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https://foresight.games/

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What are foresight games?

Foresight games explore possible futures through play. Foresight can range from personal to global, near future to distant future. We're interested in everything from lightly gameful workshops to fully immersive, high fidelity games. We take an inclusive view of both foresight and games and welcome folks who are adjacent or just curious. Come join us!

Stay connected

Learn more

Upcoming Events

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Learn about foresight games that explore the future. Join the foresight games community and find foresight game designers.

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Order Now!

Our Kickstarter campaign for an expanded second edition reached over 200% of our goal! You can still use the link below to place an order.

Build the Future

Solarpunk Futures is a storytelling game where players imagine the pathways to a desirable world from the perspective of a utopian future. Players use a deck of cards to remember Ancestors and work together using Tools and Values to overcome a set of real-world Challenges. Through dialogue and collaborative worldbuilding, collective and visionary narratives emerge of a new society, along with plausible scenarios for how to get there.

Solarpunk Futures is a project by Solarpunk Surf Club, led by members Nick Lyell & Max Puchalsky

Get Updates from Solarpunk Surf Club

Featured In

Watch a livestreamed playthough hosted by Veterans for Peace: with Solarpunk Surf Club and one with Centro Solidario and Debt 4 Climate

"- Justine Norton-Kerston, Get this game, play it, tell stories, build utopias." Solarpunk Magazine

"A great set of concepts and tools for playfully cracking open the too-oft-foreclosed possibilities for better futures. - Andrew Dana Hudson, Author of Working with these cards will expand your visionary vocabulary and sharpen your ability to imagine how we might individually and collectively tackle the massive challenges we face on our way through the existential bottleneck of the 21st century." Our Shared Storm

"- Rob Thomas, Flying in the face of dystopian fiction and doom-and-gloom predictions is a new game from Madison arts collective Solarpunk Surf Club." The Cap Times

Solarpunk Futures is licensed under a Creative Commons Attribution - NonCommercial - ShareAlike 4.0 International License. Read more.

You can download and play our free print & play version.

Solarpunk?

Solarpunk is a visionary utopian politics and aesthetic that critically engages the reality of capitalist catastrophe while maintaining a radical optimism about humanity's hopes for a communal, ecological future.

It's a restorative justice process at a planetary scale - among people and between humans and non-human nature. That means reclaiming pieces of pre-capitalist culture, material accountability for old practices and radical adaptability toward new ones, all while maintaining a utopian and ecological vision for the potentialities of our interrelations in the present.

Solarpunk is being actively defined by the artists and activists co-creating it. Here are links to some of the amazing and inspiring work in and around the Solarpunk genre:

How it works

The primary game, called the Festival of Remembrance, revolves around four sets of cards. Each player gets an Ancestor and at least one Tool and Value. Over a series of four phases, the players collectively "remember" how their Ancestors faced and overcame a Challenge. Examples of Ancestors include Grower, Engineer; Values include care, responsibility, usufruct; Tools include recycled materials, equipment library, off-grid energy; and Challenges include borders, ableist infrastructure, climate refugee crisis.

The players are guided through a collaborative storytelling process, imagining the pathway to their utopian future. In a conversation that can range from solemn to comical in tone, the players decide collectively how they worked together and why it took all of them to overcome the Challenge.

Ancestor

Who were you and your friends during the great transition from capitalism to utopia.

Tools

What knowledge, resources, skills, or institutions did you draw on in your struggle.

Values

What visionary ethics guided you.

Challenges

What aspect of the world before was reformed, transformed, or abolished.

Solarpunk Futures is an artist's game for collaborative utopian visioning, working in (and against) the conventions of tabletop role-playing. The game employs backcasting, where players reverse engineer presupposed utopian outcomes by grounding them in present material realities. Solarpunk Futures is designed to create conditions of collective, rather than individual, utopian imagining, and avoid the banal extrapolation of present trends into dystopian imaginaries. The game challenges people to envision a utopian future and to collectively engage in the real planning around what it might take to get there.

