on her birthday Ada was first tutored in mathematics and science aged .

Binary 4710

Calc 14

12+5 36

2-5+6

Code is 1423

Try again.

need 1423 code for piano

Check

You will find the answers you need in these three websites:https://writings.stephenwolfram.com/2015/12/untangling-the-tale-of-ada-lovelace/Untangling the Tale of Ada Lovelace-Stephen Wolfram WritingsAda Lovelace was born 200 years ago today. To some she is a great hero in the history of computing; to others an overestimated minor figure. I've...Stephenwolframhttps://youtu.be/jO2P27tI57khttps://en.wikipedia.org/wiki/Ada_LovelaceAda Lovelace - WikipediaAugusta Ada King, Countess of Lovelace ( Byron; 10 December 1815 - 27 November 1852) was an English mathematician and writer, chiefly known for her...WikipediaIn ____, aGoogle Doodle and blog post honoured her on her birthdayhttps://blog.google/inside-google/doodles/honouring-computings-1843-visionary/9 Millbank | Ada Lovelace Sculpture Takes Her Place In Westminster | St Edwardhttps://youtu.be/jO2P27tI57k

//-----VARIABLES UTILISATEUR---- var solution = ["2022", "12", "27", "2020", "2015", "3", "36", "10", "18", "8", "2012", "4"]; //enter the correct answers var ordre = 1; // 0 or 1 - type 1 if the order of the answers is important var espace = 0 ; //0 or 1 - type 0 if you want spaces at beginning or end to be irrelevant var casse = 0; // 0 or 1 - type 1 if case is relevant (upper/lower case) var correct=0; // 0 or 1 - type 1 to view the errors (in red / green) var tentative=0; // 0 or 1 - type 1 to display the number of attempts var maxtentative=0; // 0 for unlimited - type in the maximum number of attempts allowed ("tentative" must be at 1) var unefois=0; //0 or 1 - type 1 to prevent restarting during a session (the quiz will be blocked) ("tentative" must be at 1) //------VARIABLES A NE PAS MODIFIER--- function getParent(name) { var pnode = document.getElementById(name).parentNode.parentNode.parentNode; while (pnode.getAttribute('id') == null) { pnode = pnode.parentNode; } pnode = pnode.parentNode.parentNode; return (pnode); } function getTexte(name) { var pnode = getParent(name); if (pnode.querySelector('font')!=null) { var lastDiv=pnode.querySelector('font'); } else if (pnode.querySelector('.genially-view-text').querySelector('div')!=null) { var lastDiv=pnode.querySelector('.genially-view-text').querySelector('div'); } else { var lastDiv=pnode.querySelector('.genially-view-text'); } return lastDiv; } var refparent=document.getElementById('INITcouise').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; var refpage=refparent.getAttribute('id'); var stop='niet'+refpage; if(sessionStorage.getItem(stop)!=null) {var niet = sessionStorage.getItem(stop);} else {var niet=0} var question; var reponse = []; var faux = 0; if (document.getElementById('boncouise')){var BON = getParent('boncouise');} if (document.getElementById('erreurcouise')){var PASBON = getParent('erreurcouise');} if (document.getElementById('masquecouise')){var MASQUE = getParent('masquecouise');} //--- DISPARITION FENETRE ---- setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; //--- RECUPERATION DES REPONSES for (var i = 1; i

restart

[code is 1423. The code dots are in Braille > the key with one dot is 1, two dots 2, three dots 4 and four dots 7. 3 is between 2 and 4!]

12345

calc

key2

1234

matchbox

1423

Press the green button

Incorrect

calc

key2

matchbox

key2

key2

calc

matchbox

key2

calc

matchbox

matchbox

matchbox

key2

7

4

3

6

CLICK!

Subtitle

calc

34 8 10 12 18 27 36 2012 2015 2020 2022

A Life in Numbers

key2

matchbox

PRESS START

COIN PUZZLE

COIN PUZZLE

Instructions

There are 9 coins, all except one are the same weight, the odd one is heavier than the rest. Youmust determine which is the odd one out using two scales.You may check the weight twice.

10008010500

*C1

*C2

Instructions

There are 9 coins, all except one are the same weight, the odd one is heavier than the rest.You must determine which is the odd one out using two scales.You may check the weight twice.Explain how this can be done.

*0.5

*1

*0.5

*0.5

*0.5

*0.5

%[4000]

%[5000]

*0.5

*0.5

*0.5

1st Weigh

*C1

*C2

Instructions

There are 9 coins, all except one are the same weight, the odd one is heavier than the rest.You must determine which is the odd one out using two scales.You may check the weight twice.Explain how this can be done.

*0.5

*1

*0.5

*0.5

*0.5

*0.5

%[4000]

%[5000]

*0.5

*0.5

*0.5

2nd Weigh

Put the heavy coin here

Check

Now Decide...

Instructions

There are 9 coins, all except one are the same weight, the odd one is heavier than the rest.You must determine which is the odd one out using two scales.You may check the weight twice.Explain how this can be done.

GAME OVER

teacher solution http://puzzles.nigelcoldwell.co.uk/sixtyfive.htm

1843

1843 from coin puzzle

Drawer is unlocked

In 1843 Ada published her translation, with many notes, and in recent year this document has been credited asthe first computer program.Shortly after publication Charles Babbagewrotea letter to Ada giving her the title"Enchantress of Number'.

Thank You

You have found Ada Lovelace'sFrench-English Dictionary.

Thank you for your interest in my escape room.Do please send me feedback to hannah@hannahejones.co.uk, especially if you find a bug or inaccuracy!Further Readinghttps://kids.nationalgeographic.com/history/article/ada-lovelaceAda LovelaceMost wealthy women of the 1800s did not study math and science. Ada Lovelace excelled at them-and became what some say is the world's first computer...Historyhttps://www.historyhit.com/facts-about-ada-lovelace-the-first-computer-programmer/10 Facts About Ada Lovelace: The First Computer Programmer"That brain of mine is something more than merely mortal; as time will show" In 1842, a brilliant mathematician named Ada Lovelace wrote and...History Hithttps://findingada.com/Ada Lovelace Day - Celebrating the achievements of women in science, technology, engineering and mathsOur mission at Ada Lovelace Day is to raise the profile of women in STEM, and we think our two anthologies about the inventors, pioneers,...Findingada

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calc It is 1842 and Ada Lovelace has been translating an article published by an Italian engineer, Luigi Menabrea, written in French. However her 6 year old son, Byron, has hidden her French-English Dictionary and can't remember where he put it.Help Ada find her dictionary or she will not be able to complete the first computer program.

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If you want help with your genially, then the "Teaching with Genially" facebook group is a wealth of experience and expertise.

(There are also other amazing like-minded groups if you would prefer to communicate in French or Spanish).

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A group to share teaching ideas using Genially and help each other.

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Links to Scape Tools and Sandbox Extensions

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Links to Scape Tools and Sandbox Extensions

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Presentation by Julia Morris and Marie AllirotTranslating S'cape tools into English, video tutorialsand links to Genially activities using S'cape tools.

Menu

Introduction

How do the S'cape tools work?

S'cape tools

Please send us your creations on Twitter and we can add them up to this presentation@MarieAllirot @JuschMo

Webinars and MFL Twitterati padlet

Sandbox extensions

Menu

Menu

Menu

This presentation will show how to use S'cape tools to enhance your Genial.ly presentations.Genial.ly is a website for creating interactive presentations and digital escape rooms.S'cape is a group of teachers from France who have developed tools, based on java script that give Genial.ly more functuality and add options for educational activities and escape games.

All copyright by S'cape,no commercial use

S'CAPE

Menu

Menu

What does it look like?S'cape tool are pieces of code working in the background of Genially - they were added by the S'cape group by using the "insert - other" box.You can see the tool as a small written text on your page (you can't change the size or text), for example.How do I use it?Simply group the small code text with the picture or text that you want to apply it to. Group them by holding down shift and clicking the code and then your picture/text, then click the group icon:Use the preview (eye) button at the top to try it.For most of the tools you will need to enable "drag elements" in settings (cog symbol) to be able to move objects on the slide in view mode.

1/4

Menu

How do I use the templates?Each tool in this presentation comes with an example, an explanation how to use it and a blue template.To use the tools in your own presentation:1. Click underneath this presentation, it will then be added to your library.2. Create your own presentation and add the templates byclicking then "My creations" and find this S'cape presentation.Now choose the yellow slide for the tool that you need and adapt it by grouping code with objects and deleting any codes and text you don't need.

2/4

Menu

How do I make the code text invisible?You can't delete the code text or change its colour, but you can change to transparency to zeroyou can also hide it behind the object it is grouped with.Use this icon at the top to put the code on the bottom layer before you combine it.

3/4

Menu

Can I use several codes at once?Some, but not all, codes can be copied and pasted to be used with several objects, it will usually tell you in the instructions.You can normally combine several different tools with the same object, just make sure they are all grouped together.

4/4

Couise*

To create a quiz

Chronos

Add a timer

Cruz*

Ticking boxes - an extension of CAC

Accordeon*

tiered hint system

CAC*

Ticking boxes

Bloc note*

Note pad

Menu

Alain Fini*

Duplicate objects

Audioh!*

make sound start on click of an object

In yellow -under construction*star: with video

Caesar

Caesar wheel

CCX

Circular puzzle

CNC*

collect objects from the different pages of a Genially

Flip Flip*

Mirrored objects

DND 2.0*

Combine objects

Gicode*

Create a code on one page on Genially

Magnum*

add drop-down options

En AvEnt & GUICHET

make elements of a Genially appear or disappear on the fixed date and time

Felbonchoi*

Select an image from a list that is scrolled by simple clicks

LaTeX

turn a LaTeX formula into an image in Genially

Leurre

change the cursor in a Genially to moving objects

Louxor & Odio

greater sound control in Genially

D.Fil*

Linking two dots

D.Fil couleur

Linking two dots of the correct category

BAM

To change background music on click

Cursor

To modify cursor

DessOus

To play with layers

Flip Flop

To make two objects appear alternatively

Grafic*

To make a bar chart

Mannix

image drop down list

LockeeVar*

objects (dis)appera when a Lockee lock is opened

LAVAR*

add actions to embeded Learningapps

1/3

Add on

Play a sound or open a web link when an object is displayed

Bulle

find the way game

Céparou

compass

Couteau Suisse*

Objects are rotated or enlarged on click or hover

Dev

coding for Genially

Geova

interactivity with a GeoGebra activity

Menu

Minuteur*

Insert a timer in your Genially

Memory*

Card matching game

Meli-Melo*

To add a timer to a slide that automatically moves to the next or last slide when the time is up

Memopos*

to fix objects from page to page and from session to session

Mouvite*

to program the position and rotation of objects on a page

MisOpOint

Microscope / telescope effect

Multicode/pass*

make several items appear/dissapear by inputting correct answers.

Movitevite*

to program the movement of objects on the page

Multicouize*

answer several questions the get individual and global feedback - a simpler version of couise

Pendu *

Hangman

Pickcell

extension to colour the cells in a table based on the answers given

PicPut*

a pipette to select a color of an object or shape to change the color of another form or text

Pixel-Art*

To colour in in black squares in a grid

page reference*

How to find a link to a specific page in a Genially

Peuzeul*

To make a jigsaw puzzle

Patouche*

Stop keyboard navigation

NEXTOINE

Appear on click

Panoramik

add interactivity to 360 degree pictures

Post -eat*

Make notes in your Genially

Plusun

add a point to an overall score at the click or automatically

RND*

Pick a random object

S'kins*

Players can choose an avatar for their activity

Sacéfé*

tracking the player'sprogress

Signet*

Bookmark

SOAD*

Wheel of choice

S'crape*

Scratch card

Pseudobble*

Dobble pic / text

Starfil*

To draw a path

Store*

To make a menu appear on the side of a page

S'pot*

Turn on a light or magnify

Télatépala*

Add a button to turn objects on and off

Tapuscrit*

Typewriter effect in your Genially

Tak1*

to create a game of theTaquin, kind of puzzle where youhave tomove the pieces to put them back in order

Takit*

Switch items off/on on different pages or pick up items to use on a different page.

Tapuscrit 2*

Typewriter effect in your Genially (version 2 - Compatible with Sacéfé)

Tongue*

Turning page effect

2/3

In yellow -under construction*star: with video

Youx*

force items to move only horizontally or vertically

Menu

Touine's*

pairing game

VideOh!

to manage the videos in Genially

VAR/VAR button*

Touchouss*

Sliding photos

Wue

Diaporama

Sandbox extensions

3/3

V Fil

Match dots

X-Fil

Match dots

In yellow -under construction*star: with video

Menu

Chan Chan

Full control over background music

Jackpot

Objects appear one by one or randomly

Agrupant

Find groups of words or items

Atrezo

Change and animate backgrounds

Click and Bye

S'kins++

Select multiple avatars

Roulette

Up to 4 roulette wheels

What is Sandbox?

https://sandboxeducacion.es/ is a website by a group of educators from Spain who have been inspired by S'cape to create variants on the extensions as well as some of their own extensions which they offer for free on their website. They also offer templates and example games. Their extensions work in a very similar way to the S'cape extensions, mainly by adding and grouping code elements to your Genial.ly page.Inicio - Sandbox Educación¡ SandBox es tu solución! Con nuestros recursos, podrás convertir tus clases en juego de forma rápida y sencilla. ¿Te gustaría conseguir tus...Sandbox Educación

Breakout Version 2

An easy way of making an Escape Room

Lynx game

Find matching picture or word

DND ADDA

Assign specific values to an object

https://sandboxeducacion.es/ is a website by a group of educators from Spain who have been inspired by S'cape to create variants on the extensions as well as some of their own extensions which they offer for free on their website. They also offer templates and example games. Their extensions work in a very similar way to the S'cape extensions, mainly by adding and grouping code elements to your Genial.ly page. Inicio - Sandbox Educación ¡ SandBox es tu solución! Con nuestros recursos, podrás convertir tus clases en juego de forma rápida y sencilla. ¿Te gustaría conseguir tus... Sandbox Educación

add sicefecombine tapuscript 1+2?V-Fil, X-Fil, D-Fil (combine?)

