# data[].attributes.headline
1. Look over the first part of the chapter from Tony Bates. Take a look at the definition and the image/graph that shows the components.

# data[].attributes.subject
1. Look over the first part of the chapter from Tony Bates. Take a look at the definition and the image/graph that shows the components.

# data[].attributes.attachment_link.readable_text
Appendix 1: Building an effective learning environment

A.2.1 Definition

'Learning environment refers to the diverse physical locations, contexts, and cultures in which students learn. Since students may learn in a wide variety of settings, such as outside-of-school locations and outdoor environments, the term is often used as a more accurate or preferred alternative to classroom, which has more limited and traditional connotations-a room with rows of desks and a chalkboard, for example. The term also encompasses the culture of a school or class-its presiding ethos and characteristics, including how individuals interact with and treat one another-as well as the ways in which teachers may organize an educational setting to facilitate learning.....'

The Glossary of Educational Reform, 29 August, 2014

This definition recognises that students learn in many different ways in very different contexts. Since learners must do the learning, the aim is to create a total environment for learning that optimises the ability of students to learn. There is of course no single optimum learning environment. There is an infinite number of possible learning environments, which is what makes teaching so interesting.

A.2.2 Components of an effective learning environment

Developing a total learning environment for students in a particular course or program is probably the most creative part of teaching. While there is a tendency to focus on either physical institutional learning environments (such as classrooms, lecture theatres and labs), or on the technologies used to to create online personal learning environments (PLEs), learning environments are broader than just these physical components. They will also include:

the characteristics of the learners;

the goals for teaching and learning;

the activities that will best support learning;

the assessment strategies that will best measure and drive learning

the culture that infuses the learning environment.

Figure A.2.2 illustrates one possible learning environment from the perspective of a teacher or instructor. A teacher may have little or no control over some components, such as learner characteristics or resources, but may have full control over other components such as choice of content and how learners will be supported. Within each of the main components there are a set of sub-components that will need to be considered. In fact, it is in the sub-components (content structure, practical activities, feedback, use of technology, assessment methods, and so on) where the real decisions need to be made.

I have listed just a few components in Figure A.2.2 and the set is not meant to be comprehensive. For instance it could have included other components, such as developing ethical behaviour, institutional factors, or external accreditation, each of which might also affect the learning environment in which a teacher or instructor has to work. Creating a model of a learning environment then is a heuristic device that aims to provide a comprehensive view of the whole teaching context for a particular course or program, by a particular instructor or teacher with a particular view of learning. Once again, the choice of components and their perceived importance will be driven to some extent by personal epistemologies and beliefs about knowledge, learning and teaching methods.

Lastly, I have deliberately suggested a learning environment from the perspective of a teacher, as the teacher has the main responsibility for creating an appropriate learning environment, but it is also important to consider learning environments from the learners' perspectives. Indeed, adult or mature learners are capable of creating their own, personal, relatively autonomous learning environments.

The significant point is that it is important to identify those components that need to be considered in teaching a course or program, and in particular that there are other components besides content or curriculum. Each of the key components of the learning environment I have chosen as an example are discussed briefly in the following sections, with a focus on the components of a learning environment that are particularly relevant for a digital age.

Activity A.2 Influencing a learning environment

1. Why do you think I focused on learning environments from a teacher's perspective rather than a learner's perspective?

2. In order to create the learning environment for HIST 305 in Scenario E, Ralph Goodyear carefully considered the learning environment he wanted to create and ones he had little or no control over. What components do you think he had little or no control over?

3. What would you add (or remove) from the learning environment in Figure A.2.2?

4. Figure A.2.2 focuses on a learning environment from a teacher' perspective. Could you design a similar model of a learning environment from the perspective of a learner? What would be the main differences?

5. Does thinking about the whole learning environment overly complicate the teaching endeavour? Why not just get on with it?

# data[].attributes.attachment_link.description
Appendix 1: Building an effective learning environment 'Learning environment refers to the diverse physical locations, contexts, and cultures in which students learn. Since students may learn in a wide variety of settings, such as outside-of-school locations and outdoor environments, the term is often used as a more accurate or preferred alternative to classroom, which has more limited and traditional connotations-a room with rows of desks and a chalkboard, for example.