The game's visual language engages the iconographic traditions of Art Nouveau stained glass, German expressionist woodcuts, and Japanese karuta through a pastel palette informed by palliative design. Computer augmented printmaking techniques involving a robotic drawing arm and AI-image processing concretize a microcosmic example of technology integrated within democratic social processes and emancipatory goals. The entire game is free to play forever and released under a Creative Commons BY-NC-SA 4.0 license. The game's social structure enables players to approach the seemingly insurmountable challenges of today's material world through serious play, interdependence, and radical possibility. This unity of means and ends in design, production, practice, and distribution is intended to sublate the game's politics of utopia-as-process, in which each component forms a supportive aspect of the holistic body of work.

Solarpunk Futures can therefore be conceived as a processual system-a dialectic between the printed matter, technics, design, and illustration as well as the relational arts of gameplay, utopianpolitik futuring, and dialogue itself. Through the collaborative performance of memory, visionary narratives emerge of a free and ecological society-rooted in the limitless potentialities of our interrelations in the present.

Solarpunk Futures will be played in public spaces, among an intergenerational audience of teens and adults. Particularly, Solarpunk Futures will be relevant to activists and organizers, educators and librarians, artists and performers, nonprofits, and existing community groups as a fun and engaging way to bring people together and inspire immediate action toward compelling visions of the future.

The project is supported in part by grants from the Madison Arts Commission and Dane Arts, with additional funds from the Wisconsin Arts Board, Endres Mfg. Company Foundation, The Evjue Foundation, Inc., charitable arm of The Capital Times, W. Jerome Frautschi Foundation, and Pleasant T. Rowland Foundation.

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Our Kickstarter campaign for an expanded second edition reached over 200% of our goal! You can still use the link below to place an order. Build the Future Solarpunk Futures is a storytelling game where players imagine the pathways to a desirable world from the perspective of a utopian future.

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Dreams And Disruptions - A Foresight Game

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Welcome to “Dreams and Disruptions: A Foresight Game,” where imagination meets insight, and innovation converges with exploration. In a world that is constantly evolving, the ability to anticipate future possibilities and navigate uncertainties has become an invaluable skill. This innovative game in…

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Shocks to the System: Fast forward to 2028 

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Shocks to the System: Fast forward to 2028 

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Futuring is an applied, social activity that can reach further when you put your ideas, insights, trends and issues down on paper for others to see, explore, and debate. To celebrate the launch of HOW TO FUTURE, we created these lovely HTF cards through a collaboration with our friends at Artefact Cards to capture your insights, and help organize them by category, time, and other criteria. At the moment this is a limited run, so get them while they're available.

Each boxed set of 72 cards contains 14 writeable cards for each STEEP category (Social, Technological, Economic, Environmental, Political) where you can note and share the trends or drivers you're tracking or envisioning, plus a space on each to note the relevant time horizon. It also include a Staedtler Lumocolour Fine Point pen to make the most of your future. Each deck is £15.00 + applicable VAT + shipping.

Use them to capture, map and understand possible futures-yours, your team's, or the whole world's. Use several decks to capture, carry, and compare ideas about where we might be headed, and where you want to go. These cards can be ordered separately from the book, and all purchases are handled and fulfilled by Artefactshop.com. For more information or if you have questions about your order, contact them here.

This is a limited run, so get them while they're available. Grab several for the team or for a workshop. Be sure to share your pics of the cards in action using #htfcards on the social feed of your choice.

Now Shipping. If you don't see a Shopify button above, please reload the page.
Note: Purchases are handled and fulfilled by Artefactshop.com. For more information or if you have questions about your order, contact them here.

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Futuring is an applied, social activity that can reach further when you put your ideas, insights, trends and issues down on paper for others to see, explore, and debate. To celebrate the launch of HOW TO FUTURE, we created these lovely HTF cards through a collaboration with our friends at Artefact Cards to capture your insights, and help organize them by category, time, and other criteria.

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http://situationlab.org/project/the-thing-from-the-future/

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The Thing From The Future is an award-winning imagination game that challenges players to collaboratively and competitively describe objects from a range of alternative futures.
We are currently sold out of this edition of The Thing From The Future. Stay tuned for more updates about future releases. In the meantime, check out

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A game of inclusion from a dystopian anti-futureIn 2100 AD: All of us are Citizens… but some of you are Replicant.Replicant is a sci-fi inspired mashup that deals with futures thinking, inclusion, hierarchy, trust, personality and dystopia.Recommended as a 15 – 30 minute team building, warm-up or ic…

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Artificial intelligence. Virtual reality. Genetic engineering. These and other technologies are changing the way we live-and the way we work. What will our jobs be like in a future marked by such radical change?

