# data[].attributes.body
Draft UCAS personal statement
Draft Letter

Draft CV

Peer/self-assessment of CV and personal statement

Report
Visual Diary

# data[].attributes.body
Notes on apprenticeship

Notes on Level 4 talk
Business card research

University research

Work experience research
Visual Diary

# data[].attributes.body
Report
Final personal statement
Final CV
Visual Diary

# data[].attributes.body
University research
Work experience research

Jobs specs and skills match

Mind map on progression
Visual Diary

# data[].attributes.headline
Problem Solving, Practical & Presentation

# data[].attributes.subject
Problem Solving, Practical & Presentation

# data[].attributes.attachment_link.readable_text
Week 1

To start this week off I created a questionnaire to really find what my audience like and don't like. I shared this with 5 people and got very good results that I feel will help me throughout the making of my expansion

The first question was about age and I'm very happy with the result of this as all of the people are am questioning are in the same age group which is the same target audience I am aiming for.

The next question was about gender and for this it seems I have 4 males and one females and this might help me find out if different genders share different or similar ideas.

The next question was about their favourite game and i wasn't surprised about some of these as they are very popular games. However majority of these games have expansions which will help me see what they like and want from a game expansion

The next question was asking whether they use game expansions and for this I got a bit of a mixed bag with three people using them regularly one person using them sometimes and one person not using them at all.

Two people stated that they hadn't been let down by a game expansion before. One person said yes however didn't state which game they had been let down by and the last two people stated their game and their reason. Most of this data will help me decide on what people want and like however next time maybe I should word the question a bit better.

The results for this question were surprisingly consistent with two people answering in game items/purchases, 3 people answering more unlocks, 3 people answering story, and one answering gameplay. The results for this question will give me a very good idea to what people want to see.

4 people said that game expansions were a positive thing with 3 people stating that it adds more content and one stating that it may give another option to the the game. The only negative answer said that it encourages in game purchases. This has helped me realise that game expansions are a positive thing however in game purchases must be managed correctly.

4 people answered that they would spend £15-30 on a game expansion and one said they would spent £1-15. I'm really happy with the answers for this question as they give me a good idea to what people want a game expansion to cost.

For this question Two people answered about the cost, One answered about there being a lack of content, and two people answered about in game purchases however they shared different views as one wanted them and the other didn't. From these bunch of answers I can assume that in game purchases are very controversial and something that I may want to avoid or limit. Also the cost for the content given will be crucial as if it's very expensive people may not want to purchase it.

For my final question two people answered fortnite however would want the expansion to included different things as one person wanted a new map and the other person wanted more skins. One person answered fifa and they wanted a World Cup mode similar to the one released in fifa 18. The next person thinks that halo infinite should have a campaign extension and the final person thing minecraft should have an expansion however didn't state what they wanted to see. All these games are very popular and correlate to the earlier question I asked about favourite games so this should give me a good idea on what kind of game I want to expand upon.

Not many of the results were surprising to me and I'm very happy with how consistent they are as this has given me a very good overview on what my target audience like and do not like so I will use this information when I decide on how I'm going to do my game expansion.

The next thing I did this week was an animation practical workshop on a dinosaur. This task was completed on animate which I am very unfamiliar with as I have only used it once so this was a big learning opportunity for me and I feel like I took it.

To start I had to paste the 8 different pictures of the Dino in and this was made easier by pasting them in a bundle. I then cut the pictures of the Dino, created a movie clip and then paste the pictures of the Dino back. So far I was not having any problems. I then had to go back to scene one and paste the Dino again however the first time I tried this it didn't work so I took some steps back and found that I didn't make it a movie clip so after doing that it worked then I had to resize the Dino and insert the key frame. Finally between the two frames I created a classic tween which made the animation come together and make my Dino start running.

I'm really happy with how this task went as I was very unfamiliar with the program however I enjoyed using it and I was very happy with my result. To improve I feel I can make my Dino run for longer and also add a jumping animation in between.

The final thing I did this week was a Mind map of the assessment brief. I feel like I had to make a mind map of the assessment brief to fully understand what is being asked of me with this task. To complete this task I took key information and dates that were on the brief on put them in a mind map. I colour coded some boxes that I found had some sort of correlation to help me remember.

All in all I feel this week was very important for my progress as it taught me a lot about my audience and project as a whole whilst also learning a new program. This was a good first week and I'll definitely be looking back as the project continues to help me remember my project and the likes/dislikes of my audience.

Next week I want to look at some secondary research on the positives and negatives of game expansions in popular games.

Week 2) 17/01/21 - 21/01/21

To start this week off I took a look at some secondary research. I chose four games and found two reviews with different opinions about the game, these reviews were either positive or negative. I digested the reviews and gave my thoughts about all the points they brought up. at the end I compared two of the games that were in a similar genre, I compared the games similarities and differences in their positives and negatives.

This task was very interesting to me as it showed me a lot about game expansion that I previously didn't know such as how strict rules can be, even for video games, in different countries. this task will have a very large impact on my project as I now have more ideas on what people want to see and what they don't want to see.

I also recorded a group recording of a conversation me and three of my classmates had about our personal experiences of game expansions such as fortnite, COD, Spiderman and just how much game expansions have changed since the release of fortnite.

This task showed me that me and a lot of people share fairly similar views on DLCs and game expansions nowadays and how much they've changed.

The next thing I did this week was part of my practical workshop and it was looking at Metablobs in blender.

# data[].attributes.attachment_link.description
Week 1 To start this week off I created a questionnaire to really find what my audience like and don't like.