Instructions

Template

Examples

Tutorial

Moving background

Atrezo

Reuse

Instructions

Template

Tutorial

Examples

extension to make pairings by drawing lines

Reuse

Instructions

Template

Tutorial

Examples

https://scape.enepe.fr/bloc-notes-pour-genially.html

make elements of a Genially appear or disappear on the fixed date and time

Reuse

Instructions

Template

Tutorial

Examples

turn a LaTeX formula into an image in Genially

Reuse

Instructions

Template

Tutorial

Examples

greater sound control in Genially

Reuse

Instructions

Template

Tutorial

Examples

extension to color the cells in a table based on the answers given

Reuse

Instructions

Template

Tutorial

Examples

to manage the videos in Genially

Reuse

Instructions

Template

Tutorial

Examples

Diaporama

Reuse

Menu

Thank you to the following people for letting us share their Genially creations:Marie DarifChar LieCaroline Latière HeaneySébastien NouaillerCéline El OuartassiThank you to Esmeralda Delgado for letting us share the MFL Twitterati Padlet.Thank you to Joe Dale and Helen Myers for organising the TILT webinars and initiating all these connections.Thank you to Patrice Nadam from S'cape for letting us use the S'cape pictures.Thank you to Audrey Fauque from S'cape for helping out with tutorials.

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Presentation by Julia Morris and Marie AllirotTranslating S'cape tools into English, video tutorialsand links to Genially activities using S'cape tools. Menu Introduction How do the S'cape tools work?

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Teaching with Genially (English Language Facebook Group)

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Teaching with Genially (English Language Facebook Group)

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Log into Facebook to start sharing and connecting with your friends, family, and people you know.

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Sequences (pre nth term)

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Can you survive?

Start

Copyright

Template by Julia Morris

Sequence Spotting

https://www.flaticon.com/free-icons/shears" title="shears icons">Shears icons created by juicy_fish - Flaticon

INTRODUCTION

OK

Welcome to your world. Can you survive the first night?Choose your skin.

Day 1

1

Start

First you will need some wood!

Next

2, 4, 6, 8, 10, ...1, 3, 5, 7, 9, ...5, 10, 15, 20, 25, ...3, 6, 9, 12, 15, ...1, 4, 9, 16, 25, ...1, 3, 6, 10, 15, ...

1

NEXT

error

Chop down the tree to get wood!Connect the right dots to make a cut.

UNDO

Check

Restart

Multiples of 5Even numbersMultiples of 3Square numbersTrianglular numbersOdd numbers

//--- DISPARITION FENETRE ---- honteusement piqué sur S'Cape setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; var monCanevas = document.getElementById("leCanvas"); var ctx = monCanevas.getContext("2d"); sessionStorage.setItem("caller","nobody"); var reponseLettree = sessionStorage.getItem("reponse"); if (reponseLettree!="") { var tableauReponse = reponseLettree.split("|"); ctx.clearRect(0,0, 1200,675); var derniereEntree=tableauReponse[tableauReponse.length-1].split("P"); var point1=document.getElementById("P"+derniereEntree[1]); point1.value--; var point2=document.getElementById("P"+derniereEntree[2]); point2.value--; var taille = point1.width; taille = taille/2; reponseLettree=""; tableauReponse = tableauReponse.slice(0,-1); if (tableauReponse.length>0) { for (var i=0;i

/* c'est dans la variable solution qu'il faut rentrer les consignes séparées par des virugles par exemple si le point 0 doit être connectée au point 2 on écrira "P0P2" , les guillemets sont indispensables, ensuite on sépare les réponses par des virgules */ var solution = ["P1P8","P3P11","P5P2","P7P0","P9P4","P10P6"]; // actions adéquate sur les boutons //comportement différent selon que les lignes excedentaires soient problématiques var gagne = document.getElementById("gagne").parentNode.parentNode.parentNode.parentNode.parentNode; var erreur = document.getElementById("erreur").parentNode.parentNode.parentNode.parentNode.parentNode; if (!empecherLesLignesEnTrop) { if (score==solution.length) { erreur.style.display="none"; gagne.style.display="block"; } else { gagne.style.display="none"; erreur.style.display="block"; } } else //partie avec les lignes en trop considérées comme erreur { if (tableauReponse.length > solution.length) { if (compteur) { let qte=tableauReponse.length-solution.length ; affichage.innerHTML = qte + textePourEnTrop; affichage.style.display = "block"; } erreur.style.display="block"; gagne.style.display="none"; } else if (score==solution.length) { erreur.style.display="none"; gagne.style.display="block"; } else { erreur.style.display="block"; gagne.style.display="none"; } } }

//--- DISPARITION FENETRE ---- honteusement piqué sur S'Cape setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; //declaration des variables nécessaires var leCompteur = document.getElementById("compteur"); var gagne = document.getElementById("gagne").parentNode.parentNode.parentNode.parentNode.parentNode; var erreur = document.getElementById("erreur").parentNode.parentNode.parentNode.parentNode.parentNode; var monCanevas = document.getElementById("leCanvas"); var ctx = monCanevas.getContext("2d"); //reinitialisatation des variables de départ sessionStorage.setItem("caller","nobody"); sessionStorage.setItem("reponse",""); //changement du contenu des boutons gauche par n'importe quoi sauf un "x" pour les reutiliser var pointU = document.querySelectorAll(".universalPoint"); for (var i=0;i

You can start crafting now!Have you got a crafting table?

You have got blocks of wood!

Next

First you have to prove that you know how to use a crafting table.

NEXT

CraftingStep 1/5Here are the first 4 terms in a number sequence.5 10 15 20What is the next termin this sequence?

5

15

45

NEXT

40

error

25

30

20

10

35

CraftingStep 2/5Here are the first 4 terms in a number sequence.3 6 9 12What arethe nexttwo termsinthis sequence?

13

15

21

NEXT

20

error

17

18

16

14

19

CraftingStep 3/5Here are the first 4 terms in a number sequence.5 8 11 14What are the next two termsin this sequence?

14

16

22

NEXT

21

error

18

19

17

15

20

CraftingStep 4/5Here are the first 4 terms in a number sequence.13 17 21 25What is the next termin this sequence?

21

23

29

NEXT

28

error

25

26

24

22

27

CraftingStep 5/5Select all of the odd numbers

NEXT

error

18

36

90

81

54

63

45

27

72

Ready for the next day?

You have got a crafting table!

Next

Day 2

2

Start

iron=on

avancement=0

coal=on

stone=on

What are you going to craft?

coal=on0

stone=on2

avancement=33

iron=on1

Torch

You have got some woods, but you need to find some coal to make lots of torches.

select

Next Level

Sword

Before the zombies come out at night you better get yourself kitted out. You will need some iron.

select

House

Want to keep warm and cosy and keep the skeletons out? Better start building. Get some stone to make a solid shelter.

select

Start here

Dig your way to the coal. Only dig through numbers inthe sequence with the term to term rule"add 3".

Next

10

20

17

15

24

22

30

8

13

15

25

11

14

20

8

12

15

12

22

4

10

8

13

7

6

14

16

19

You can make some torches!

You have got coal!

Next

+5

Use the torch to search the cave

Can your new torch help you to find the answer?Question 1/6Here are the first four numbers in a sequence3 8 13 18What is the term to term rule?

- 3

+ 3

+ 8

23

Use the torch to search the cave

Question 2/6Here are the first four numbers in a sequence3 8 13 18The next number in the sequence is

24

21

28

23

Use the torch to search the cave

Question 3/6Here are the first five terms in a sequence7 11 15 19The next number in the sequence is

24

20

21

Use the torch to search the cave

Question 4/6Here are the first 6 terms in a sequence4 7 11 14 18 21What is the 8th term?

27

31

30

32

Use the torch to search the cave

Question 5/6Here are the first four numbers in a sequence3 5 7 9The next number in the sequence is

11

10

13

12

Use the torch to search the cave

Question 6/6Here are the first three numbers in a sequence6 8 10The 7th number in this sequence is

18

14

12

16

20

A spider got you!

Try again!

You will never get lost in the dark now.

You know how to use a torch!

Back

avancement+1

coal=cache

You need some stone. Can you fill in the gaps

A Fibonacci sequence is created by adding together the previous two terms

Next

1, 1, 2, 3, 5, 8, 13,...

The next term will be + =

5+8

3+5

1+2

2+3

1+1

8

13

21

Let's get building!

You got some stone!

Next

72190443

25

Build your house by typing the next number in each sequence.

1 3 5 7 9

2 4 6 8 10

3 6 9 12 15

4 7 11 14

5 10 15 20

16 18 20 22

19

25

24

12

17

18

4 7 10 13 16

11

5 9 13 17 21

What is the code? (top to bottom)

Next - click here ->

Nothing here

No mob will get in here!

Come on in!

Back

stone=cache

avancement+1

Next

All of these items from nature haveFibonacci patterns in them.1, 1, 2, 3, 8, 13, 21, 34, 55,...

Hover your mouse to read their names.

8 petals - bloodroot

3 petals - trillium

5 petals - columbine

pineapple

pinecone

sunflower

Next

Put all items together to craft a sword.

22oui

Error

Next

Check

What is this flower?

//-----VARIABLES UTILISATEUR---- var solution = ["sunflower"]; //enter the correct answers var ordre = 0; // 0 or 1 - type 1 if the order of the answers is important var espace = 0 ; //0 or 1 - type 0 if you want spaces at beginning or end to be irrelevant var casse = 0; // 0 or 1 - type 1 if case is relevant (upper/lower case) var correct=0; // 0 or 1 - type 1 to view the errors (in red / green) var tentative=0; // 0 or 1 - type 1 to display the number of attempts (needs compteur on page!) var maxtentative=0; // 0 for unlimited - type in the maximum number of attempts allowed ("tentative" must be at 1) var unefois=0; //0 or 1 - type 1 to prevent restarting during a session (the quiz will be blocked) ("tentative" must be at 1) //------VARIABLES A NE PAS MODIFIER--- function getParent(name) { var pnode = document.getElementById(name).parentNode.parentNode.parentNode; while (pnode.getAttribute('id') == null) { pnode = pnode.parentNode; } pnode = pnode.parentNode.parentNode; return (pnode); } function getTexte(name) { var pnode = getParent(name); if (pnode.querySelector('font')!=null) { var lastDiv=pnode.querySelector('font'); } else if (pnode.querySelector('.genially-view-text').querySelector('div')!=null) { var lastDiv=pnode.querySelector('.genially-view-text').querySelector('div'); } else { var lastDiv=pnode.querySelector('.genially-view-text'); } return lastDiv; } var refparent=document.getElementById('INITcouise').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; var refpage=refparent.getAttribute('id'); var stop='niet'+refpage; if(sessionStorage.getItem(stop)!=null) {var niet = sessionStorage.getItem(stop);} else {var niet=0} var question; var reponse = []; var faux = 0; if (document.getElementById('boncouise')){var BON = getParent('boncouise');} if (document.getElementById('erreurcouise')){var PASBON = getParent('erreurcouise');} if (document.getElementById('masquecouise')){var MASQUE = getParent('masquecouise');} //--- DISPARITION FENETRE ---- setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; //--- RECUPERATION DES REPONSES for (var i = 1; i

Next

Put all items together to craft a sword.

22oui

Error

Next

Check

This is a pine cone. Does is grow on a tree?Enter yes or no

//-----VARIABLES UTILISATEUR---- var solution = ["yes"]; //enter the correct answers var ordre = 0; // 0 or 1 - type 1 if the order of the answers is important var espace = 0 ; //0 or 1 - type 0 if you want spaces at beginning or end to be irrelevant var casse = 0; // 0 or 1 - type 1 if case is relevant (upper/lower case) var correct=0; // 0 or 1 - type 1 to view the errors (in red / green) var tentative=0; // 0 or 1 - type 1 to display the number of attempts (needs compteur on page!) var maxtentative=0; // 0 for unlimited - type in the maximum number of attempts allowed ("tentative" must be at 1) var unefois=0; //0 or 1 - type 1 to prevent restarting during a session (the quiz will be blocked) ("tentative" must be at 1) //------VARIABLES A NE PAS MODIFIER--- function getParent(name) { var pnode = document.getElementById(name).parentNode.parentNode.parentNode; while (pnode.getAttribute('id') == null) { pnode = pnode.parentNode; } pnode = pnode.parentNode.parentNode; return (pnode); } function getTexte(name) { var pnode = getParent(name); if (pnode.querySelector('font')!=null) { var lastDiv=pnode.querySelector('font'); } else if (pnode.querySelector('.genially-view-text').querySelector('div')!=null) { var lastDiv=pnode.querySelector('.genially-view-text').querySelector('div'); } else { var lastDiv=pnode.querySelector('.genially-view-text'); } return lastDiv; } var refparent=document.getElementById('INITcouise').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; var refpage=refparent.getAttribute('id'); var stop='niet'+refpage; if(sessionStorage.getItem(stop)!=null) {var niet = sessionStorage.getItem(stop);} else {var niet=0} var question; var reponse = []; var faux = 0; if (document.getElementById('boncouise')){var BON = getParent('boncouise');} if (document.getElementById('erreurcouise')){var PASBON = getParent('erreurcouise');} if (document.getElementById('masquecouise')){var MASQUE = getParent('masquecouise');} //--- DISPARITION FENETRE ---- setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; //--- RECUPERATION DES REPONSES for (var i = 1; i

Next

Put all items together to craft a sword.

22oui

Error

Next

Check

What is this fruit?

//-----VARIABLES UTILISATEUR---- var solution = ["pineapple"]; //enter the correct answers var ordre = 0; // 0 or 1 - type 1 if the order of the answers is important var espace = 0 ; //0 or 1 - type 0 if you want spaces at beginning or end to be irrelevant var casse = 0; // 0 or 1 - type 1 if case is relevant (upper/lower case) var correct=0; // 0 or 1 - type 1 to view the errors (in red / green) var tentative=0; // 0 or 1 - type 1 to display the number of attempts (needs compteur on page!) var maxtentative=0; // 0 for unlimited - type in the maximum number of attempts allowed ("tentative" must be at 1) var unefois=0; //0 or 1 - type 1 to prevent restarting during a session (the quiz will be blocked) ("tentative" must be at 1) //------VARIABLES A NE PAS MODIFIER--- function getParent(name) { var pnode = document.getElementById(name).parentNode.parentNode.parentNode; while (pnode.getAttribute('id') == null) { pnode = pnode.parentNode; } pnode = pnode.parentNode.parentNode; return (pnode); } function getTexte(name) { var pnode = getParent(name); if (pnode.querySelector('font')!=null) { var lastDiv=pnode.querySelector('font'); } else if (pnode.querySelector('.genially-view-text').querySelector('div')!=null) { var lastDiv=pnode.querySelector('.genially-view-text').querySelector('div'); } else { var lastDiv=pnode.querySelector('.genially-view-text'); } return lastDiv; } var refparent=document.getElementById('INITcouise').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; var refpage=refparent.getAttribute('id'); var stop='niet'+refpage; if(sessionStorage.getItem(stop)!=null) {var niet = sessionStorage.getItem(stop);} else {var niet=0} var question; var reponse = []; var faux = 0; if (document.getElementById('boncouise')){var BON = getParent('boncouise');} if (document.getElementById('erreurcouise')){var PASBON = getParent('erreurcouise');} if (document.getElementById('masquecouise')){var MASQUE = getParent('masquecouise');} //--- DISPARITION FENETRE ---- setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; //--- RECUPERATION DES REPONSES for (var i = 1; i

Next

Put all items together to craft a sword.