Working Futures is a card game that helps you explore possible scenarios for the future of work. By selecting various technological, political, economic, and cultural driving forces, you'll paint pictures of potential futures-then flip them on their heads!

We've used scenarios developed with this game to generate 14 short stories by science fiction authors that are now available in our Working Futures anthology collection. Learn more and order the book at workingfutur.es!

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Artificial intelligence. Virtual reality. Genetic engineering. These and other technologies are changing the way we live-and the way we work. What will our jobs be like in a future marked by such radical change? Working Futures is a card game that helps you explore possible scenarios for the future of work.

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Leveraged Play partnered with CollabForge and Monash University's Sustainable Development Institute to create a game for Climate Week QLD 2019. We designed an experience that kicked off a summit on climate change, land use, and biodiversity that involved senior scientists, business leaders, and government officials who were gathering for the first time with the goal of developing and prioritizing positive interventions.

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Speculative design provides the opportunity for a creative reimagining of worlds, allowing us to see what is possible for more equitable and radical futures. While Afro-diasporic communities have engaged in futuring and ingenuity throughout history, they have also rarely been seen in the process of design or visions of the future.

The Building Utopia toolkit is an Afrofuturist Speculative Design toolkit designed by organizers, strategists, and educators to imagine the future of our communities and consider the legacy we are leaving for those communities - whether that be in the technologies we use, the spaces we live in, or the systems that make up our world. We aim to recenter democratic power in design to communities that have long curated the possibilities of our world. Through a series of card decks and envisioning exercises the Building Utopia toolkit introduces audiences to design speculation and methods that might lead us to more liberated futures.

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Speculative design provides the opportunity for a creative reimagining of worlds, allowing us to see what is possible for more equitable and radical futures. While Afro-diasporic communities have engaged in futuring and ingenuity throughout history, they have also rarely been seen in the process of design or visions of the future.

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We hope the Tarot Cards of Tech helped you gaze into the future of your product and consider the impact of what we create.

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Deck: The Oracle for Transfeminist Technologies

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Deck: The Oracle for Transfeminist Technologies

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THE ORACLE FOR TRANSFEMINIST TECHNOLOGIES

welcome!

this oracle is a hands-on card deck designed to help us collectively envision and share ideas for transfeminist technologies from the future.

throughout history, human beings have used a wide variety of divination procedures - such as tarot decks - as technologies to understand the present and reshape our destinies.

the wisdom of the oracle, embedded with transfeminist values, will help us foresee a future where technologies are designed by people who are too often excluded from or targeted by technology in today's world.

i have provided the cards below.

​

you must now envision a futuristic technology using my cards as a guide.

don't worry about what seems (im)possible. we can draw our own future.

i remind you of who you are. i offer you an object as a receptacle for your new technology. it should be embedded with the two values i grant you. your creation should address the given situation.

​

dont forget to share the futures you envision. let us imagine together.

​

IMAGES FROM THE FUTURE

the oracle has already guided us towards a more inclusive, respectful and harmonious future.

in this time, this is what technology looks like.

you can be a part of collectively imagining better futures. send us ideas that emerged from playing with the cards at home or in a workshop - or even prototype your creation!

you can also collaborate by donating to help us further develop this project.

IMAGES FROM THE PAST

we invite you for a journey through our past activities, so we can better understand the present and reimagine the future together.

@gemeinde köln, köln

july 2020

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Feminist Principles To Envision Futures | Transfeminist Tech

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THE ORACLE FOR TRANSFEMINIST TECHNOLOGIES welcome! this oracle is a hands-on card deck designed to help us collectively envision and share ideas for transfeminist technologies from the future. throughout history, human beings have used a wide variety of divination procedures - such as tarot decks - as technologies to understand the present and reshape our destinies.

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A scenarios thinking game

In 2020, we learned that the world can change quickly in ways that are difficult to predict. Speculative stories became our reality. Surviving and thriving meant adapting to a new world and a new set of conditions. Many of people, government agencies and businesses were unprepared-because they didn't have the skills to imagine alternative futures.

So we made a game called Decode The Future.