# data[].attributes.attachment_link.readable_text
Emoji provide us with a whole new world of expressiveness when we're online, but they aren't exactly personal. Fortunately, Bitmoji allows us to customize our characters to create incredibly realistic depictions of ourselves to share with our friends and family - without losing any of the appeal of using emoji.

So, what exactly is a Bitmoji, and how can you use them? Here is everything you'll need to know about Bitmoji.

What is Bitmoji?

Bitmoji is an accessory app for social media platforms that people use to create little cartoon versions of themselves, which they then use on their various social media accounts. It's a very simple service: You create an avatar of yourself and create various comics, GIFs, expressions, and reactions that use this avatar. Then, when you are communicating with someone in a chat or via email, you can use your Bitmoji to express yourself. That's it!

Over time, Bitmoji has become popular with people who started feeling tired of the generalized emoji available on their apps and wanted something more interesting and personal. The company provides various updates and themes, like special options for sports events and holidays, that you can occasionally switch between as you desire. Additionally, part of the app's charm is the simple focus - this is Bitmoji's only service, and there are very few add-ons, which is ideal for beginners and users who want some personalization with little hassle.

How did Bitmoji begin?

While it is currently owned by Snap Inc., the company behind Snapchat, Bitmoji was originally developed by the company Bitstrips from Toronto, Canada. Founded in 2007, Bitstrips was focused on creating digital comic strips that featured personalized avatars, a concept very similar to Bitmoji.

Once emoji became more popular and found their place online in various chat apps, Bitstrips realized the potential. The company created a separate app called Bitmoji in 2014, designed to specialize in these emoji. The big apps were quick to notice the potential in Bitmoji. In 2016, Snapchat's parent company, Snap Inc., bought Bitstrips, shut it down, and began running Bitmoji as a sole division.

Where are Bitmoji used?

While Snapchat may own the company, you can still use Bitmoji on a variety of platforms. They are available on Facebook, Gboard, iMessage, and even work-oriented apps like Slack. Bitmoji are also Chrome-friendly and work with Gmail as well. There are also a few unique uses for Bitmoji such as Bitmoji for games.

Note that you do not need Snapchat to use Bitmoji. It's a separate app that you can download for iOS or Android. However, if you do use Bitmoji with Snapchat, you gain access to Friendmoji, which are personalized little Bitmoji between you and a close friend, which is something no other service currently offers.

How do I create my own Bitmoji?

If you are a new user, just download the app, and get started making an avatar. If you've created a personalized digital avatar for other platforms, this process will be familiar for you. You pick out a skin shade, hair color, hairstyle, jawline, chin, nose, eyes, eyebrows, and so on. One reason that Bitmoji are so popular is that the app provides a lot of options for personalization in this area, so it's worth some time to get right. A common refrain about successful customization is, "How does your Bitmoji look so much like you?"

From there, you have a whole lot of options to customize your Bitmoji stickers and comics. You can dress them in various outfits, put them in a variety of scenes, create innumerable stickers with different postures and expressions, and so on (you can also switch the overall style). Then, when you're ready, pick one and paste it all over your social media app of choice to add flavor to a conversation.

The ultimate goal is to create a Bitmoji "keyboard" with all your favorite Bitmoji stickers on it, so you can quickly bring it up and use them in the middle of a conversation. Bitmoji offers an option to enable this keyboard in its settings. Remember, you can always go back and change your Bitmoji if you are unhappy with the results.

Sharing Bitmoji

To share Bitmoji, you can either enable the Bitmoji keyboard within your messaging application of choice or share stickers directly from the app itself. To send emoji in-app, just open the Bitmoji app, tap on the sticker you'd like to send, and select your messaging app of choice from the pop-up list. You'll enter the recipient on the next screen, and that's it. Sharing within your favorite chat or text app requires you to enable the keyboard in your settings. The one-time activation means you can then send Bitmoji from all your communication apps.