But are you fast enough to fight with it?

You have got a sword.

Next

+3

+5

+4

Question 1/3 - What is the term by term rule for this sequence?5 9 13 17 21

+3

+5

+4

Question 2/3 - What is the term by term rule for this sequence?4 7 10 13 16

+3

+5

+4

Question 3/3 - What is the term by term rule for this sequence?9 14 19 24 29

à la

au

aux

SS

Seconds

Question 2: Je vais ..... stade

6

No mobs will mess with you!

You are the master of swords!

Back

iron=cache

avancement+1

Day 3

3

Start

bed=on

food=on

avancement=0

bed=on1

food=on0

avancement=22

What are you going to craft?

Food

You are safe in your house, but I can hear some rumbling in your belly...

select

Next

Bed

A house is not a home without a bed!

select

Get your furnace in order before you cook.

NEXT

22 23 24 2526 27 28 2930 31 32 3334 35 36 3738 39 40 41

Find more numbers in this sequence2 4 6 8 10

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

Correct /10

Error

Next

Check

✓

setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; var bon = document.querySelectorAll(".bon"); var pabon = document.querySelectorAll(".pabon"); var scorebon = 0; var scorepabon = 0; var BON = document.getElementById('bon').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; if (BON.getAttribute("id") == null) { BON = document.getElementById('bon').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; } var PASBON = document.getElementById('erreur').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; if (PASBON.getAttribute("id") == null) { PASBON = document.getElementById('erreur').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; } for (var i = 0; i

22 23 24 2526 27 28 2930 31 32 3334 35 36 3738 39 40 41

Find more numbers in this sequence1 6 11 16 21

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

Correct /4

Error

Next

Check

✓

setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; var bon = document.querySelectorAll(".bon"); var pabon = document.querySelectorAll(".pabon"); var scorebon = 0; var scorepabon = 0; var BON = document.getElementById('bon').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; if (BON.getAttribute("id") == null) { BON = document.getElementById('bon').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; } var PASBON = document.getElementById('erreur').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; if (PASBON.getAttribute("id") == null) { PASBON = document.getElementById('erreur').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; } for (var i = 0; i

A B C DE F G HI J K LM N O PQ R S T

Click on ALL the letters in the word Fibonacci

✓

✓

✓

✓

✓

✓

✓

✓

✓

Correct /7

Error

Next

Check

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

✓

setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; var bon = document.querySelectorAll(".bon"); var pabon = document.querySelectorAll(".pabon"); var scorebon = 0; var scorepabon = 0; var BON = document.getElementById('bon').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; if (BON.getAttribute("id") == null) { BON = document.getElementById('bon').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; } var PASBON = document.getElementById('erreur').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; if (PASBON.getAttribute("id") == null) { PASBON = document.getElementById('erreur').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; } for (var i = 0; i

Now you need something to put on the flames!

The fire is roaring!

Next

Hungry for pork chops?First you need to catch a pig!What is the next numberin the sequence?2 4 6 8 10 ?

Start

20

12

A

B

11

C

Question 12 4 6 8 10 ?

Missed it?

A

C

B

Start

Question 24 8 12 16 ?

20

18

A

B

19

C

Missed it?

Question 24 8 12 16 ?

A

C

B

Start

Start

Question 33 7 11 15 ?

18

17

B

A

19

C

Missed it?

B

C

Start

A

Question 33 7 11 15 ?

The pig got away.

Back

Who is going to set the table?

Time for dinner!

food=cache

avancement+1

Back

You need wool to make a bed. Why don't you practise using the shears on some tape before you tackle a sheep?

Tired?

Next

Pattern 1

Pattern 2

Pattern 3

Pattern 4

Next

Drag and dropthestars tocreate the4th Pattern

I think you can be trusted with the shears. If you can lay a hand on a sheep...

You have proved your worth!

Next

2

NEXT

error

2, 4, 6, 8, 10, ...100, 110, 120, ...5, 10, 15, 20, ...3, 6, 9, 12, 15, ...1, 10, 29, 37, ...7, 11, 15, 19, ...

UNDO

Check

Restart

Connect the right dots.

Add 2Add 3Add 4Add 5Add 9Add 10

Match the pairs to round up the sheep

/* c'est dans la variable solution qu'il faut rentrer les consignes séparées par des virugles par exemple si le point 0 doit être connectée au point 2 on écrira "P0P2" , les guillemets sont indispensables, ensuite on sépare les réponses par des virgules */ var solution = ["P1P2", "P3P11", "P5P4", "P7P8", "P9P6", "P10P0"]; // actions adéquate sur les boutons //comportement différent selon que les lignes excedentaires soient problématiques var gagne = document.getElementById("gagne").parentNode.parentNode.parentNode.parentNode.parentNode; var erreur = document.getElementById("erreur").parentNode.parentNode.parentNode.parentNode.parentNode; if (!empecherLesLignesEnTrop) { if (score==solution.length) { erreur.style.display="none"; gagne.style.display="block"; } else { gagne.style.display="none"; erreur.style.display="block"; } } else //partie avec les lignes en trop considérées comme erreur { if (tableauReponse.length > solution.length) { if (compteur) { let qte=tableauReponse.length-solution.length ; affichage.innerHTML = qte + textePourEnTrop; affichage.style.display = "block"; } erreur.style.display="block"; gagne.style.display="none"; } else if (score==solution.length) { erreur.style.display="none"; gagne.style.display="block"; } else { erreur.style.display="block"; gagne.style.display="none"; } } }

//--- DISPARITION FENETRE ---- honteusement piqué sur S'Cape setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; //declaration des variables nécessaires var leCompteur = document.getElementById("compteur"); var gagne = document.getElementById("gagne").parentNode.parentNode.parentNode.parentNode.parentNode; var erreur = document.getElementById("erreur").parentNode.parentNode.parentNode.parentNode.parentNode; var monCanevas = document.getElementById("leCanvas"); var ctx = monCanevas.getContext("2d"); //reinitialisatation des variables de départ sessionStorage.setItem("caller","nobody"); sessionStorage.setItem("reponse",""); //changement du contenu des boutons gauche par n'importe quoi sauf un "x" pour les reutiliser var pointU = document.querySelectorAll(".universalPoint"); for (var i=0;i

//--- DISPARITION FENETRE ---- honteusement piqué sur S'Cape setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; var monCanevas = document.getElementById("leCanvas"); var ctx = monCanevas.getContext("2d"); sessionStorage.setItem("caller","nobody"); var reponseLettree = sessionStorage.getItem("reponse"); if (reponseLettree!="") { var tableauReponse = reponseLettree.split("|"); ctx.clearRect(0,0, 1200,675); var derniereEntree=tableauReponse[tableauReponse.length-1].split("P"); var point1=document.getElementById("P"+derniereEntree[1]); point1.value--; var point2=document.getElementById("P"+derniereEntree[2]); point2.value--; var taille = point1.width; taille = taille/2; reponseLettree=""; tableauReponse = tableauReponse.slice(0,-1); if (tableauReponse.length>0) { for (var i=0;i

avancement+1

bed=cache

With the wool you can make a bed!

Try counting sheep!

Back

Have a rest in your cosy home.

You are safe!

You win!

You can make the game shorter or longer by removing slides or whole games or duplicating game pages.There are some pages that can't be removed without messing up the mechanics:* introduction (choose skin)* both pages with the title What are you going to craft?* Come on in (end of house)* You are the master of swords (end of sword)* You know how to use a torch (end of torch)* time for dinner (end of food)* With the wool... (end of bedHow to edit:wood: Change Q1 etc into questions and answers e.g. 3x3 and 9 or Hamlet and Shakespeare. Change them in pairs so you remember where they need to go. Make sure the text box does not overlap the dots.

Coal: move all red and green fields to the side and change the category words similar to the crafting table. The task will be harder if you don't tell the players what the category is and just tell them where to start and to only use blocks that are connected. Then move the red/green back onto the blocks, they should only be grouped with the shovel. If you want to change the path, for example because you want several digging slides, you can add more/less red or green by duplicating or deleting but make sure you don't have any spare green ones. The pink box should be grouped with the coal block that is the end point.Torch: change the right/wrong answers. You can add more by duplicating. Make sure the words are on a layer in front of the torch light.stone: ungroup all blocks and move the stripes to the side. Change the word pairs, they don't need to be identical but you need to matching ones, e.g. 4x3 and 12. Keep the pairs next to each other, they will be jumbled automatically. Go to a different slide and come back. This will reset the numbering of the stripes e.g. bic0 and boc0. Make sure that matching cards are grouped with stripes of the same number. Group the first card, then the matching partner, then move on to the next card, then its partner and so on. Go to a different slide and come back again! Check if the numbering is still correct after the grouping. The numbers might have changed, but as long as the pairs still have matching numbers, the number doesn't matter.

House: Don't ungroup the question boxes. They will show "q1" etc in preview mode, but it will disappear in presentation mode. Change the answers that are grouped with S1-S8 but don't ungroup them! Change the Questions next to the boxes but make sure the text box does not overlap the answer box (not even with an empty text box space)Crafting the sword: ungroup the photo and the "image pour le puzzle" text and change to your own picture, then group again.The bullet points in the top right let you chose the number of pieces for each column/row and you can choose jigsaw pieces (oui) or square pieces (non). To change the question box: click the "check" button and select the like icon (the one with the hand). In the window, choose the code icon (the last one). In the code that appears, only change the words in [" "] - keep all punctuation the same. Sword Practice: Move the "You died" gif to the side. Change the Questions and answers (keep the correct answer in the same place.) To change the time, change the number that is grouped with the orange box at the bottom. Move the "You died" gif back over the slide to cover it up. If you want to change it, make sure to group your picture with the "min_on" element.

Furnace: Repace the picture with your own one. You can move the red (wrong) and green (correct) boxes around, delete spare ones or add more by duplicating, just make sure you don't have any spare green ones. To change the size of the box without changing the size of the cross, ungroup, change the size of the box and group with the cross again.Pigs: Zoom out to see the pigs! Change the question and the answers, ideally without ungrouping from the pigs. If you have to ungroup, add a "slide" animation with a different time delay for each pig.Shears: go to learningapps.org. You will need a free account (players don't need an account). Create a match up activity or find one for your topic. Put the code into the feedback box (in this case it is 543). When you save the app, it will give you an embed code (the bottom one). In Genially go to "insert" tab, then "others". Paste in the code and insert into the slide.Sheep: This is a game of hangman. Give a hint but the answer should not be obvious! Change each letter in "ANSWER" to a letter of your word. Each letter needs to be grouped with a "Lettre" element. You can create more with copy and paste or delete spare ones.

# data[].attributes.attachment_link.description
Can you survive? Start Copyright Template by Julia Morris Sequence Spotting https://www.flaticon.com/free-icons/shears" title="shears icons">Shears icons created by juicy_fish - Flaticon INTRODUCTION OK Welcome to your world. Can you survive the first night?Choose your skin. Day 1 1 Start First you will need some wood!

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My first attempt at a photo realistic escape room.

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torch

key2

key

10005010500

ENTER

Enter if you dare

The Asylum

torch

key

key2

torch

Inventory

torch

key

key2

torch

You climb the stairs.

Inventory

10005010500

The door slams behind you.

You can see nothing.

What?No Torch?

You stumble on a metal trolley, hit your head on the floor and pass out.

GAME OVER

You wake up inside an ambulance.

10005010500

key

restart

key2

Inventory

You are trapped andneed to escape

torch

key

key2

torch

Inventory

key

key2

torch

Inventory

The 4-digit code is the product of all clues.

key

torch

Inventory

key2

It looks like you need a key.

seek and you shall findsum numbers make the code

Hmmmm 'some' is spelt as 'sum' I wonder if that is important?

key

key2

torch

Inventory

key

restart

key2

torch

Inventory

key

key

key

restart

key2

torch

Inventory

key2

key2

key

restart

key2

torch

Inventory

Perhaps you can open one of these doors?

key

restart

key2

torch

Inventory

key

They are all sealed shut.I wonder if I can open one of them?

You can't open the door with your bare hands.

key

key2

Inventory

torch

You reach for your torch and turn it on

Inventory

torch

Do I have a clue about numbers?

There are 3 numbers to find here.

restart

Maybe calling a number will open the door?

restart

12345

1234

1216

Press the green button

Number not available

You need to find a 4 digit code to open the door.

A voice says...

"The Door is open, please exit"

10005010500

You escaped the asylum!Well Done

The End

PLAYAGAIN

PLAYAGAIN

# data[].attributes.attachment_link.description
torch key2 key 10005010500 ENTER Enter if you dare The Asylum torch key key2 torch Inventory torch key key2 torch You climb the stairs. Inventory 10005010500 The door slams behind you. You can see nothing. What?No Torch? You stumble on a metal trolley, hit your head on the floor and pass out.

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3000 Competition Template by Mrs Jones on Genially

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Discover more about 3000 Competition Template ✌️ - Personalized

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New Game

Continue

Your Adventure Awaits...

Sandbox Breakout Template.Space Theme added byHannah Jones hannahejones.co.ukDo please reuse and adapt.I'd be grateful if you would leave this information icon within your Genially presentation.Thank you<a href='https://www.freepik.com/free-photos-vectors/background'>Background vector created by vextok - www.freepik.com</a>

100020010500

Lost in SPACE

Next

4

*5 indicates the number of challenges

You have been abandoned on the planet Mars by your crewmates who think you are dead.

Choose your avatar

Next

Task 1

Task 2

Task 3

Task 4

80%

MAP

REWARDS

INicio

If you start a new game you will lose all your progress and rewards.

REWARDS

#

#

#

#

Challenge 1

Create your activity for challenge 1

Next

You can use this page to do another activity from challenge 1. Delete it if you don't need it anymore or duplicate it in case you want to do more activities.