Decode The Future helps you practice scenarios thinking as you rehearse uncertainty. You'll learn how to rapidly imagine what's possible in the future and how those possibilities might impact you. The goal is to think in productive, creative tangents. You'll think about unexpected scenarios, disruptive technologies, and how various stakeholders might respond when they find themselves in novel situations. Designed as a companion to our 2021 Tech Trends Report, you'll create new ideas and generate meaningful insights about the present. The basic pack of cads includes 15,625 futures for you to explore.

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Decode the Future Game | The Future Today Institute

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A scenarios thinking game In 2020, we learned that the world can change quickly in ways that are difficult to predict. Speculative stories became our reality. Surviving and thriving meant adapting to a new world and a new set of conditions. Many of people, government agencies and businesses were unprepared-because they didn't have the skills to imagine alternative futures.

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https://www.investinginfutures.world/

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About the Project

Since 2016, our cards and workshops have been used in contexts from schools, to community groups, museums, parties, and more. An installation version of the project, WHAT IF?, Is currently at MoMA!

The project continues to grow and evolve, with the help of many collaborators

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Since 2016, our cards and workshops have been used in contexts from schools, to community groups, museums, parties, and more. An installation version of the project, WHAT IF?, Is currently at MoMA! The project continues to grow and evolve, with the help of many collaborators

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https://www.afrorithmsfromthefuture.org/howtoplay

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Choose your tensions.

Choose two tensions that will define your world. Tensions are variables that can shape the future. E.g., will this world have more or less Black Storytelling, will it have more or less Lifespan?
‍
Spend three minutes discussing the six available tensions and what they mean. Every player gets two votes, and the two tensions with the highest totals will define the world going forward. The librarian tallies the votes.
‍
Spend a few more minutes going around and discussing what the two chosen tensions mean to your group. Dictionary definition does not matter, the definition decided by your group right here, right now is what counts.

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Choose your tensions. Choose two tensions that will define your world. Tensions are variables that can shape the future. E.g., will this world have more or less Black Storytelling, will it have more or less Lifespan?‍Spend three minutes discussing the six available tensions and what they mean.

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https://thefuturesschool.com/resourcecenter/the-wicked-opportunities-creator-economy-digital-pack/

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Playful by Design Toolkit - 5Rights | Digital Futures Commission

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This Playful by Design Tool has been created by the Digital Futures Commission to support designers improve children's opportunities for free play in a digital world, and to tackle the challenges in developing digital products and services that respect children's rights. What's on offer?

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Game: The First Five Minutes of the Future

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Game: The First Five Minutes of the Future

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https://medium.com/institute-for-the-future/the-first-five-minutes-of-the-future-b7e8e275aa8f

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Deck: Co-sensing With Radical Tenderness Cards

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Deck: Co-sensing With Radical Tenderness Cards

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Co-sensing with Radical Tenderness is a collaborative text written by Dani d'Emilia and Vanessa Andreotti, based on the work of the collective Gesturing Towards Decolonial Futures, of which we are a part. Initially called 'An Invitation to Radical Tenderness', this latest version was edited in 2021.

Radical Tenderness is a term Dani first encountered whilst working as part of the transnational performance collective La Pocha Nostra (2009-2016). Since then, Dani has been researching its modulations and mo(ve)ments in different art-life realms.

The work of Caro Novella with Quimera Rosa collective introduced Dani to an important contrast between consenting and cosensing that enlarges the field of intimacies beyond human interactions, which resonates with Indigenous ancestral teachings at the core of the "Teia das 5 Curas" Indigenous network, whose practices inspire our text.

Our use of the term co-sense refers to a movement of decolonization that involves various invitations, including dethroning the ego, decluttering affective landscapes, and disinvesting from colonial entitlements and from violent and unsustainable systems.

In the work of the GTDF collective, we co-sense with Radical Tenderness in order to invite a political practice of healing and wellbeing grounded on metabolic entanglement: the fact that we are part of the living metabolism of the planet. As a nascent practice, radical tenderness attempts to move us away from the usual politics that is encouraged and rewarded within modernity/coloniality towards more maturity, sobriety, and accountability through decentering and disarming the ego, decluttering existence, developing layered discernment and gradually disinvesting from modern/colonial harmful desires.

The modern/colonial politics that we are all socialized into operates through economies of virtue and shame that are only activated with a particular political grammar that is normalized/naturalized within modernity/coloniality. This political grammar speaks through vocabularies of

This grammar conditions our attachments to certainty, control, comfort, convenience, consumption, and (mono-layered/ mono-logical) coherence.