Are there any costs or risks associated with Bitmoji?

Bitmoji charges a small amount (usually around $1) for individual clothing packs, especially ones that celebrate specific people, teams, holidays, or special events. But other than that, Bitmoji is free to use at this time.

After installing the Bitmoji keyboard, an app alerts you immediately about the potential risks involved. The warnings will pop up on your screen - you'll have to acknowledge them before you continue the process, so you can't plead ignorance. The warning messages include one ensuring that you're well aware that Bitmoji needs a live server connection to upload your personalized stickers. It also has to monitor, from a broad perspective, what you're doing in your social media apps. The app also requests full access to your device, which may be a cause for concern for some users.

That said, Bitmoji won't be able to read anything you type physically. The keyboard simply needs to be connected to your app in order to work properly. Having that live connection to your data could potentially leave your personal information exposed, which may allow hackers to steal your information. Currently, there haven't been any Bitmoji-related mass hacks. So, these warnings shouldn't keep you up at night.

According to its privacy policy, Bitmoji may collect additional information from Snap-related apps. If you're using Snapchat or its sister apps, Bitmoji may monitor your behavior data and save it. Apps like Snapchat could then later choose to sell that information to third parties. Of course, there are many apps that have been doing that for years, so it's definitely up to you whether you're comfortable swapping some of your privacy for Bitmoji.

Editors' Recommendations

# data[].attributes.attachment_link.title
What Is Bitmoji and How Do You Use It in 2022? | Digital Trends

# data[].attributes.attachment_link.description
Bitmoji lets you create a personalized emoji you can share across a range of apps like Snapchat and texting for iOS and Android. We take a look at how it works.

# data[].attributes.attachment_link.title
Rethinking Learning Environments: Community as Classroom | David Barnum | TEDxLangleyED

# data[].attributes.attachment_link.title
Distance Learning with Carol Ann Tomlinson

# data[].attributes.attachment_link.title
Responsive Schools (Overview: Part 2 of 2) 2015

# data[].attributes.attachment_link.title
Blended Learning: Making it Work in Your Classroom

# data[].attributes.headline
1. Answer the question. Press the + to add your content.

# data[].attributes.subject
1. Answer the question. Press the + to add your content.

# data[].attributes.body
How would you say children of today are different from those of the past? And, What do we need to consider about our diverse learners of today?

# data[].attributes.headline
1. Answer the question. Press the + to add your content.

# data[].attributes.subject
1. Answer the question. Press the + to add your content.

# data[].attributes.body
After taking a look at some of these prompts and discussing with peers, how do you envision your learning environments. What is NOW your philosophy in this area?

# data[].attributes.headline
1 Read White Paper - pgs. 5-6 (Best Practices section only)

# data[].attributes.subject
1 Read White Paper - pgs. 5-6 (Best Practices section only)

# data[].attributes.body
Curriculum: https://docs.google.com/spreadsheets/d/1uwWvAzAiQDueKXkxvqF6rS84oae2AU7eD8bhxzJ9SdY/edit#gid=765151678

# data[].attributes.attachment_link.title
Arts & Culture Expeditions - Google Arts & Culture

# data[].attributes.attachment_link.description
Go on a virtual field trip with Google Arts & Culture

# data[].attributes.attachment_link.readable_text
Since remote learning started this past spring, Bitmojis have taken the education community by storm.

Available through the Bitmoji app, these customizable, mini-me avatars have become stand-in teachers running virtual classrooms, enforcing rules and expectations, collecting assignments-and making students smile, we've heard. Simply put, they're fun.

Amber Weaver, a second-grade teacher in Louisville, Kentucky, says she likes that her Bitmoji classroom-a virtual replica of her real one-makes resources like the school calendar easily accessible to her young students and provides them with a sense of virtual familiarity and stability during a tough time.