Next

X

Go to rewards

For suceeding you have been awarded

Create your activity for challenge 2

Challenge 2

Next

You can use this page to do another activity from challenge 2. Delete it if you don't need it anymore or duplicate it in case you want to do more activities.

Next

X

Go to rewards

For suceeding you have been awarded

For suceeding you have been awarded

Create your activity for challenge 3

Challenge 3

Next

Next

You can use this page to do another activity from challenge 3. Delete it if you don't need it anymore or duplicate it in case you want to do more activities.

X

Go to rewards

For suceeding you have been awarded

For suceeding you have been awarded

Next

Create your activity for challenge 4

Challenge 4

Next

Siguiente

You can use this page to do another activity from challenge 4. Delete it if you don't need it anymore or duplicate it in case you want to do more activities.

For suceeding you have been awarded

X

Go to rewards

Enter your code

Do not touch this ->

Basado en GICODE de S'cape

1234

OPEN

ERROR

1234

8

4

2

0

6

<

9

3

C

7

1

5

1234

Here is a reminder of your code

Start Again

You can now drive to safety

Templates

There are two sets of templates.The first set (blue) shows all elements and their function.The second set (pink) shows them sorted by which page they need to be on.

5

1234

80%

80%

80%

80%

80%

80%

Mandatory element on the first page to be grouped with a continue button.

Place this element on the GICODE (lock) page. You can change the font format.The text (optional) will be replaced with the final code obtained.

Progress bars

Mandatory element. NUMBER MUST BE IN BOLD. It must be placed on a page that is obligatory to go through at the beginning. For example, the introduction page.The number indicates the number of challenges, change according to how many challenges you want.

Place this item on a page to delete the source data.

Game completed. Optional. Can be used if no lock is used. Place this object on a page where you want the game to end.

Choose the model that best suits your Breakout's aesthetics

Template

Digits.Number achieved by solving a challenge

Template

Group with a text. Place it on the last page of the challenge, when you get the reward of that challenge.You need to have them on the page to trigger the reward (blue box) and it NEEDS to be grouped with text. If you don't want to use numbers, make it transparent.

Rewards

Group with #. The digit of the password you have achieved for each challenge will be displayed.Group with image or reward text. The image and/or text of the challenge achieved will appear.Group with feedback image of challenge achieved. It can be placed on top of the map to mark challenges achieved and even prevent them from being repeated.

Group with imageor any Genially element.Appears when the final reward of the itinerary has been achieved.

locks

Group with image or any Genially element.Locks make an item visible until previous missions are completed, then it will be hidden. Attached to an item that covers the link to the corresponding quest, for example, will prevent that quest from being started until previous quests are completed.

Lock boss.Group with imageor any Genially element.to lock the final riddle or padlock. It will disappear when all challenges are completed.

OFF

Group with image or any Genially element.It will be hidden when you complete a mission.

OFF Boss.Group with image or any Genially element.Disappears when the final reward has been received.

You need the following pages in your game:1. A title page.2. an intoduction page.3. A map4. Several activitiy pages (up to 10 different rewards/numbers can be collected, but each could require several tasks to be completed.Each needs to end with a reward page.5. A reward overviewA lock page6. An final reward page7. optional: an avatar page.

Mandatory element on the first page to be grouped with a "continue game" button.You also need a "new game" button

Title page

Mandatory element. It must be placed on a page that is obligatory to go through at the beginning. For example, the introduction page.The number indicates the number of challenges, change according to how many challenges you want.Make sure this page is SKIPPED when "continue game" is pressed as it resets any progress.

Introduction page

Avatar page

Make as many copies of the red box as you have avatar options. Group each avatar option with a red box (change the size of the red box first).Place the green box on ALL pages where you want the chosen avatar to be visible. Keep it grouped with any picture - the picture will be replaced with the chosen avatar.

Map page

Add links to your activity/task pages. Also add a link to the reward page.Add one of the progress bars below.

Group the blue boxes with a feebback text or picture (e.g. a tick or a star). Use as many as you need (up to 10). Make sure you keep them in the right order. If you want to stop players from re-playing challenges, make sure the feedback object covers the link to the activity.

5

.

80%

80%

80%

80%

80%

80%

Map page

Optional: If you want your character/avatar to move around the map, use the extension below.

Group this text with the picture of the character or the green avatar box. The picture has to face forwards or to the right (the picture will flip when going from right to left)

Add the yellow box somewhere on your page - will be invisible.

Group this text with the names of your challenges - this is where you need to click to make it move.

Group this text an arrow/word/picture that is linked to the activity page. It will pop up when the character reaches the destination.

Place this text on top of the "zone de clic" (don't group!) This it where the picture will move to.

The three elements below can be copied and pasted to create as many as you need. Duplicating and grouping them changes the number and their order, so make sure you always group them in the right order.When you group or duplicate, the number will change to X - go to a different slide and come back and it will show the current number (always starting with 0). Make sure that the three elements with the same number are all next to each other/on top of each other.

Reward page

You need one reward page for each activtiy. Players should only be able to reach it after completing the task.Keep the green boxes grouped with an X, but you can change the font, colour and size.Put one of these on each of the reward pages (in the right order). Instead of the X it will display a random number that will be needed to open the final lock.

If players are collecting items as well as numbers, display an item on each reward page as well (doesn't need to be group with anything).Add a arrow/text with a link to the reward overview and/or the map.

X

X

X

X

X

X

X

X

X

X

Reward overview

Keep these blue boxes group with the #, it will be automatically replaced ith the random number found at the end of each activity.Add as many as you need, depending on the number of activities - keep them in the right order.

#

#

#

#

#

#

If players are collecting items as well as numbers, add the items here as well and group each one with a blue box below - keep them in the right order.

#

Group this with a picture/text that covers the link to the final reward page. It will disappear when all activities have been completed.

#

Add a link to the map page.

Other optional elements

#

#

Group with imageor any Genially element.Appears when the final reward of the itinerary has been achieved.

OFF Boss.Group with image or any Genially element.Disappears when the final reward has been received.

Game completed. Optional. Can be used if no lock is used. Place this object on a page where you want the game to end.

Lock page

These are the numbers where players will enter all the numbers they have found to open the final lock.If you don't like the design, place them on top of the picture of the numbers you would like to use and make them transparent (checkered icon at the top).

"Pantalla" will display the numbers as the player enters them. You can change the font/colour/size. Keep the numbers as 123... but add as many digits as you have activities. Do the same for "digi_code".

The text grouped with the two blue elements will appear when the code has been entered correctly/incorrectly. You can change the text and the font/size/colour but keep it grouped.

The text/picture grouped with the green box will appear when the correct code has been entered. Group it with an element that links to the final reward page.

Optional: The text/picture grouped with the red box will disappear when the correct code has been entered.

Optional: The text/picture grouped with the green box will show all random numbers that have been collected from the challenges and reminds the player what need to be entered in the lock. Keep the numbers as 123... but add as many digits as you have activities. You can change the font/size/colour but keep it grouped.

Final reward page

Add this black element to reset the game in case someone else uses the same computer to play the game again.

1234

1234

OPEN

ERROR

12345

Building

With S'cape's DND extension, you can build a different version of the game where players have to collect objects instead of numbers and they them put together to get the final reward.The green boxes with the X still need to be reward pages after each task for the codes to work, but they can be made transparent. There should also be a picture of the object being collected on the page, it doesn't need to be grouped with anything.Use one of the reward overviews (see next two slides) or create your own. Add pictures of your 'building blocks' and group each one with a blue recomp box (numbering must match the order of the activities). Also group them each with a different coloured "Objet" box (there are up to 10 different ones on the last slide). Then make each object DRAGABLE (hand icon).At the place where the object is to be assembled, there must be a "Cible" (=target) box. This box MUST be grouped with something - in the example they are simply grouped with transparent rectangles.If all "Objets" are placed on the matching "Cibles", the object grouped with the black "Global off" box disappears. You can also make something appear with "Global_on" instead.IMPORTANT: You need the yellow "Fonction" box somewhere on the slide.

Rewards

Final reward

Se desbloqueará cuando completes todos los retos

Collect all items, then get him dressed!

Rewards

Final reward

Se desbloqueará cuando completes todos los retos

Collect all items, then build the robot!

DND by S'cape

<a href='https://www.freepik.com/vectors/technology'>Technology vector created by freepik - www.freepik.com</a><a href='https://www.freepik.com/vectors/logo'>Logo vector created by macrovector - www.freepik.com</a>

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Lost in Space - Breakout Template - 1 by Mrs Jones on Genially

# data[].attributes.attachment_link.description
New Game Continue Your Adventure Awaits... Sandbox Breakout Template.Space Theme added byHannah Jones hannahejones.co.ukDo please reuse and adapt.I'd be grateful if you would leave this information icon within your Genially presentation.Thank you Background vector created by vextok - www.freepik.com 100020010500 Lost in SPACE Next 4 *5 indicates the number of challenges You have been abandoned on the planet Mars by your crewmates who think you are dead.

# data[].attributes.attachment_link.readable_text
Including Images by Upklyak on Freepik

Two thieves are planning to attack your house in 30 minutes...

10008010500

You are the only one who can stop them, and you know exactly what to do.

10008010500

You decide to engineer a series of fiendish booby traps.

10008010500

Will you be able to set enough booby traps in time?

Ice Cool

Paint Swing

Like a Chicken

BOOBY TRAPS

https://view.genial.ly/6238e4ac6da01a00175d0c8f/interactive-content-puzzles-properties-of-materials-7-10

Next set theIce CoolBooby Trap...

triangle

bucket

circle

square

full

square

bucket

circle

triangle

Ice Cool Booby Trap Instructions1. Find bucket2. Fill with water3. Throw on outside steps4. Wait for water to freeze

square

bucket

circle

triangle

one-side

four-sides

order

Oven

three-sides

Look at the stockings.

Ice Cool Booby Trap Instructions1. Find bucket2. Fill with water3. Throw on outside steps4. Wait for water to freeze

bucket

square

triangle

circle

triangle

square

square

triangle

Ice Cool Booby Trap Instructions1. Find bucket2. Fill with water3. Throw on outside steps4. Wait for water to freeze

bucket

square

circle

triangle

circle

circle

Ice Cool Booby Trap Instructions1. Find bucket2. Fill with water3. Throw on outside steps4. Wait for water to freeze

bucket

bucket

circle

bucket

triangle

square

Ice Cool Booby Trap Instructions1. Find bucket2. Fill with water3. Throw on outside steps4. Wait for water to freeze

full

bucket

square

bucket

circle

triangle

full

Ice Cool Booby Trap Instructions1. Find bucket2. Fill with water3. Throw on outside steps4. Wait for water to freeze

bucket

bucket

circle

bucket

triangle

square

Ice Cool Booby Trap Instructions1. Find bucket2. Fill with water3. Throw on outside steps4. Wait for water to freeze

You need to click on the bucket to collect it.

bucket

full

square

circle

triangle

Booby Trap Set

Wow these steps froze quickly!I wonder how slippery they are?

Ice Cool Booby Trap Instructions1. Find bucket2. Fill with water3. Throw on outside steps4. Wait for water to freeze

Wow these steps froze quickly!I wonder how slippery they are?

Ice Cool

Paint Swing

Like a Chicken

BOOBY TRAPS

https://view.genial.ly/6238e4a00f21790011e44d2b/interactive-content-puzzles-forces-7-10

Next set thePaint SwingBooby Trap...

weight

paint

rope

7[1-7]color#FF9900, #FAF700, #00CC00, #FF0000, #6633FFno-repeat

paint

weight

Paint Swing Booby Trap Instructions1. Find the paint can2. Find the rope3. Tie the paint and rope together4. Hang up high

paint

weight

Paint Swing Booby Trap Instructions1. Find the paint can2. Find the rope3. Tie the paint and rope together4. Hang up high

paint

weight

Paint Swing Booby Trap Instructions1. Find the paint can2. Find the rope3. Tie the paint and rope together4. Hang up high

To turn on the computer put the XXX on the XXX

paint

10008010500

weight

press the strawberry

Paint Swing Booby Trap Instructions1. Find the paint can2. Find the rope3. Tie the paint and rope together4. Hang up high

paint

paint

paint

weight

Paint Swing Booby Trap Instructions1. Find the paint can2. Find the rope3. Tie the paint and rope together4. Hang up high

paint

weight

paint

weight

Use paint with rope

Paint Swing Booby Trap Instructions1. Find the paint can2. Find the rope3. Tie the paint and rope together4. Hang up high

Bring the paint can to the rope.

paint

weight

Paint Swing Booby Trap Instructions1. Find the paint can2. Find the rope3. Tie the paint and rope together4. Hang up high

paint

weight

weight

Booby Trap Set

Paint Swing Booby Trap Instructions1. Find the paint can2. Find the rope3. Tie the paint and rope together4. Hang up high

This would be a good place to attach a rope.

Ice Cool

Paint Swing

Like a Chicken

BOOBY TRAPS

https://view.genial.ly/6238e4a7cbef960012969175/interactive-content-home-alone-puzzles-mixed-maths-7-10

Next set theLike a ChickenBooby Trap...

glue

feathers

clingfilm

key

fan

feathers

clingfilm

key

fan

glue

Like a Chicken Booby Trap Instructions1. Find the Key2. Find the glue, plastic wrap, feathers and fan.3. Set up booby trap in the workshop.

feathers

clingfilm

key

fan

glue

Like a Chicken Booby Trap Instructions1. Find the Key2. Find the glue, plastic wrap, feathers and fan.3. Set up booby trap in the workshop.

feathers

clingfilm

key

fan

glue

The key is in the workshop

clingfilm

clingfilm

Like a Chicken Booby Trap Instructions1. Find the Key2. Find the glue, plastic wrap, feathers and fan.3. Set up booby trap in the workshop.

feathers

glue

clingfilm

glue

fan

glue

key

key

look high for the orange table fan

Like a Chicken Booby Trap Instructions1. Find the Key2. Find the glue, plastic wrap, feathers and fan.3. Set up booby trap in the workshop.

feathers

glue

clingfilm

key

fan

flexible,8

feathers

feathers

look high for the orange table fan

feathers

Like a Chicken Booby Trap Instructions1. Find the Key2. Find the glue, plastic wrap, feathers and fan.3. Set up booby trap in the workshop.

Carry your feathers in the sack.

feathers

clingfilm

key

fan

glue

key

key

fan

fan

Find 10 feathers in the greenhouse

Remember to click on items tocarry them to other rooms.