Modern/colonial politics can be very useful in modern/colonial contexts as it can mobilize recognition, representation and redistribution within modernity/coloniality, and alleviate the effects of violence for marginalized groups. However, modern/colonial politics is also used by groups who want to protect their privileges and status within modernity/coloniality, in competition with marginalized groups. This modern/colonial politics cannot interrupt the inherent violence and unsustainability of modernity/coloniality or deal with the challenges that intensify with modernity/coloniality's decline.

Radical tenderness is an invitation for us to learn to hospice modernity/coloniality dying within and around us, and to be taught by these deaths. Through learning from the gifts, harms and limits of the modern/colonial politics, radical tenderness also invites us to assist with the birth of a grammar of politics OTHERWISE, without suffocating the newborn with blankets of projections and idealizations.

The cards are divided into 5 suits, each suit evokes a disposition (stamina, entanglement, unknowability, resilience, discernment, layering) and is represented mostly by non-human elements such as light, mist, shadow, thorns, water, trunks, entangled roots, and uneven landscapes.

Each card offers an invitation.
Co-sense with RADICAL TENDERNESS and ... Co-sense with RADICAL TENDERNESS and ... Co-sense with RADICAL TENDERNESS and ... Co-sense with RADICAL TENDERNESS and ... Co-sense with RADICAL TENDERNESS and....
Choose 3 suits (water, roots, cacti, bridge, sunlight)

Draw a card from each suit.

Possible guiding questions:

If you do the reading with another person or a group, you can use the invitation to depth conversations available here. In this case, your collaborative reading needs to avoid virtue-signalling, competitions for moral high grounds, offering advice, or rescuing each other from discomfort. Set the collective intention to extending our collective capacity to stay with the complexities, the trouble and the storm.

You can turn this into a weekly practice. Here are some questions that can assist with that:

What has been difficult to learn/unlearn?

What is becoming easier?

What have you been taught so far?

Check your bus. Are there any passengers who need a container?

Are there any passengers who are not happy but who are not ready to show themselves?

What do you need to let go of in order to go deeper in this practice?

We are grateful for the Musagetes Foundation for the support offered in the production of this deck of cards.

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Co-sensing With Radical Tenderness Deck of Cards Co-sensing with Radical Tenderness is a collaborative text written by Dani d'Emilia and Vanessa Andreotti, based on the work of the collective Gesturing Towards Decolonial Futures, of which we are a part. Initially called 'An Invitation to Radical Tenderness', this latest version was edited in 2021.

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https://forksinthetimeline.com/

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https://www.phenomena.cloud/

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Backgrounder: This game designer predicted COVID 10 years ago. Here’s what’s coming next

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Backgrounder: This game designer predicted COVID 10 years ago. Here’s what’s coming next

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Interactive experience (in-person): Refuge for Resurgence

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Interactive experience (in-person): Refuge for Resurgence

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http://superflux.in/index.php/work/refuge-for-resurgence/#

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Refuge for Resurgence, a multispecies dining experience with animals, birds, plants and fungi at the Biennale Architettura, La Biennale Di Venezia 2021 from 22nd May to 21st November 2021.

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https://playfulcity.net/go/

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Our team is led by Dr. Benjamin Stokes and based at American University in Washington, DC.
APPROACH: The future of cities depends on participation and engagement. Our lab in Washington, DC, investigates the power of playful tactics to advance equity, strengthen the sense of place, and build strong communities.

New book: "Locally Played: Real-World Games for Stronger Places and Communities" (MIT Press, 2020)

New grant: 2-year project to bring neighborhood games to 20+ cities through public libraries, funded by IMLS ($249k) and featuring our new game engine, Hive Mechanic.

Our DC Storytelling System launched in collaboration with the Smithsonian and DC Public Libraries (2019-2021) as a new approach to circulating stories of local history and activism tied to neighborhoods and civic institutions.

Report: Cities Remix Pokémon GO (2018) - the first large-scale investigation into how cities can appropriate and remix commercial games to advance local goals, including within "open street" festivals and with neighborhood libraries. The report provides a few hints at the future of cities as participatory spaces, showing how playful engagement can connect disparate groups and organizations.