But not everyone is a fan of the Bitmoji craze. Some educators believe that they're a distracting fad and that teachers should be focusing more on creating effective lessons and supporting students' well-being instead of creating cutesy virtual classrooms, according to an article in Education Week. They also claim that Bitmoji resources raise issues of digital equity, as not all students have easy access to the internet or to digital devices to use them. Proponents counter that effective instruction and Bitmojis aren't mutually exclusive, and say they're broadly helpful in engaging students in virtual learning.

As teachers prepare for the fall, many are considering ways to bridge virtual and hands-on learning to keep kids engaged-and Bitmoji may provide the leg up to do so. We talked to more than 50 K-12 educators about how they're using Bitmoji and gathered links to their resources that you can download and customize for your own use.

Getting Started

To get started creating your Bitmoji universe, you need to download the app (available for iPhone and Android) and create your Bitmoji by selecting physical features like hair and eye color and an outfit. After creating your character, you can cast it in a huge array of activities, such as reading, dancing gleefully, or even eating a sandwich.

Next, download the Google Chrome extension, which allows you to choose a favorite image of your Bitmoji-perhaps your doppelganger washing its hands or saying "hello"-to copy and paste it into whatever format you'd like, such as Google Slides where you host your virtual classroom.

For inspiration, Facebook groups like Bitmoji Craze for Educators offer a range of templates and tutorials that show newbies the ropes, like this step-by-step video tutorial on setting up a Bitmoji classroom, and hacks that inspire veterans with new ideas. And of course, the examples below are a great starting point.
Note: Most of the examples mentioned in this article are linked to templates that can be downloaded. One type of link goes directly to a copy that can be customized to your heart's desire. The other goes to an open Google Slide. If taken there, click "File," pause your cursor over "Make a copy," and select "Entire presentation." From there, it's yours.
Bitmoji Classrooms

The most popular use of Bitmojis in education is for creating virtual classrooms, or virtual learning hubs (typically hosted on Google Slides, which can be integrated into a learning management system (LMS) like Seesaw, Google Classroom, or Schoology) where teachers post classroom materials and resources for students. Every teacher's Bitmoji classroom is unique. Some teachers have made them resemble their real-life classrooms or homes, while others have leaned toward fantasy.

Kindergarten teacher Sara Hannah's Bitmoji classroom looks a lot like her real classroom, she says, but with some elements of fun. In the virtual room, clickable icons link to assignments, games, read-alouds, and short video lessons-even the virtual cats are clickable. Incorporating Bitmojis has created more excitement around classes, which she says helps motivate students in virtual learning.

Brittney Harvey, an elementary school-certified occupational therapist assistant, created an occupational therapy room for her students in Oklahoma. The virtual room links to resources like Zoom for one-on-one sessions, pre-writing video lessons, and GoNoodle-a video library filled with exercises that help Harvey's students develop gross motor skills.

The Bitmoji classroom isn't limited to core subjects. Educators have created Bitmoji classrooms for at-home recess (grades pre-K-3), art classes (first grade), and maker spaces (grades K-6).

Setting Expectations and Norms

Teachers say they've found that Bitmojis can be a helpful (and fun) way to get students to remember the rules and expectations in their virtual classrooms.

Jillian Graham, a high school math teacher from Fort Mill, South Carolina, created norms around how to act during Google Meet classes and used her Bitmoji character to remind students about them, for example. While her students waited to join a Google Meet session, they saw her Bitmoji explaining how they should act on video calls with instructions like "dress appropriately" and "be an active participant."

Aimee Wilson, a 10th-grade U.S. government and English teacher, on the other hand, created a Bitmoji cell phone policy poster that outlined when it is and isn't OK to use a cell phone, while Brandi Dudley, a first- and second-grade teacher in California, created Bitmoji Covid-19 posters to remind her students of protective measures like handwashing.

Bitmoji Libraries

Many educators say they are using Bitmoji to create "libraries," or virtual bookshelves, linked to video read-alouds, PDFs, and digital books.

Cammie Duval, an elementary school teacher in Milwaukie, Oregon, created a K-2 growth mindset library for her district, for example, and has 29 libraries in total on different themes like " Mad Scientist," which have been downloaded as templates more than 90,000 times by teachers. To stimulate excitement, Duval hides a digital worm ("a bookworm") in every library that kids can search for as they peruse the books.