Like a Chicken Booby Trap Instructions1. Find the Key2. Find the glue, plastic wrap, feathers and fan.3. Set up booby trap in the workshop.

feathers

clingfilm

feathers

glue

clingfilm

key

glue

fan

fan

Booby Trap Set

Like a Chicken Booby Trap Instructions1. Find the Key2. Find the glue, plastic wrap, feathers and fan.3. Set up booby trap in the workshop.

Ice Cool

Paint Swing

Like a Chicken

BOOBY TRAPS

Complete

Quick!

The burglars have arrived.Have you set enough booby traps?

That will slow them down

They are not happy

feathers

clingfilm

fan

Grrrrrrrr...We'll really get you now!!!

You have delayed the thieves just long enough

SUCCESS !!!

The police arrive andarrest the burglars.

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Home Alone PUBLIC by Mrs Jones on Genially

# data[].attributes.attachment_link.description
Including Images by Upklyak on Freepik Two thieves are planning to attack your house in 30 minutes... 10008010500 You are the only one who can stop them, and you know exactly what to do. 10008010500 You decide to engineer a series of fiendish booby traps.

# data[].attributes.attachment_link.readable_text
7[1-7]color#FF9900, #FAF700, #00CC00, #FF0000, #6633FFno-repeat

Ice Cool Chemistry Challenges...

Ice Cool Chemistry Challenges...

Differentiated puzzles for learners to complete in any order.Reward Cup appears when all completed.Escape room facilitator can give password when class is ready.

Congratuations you havecompleted your research for anIce Cool Booby Trap.

Default password is 1234

You put ice cubes into a glass of water.The temperature of the water would...

Increase

Decrease

Stay the same

Correct!

Ice is a...

Solid

Liquid

Gas

Correct!

Put these numbers in ascending order.

-5

-3

1

0

7

Ascending order means "from smallest to largest".

Correct!

30°F

31°F

28°F

34°F

29°F

Correct!

10°C

12°C

-5°C

-4°C

1°C

-2°C

11°C

-2.5°C

uktemp

Correct!

Read Me

10

This lunchtime, the temperature in Edinburgh will be exactly halfway between that of Birmingham and Aberdeen.

11

This lunchtime, London will be 4°C warmer than Leeds.

12

Belfast is 6°C colder than Birmingham is this lunchtime.

7

The temperature in Cardiff this lunchtime is exactly halfway between that of Manchester and Southampton.

8

The temperature in Norwich will be 8°C warmer than Edinburgh today.

9

The temperature in Manchester this lunchtime is -2°C.

2

This lunchtime, Southampton is 11°C warmer than Belfast.

1

Today, Aberdeen is 6°C colder than Newcastle is.

3

Today, the temperature in Leeds will be 6°C below that in Plymouth.

4

Birmingham is 3°C warmer than Manchester today.

5

The temperature in Newcastle is 5°C colder than Cardiff today.

6

Today, the temperature in Plymouth is 1°C warmer than Norwich.

Suggested clue order: 9, 4, 12, 2, 7, 5, 1, 10, 8, 6, 3, 11

Edinburgh

Cardiff

Norwich

Plymouth

Leeds

Belfast

Manchester

-9°C

-1°C

4°C

-3°C

6°C

1°C

Southampton

Birmingham

-4°C

2°C

5°C

-5°C

-2°C

3°C

London

temperature

Newcastle

Aberdeen

Facts

Need a clue?Start with the fact numbered 9then the facts in this order 4, 12, 2....

Sally Cloudburst is a weather presenter, she has to report the temperatures for different cities in the UK. Unfortunately, a large gust of wind has just blown her notes away and she only has a few clues about today's lunchtime temperatures in a higgledy-piggledy order. Can you help her piece the facts together and then label the map with the correct information?

Correct!

Read Me

15.98 ÷ 3 .4

159.8 ÷ 470

0.34 × 4.7

34 × 4.7

340 × 470

3400 × 0.47

3.4 × 4700

1598 ÷ 4.7

Clues

inflexible

You Survived this time!

Bomb

Black

Blue

Red

Orange

Turquoise

Grey

Brown

Purple

Yellow

Green

Incorrect wires: yellow and black

Answer the clues below, then cut the coloured wires corresponsing to your answers.

Puzzle by @andylutwyche1

34 × 47 = 1598

Answer the clues below, then cut the coloured wires corresponsing to your answers.

The Mathematician, a notorious terrorist has planted a bomb.You must defuse that bomb using the mathematical clues she's left.

Correct!

3

Try again in...

2

1

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Puzzles - Ice Coool (7-10) by Mrs Jones on Genially

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7[1-7]color#FF9900, #FAF700, #00CC00, #FF0000, #6633FFno-repeat Ice Cool Chemistry Challenges... Ice Cool Chemistry Challenges... Differentiated puzzles for learners to complete in any order.Reward Cup appears when all completed.Escape room facilitator can give password when class is ready. Congratuations you havecompleted your research for anIce Cool Booby Trap.

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7[1-7]color#FF9900, #FAF700, #00CC00, #FF0000, #6633FFno-repeat

Physics Forces Challenges...

Physics Forces Challenges...

Differentiated puzzles for learners to complete in any order.Reward Cup appears when all completed.Escape room facilitator can give password when class is ready.

Congratuations you havecompleted your research for aPaint Swing Booby Trap.

Default password is 1234

1st

4th

3rd

2nd

5th

Correct!

This pictures shows a car not moving.

This picture shows a car speeding up.

This picture shows a car slowing down.

This picture shows a car moving at a steady speed.

Correct!

When the forward force is bigger than the backwards force a car will...

speed up

move at a steady speed

slow down

Correct!

When the backwards force is bigger than the forwards force a car will...

speed up

move at a steady speed

slow down

Correct!

When the backwards force is the same as the forwards force a car will...

speed up

move at a steady speed

stop

Correct!

When the backwards force is the same as the forwards force a car will be moving.

Always

Sometimes

Never

Correct!

You clicked Always.

When the backwards force is the same as the forwards force a car can be moving at a constant speed.It can ALSO describe an object that is not moving.

You clicked Never.

When the backwards force is the same as the forwards force a car can be moving at a constant speed.It can ALSO describe an object that is not moving.

Unscramble the words Kevin used to describe being 'Home Alone'.

SHRSCTAMI

Starts with a C and ends with an S.

AENTRPS

"I made my ______ disappear!"

SNTEAONMR

Christmas Tree O_______s.

DPEISR

Starts with an S and ends with a R.

FLYIMA

Starts with an F and ends with a Y.

NELAO

Part of a film title.

HAVSE

Begins with an S.

ZPZAI

A food item.

"christmas", "family", "alone", "shave", "pizza", "spider", "ornaments", "parents"

Correct!The passcode is12874

Check

Not all correct yet.

//-----VARIABLES UTILISATEUR---- var solution = ["christmas", "family", "alone", "shave", "pizza", "spider", "ornaments", "parents"]; //enter the correct answers var ordre = 1; // 0 or 1 - type 1 if the order of the answers is important var espace = 0 ; //0 or 1 - type 0 if you want spaces at beginning or end to be irrelevant var casse = 0; // 0 or 1 - type 1 if case is relevant (upper/lower case) var correct=1; // 0 or 1 - type 1 to view the errors (in red / green) var tentative=0; // 0 or 1 - type 1 to display the number of attempts var maxtentative=0; // 0 for unlimited - type in the maximum number of attempts allowed ("tentative" must be at 1) var unefois=0; //0 or 1 - type 1 to prevent restarting during a session (the quiz will be blocked) ("tentative" must be at 1) //------VARIABLES A NE PAS MODIFIER--- function getParent(name) { var pnode = document.getElementById(name).parentNode.parentNode.parentNode; while (pnode.getAttribute('id') == null) { pnode = pnode.parentNode; } pnode = pnode.parentNode.parentNode; return (pnode); } function getTexte(name) { var pnode = getParent(name); if (pnode.querySelector('font')!=null) { var lastDiv=pnode.querySelector('font'); } else if (pnode.querySelector('.genially-view-text').querySelector('div')!=null) { var lastDiv=pnode.querySelector('.genially-view-text').querySelector('div'); } else { var lastDiv=pnode.querySelector('.genially-view-text'); } return lastDiv; } var refparent=document.getElementById('INITcouise').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; var refpage=refparent.getAttribute('id'); var stop='niet'+refpage; if(sessionStorage.getItem(stop)!=null) {var niet = sessionStorage.getItem(stop);} else {var niet=0} var question; var reponse = []; var faux = 0; if (document.getElementById('boncouise')){var BON = getParent('boncouise');} if (document.getElementById('erreurcouise')){var PASBON = getParent('erreurcouise');} if (document.getElementById('masquecouise')){var MASQUE = getParent('masquecouise');} //--- DISPARITION FENETRE ---- setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; //--- RECUPERATION DES REPONSES for (var i = 1; i

Correct!

3

Try again in...

2

1

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Puzzles - Forces (7-10) by Mrs Jones on Genially

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7[1-7]color#FF9900, #FAF700, #00CC00, #FF0000, #6633FFno-repeat Physics Forces Challenges... Physics Forces Challenges... Differentiated puzzles for learners to complete in any order.Reward Cup appears when all completed.Escape room facilitator can give password when class is ready. Congratuations you havecompleted your research for aPaint Swing Booby Trap. Default password is 1234 1st 4th 3rd 2nd 5th Correct!

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Mixed Math Challenges...

7[1-7]color#FF9900, #FAF700, #00CC00, #FF0000, #6633FFno-repeat

Mixed Math Challenges...

Differentiated puzzles for learners to complete in any order.Cup appears when all completed.Escape room facilitator can give password when class is ready.

Congratuations you havecompleted your research for the"Like a Chicken"Booby Trap.

Default password is 1234

3

Try again in...

2

1

50 + 1000 =

1050

1500

501000

Correct!

Put these cars in order of price, startingwith the lowest price.

Correct!

What number is the arrow pointing to?

2

6

3

Correct!

3

15

12

9

6

Each line is an equal jump (the same amount).You need to work out what is the jumps are to get to 18.The jump here is +3It is the 3 times table

Nope

Each line is an equal jump (the same amount).You need to work out what is the jumps are to get to 18.The jump here is +3It is the 3 times table

606 + 2,536

3 1 4 2

0

1

2

3

4

5

6

7

8

9

Correct!

Round 3,541 to the nearest 1000

5

6

7

8

9

1

2

3

4

0

0

0

Correct!

In each box, drag a green looparound the numberthat is greater.

Correct!

Read Me

7

Find the range of:17.4, 14.8, 16.2, 23.1, 34.8, 22.0, 29.3, 19.7, 23.3, 33.6

8

Find the median of:34, 24, 23, 33, 25, 17, 36, 31, 39, 11

2

Find the median of:27, 21, 20, 32, 28, 17, 21, 29, 31, 19, 27

1

Find the mode of:21, 23, 28, 19, 21, 23, 26, 27, 30, 21, 23, 29, 23

3

Find the mean of:27, 25, 29, 20, 34, 17, 22, 22, 19, 35

4

Find the range of:13, 19, 31, 32, 27, 29, 29, 21, 11, 18, 20, 21, 30

5

Find the mean of:25, 26, 31, 16, 21, 23, 27, 30, 26, 17, 19, 27

6

Find the median of:23, 29, 27, 25, 17, 18, 29, 28

Clues

inflexible

You Survived this time!

Bomb

Black

Blue

Red

Orange

Turquoise

Grey

Brown

Purple

Yellow

Green

Incorrect wires: yellow and brown

Answer the clues below, then cut the coloured wires corresponsing to your answers.

Puzzle by @andylutwyche1

Mean

MEANThe mean is the averageAdd up all of the values to find the total.Divide the total by the number of values you added togetherExampleFind the mean of the 7 numbers 2, 2, 3, 5, 5, 7, 8 2 + 2 + 3 + 5 + 7 + 8 = 3232 ÷ 7 = 4.57The mean is 4.57

Mode

MODEThe mode is the most frequent value* Count how many of each value appears.* The mode is the value that appears the most* You can have more than one mode.ExampleFind the mode of the 7 numbers 2, 2, 3, 5, 5, 7, 8 The modes are 2 and 5 (because they each appear the most times)

Median

MedianThe median is the middle valuePut all of the values into order.The median is the middle value.If there are two values in the middle find the mean of these twoExampleFind the median of the numbers 8, 2, 5, 7, 2, 3, 5[put in ascending order] 2, 2, 3, 5, 5, 7, 8The median is 5

Range

RangeThe range is the difference between the lowest and highest valueFind the highest and lowest valuesSubtract the lowest value from the highest.ExampleFind the range of these numbers 2, 2, 3, 5, 5, 7, 88 - 2 = 6 The range is 6

The Mathematician, a notorious terrorist has planted a bomb.You must defuse that bomb using the mathematical clues she's left.

Click for descriptions and examples.

Correct!

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Puzzles - Mixed Maths (7-10) by Mrs Jones on Genially

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Mixed Math Challenges... 7[1-7]color#FF9900, #FAF700, #00CC00, #FF0000, #6633FFno-repeat Mixed Math Challenges... Differentiated puzzles for learners to complete in any order.Cup appears when all completed.Escape room facilitator can give password when class is ready. Congratuations you havecompleted your research for the"Like a Chicken"Booby Trap. Default password is 1234 3 Try again in...

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One slide recall resource

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Exact Trig Values - Recall by Mrs Jones on Genially

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Discover more about Exact Trig Values - Recall ✌️ - Personalized

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Help the Queen Bee save her colony.

10008010500

The life cycle of honey honey bees, begins with eggs.During the winter season, a queen forms a new colonyby laying eggs within each cell inside a honeycomb.

The Queen needs to visit 10 hexagonal cells in turn.

10008010500

sides

2D Shape Spotting

Cell 2

Cell 3

Cell 4

Cell 5

Cell 6

Cell 7

Cell 8

Cell 9

Cell 10

Cell 1

The life cycle of honey honey bees, begins with eggs.During the winter season, a queen forms a new colonyby laying eggs within each cell inside a honeycomb.

sides

2D Shape Spotting

Cell 2

Cell 3

Cell 4

Cell 5

Cell 6

Cell 7

Cell 8

Cell 9

Cell 10

Cell 1

The life cycle of honey honey bees, begins with eggs.During the winter season, a queen forms a new colonyby laying eggs within each cell inside a honeycomb.

