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On this week, we test our card game. We also trying to understand the rule game and we identify weaknessess that need to be fixed.

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Game Proposal Presentation Slide (Canva)

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Game Proposal Presentation Slide (Canva)

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We’re currently checking your connection. This shouldn’t take long.If you keep getting this page, check if there’s a problem with Canva.

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Name : Muhammad Izz Danish Nuqman bin Muhammad Izzam

Matrix Number : 82739

Faculty : Faculty of Engineering (FENG)

Course : Electrical and Electronic Engineering

Date of birth : 14 February 2003

Email : izzdanishnuqman@gmail.com

HP : 018-2110593

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The game prototype testing involves Sir Jonathan which after the testing complete, we have got a few feedback to improve the quality of our game.

Feedback:

1. Numbering the cards

each pair must have the same value of number

position of the number of the card must in the left top of the card

2. Add some power card

5 type of power card:

(a) Wild Card (4 cards)

You can see and choose a card from the player you suppose to take the card

(b) Double Card (4 cards)

The player that took card from you must took 2 cards

(c) Skip Card (4 cards)

Skip from taking the card

(d) Reverse Card (4 cards)

Take back the card the previous player took from you and let him choose again.

(e) Super Wild Card (4 Cards)

You can see and choose a card from any player you want to.

3. Add the image of respective animal in the answer card

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This week, we discussed about our group name and logo. Finally, we have decided to choose Tech Titans as our group names.

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Red and Black E-Sports Illustrative Monster Gaming Logo

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The logo features a stylized yeti or monstrous figure with an aggressive pose, seemingly roaring or yelling while reaching forward with both hands. The figure is muscular, depicted with fur, and conveys a sense of strength and dominance. The text beneath the figure reads "Tech Titans," suggesting that the image is associated with a team, organization, or brand focused on technology. The figure itself represents power, resilience, and a larger-than-life presence, likely symbolizing that the entity behind the logo aims to be a formidable and innovative force in the tech industry.

The combination of a fierce, mythical creature and the name "Tech Titans" conveys an image of technological mastery and a strong, unstoppable presence.

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Name : Henryson Tutong Anak Anthony

Matrix Number : 84004

Faculty : Faculty of Engineering (FENG)

Course : Electrical and Electronic Engineering

Date of birth : 22 October 2002

Email : tutonghenryson@gmail.com

HP : 014- 6959720

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Name: Calvin John Jalong

Matric's Number: 83413

Faculty: Faculty of Engineering

Course: Electrical and Electronic Engineering (FENG)

Date of Birth: 29 May 2003

Contact Number: 01112332254

Email: johnnyjohncalvin@gmail.com

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Name : Richard Laing

Matric Number : 85548

Course : Electrical & Electronic Engineering

Date of Birth : 20 August 2003

Contact Number : 0136000369

Email : richardlaing20@gmail.com

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Name: Zufayri Bin Jeffery Lily

Matric Number: 86134

Faculty: Faculty of Engineering

Course: Electrical and Electronic Engineering

Date of Birth: 16 September 2002

Contact Number: 01131910182

Email: zufayridekpi@gmail.com

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Name: Muhammad Radhi Aiman Bin Pandi

Matric Number: 86697

Faculty: Faculty of Engineering (FENG)

Course: Electrical and Electronic Engineering

Date of birth: 04 july 2001

Contact Number: 0198618160

Email: muhdradhiaiman@gmail.com

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This week, we form a group of 8 members and playing some card games that seniors created before.

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This week, we are presenting our group logo to other group.

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Card Game Name : Among Us

1. Objective

To introduce unique animals in Malaysia

2. Target audience

Young adults (Students)

3. Sustainable Development Goals

Life Below Water (SDG14)

Life On Land (SDG15)

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Name: Willy Enteri Anak Jimbai

Matric no: 81497

Course: Mechanical Engineering

Date of birth: 19 June 2001

Age: 23

Tel no: 01131832890

Email: willyenteri01@gmail.com

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The Idea of Our Question for Card Game (THE CARD GAME DESIGNING VERSION IN CANVA) 

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The Idea of Our Question for Card Game (THE CARD GAME DESIGNING VERSION IN CANVA) 

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Name: Ahmad Yaasin Rahmatullah Bin Mohamad Lotfi

Matrix number: 83087

Faculty: Faculty of Engineering

Course: Electrical and Electronic Engineering

Date of birth: 24 August 2001

Email: ahmadyaasin23@gmail.com

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This week, we are presenting our card game design.

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1. A card game consists of minimum 2 and maximum 5 players.

2. This card game is basically about finding the pair of the card (Question Card pairing with its Answer Card).

About the card:

Consist of 68 cards.

There are 24 question, 24 answer card and 20 special card.

1 question card = 1 answer card (pair)

5 type of power card:

1. Wild Card (4 cards)

You can see and choose a card from the player you suppose to take the card

2. Double Card (4 cards)

The player that took card from you must took 2 cards

3. Skip Card (4 cards)

Skip from taking the card

4. Reverse Card (4 cards)

Use to change the direction of the game.

5. Super Wild Card (4 Cards)

You can see and choose a card from any player you want to.

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1. One of the cards must be taken and make sure all the players didn’t know the contain of the card. The card will be called “imposter”.

2. Distribute the Q&A card evenly.

3. Each player must find each pair of their card and put each pair in the middle of the table.

4. each player will get 1 special card for each pair they found. (1 pair = 1 special card)

5. To determine the rotation of the game, each player must calculate the amount of card that they hold (not include the special card). Player with lesser amount of card will be player 1 and the rotation of the game will be on the clockwise of the player 1.

4. Player 1 will start the game by taking randomly 1 card from player 2 and find it’s pair on his card. If there a pair, player 1 need to put it in the middle of the table and take 1 special card. But if there are no pair, player 1 need to keep the card.

5. The game continues according to the rotation earlier until one of the player has finished his card.

6. The last player who holds the card that was paired with the “imposter” card will be eliminate.

7. The game will be start over until a single player survive and become the winner.

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We are group TECH TITANS from TMU1043 Multimedia Technology, and we would like to request criticism on our board game assignment. Thank you for your suggestions and cooperation, which are greatly appreciated. Our SDG for the game are:
Life Below Water (SDG14)
Life On Land (SDG15)

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On this week, we have reached on final design of the game. We also discuss on how to develop the prototype of the game based on the feedback from the last week presentation.

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On this week, we are testing our card game with other group in our class. This card game testing was including Sir Jonathan and Multimedia Makers.

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In addition, we also experiencing the Suku Kata card game from Multimedia Makers group.

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On this week, we are continuing the card game testing with other group in our class. The group that are testing our card game is Power Rangers.

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Black Modern 3D Group Project Presentation

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A Photo with our beloved Sir Jonathan Sidi

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Thanks for everything for this semester sir <3