"Most of my students cannot read and don't have family members who have a lot of time to read with them," says Duval of the benefits of the digital read-alouds. "Bitmoji libraries give those kids the ability to fall in love with reading at home by themselves."

In light of recent events, some educators have been inspired to create libraries with a host of diverse books. Overcome with emotion after the murder of George Floyd, Tracey Burton, a pre-K-5 technology teacher in Ishpeming, Michigan, created a Bitmoji library that houses VideoLink links-YouTube links without the ads-that connect to read-alouds of books about different races and cultures like Mixed Me and Too Many Tamales.

"I didn't think I could change the world, but I do feel like I [can] make a change," says Burton. "Reading about other cultures makes the world smaller and more connected."

Relationship-Building Activities

Other educators have found that Bitmojis can play a role in building relationships and making deeper connections with their students from afar.

Last spring, Angie Baton Ritenour, a fourth-grade teacher in Farmington, Michigan, collaborated with two grade-level colleagues to create an iSpy Bitmoji room, which they used during a video call to get students more engaged in remote learning. They filled the virtual room to the brim with objects, like photos of students and items from their classrooms. During the video call, students took turns saying "I spy with my little eye...," and their peers had to guess what object they had picked-helping students build connections with one another.

And Amanda Wells says she plans on having her eighth-grade students complete an All About Me Bitmoji assignment so she can get to know them better this fall. On a templated Google Slide, students will share their interests coupled with a drawing or photo, such as a drawing of them playing with their dog, and write two complete sentences explaining why they enjoy each activity.

While some educators argue that teachers should be spending their time on developing engaging lessons rather than creating superfluous Bitmoji resources, educators have proved that they can do both.

Laura Hoomes, a kindergarten teacher in Huntsville, Alabama, says she's spent more time planning this summer than in previous ones, having already created over 40 Bitmoji libraries to use next year. She's also created home learning kits, weekly at-home crafts, and 22 center games for each of her students-none of which are Bitmoji-to give students a range of activities to choose from.

"I have two young kids, so it's mostly what I can accomplish at night after they go to bed!" says Holmes. "I'm just trying to be ready for virtual kindergarten."

# data[].attributes.attachment_link.title
Educators Turn to Bitmoji to Build Community and Engagement

# data[].attributes.attachment_link.description
Both fun and practical, Bitmoji classrooms are adding some levity to fall planning this year.

# data[].attributes.headline
2 Answer the questions. Press the + to add your content.

# data[].attributes.subject
2 Answer the questions. Press the + to add your content.

# data[].attributes.body
This feels like the ultimate learning environment free of restrictions. Think about the Texas Teacher Standards, which standards apply and why? Also, think about the different philosophies of education, which philosophy most applies to this kind of 'classroom'?

# data[].attributes.headline
2 Answer the question. Press the + and add your content

# data[].attributes.subject
2 Answer the question. Press the + and add your content

# data[].attributes.body
On page 49, lists some beliefs that Mrs. Smith held about young learners. Which of those beliefs have you observed? Is there anything you may want to add to list? If you are secondary, how is this list different? After listening to Mrs. Tomlinson, what connections did you make about attending to their needs in this time or when connecting remotely?

# data[].attributes.headline
2 Answer the question. Press the + and add your content

# data[].attributes.subject
2 Answer the question. Press the + and add your content

# data[].attributes.body
Think about "positive classroom management" as it's described in this chapter. Is this what it looks like? Feel like? What messages does it send?

# data[].attributes.body
1 https://teams.microsoft.com
2 login using your TAMIU credentials
3 Use code: iiknt1b

# data[].attributes.headline
2 Answer the question. Press the + and add your content

# data[].attributes.subject
2 Answer the question. Press the + and add your content

# data[].attributes.body
Chapter 4 makes the case that compelling content (curriculum) contributes to a positive learning environment. What's really compelling (exciting) to you about the content you teach? What do you do to help students experience the excitement of ideas? How can this kind of environment impact your teaching and students learning? Be specific about your content area.