Click on the quadrilateral?

equilateral triangle

irregular trapezium

regular hexagon

irregular pentagon

Semi-circle

Correct

2D Shape Spotting

Cell 2

Cell 3

Cell 4

Cell 5

Cell 6

Cell 7

Cell 8

Cell 9

Cell 10

Cell 1

The life cycle of honey honey bees, begins with eggs.During the winter season, a queen forms a new colonyby laying eggs within each cell inside a honeycomb.

Which shape here has the most vertices?

Correct

variable

2D Shape Spotting

Cell 2

Cell 3

Cell 4

Cell 5

Cell 6

Cell 7

Cell 8

Cell 9

Cell 10

Cell 1

The life cycle of honey honey bees, begins with eggs.During the winter season, a queen forms a new colonyby laying eggs within each cell inside a honeycomb.

variable

Correct

2D Shape Spotting

Cell 2

Cell 3

Cell 4

Cell 5

Cell 6

Cell 7

Cell 8

Cell 9

Cell 10

Cell 1

The life cycle of honey honey bees, begins with eggs.During the winter season, a queen forms a new colonyby laying eggs within each cell inside a honeycomb.

Which is the trapezium?

Correct

2D Shape Spotting

Cell 2

Cell 3

Cell 4

Cell 5

Cell 6

Cell 7

Cell 8

Cell 9

Cell 10

Cell 1

The life cycle of honey honey bees, begins with eggs.During the winter season, a queen forms a new colonyby laying eggs within each cell inside a honeycomb.

Click all of the quadrilaterals to reveal the first number of a code.

Not yet

Check

Correct

2D Shape Spotting

Cell 2

Cell 3

Cell 4

Cell 5

Cell 6

Cell 7

Cell 8

Cell 9

Cell 10

Cell 1

The life cycle of honey honey bees, begins with eggs.During the winter season, a queen forms a new colonyby laying eggs within each cell inside a honeycomb.

Click all of the shapes that have greater than 3 sides for 2nd number.

Not yet

Check

Correct

tri

2D Shape Spotting

Cell 2

Cell 3

Cell 4

Cell 5

Cell 6

Cell 7

Cell 8

Cell 9

Cell 10

Cell 1

The life cycle of honey honey bees, begins with eggs.During the winter season, a queen forms a new colonyby laying eggs within each cell inside a honeycomb.

Match the triangles to their description

tri

2

Correct

chalk

2D Shape Spotting

Cell 2

Cell 3

Cell 4

Cell 5

Cell 6

Cell 7

Cell 8

Cell 9

Cell 10

Cell 1

The life cycle of honey honey bees, begins with eggs.During the winter season, a queen forms a new colonyby laying eggs within each cell inside a honeycomb.

chalk

The 4th digit of the code is 4

Now you have 4 numbers

?

5008010500

As a reminder...the numbers were3, 8, 2, 1

?

2D Shape Spotting

Cell 2

Cell 3

Cell 4

Cell 5

Cell 6

Cell 7

Cell 8

Cell 9

Cell 10

Cell 1

The life cycle of honey honey bees, begins with eggs.During the winter season, a queen forms a new colonyby laying eggs within each cell inside a honeycomb.

As a reminder...the numbers were3, 8, 2, 1

Number of sides...

Enter the code

digital

digital

Reward page

3821

digital

Correct

2D Shape Spotting

Cell 2

Cell 3

Cell 4

Cell 5

Cell 6

Cell 7

Cell 8

Cell 9

Cell 10

Cell 1

The life cycle of honey honey bees, begins with eggs.During the winter season, a queen forms a new colonyby laying eggs within each cell inside a honeycomb.

#26BECD

#FDDD86

Code page

sides

Code page

variable

Code page

tri

Code page

chalk

try again

2

3

1

<a href='https://pngtree.com/so/promotion'>promotion png from pngtree.com</a>

<a href='https://pngtree.com/so/neon-lights'>neon lights png from pngtree.com</a>

try again

?

?

?

Creditshttps://pngtree.com/so/balloon-clipart'>balloon clipart png from pngtree.com

The Queen Bee thanks you for saving her colony.

10008010500

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2D Shape Spotting by Mrs Jones on Genially

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Help the Queen Bee save her colony. 10008010500 The life cycle of honey honey bees, begins with eggs.During the winter season, a queen forms a new colonyby laying eggs within each cell inside a honeycomb. The Queen needs to visit 10 hexagonal cells in turn.

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The Queen Bee thanks you for saving her colony.

10003010500

But she is still looking worried.

10003010500

She says "One of my worker bees, Beatrice, sent me a text message this morning and no one has seen her since".

10003010500

"Will you help me find Beatrice?".

10003010500

10003010500

"Beatrice the bee was last seen in the flower field?".

But where?

<a href='https://pngtree.com/so/promotion'>promotion png from pngtree.com</a>

<a href='https://pngtree.com/so/neon-lights'>neon lights png from pngtree.com</a>

try again

?

?

?

The Queen Bee thanks you again for saving her colony and returns to her hive.

The End

10003010500

You found Beatrice!

10003010500

The Queen Bee thanks you for saving Beatrice.

The End

10003010500

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2D Shape Spotting - Story End by Mrs Jones on Genially

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The Queen Bee thanks you for saving her colony. 10003010500 But she is still looking worried. 10003010500 She says "One of my worker bees, Beatrice, sent me a text message this morning and no one has seen her since". 10003010500 "Will you help me find Beatrice?".

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Uses Sandbox Breakout template

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Lost in Space - Coordinates by Mrs Jones on Genially

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Discover more about Lost in Space - Coordinates ✌️ - Personalized

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I need to attribute this template. I added the puzzles.

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Start

Coordinates - recall.

Prepare a piece of paper, and something to write.

Move the mouse pointer around the rooms until you find 8 clues.

A piercing headache wakes you. You don't remember much and everything around you is blurred. The last thing you remember is sitting down torevisefor a maths test.With your last strength, you force your body to stand up. Standing up you strain your eyes and look around ...

key

try again

3

2

1

Inventory

key

key

key

Clue 1

Inside the lantern you find a piece of paper. Unrolling it yousee...

Clue 1

Inside the lantern you find a piece of paper. Unrolling it yousee...

Correct

4

You are approaching the TV. At first glance, it doesn't seem to work ...

Clue 2

A = (0,2)

What are the coordinates of point A.

A

A = (2,0)

A = (-2,0)

A = (0,-2)

What are the coordinates of point A.

A

A = (2,0)

Correct

Hint: There are four clues in the room with the TV.

3

You take a piece of old paper from the wall and behind it see...

Clue 3

(-1,1)

Hint: look for the coordinate

Clue 3

(-1,1)

Hint: look for the coordinate

6

Your number is -1

Clue 4

Clue 4

Correct

Hint: There are 2 clues in the room with the door (not includingthe door)

8

Clue 5

Clue 5

Correct

Hint: There are 2 clues in the room with the door (not includingthe door)

7

Clue 6

Clue 6

Correct

2

Clue 7

Clue 7

Correct

1

Clue 8

The 4-digit code is the product of all clues.

key

key

Inventory

Clue 8

The 4-digit code is the product of all clues.

You take a closer look at and notice that door is locked with a 4-digit code.

&%#ERROR

Back

The door opens with a strange sound and youwalk out into in a forest cloaked with mist in all directions.

Start Again

to be continued...

Door code is 8064

Answers

Find

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Coordinates Recall by Mrs Jones on Genially

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Start Coordinates - recall. Prepare a piece of paper, and something to write. Move the mouse pointer around the rooms until you find 8 clues. A piercing headache wakes you. You don't remember much and everything around you is blurred.

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Template need attributing

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click to flip

Mark a point A=(-2,-1).

Find point C so that an isosceles right triangle is formed. Point C is to have a positive second coordinate.

A

B

YES, this is one of the solutions to this task. Bravo!

A

B

This is one of the solutions

BRAVO!

Select the second solution!

C'

YES, this is one of the solutions to this task. Bravo!

A

B

This is one of the solutions

BRAVO!

Select the second solution!

C'

9

Perfect, the third number is:

Back

3

Perfect, the fourth number is:

Back

1

Your bonus fifth number is:

Back

Mark a point B= (3,-1)

A

What are the coordinates of the point marked oncoordinate system. Mark the correct answer.

A = (0,2)

A = (2,0)

A = (-2,0)

A = (0,-2)

A

What are the coordinates of the point marked oncoordinate system. Mark the correct answer

B

B = (-3,-1.5)

B = (1.5,-3)

B = (-1.5,-3)

B = (-3,1.5)

What are the coordinates of the point marked oncoordinate system. Mark the correct answer

C

C = (2,0.5)

C = (0.5,2)

C = (0.5,-2)

C = (-2,-0.5)

What are the coordinates of the point marked oncoordinate system. Mark the correct answer

D

D = (2.5,0)

D = (0,2.5)

D = (0,-2.5)

D = (-2.5,0)

What are the coordinates of the point marked oncoordinate system. Mark the correct answer.

E = (2,1)

E

E = (-1,2)

E = (-2,1)

E = (-1,-2)

What are the coordinates of the point marked oncoordinate system. Mark the correct answer.

F

F = 1.5, 1

F = (1.5,1)

F = (1,1.5)

F = 1, 1.5

What are the coordinates of the point marked oncoordinate system. Mark the correct answer

F

F = (1.5,1.5)

F = (1.5,1)

F = (1,1.5)

F = (1.5,-1)

Mark the point (-4,-2)

Mark the point (-1,1)

Mark the point (2,-3)

Mark the point (-½,0)

Mark the point (1,1.5)

Mark the point (0,2)

Try again

Error :(

Unfortunately

This is not the correct answer ...

Try again

Error :(

Unfortunately

This is not the correct answer ...

Try again

Error :(

Unfortunately

This is not the correct answer ...

Try again

Error :(

Unfortunately

This is not the correct answer ...

Try again

Error :(

Unfortunately

This is not the correct answer ...

Try again

Error :(

Niestety

This is not the correct answer ...

Try again

Error :(

Unfortunately

This is not the correct answer ...

6

Great, the first number is:

Back

2

Perfect, the second number is:

Back

Try again!

Try again!

Try again!

Try again!

Try again!

Try again!

click to flip

The points A = (- 5, -3), B = (1, -1), and C = (0,2) are the three vertices of the rectangle ABCD. Enter the coordinates of point D.

D=(0,-6)

Hints

D=(-4,-6)

D=(-6,0)

Points A = (- 5, -3), B = (1, -1), C = (0,2)and D = (- 6,0) are the vertices of the rectangle ABCD. Enter the area of ​​this rectangle.

P = 17,5

hint

P = 20

P = 15

The polygon ABCDEFGH is given (figure).Calculate its area.

P = 44.5

D= 60

P = 58

The quadrilateral ABCD is given, where A = (0,0), B = (5,0), C = (8,4), D = (3,4). Is this quadrilateral a rhombus?

YES

NO

The quadrilateral ABCD is given, where A = (0,0), B = (5,0), C = (8,4), D = (3,4). This quadrangle is a rhombus because:

Lines AB and CD are parallel.

3² + 4² = 5² so AB = BC = CD = AD.

The diagonals are not parallel to the axis.

Try again!

Try again!

Try again!

Try again!

1

1

Back

1

1

Back

A

B

The length of the segment AB is:

8

4

2

C

D

The length of the segment CD is:

√5

√13

13

Find the midpoint of the segment with the ends at (-4,2) and (2,0).

S=(3,-1)

S=(1,-1)

S=(-1,1)

S=(-2,2)

One end of the line is foundat point (-1, -2), and its centerat point (-4, -5). What are the coordinates of the other end of the line?

S=(-7,-8)

S=(-2.5,-3.5)

S=(-3,-3)

S=(2,1)

Try again!

Try again!

Try again!

Try again!

# data[].attributes.attachment_link.description
click to flip Mark a point A=(-2,-1). Find point C so that an isosceles right triangle is formed. Point C is to have a positive second coordinate. A B YES, this is one of the solutions to this task. Bravo! A B This is one of the solutions BRAVO!

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Personal Development Lesson on Drugs. Uses Genially Premium Template.

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dragon

dungeon

The

Start game

Story

© 2021 A game by Mrs H Jones

BREAKOUT

's

Legend says that a faraway kingdom forged a sword that together with the power of the Elemental Gems (fire, water, air, and earth) could defeat any evil. Gather the gems to assemble the ultimate weapon and defeat the dragon hiding in the dungeon.

Start game

Thank goodness you've come! We need your help!You need to find the 4 Elemental Gems so that the sword has enough power and then defeat the fearsome dragon that is terrorizing our people...

X

Help us, only a person like you can do it!

No thank you, I'll pass

Of course!

X

Ouch! I thought you were cool ... What will become of us!

Hehehe, I was kidding. Ahem, of course I'll help you

X

I knew you would not fail me! Thanks a lot! Here is the holy sword. Now gather the Elemental Gems to complete it and defeat the dragon.

X

LEVEL 1 - EARTH GEM

Watch out, a wandering skeleton is in your way! Get the earth gem by passing a quiz about Drug Supply and Posession...

Start level

EARTH GEM

X

Where do you think you're going, mortal?! You won't be worthy of the Earth Gem until you get all my questions correct. Do you dare to try?

X

drug abuse

playing with chemicals in science

What do we mean by substance misuse?

1

X

False

True

Drug abuse is experimenting with consuming a substance a few times.

2

X

Continue

Drug abuse is... a patterned use of a drug wich the user consumes in amounts that are harmful to themselves or others.

X

Continue

Drug abuse is... a patterned use of a drug which the user consumes with methods which are harmful to themselves or others.

X

Why might people take illegal substances? Discuss with your partner...

12345

Discuss

X

Continue

4

2

1

5

3

0

5114

Success

Not yet

The law takes a firm stance on substance misuse and ________________ .

4

X

possession

use

alcohol

abuse

False

True

Possession with intent to supply another person is an offense under the Misuse of Drugs Act

5

X

Congratulations!! Here is your reward, you have earned it

X

Oh, I've lost my mind, give me another chance!

Hahahaha, what do you say? ...

x

X

3

2

1

Fill in the missing word ________________ .

X

X

Wrong Answer

Wrong Answer

Right answer

Wrong Answer

12345

Why might people take illegal substances? Discuss with your partner...