Report: "Impact" with Games - rethinking "impact" with games, and how the right language is crucial to overcome fragmentation. In partnership with Games for Change, with funding from the Packard Foundation.
Funding and collaborators (recent):
Authoring tool: Currently scaling to 25+ cities, Hive Mechanic is a new way to create your own city game, smart city activity, or participatory neighborhood story. Tap into city data, send text messages, or use RFID to bring physical objects to life. No programming required - just use our card system. Our goal is to help democratize design, from library maker spaces to community museums. Currently supported with funding from the Institute for Museum and Library Services (IMLS) in partnership with the DC Public Library.

Locally Played Stickers: a logo and campaign for anyone to use, inspired by the success of locally made goods. By calling a game "locally played," we recognize and elevate a particular spirit of play-including hopes of greater connection to place, our neighbors, and our local history.
More writings on...

Curricular innovation: How to design games for playful cities - a pioneering course for our MA in Game Design

Meet our full team and alumni at The Playful City Lab!

To stay in touch, reach us on Twitter (@bgstokes) or email bstokes@american.edu.

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Our team is led by Dr. Benjamin Stokes and based at American University in Washington, DC. APPROACH: The future of cities depends on participation and engagement. Our lab in Washington, DC, investigates the power of playful tactics to advance equity, strengthen the sense of place, and build strong communities.

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https://www.nesta.org.uk/feature/our-futures/

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Skip to content

How could mass involvement with shaping the future solve complex problems? Created in partnership with John Sweeney and Jose Ramos and based on our previous report, Our Futures is a game that encourages you to imagine new ways to involve people in thinking about the future.

21st century challenges cannot be addressed using 20th century mindsets and traditional models of public engagement - Our Futures, is meant to inspire and provoke new, and sometimes unusual, ways to unlock public imagination about alternative futures. Key questions you'll ask throughout the game include - how might emerging technologies be used in combination with participatory futures approaches and how might they help us find new ways to involve citizens in tackling 21st century challenges?

How to play

Our Futures can be played by anyone wanting to dream up new, more engaging, ways to involve large groups of people in thinking about the future. It is particularly relevant for futures professionals, artists, designers and technologists, as well as anyone with responsibility for engaging or consulting the public. Players (individuals or teams) compete to devise scenarios for new types of participatory futures activities that combine emerging technologies and a focus on tackling 21st century challenges, such as biodiversity loss or extreme weather events. The player or team with the most votes for their participatory futures activity wins the game.

For more information on what you need to get started and step by step instructions, download the instructions booklet and watch the short video developed by one of our partners.

How to download the game

Downloading the game is simple and can be done in three steps:

1. Download the and read the instructions booklet

2. Download and print the game board

3. Download, print and cut out the cards

We're also open-sourcing the design files for this game on GitHub. So if you want to translate or adapt the game further you can.
You are all set, enjoy!

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A game to inspire and provoke new, and sometimes unusual, ways to unlock public imagination about alternative futures.

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Game environment: Museum of Futures (Minecraft)

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Game environment: Museum of Futures (Minecraft)

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https://www.unforeseeable.be/mof

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Play the game to flex your moonshot thinking muscles and brainstorm radical solutions to the world's toughest problems.

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Click Me to Flip Me!

Play the slotmachine
& ideate unique impact models.

There are endless options - just like in the real world.

Tell us about your ideas in the feedback section

It is fun!
Check out our examples.

Combination 1

Combination 2

Combination 3

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Combination Game | 100k Ways To Change The World

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100k ways is a combination game and social change methodology. Use 100k ways to explore how you want to change the world: for yourself, your project or your organisation. Our card game and slot machine features 130 cards to explore your purpose, how you create impact and how you mobilize resources.

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Workshop: Defining your future self with Legos

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Workshop: Defining your future self with Legos

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https://www.eventbrite.sg/e/defining-your-future-self-with-lego-serious-play-july-2022-tickets-378951493117

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defining your future-self with lego® serious play® -  july 2022

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defining your future-self with lego® serious play® -  july 2022 tickets

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Defining Your Future-self with Lego® Serious Play® - July 2022

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Eventbrite - Darwin Sy Antipolo presents Defining Your Future-self with Lego® Serious Play® - July 2022 - Friday, July 29, 2022 - Find event and ticket information.