# data[].attributes.headline
2 Answer the question. Press the + and add your content

# data[].attributes.subject
2 Answer the question. Press the + and add your content

# data[].attributes.body
In thinking about the role of the teacher on pp. 48 and 49, what is the role of the teacher in a blended learning environment?

# data[].attributes.headline
2 Your opinion: Do you think the best practices listed are doable? Press the + to add your content.

# data[].attributes.subject
2 Your opinion: Do you think the best practices listed are doable? Press the + to add your content.

# data[].attributes.headline
3. Answer the questions. Press the + to add your content/response.

# data[].attributes.subject
3. Answer the questions. Press the + to add your content/response.

# data[].attributes.body
Is this a good representation of what a teacher needs to consider in the learning environment? What would be a learner's perspective and components that are most important?

# data[].attributes.body
Curriculum: https://education.minecraft.net/class-resources/lessons

# data[].attributes.headline
3 Answer question. Press + to add your content.

# data[].attributes.subject
3 Answer question. Press + to add your content.

# data[].attributes.body
The author proposes that believing in the capacity of students means having high expectations for all and providing lots of "ladders" to help everyone climb to new levels of success. Do you think this app allows for that to transpire? And, why.

# data[].attributes.headline
4. Explore Roblox for Education resources.

# data[].attributes.subject
4. Explore Roblox for Education resources.

# data[].attributes.attachment_link.title
Roblox Education - Code and make games with Roblox

# data[].attributes.attachment_link.description
This Platform uses cookies to offer you a better experience, to personalize content, to provide social media features and to analyse the traffic on our site. For further information, including information on how to prevent or manage the use of cookies on this Platform, please refer to our Privacy and Cookie Policy.

# data[].attributes.headline
4 Answer the questions. Press the + to add your content

# data[].attributes.subject
4 Answer the questions. Press the + to add your content

# data[].attributes.body
Review the characteristics of a healthy classroom environment starting on p. 53. Using a Bitmoji classroom can most definitely be an extension of your in person classroom. Which 2 characteristics are reached using a Bitmoji classroom? Explain your reasoning why.

# data[].attributes.headline
5. Look through the Twitter account for ARMAKR or download and have some fun!

# data[].attributes.subject
5. Look through the Twitter account for ARMAKR or download and have some fun!

# data[].attributes.attachment_link.embed_code
Tweets by ARMakrApp

# data[].attributes.headline
6 Answer the question. Press the + to add your content

# data[].attributes.subject
6 Answer the question. Press the + to add your content

# data[].attributes.body
After viewing the materials above and pondering a bit about what this kind of 'new' learning environment means for your content, think about the content portion of chapter 4 (pp. 51-52). How is this kind of environment related to a healthy environment, if at all? Look at the list on p. 52 and analyze which ones apply or align the these kinds of environments and attached curriculum?

# data[].attributes.body
Technology enables the youth to become autonomous learners more quickly. They can research themes that interest them on their own after learning how to access digital information sources safely. Children learn the value of community building and how to connect with others in social circumstances.

# data[].attributes.body
Blended learning impacts the teacher's role from knowledge provider to mentor. This development does not imply that teachers are playing a passive or less vital part in their students' education. On the contrary, with blended learning, teachers can have an even greater influence and effect on students' learning. Furthermore, in a blended learning environment, teachers take on more sophisticated tasks, collaborating with real-time data, assessments, software, and information from a variety of sources to provide their students with the most comprehensive education possible.

# data[].attributes.body
In an elementary school, there is a distinct sense of exhilaration that cannot be found in many other settings. Children adore learning. They are eager to experience and witness new things, even if it is schoolwork, which makes the teacher's job fascinating and fulfilling.

Elementary school is also a child's first introduction to the subjects he or she will study for years to come. The capacity of the instructor to pique a kid's interest in areas such as arithmetic, language arts, and science can determine the type of learner the child will be throughout school.