Discuss

X

Continue

1

0

2

3

4

5

9999

Success

Not yet

Choose the correct image to get out of the room aliveand get the next gem

Start level

AIR GEM

LEVEL 2 - AIR GEM

X

12345

X

Continue

1

2

5

3

4

0

4352

Success

Not yet

1. The Misuse of Drugs Act, 1971, U.K.2. The Misuse of Drugs Regulations 2001, U.K.3. Department of Health and Social Care 2010-2015 government policy: drug misuse and dependency.

12345

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3

0

5

2

1

4

2143

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Class A

Class C

Class B

There are 3 Classes of Drug. Class A is the highest class and Class C is the lowest class.What class of drug is Cannabis?

X

X

Continue

a fine only

2 years + fine

5 years + fine

X

What are the maximum possible punishments for possession of a Class B Substance?

You got the Air Gem!

X

GAME OVER

Try again

Exit

X

3

2

1

Drag the light to find the correct answer

Start level

WATER GEM

LEVEL 3 - WATER GEM

X

Search for a way young people get involved in drug misuse.

County Lines

NotHere

Not Here

X

Substance abuse is related to...

Small timeCrime

X

NotHere

NotHere

Substance abuse is related to

Addictionand Dependency

X

NotHere

NotHere

Substance abuse is related to

Being exploited

X

NotHere

NotHere

Substance abuse is related to

Being Groomed

X

NotHere

NotHere

Substance abuse is related to

HealthIssues

X

NotHere

NotHere

Substance abuse is related to

Imprisonment

X

NotHere

NotHere

12345

X

Continue

2

3

1

4

0

5

5540

Success

Not yet

12345

X

Is it fair that Sharnee did not go to prison? What do you think about this situation?

Continue

4

2

1

0

5

3

Discuss

0315

Success

Not yet

A NEW mum from Carlisle who was part of a lucrative 'county lines' drugs conspiracy has been spared an immediate prison sentence.Sharnee, 29, was heavily pregnant when a crown court jury convicted her of being a part of a large-scale plot to bring heroin and crack cocaine from Liverpool to Cumbria for supply to local addicts. She had denied the offence.Charged with conspiring to supply class A drugs, she told the court that she knew nothing about a bag of drugs which police found at her Carlisle home.But a jury found her guilty by a majority verdict.Jurors had previously been told that 13 other people - nine from Cumbria and four from the Merseyside area - had already admitted their part in the drug supply operation.

In court this week, Judge Peter Davies told Sharnee she would be the only person from the gang of conspirators who would not be given an immediate jail sentence.The judge told her: "There is only one reason... She is the mother of a very small infant and that is the reason why. I am not going to deprive that infant of her mother, whatever the circumstances."The judge said he had no doubt that Sharnee had been exploited by the Liverpool dealer whom she allowed to stay at her home.The judge continued: "What he did was extremely serious and I have no doubt that he pulled the wool over your eyes and used your house and used your home."You are in a different position from one of the other female defendants: she went around with her child in a car and she was supplying. That's why she went to prison."

12345

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Is it possible to stop taking drugs overnight? How could James turn his life around?

Continue

2

0

4

3

1

5

Discuss

2050

Success

Not yet

County lines: Why one Suffolk teenager said no to drugs dealers.A teenager who was targeted by county lines drugs dealers has described how he turned his life around.James, 18, from Suffolk, says he used to take drugs but woke up one day and thought: "I don't want to do this anymore."The teenager, who has not been involved in drugs for 18 months, wants to work to support young people affected by the issue.Suffolk Police said there were multiple county lines operating in the area, and that young people were being consistently targeted to facilitate them.

You got the Water gem!

X

GAME OVER

X

Try again

Exit

3

2

1

Search among the tiles for the mathematical operationto find the correct answer

Start level

FIRE GEM

LEVEL 4 - FIRE GEM

X

Continue

X

There are plenty of websites with good advice for young people including:

Talk to Frank

https://www.themix.org.uk/www.thesite.org/drink-and-drugs/drugs-and-the-law/if-caught-with-drugs-9584.html

Drugwise

https://www.drugwise.org.uk/what-are-the-uk-drug-laws/

The Mix - essential support for the under 25s

https://www.talktofrank.com/

What is exploitation?

Exploitation is treating someone unfairly to give benefit to others.

Exploitation is treating someone unfairly in order to benefit from them.

Exploitation is treating someone poorly in order to benefit from them.

X

Exploitation of young people.

12345

Continue

4

5

1

0

2

3

X

X

How could there be a link between the exploitationof young people and substance misuse?

Discuss

1054

Success

Not yet

distributing drugs

sexual abuse

X

Young people may turn to substance misuse to try and deal with other issues. However, once they are using drugs they become even more at risk.

Exploitation of young people

Risks include: Being groomed for...

other criminal activity

Continue

Yes

Yes

Yes

12345

Continue

2

0

4

3

1

5

X

X

Why are young people exploited?Chose your 'top 3' reasons.

Discuss

1023

Success

Not yet

12345

Continue

3

2

5

4

0

1

X

X

How can I avoid becoming involved in exploitation?

Reflect

5502

Success

Not yet

Some tips> Avoid high risk behaviour> Soft drugs can in some cases lead to the use of harder drugs [Gateway drugs]> Be careful who you trust - i.e. why would someone older want to befriend you?> Avoid situation where you may be vulnerable> Look out for your friends - if they are at risk report it> Make sure you know where help is and who to report to> Look at useful websites for help and advice

12345

Continue

2

4

5

3

1

0

X

X

Can EVERYONE become more responsible for their health and happiness? Tell us one way they can take responsibility.

DISCUSS

2000

Success

Not yet

Some tips> Avoid high risk behaviour> Soft drugs can in some cases lead to the use of harder drugs [Gateway drugs]> Be careful who you trust - i.e. why would someone older want to befriend you?> Avoid situation where you may be vulnerable> Look out for your friends - if they are at risk report it> Make sure you know where help is and who to report to> Look at useful websites for help and advice

You got the Fire Gem!

X

GAME OVER

X

Try again

Exit

3

2

1

Defeat the dragon!

FINAL LEVEL - DRAGON

X

X

How dare you bother me, you fool!

10006010500

X

Finishing Facts

Life is about enjoying yourself and having fun

10006010500

X

Finishing Facts

However, we need to be careful and responsible

10006010500

X

Finishing Facts

Sadly not everyone is your friend

10006010500

X

Finishing Facts

Some people will try to exploit or abuse you if they see an opportunity

10006010500

X

Finishing Facts

Be aware of taking risks, often it's just not worth it.

10006010500

X

Finishing Facts

Do not be forced into something you don't want to do.

10006010500

X

Finishing Facts

Always think of the consequences of your actions.

X

Small mistakes can have big consequences

THE END

You defeated the dragon, and the kingdom is at peace again. You've become a legend!"

© 2021 A game by Mrs H Jones

Review Wordsearch

X

THE END

Stay

Exit

SURE YOU WANTTO GO OUT?

What will become of us!

# data[].attributes.attachment_link.title
DRAGON DUNGEON BREAKOUT by Mrs Jones on Genially

# data[].attributes.attachment_link.description
dragon dungeon The Start game Story © 2021 A game by Mrs H Jones BREAKOUT 's Legend says that a faraway kingdom forged a sword that together with the power of the Elemental Gems (fire, water, air, and earth) could defeat any evil.

# data[].attributes.attachment_link.readable_text
If you want lots of practice on this topic complete these instead of the rest of the lesson.Write out all questions and answer in your classbook.Mark your answers in green penAsk Mrs Jones for help if you get stuck

If you want lots of practice on this topic complete these instead of the rest of the lesson.Write out all questions and answer in your classbook.Mark your answers in green penAsk Mrs Jones for help if you get stuck

If you want lots of practice on this topic complete these instead of the rest of the lesson.Write out all questions and answer in your classbook.Mark your answers in green penAsk Mrs Jones for help if you get stuck

If you want lots of practice on this topic complete these instead of the rest of the lesson.Write out all questions and answer in your classbook.Mark your answers in green penAsk Mrs Jones for help if you get stuck

If you want lots of practice on this topic complete these instead of the rest of the lesson.Write out all questions and answer in your classbook.Mark your answers in green penAsk Mrs Jones for help if you get stuck

# data[].attributes.attachment_link.title
Y8 Revision - Inequalities by Mrs Jones on Genially

# data[].attributes.attachment_link.description
If you want lots of practice on this topic complete these instead of the rest of the lesson.Write out all questions and answer in your classbook.Mark your answers in green penAsk Mrs Jones for help if you get stuck If you want lots of practice on this topic complete these

# data[].attributes.body
https://view.genial.ly/6253505fe82ee20010b71b4a/interactive-content-south-pole

# data[].attributes.attachment_link.readable_text
You have reached the South Pole

10003010500

As you approach the base looks deserted.Maybe there will be a clue inside?

10003010500

Inside theentrance hallyou spot anotice board.

South Pole

10003010500

South Pole

South Pole

# data[].attributes.attachment_link.description
You have reached the South Pole 10003010500 As you approach the base looks deserted.Maybe there will be a clue inside? 10003010500 Inside theentrance hallyou spot anotice board. South Pole 10003010500 South Pole South Pole

# data[].attributes.body
https://mrsjones11235.github.io/The%20Museum%20of%20Mazes.html

# data[].attributes.body
https://dashboard.blooket.com/discover?s=mrsjones11235

# data[].attributes.body
This Padlet pulls together other EduTech tools that I use for teaching face to face and online.

# data[].attributes.body
Julia Morris's Geniallys are masterful...

# data[].attributes.attachment_link.description
We use our own cookies and those of third parties to allow for a variety of features, analyze our services and show you according to your preferences and browsing habits. You can read more about this in the Cookies Policy.

# data[].attributes.attachment_link.readable_text
6[1-6]color#FF9900, #FAF700, #00CC00, #FF0000, #6633FFno-repeat

Skatepark Division

Skateboarding Challenges

Differentiated puzzles for learners to complete in any order.Reward Cup appears when all completed.Escape room facilitator can give password when class is ready.

679 + 45 =

Sick Skills!

So close! Try again.

Check

//-----VARIABLES UTILISATEUR---- var solution = ["724"]; //enter the correct answers var ordre = 1; // 0 or 1 - type 1 if the order of the answers is important var espace = 0 ; //0 or 1 - type 0 if you want spaces at beginning or end to be irrelevant var casse = 0; // 0 or 1 - type 1 if case is relevant (upper/lower case) var correct=1; // 0 or 1 - type 1 to view the errors (in red / green) var tentative=0; // 0 or 1 - type 1 to display the number of attempts var maxtentative=0; // 0 for unlimited - type in the maximum number of attempts allowed ("tentative" must be at 1) var unefois=0; //0 or 1 - type 1 to prevent restarting during a session (the quiz will be blocked) ("tentative" must be at 1) //------VARIABLES A NE PAS MODIFIER--- function getParent(name) { var pnode = document.getElementById(name).parentNode.parentNode.parentNode; while (pnode.getAttribute('id') == null) { pnode = pnode.parentNode; } pnode = pnode.parentNode.parentNode; return (pnode); } function getTexte(name) { var pnode = getParent(name); if (pnode.querySelector('font')!=null) { var lastDiv=pnode.querySelector('font'); } else if (pnode.querySelector('.genially-view-text').querySelector('div')!=null) { var lastDiv=pnode.querySelector('.genially-view-text').querySelector('div'); } else { var lastDiv=pnode.querySelector('.genially-view-text'); } return lastDiv; } var refparent=document.getElementById('INITcouise').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; var refpage=refparent.getAttribute('id'); var stop='niet'+refpage; if(sessionStorage.getItem(stop)!=null) {var niet = sessionStorage.getItem(stop);} else {var niet=0} var question; var reponse = []; var faux = 0; if (document.getElementById('boncouise')){var BON = getParent('boncouise');} if (document.getElementById('erreurcouise')){var PASBON = getParent('erreurcouise');} if (document.getElementById('masquecouise')){var MASQUE = getParent('masquecouise');} //--- DISPARITION FENETRE ---- setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; //--- RECUPERATION DES REPONSES for (var i = 1; i

Correct!

Sick Skills!

Almost

632 - 145 =

Check

//-----VARIABLES UTILISATEUR---- var solution = ["487"]; //enter the correct answers var ordre = 1; // 0 or 1 - type 1 if the order of the answers is important var espace = 0 ; //0 or 1 - type 0 if you want spaces at beginning or end to be irrelevant var casse = 0; // 0 or 1 - type 1 if case is relevant (upper/lower case) var correct=1; // 0 or 1 - type 1 to view the errors (in red / green) var tentative=0; // 0 or 1 - type 1 to display the number of attempts var maxtentative=0; // 0 for unlimited - type in the maximum number of attempts allowed ("tentative" must be at 1) var unefois=0; //0 or 1 - type 1 to prevent restarting during a session (the quiz will be blocked) ("tentative" must be at 1) //------VARIABLES A NE PAS MODIFIER--- function getParent(name) { var pnode = document.getElementById(name).parentNode.parentNode.parentNode; while (pnode.getAttribute('id') == null) { pnode = pnode.parentNode; } pnode = pnode.parentNode.parentNode; return (pnode); } function getTexte(name) { var pnode = getParent(name); if (pnode.querySelector('font')!=null) { var lastDiv=pnode.querySelector('font'); } else if (pnode.querySelector('.genially-view-text').querySelector('div')!=null) { var lastDiv=pnode.querySelector('.genially-view-text').querySelector('div'); } else { var lastDiv=pnode.querySelector('.genially-view-text'); } return lastDiv; } var refparent=document.getElementById('INITcouise').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; var refpage=refparent.getAttribute('id'); var stop='niet'+refpage; if(sessionStorage.getItem(stop)!=null) {var niet = sessionStorage.getItem(stop);} else {var niet=0} var question; var reponse = []; var faux = 0; if (document.getElementById('boncouise')){var BON = getParent('boncouise');} if (document.getElementById('erreurcouise')){var PASBON = getParent('erreurcouise');} if (document.getElementById('masquecouise')){var MASQUE = getParent('masquecouise');} //--- DISPARITION FENETRE ---- setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; //--- RECUPERATION DES REPONSES for (var i = 1; i

Correct!

So close!

Check

632 x 4 =

Way to go Br!

//-----VARIABLES UTILISATEUR---- var solution = ["2528"]; //enter the correct answers var ordre = 1; // 0 or 1 - type 1 if the order of the answers is important var espace = 0 ; //0 or 1 - type 0 if you want spaces at beginning or end to be irrelevant var casse = 0; // 0 or 1 - type 1 if case is relevant (upper/lower case) var correct=1; // 0 or 1 - type 1 to view the errors (in red / green) var tentative=0; // 0 or 1 - type 1 to display the number of attempts var maxtentative=0; // 0 for unlimited - type in the maximum number of attempts allowed ("tentative" must be at 1) var unefois=0; //0 or 1 - type 1 to prevent restarting during a session (the quiz will be blocked) ("tentative" must be at 1) //------VARIABLES A NE PAS MODIFIER--- function getParent(name) { var pnode = document.getElementById(name).parentNode.parentNode.parentNode; while (pnode.getAttribute('id') == null) { pnode = pnode.parentNode; } pnode = pnode.parentNode.parentNode; return (pnode); } function getTexte(name) { var pnode = getParent(name); if (pnode.querySelector('font')!=null) { var lastDiv=pnode.querySelector('font'); } else if (pnode.querySelector('.genially-view-text').querySelector('div')!=null) { var lastDiv=pnode.querySelector('.genially-view-text').querySelector('div'); } else { var lastDiv=pnode.querySelector('.genially-view-text'); } return lastDiv; } var refparent=document.getElementById('INITcouise').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; var refpage=refparent.getAttribute('id'); var stop='niet'+refpage; if(sessionStorage.getItem(stop)!=null) {var niet = sessionStorage.getItem(stop);} else {var niet=0} var question; var reponse = []; var faux = 0; if (document.getElementById('boncouise')){var BON = getParent('boncouise');} if (document.getElementById('erreurcouise')){var PASBON = getParent('erreurcouise');} if (document.getElementById('masquecouise')){var MASQUE = getParent('masquecouise');} //--- DISPARITION FENETRE ---- setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; //--- RECUPERATION DES REPONSES for (var i = 1; i

Correct!

Mas Skills!

Give it another go

Check

635 ÷ 5 =

//-----VARIABLES UTILISATEUR---- var solution = ["127"]; //enter the correct answers var ordre = 1; // 0 or 1 - type 1 if the order of the answers is important var espace = 0 ; //0 or 1 - type 0 if you want spaces at beginning or end to be irrelevant var casse = 0; // 0 or 1 - type 1 if case is relevant (upper/lower case) var correct=1; // 0 or 1 - type 1 to view the errors (in red / green) var tentative=0; // 0 or 1 - type 1 to display the number of attempts var maxtentative=0; // 0 for unlimited - type in the maximum number of attempts allowed ("tentative" must be at 1) var unefois=0; //0 or 1 - type 1 to prevent restarting during a session (the quiz will be blocked) ("tentative" must be at 1) //------VARIABLES A NE PAS MODIFIER--- function getParent(name) { var pnode = document.getElementById(name).parentNode.parentNode.parentNode; while (pnode.getAttribute('id') == null) { pnode = pnode.parentNode; } pnode = pnode.parentNode.parentNode; return (pnode); } function getTexte(name) { var pnode = getParent(name); if (pnode.querySelector('font')!=null) { var lastDiv=pnode.querySelector('font'); } else if (pnode.querySelector('.genially-view-text').querySelector('div')!=null) { var lastDiv=pnode.querySelector('.genially-view-text').querySelector('div'); } else { var lastDiv=pnode.querySelector('.genially-view-text'); } return lastDiv; } var refparent=document.getElementById('INITcouise').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; var refpage=refparent.getAttribute('id'); var stop='niet'+refpage; if(sessionStorage.getItem(stop)!=null) {var niet = sessionStorage.getItem(stop);} else {var niet=0} var question; var reponse = []; var faux = 0; if (document.getElementById('boncouise')){var BON = getParent('boncouise');} if (document.getElementById('erreurcouise')){var PASBON = getParent('erreurcouise');} if (document.getElementById('masquecouise')){var MASQUE = getParent('masquecouise');} //--- DISPARITION FENETRE ---- setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; //--- RECUPERATION DES REPONSES for (var i = 1; i

Correct!

Steeze!

You're nearly there

Check

632 x 43 =

//-----VARIABLES UTILISATEUR---- var solution = ["27176"]; //enter the correct answers var ordre = 1; // 0 or 1 - type 1 if the order of the answers is important var espace = 0 ; //0 or 1 - type 0 if you want spaces at beginning or end to be irrelevant var casse = 0; // 0 or 1 - type 1 if case is relevant (upper/lower case) var correct=1; // 0 or 1 - type 1 to view the errors (in red / green) var tentative=0; // 0 or 1 - type 1 to display the number of attempts var maxtentative=0; // 0 for unlimited - type in the maximum number of attempts allowed ("tentative" must be at 1) var unefois=0; //0 or 1 - type 1 to prevent restarting during a session (the quiz will be blocked) ("tentative" must be at 1) //------VARIABLES A NE PAS MODIFIER--- function getParent(name) { var pnode = document.getElementById(name).parentNode.parentNode.parentNode; while (pnode.getAttribute('id') == null) { pnode = pnode.parentNode; } pnode = pnode.parentNode.parentNode; return (pnode); } function getTexte(name) { var pnode = getParent(name); if (pnode.querySelector('font')!=null) { var lastDiv=pnode.querySelector('font'); } else if (pnode.querySelector('.genially-view-text').querySelector('div')!=null) { var lastDiv=pnode.querySelector('.genially-view-text').querySelector('div'); } else { var lastDiv=pnode.querySelector('.genially-view-text'); } return lastDiv; } var refparent=document.getElementById('INITcouise').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; var refpage=refparent.getAttribute('id'); var stop='niet'+refpage; if(sessionStorage.getItem(stop)!=null) {var niet = sessionStorage.getItem(stop);} else {var niet=0} var question; var reponse = []; var faux = 0; if (document.getElementById('boncouise')){var BON = getParent('boncouise');} if (document.getElementById('erreurcouise')){var PASBON = getParent('erreurcouise');} if (document.getElementById('masquecouise')){var MASQUE = getParent('masquecouise');} //--- DISPARITION FENETRE ---- setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; //--- RECUPERATION DES REPONSES for (var i = 1; i

Correct!

Dope Skills!

You can do this!

Check

873 ÷ 9 =

//-----VARIABLES UTILISATEUR---- var solution = ["97"]; //enter the correct answers var ordre = 1; // 0 or 1 - type 1 if the order of the answers is important var espace = 0 ; //0 or 1 - type 0 if you want spaces at beginning or end to be irrelevant var casse = 0; // 0 or 1 - type 1 if case is relevant (upper/lower case) var correct=1; // 0 or 1 - type 1 to view the errors (in red / green) var tentative=0; // 0 or 1 - type 1 to display the number of attempts var maxtentative=0; // 0 for unlimited - type in the maximum number of attempts allowed ("tentative" must be at 1) var unefois=0; //0 or 1 - type 1 to prevent restarting during a session (the quiz will be blocked) ("tentative" must be at 1) //------VARIABLES A NE PAS MODIFIER--- function getParent(name) { var pnode = document.getElementById(name).parentNode.parentNode.parentNode; while (pnode.getAttribute('id') == null) { pnode = pnode.parentNode; } pnode = pnode.parentNode.parentNode; return (pnode); } function getTexte(name) { var pnode = getParent(name); if (pnode.querySelector('font')!=null) { var lastDiv=pnode.querySelector('font'); } else if (pnode.querySelector('.genially-view-text').querySelector('div')!=null) { var lastDiv=pnode.querySelector('.genially-view-text').querySelector('div'); } else { var lastDiv=pnode.querySelector('.genially-view-text'); } return lastDiv; } var refparent=document.getElementById('INITcouise').parentNode.parentNode.parentNode.parentNode.parentNode.parentNode; var refpage=refparent.getAttribute('id'); var stop='niet'+refpage; if(sessionStorage.getItem(stop)!=null) {var niet = sessionStorage.getItem(stop);} else {var niet=0} var question; var reponse = []; var faux = 0; if (document.getElementById('boncouise')){var BON = getParent('boncouise');} if (document.getElementById('erreurcouise')){var PASBON = getParent('erreurcouise');} if (document.getElementById('masquecouise')){var MASQUE = getParent('masquecouise');} //--- DISPARITION FENETRE ---- setTimeout(function() { document.getElementsByClassName('icon-close')[0].click() }, 10); document.getElementById('genially-view-modal').style.visibility = "hidden"; //--- RECUPERATION DES REPONSES for (var i = 1; i

Correct!

3

Wipe out...

2

1

The End

# data[].attributes.attachment_link.title
Column Addition, Subtraction, Multiplication and Long Division by Mrs Jones on Genially

# data[].attributes.attachment_link.description
6[1-6]color#FF9900, #FAF700, #00CC00, #FF0000, #6633FFno-repeat Skatepark Division Skateboarding Challenges Differentiated puzzles for learners to complete in any order.Reward Cup appears when all completed.Escape room facilitator can give password when class is ready. 679 + 45 = Sick Skills! So close!

# data[].attributes.body
Inspired by Ella Racovac Bekes
Uses Breakout by Sandbox

# data[].attributes.attachment_link.readable_text
Tame the Dragon!

By Hannah Jones and Inspired by Ella Racovac Bekes

3[1-3]color#FF9900, #FAF700, #00CC00, #FF0000, #6633FFno-repeat

Go!

New game

Dragon Cave

WRITE A TITLE HERE

A history professor in your school has always told myths and legends about European dragons.When she retired, she set out to fulfil her life long dream of visiting all the places in Europe she talked about.But today, somewhere ona mountain range in Croatia,she became

A treasure that hides

lost.

Dragon Cave

WRITE A TITLE HERE

You have received a snapchat messagein which she begs you for help.The message contains strange strings of dragon egg symbols and prints that require your mathematical curiosity.Help your history professor to tame the dragon and return home!

A treasure that hides

¿Lorem ipsum dolor sit amet, consectetuer adipiscing elit aenean commodo ligula eget dolor aenean massa? z

to tame the dragon...

...Save the Dragon Eggs

1

2

3

5

1

8

Stretch - nth Term

TERMINOLOGYThe arithmetic and geometric sequence were named after a property valid for every three consecutive terms. The mean of these three terms is equal to the arithmetic or geometric mean of the neighbouring members.

ARITHMETIC SEQUENCEAn arithmetic sequence is a series of numbers in which the difference between neighbouring numbers is a constant number.GEOMETRIC SEQUENCEA geometric sequence is a series of numbers in which the quotient of each member and its previous member is a constant number.

SEQUENCESA sequence can be arithmetic or geometric. But it might not be either. Check carefully!

The term to term rule is add 2

Question 1/3

The term to term rule is add 3

The term to term rule is add 1

These eggs represent the first 3 terms of a sequence

The 4th termwill have 8 eggs

The 4th termwill have9 eggs

The 4th termwill have7 eggs

Question 2/3

These eggs represent the first 3 terms of a sequence

The 10th termwill show 18 eggs

The 10th termwill show 17 eggs

The 10th termwill show 19 eggs

Questions 3/3

These eggs represent the first 3 terms of a sequence

¿Lorem ipsum dolor sit amet, consectetuer adipiscing elit aenean commodo ligula eget dolor aenean massa? z

back

Correct!

5

1

8

Question 1/3

The term to term rule is add 5

The term to term rule is add 4

The term to term rule is add 3

These footprints represent the first 3 terms of a sequence

The 4th termis16

The 4th termis15

The 4th termis19

Question 2/3

These footprints represent the first 3 terms of a sequence

The 7th term is23

The 7th term is25

The 7th term is28

Question 3/3

These footprints represent the first 3 terms of a sequence

¿Lorem ipsum dolor sit amet, consectetuer adipiscing elit aenean commodo ligula eget dolor aenean massa? z

back

Correct

5

1

8

These dragon heads represent the first 3 terms of a sequence

Question 1/3

The term to term rule is add 3

The term to term rule is add 2

The term to term rule is add 1

The 4th termis10

The 4th termis9

The 4th termis8

Question 2/3

These dragon heads represent the first 3 terms of a sequence

Question 3/3

These dragon heads represent the first 3 terms of a sequence

The 5th termis12

The 7th termis12

The 6th termis12

¿Lorem ipsum dolor sit amet, consectetuer adipiscing elit aenean commodo ligula eget dolor aenean massa? z

Correct!

back

5

1

8

Stretch - nth Term

play again?

congratulations!

You helped your history professorsave the dragon's eggsand tamed the dragon!

Try again

Incorrect!

4[1-4]color#FF9900, #FAF700, #00CC00, #FF0000, #6633FFno-repeat

Dragon Ambush

WRITE A TITLE HERE

You get another message from your History Professor.It says...Thank you for helping me tame the dragon mother.Unfortunately, when I started down the mountain a group offire breathing dragons came out of nowhere andI have sought refuge under a stone ledge.From my vantage point I can see 4 dragons circling overhead.I need you to solve these extra puzzles before it is too late. Hurry! My life is in your hands.

Escape from the mountain

Stretch - nth Term

The nth term rule is 2n + 1

Question 1/3

The nth term rule is 2n -1

The nth term rule is 2n

These dragon eggs represent the first 3 terms of a sequence

back

Correct!

The nth term rule is 3n + 4

Question 2/4

The nth term rule is 3n

The nth term rule is 3n + 7

These dragon's footprints represent the first 3 terms of a sequence

back

Correct!

The nth term rule is 2n + 1

Question 3/4

The nth term rule is 2n -1

The nth term rule is 2n

These dragon eyes represent the first 3 terms of a sequence

Correct!

back

The nth term rule is 4n + 4

Question 4/4

The nth term rule is 2n + 4

The nth term rule is 6n + 4

These dragon's footprints represent the first 3 terms of a sequence

back

Correct!

play again?

Your history professor escaped.

He says "Thank you for all your help.""I would have not survived this adventure without your mathematical skills."THE END

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Sequences - Arithmetic Picture Patterns by Mrs Jones on Genially

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Tame the Dragon! By Hannah Jones and Inspired by Ella Racovac Bekes 3[1-3]color#FF9900, #FAF700, #00CC00, #FF0000, #6633FFno-repeat Go! New game Dragon Cave WRITE A TITLE HERE A history professor in your school has always told myths and legends about European dragons.When she retired, she set out to fulfil her life long dream of visiting all the places in Europe she talked about.But today, somewhere ona mountain range in Croatia,she became A treasure that hides lost.

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Breakout and COUISE

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Breakout Template - 6 steps using Couise by Mrs Jones on Genially

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Discover more about Breakout Template - 6 steps using Couise ✌️ - Personalized

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I welcome any and all comments and feedback.

Do contact me on hannah@hannahejones.co.uk

Thank you!