Tactile, hands-on activities are vital for increasing meaning and student involvement. Using manipulatives helps to make abstract learning more concrete, visual, and to boost student confidence. Manipulatives, while commonly utilized in math lectures, can also be employed in other areas. To properly employ these technologies, it is necessary to discuss how to introduce these tools into the classroom so that they do not become toys. Furthermore, hands-on activities allow students' minds to develop and learn as a result of their experiences and the environment in which they are immersed. As students become more comfortable with the subject matter, they begin to make judgments on their own, requiring less teacher assistance and allowing for more engaging learning experiences.

# data[].attributes.body
Classroom management and responsiveness are essential for students to feel comfortable and for high-level learning to occur. Students, in particular, deserve consistency because it demonstrates a balance of care and discipline. In short, classroom management creates and maintains an ordered environment for students. It creates chances for meaningful academic learning and supports social and emotional growth. lowers bad behaviors and increases the amount of time actually committed to the lesson.

# data[].attributes.body
Children of today grew up with technology, in the past they were more hands on with manipulatives. Todays children spend less time outdoors, more time addicted to electronics.

# data[].attributes.body
They are more advanced in technology at an earlier age. They have a lot of screen time and access to resources e.g. laptops. Students want to see diversity in the classroom e.g. situations, culture etc.

# data[].attributes.body
The children of today have more resources and learning preferences than before because many years ago there would lean to only a type of preference. We need to consider that our diverse learners will have different needs and may require some type modification and/or accommodations.

# data[].attributes.body
Nowadays students use plenty of technology in their everyday lives to the point where they become dependent on it. Although technology is huge in education, it is important to consider the learning preference of each student.

# data[].attributes.body
As a group, we agree that current students prefer using technology tools. We believe that the classroom with diverse learners today needs to be more culturally inclusive, diverse in learning tools, and have accommodations available.

# data[].attributes.body
Bitmoji has become popular in the classroom because it is a good way for the teacher to introduce her personality to her students.

# data[].attributes.body
As times change, the way children learn and adapt to different situations change as well. Children now have more accommodations in schools and are allowed different resources to aid their learning experiences such as technology.

# data[].attributes.body
Children thrive in an engaging environment. They need appealing visuals, several learning stations, models, diversity, and so much more. We as future teachers plan to incorporate all these factors and more to set up a fun, safe, and engaging learning environment.

# data[].attributes.body
Children tend to learn more while they are having fun. Therefore, implementing virtual and game-based learning in the classroom is an effective way to engage students in an effective way that will allow them to have fun as they are learning.

# data[].attributes.body
Using bitmojis in the classroom became a big thing during the pandemic and teachers can use it in an inclusive classroom. Teachers and students get to show their personalities and moods through their bitmojis.

# data[].attributes.body
Todays children are very tech savvy in fact they spend more time on electronics than kids in the past who played outdoors all day.
In the classroom students can use their tech savvy to research their diverse back grounds; and learn about their classmates back grounds.

Abril and Angela

# data[].attributes.body
It makes it easier for communication in real time. Having high expectations of students will make them believe in themselves and succeed. They will feel important which will promote constant learning.

# data[].attributes.body
- Students have shorter attention spans so lessons need to be more engaging
- Are technology addicted (in a non educational way)
- Students are able to communicate more on their feelings.
We need to consider that they are very technology driven so we need to be able to incorporate it into our lessons properly and effectively.

# data[].attributes.body
The teacher is supposed to come up with methods to differentiate interaction. For example, the teacher does virtual activities and face to face teaching.

# data[].attributes.body
Flexible classroom where students are not afraid to speak up.

# data[].attributes.body
We want our classrooms to include hands-on activities and have engaging lessons. We all agree that the constructivist philosophy will allow our classrooms to be more successful with student-centered education.

# data[].attributes.body
Science is...
- Ever expanding
- Inquiry driven
- Explains life and the world around us
- Drives curiosity and questioning

Have hands on activities, real world examples, and provide knowledge and information that can help expand their understanding on certain subject matters.

This kind of teaching helps students by providing them with physical knowledge that can be incorporated into real world questions.

# data[].attributes.body
The teacher should be a leader by being a learner themselves. In the video, the teacher was willing to learn how to use technology to assist her students. By doing this, the teacher opened up more learning opportunities for her students.

# data[].attributes.body
Give them different options for learning through stations. Connecting with students finding a balance and making sure they do not get distracted.

# data[].attributes.body
Classroom management and responsive classroom is imperative so that students can feel safe and high learning can take place. More so, students require stability because it shows a combination of both caring and discipline.

# data[].attributes.body
The teacher's role is to implement different methods of teaching. The teacher should consider the different learning preferences including hands-on activities and online educational materials.

# data[].attributes.body
Teachers need to find ways to keep the classroom engaged, especially during online sessions. They need to embrace interactions, have great instructional planning, be able to adapt to diverse learners, and more. They should monitor progress at all times to see what works and what doesn't.

# data[].attributes.body
Using bitmoji in the classroom is an excellent interactive tool to show your students a little more about yourself. They can interact showing their bitmojis and showing more about how they seem themselves.

# data[].attributes.body
This is a good representation because it is vital to have prior knowledge, structure, and technology to be a modern 21st-century classroom. As teachers of the new age, we need to learn to adapt. A learning environment should include all the necessary resources to always have the content there for the student.

# data[].attributes.body
This is a fun activity to break the ice with your students. This fun activity will help the students create their own bitmoji to show/express themselves. The teacher is also welcome to do a bitmoji for students to get to know him/her.

# data[].attributes.body
Students are able to enjoy and learn more efficiently when they have a positive classroom that not only challenges them but engages them as well.
Positive classroom management sends a message to the students that the teacher cares and is ready to teach you for your success. When a classroom is unmanaged there is little to no opportunity for learning and engaging students.

# data[].attributes.body
How creative a teacher can be and their personality. Acts as an example of what a teacher should be like.

# data[].attributes.body
We envision our learning environments to be diverse in learning opportunities for the different students in our class. We also learned that teaching should not be one-size fits all.

# data[].attributes.body
Bitmoji virtual learning was a good way to keep parents and students involved in the classroom setting without actually being in it.  Teachers could change up the bitmoji character to reflect her feelings or with what is happening in the classroom.

Abril and Angela

# data[].attributes.body
You are allowed to express yourself and have a say in your education. More compliant with the teacher and rules.

# data[].attributes.body
The teacher should create an enviornment that offers options for each student to learn. Students should have the opportunity to learn in their own way and not be judged by it.

# data[].attributes.body
- Trying to cater to the students diversity and their learning needs.
- Incorporating hands on learning and actives for student success.
- Adding technology to keep students engaged and expanding their knowledge through different aspects of technology.
- Changes the philosophy to accommodating the students needs as much as possible.
- Diversifying yourself as an educator as well as continuing your knowledge on updating subject matters.

# data[].attributes.body
Bitmojis allow for students to express their own personality on the character created. How a student dresses the character to how they put their facial expression displays to the teacher what type of personality the student has. Another characteristic seen from the bitmoji is the student's creativity. A student can go all out on their character design while a different student may put little effort.

# data[].attributes.body
This video demonstrates how good it is to have a positive classroom environment. The children felt safe and they shared how much it helps them because even if they are in a bad mood, having that positive environment makes them feel better and ready to learn.

# data[].attributes.body
Before, technology was not used or recognized, but now, children need that technology. However, as educators, we need a good learning environment. Give the students the required accommodation, and they will succeed in their diverse learning abilities.

# data[].attributes.body
High expectations imply a belief that students should always try to do their best. Also, I believe that Microsoft teams is a great way to communicate with a group of students. It is something different and a new way to get students to interact with each other on another platform.

# data[].attributes.body
In today's society, children  have grown up with technology. In decades past, children would discover new things on their own by going outside to play and explore the world around them. Children nowadays spend less time outdoors and more time devoted to devices. These children are incredibly computer savvy. In the classroom, students can use their technological skills to investigate their different backgrounds and learn about the backgrounds of their peers.