# data[].attributes.attachment_link.readable_text
I made a plate (on the left) and a cup (on the right). The cup was made first and I did struggle as I didn't have a clue how to operate blender however I looked up some tutorials on YouTube and this really helped show me how all the tools work so I used this to make the shape of my cup. I then wanted to make a different shape so I made a plate but with this shape I decided to add a placemat and I was very happy with how the two shapes turned out.

I'm really happy with how this session of blender went as I've always wanted to learn to use blender but I've never gotten around to it and now I have a decent understanding of it and I can definitely use this for the rest of this unit to help with my game design.

Next I added an introduction and a conclusion to my essay. These were the last things I needed to add to my essay to complete it in time for the the deadline which was the target I set myself last week.

This first draft of the academic essay has helped me a lot it's given me a great overview on the question and how to find different sources that link to a question as I felt I would struggle a lot on finding viable sources however I found it a lot easier than I thought. I didn't find structuring the paragraphs that hard as I've already written paragraphs using the same technique before however this was a bit longer than the ones I have previously written but this was not a problem. When I got told the word count of 1400 words I was worried that I wouldn't be able to reach it however I found myself writing a lot and eventually going over the word count (this was only about 20 words) I feel like a wrote a lot because this was a topic I am very passionate about.

I'm very happy with how this week went as I got to try Blender for the first time and made some basic shapes which I'm very proud of and I also reached the target I set myself last week by completing the essay and handing it in before the deadline. The only problem I faced this week was using blender for the first time and being a bit stuck on how to make a cup however I went on YouTube and watched some tutorials about blender and this really helped me understand all the tools so I was able to complete the cup and another shape which ended up being a plate.

Next week I want to work more on my graphics for my game.

Week 6) 18/10/2021 - 22/10/2021

This week I worked on more graphics for my game.

I once again used blender and for this session decided to make a table. This shape was more complicated than the others that I made last week so this took some time.

This is the shape I made and I actually enjoyed making it. To start I took a cube shape and used the rotating and extrude to make a longer and skinnier shape. I then set the segments into three and used the extrude tool to make three separate sections at the top. Doing all of this gave me this shape.

Next I selected the very top of the shape and used the scale and extrude tool to extend the top and make it look more like a leg. To get four of these I duplicated the object I had just made and put the 10 squares apart from each other. I then added a cylinder and made it smaller and by using the scale function tool I dragged it above the legs making my table. The final thing I wanted to try and add was a bit of colour however I was very stuck and confused on this so I went to YouTube and did some research and this helped me resolve my problem by telling me to go to the material section and selecting the colour palette. I chose the the colour brown as this is what most tables colours are.

To show all the sides of my table I held down cntrl-alt-q and this showed all the viewpoints of my table.

The rest of the week was used as a check up to make sure I had finished all the work I was asked to complete and if it was at a good level. I didn't have a problem with this as I have completed all the work i was asked to do so far and I felt I had done it to a level I was happy with.

I didn't face many problems this week apart from not knowing how to change the colour of my object that I made however this was a simple fix by just researching a little bit on YouTube.

This week I didn't do as much as other weeks however I still think this was important in terms of development as I got to use blender a bit more and I felt I gained a lot more knowledge of the program. checking my previous work was important as if I had missed anything it could effect my overall grade so I'm glad that I checked just to make sure.

Last week I set myself a target to work on my graphics a bit more and I accomplished this and now feel more confident when using blender.

Next week I want to go back on Unity and learn a bit more about the program

Week 7) 01/11/2021 - 05/11/2021

This week was spent only on unity as i didn't have as much time as other weeks. on Unity i completed a tutorial on an already made game. on this racing game the tutorial taught me how to change the speed and colour of my car and how to add a ramp.

this tutorial helped me understand the program a lot better and i even decided to play around with it a bit making the speed very high and adding more ramps.

I'm happy with how this week went as I haven't spent much time on Unity so completing a tutorial is a good chunk of experience for when I use it in the future. the only problem i ran into was forgetting how to change the speed of the car but to fix this i looked back at the tutorial and this guided me on how to do it.

last week i set my target to use unity a bit more in order to get use to the program a bit more and i feel like i defiantly feel better when using the program.

next week i want to have continue with unity and potential try on my own.

Week 8) 8/11/2021 - 12/11/2021

The First thing I completed this week was another tutorial on Unity. This tutorial was different and I found it harder than the one I completed in the previous week.

The Images and descriptions below explains how I completed the tutorial.

This task was enjoyable as well as beneficial to my knowledge of unity. It taught me things about unity that I didn't know such as adding assets which will be very helpful when I design my own projects on Unity.

I did face a problem when completing the task as I couldn't find out where to put the download the assets however going back to Unity I looked back at the tutorial and realised it said where to save it so I followed the steps and this helped me solved my problem.

The next and last thing I did this week was a production schedule to give myself a deadline on all the remaining production I need to complete. This will be very helpful to the rest of this project as it will help me make sure every bit of production will be submitted before the deadline.

this week was a good week for progression. I feel I am ready to now do my own thing on Unity rather than using tutorials and I also am happy with my production schedule as this will help keep track of every bit of work that needs to be in. I didn't face many problems this week either except from getting stuck on how to save the assets I downloaded and put them into the project however this was resolved simply by looking back at the tutorial steps.

Last week I set myself a target of continuing with Unity which I accomplished however I also did want to try on my own which I haven't done yet however I feel more confident with trying to do it on my own.

Next week I want to work on my own project on Unity rather than using the tutorials

Week 9) 15/11/2021 - 19/11/2021

This week i finally worked on my own project rather than using the tutorials Unity offer.

As i am on my own project now i decided to use some of the assets that we created on Blender. i used the table and plate that i made on Blender but i also used the assets i downloaded from last week as i planned to make the fruit assets land into the plate. to add these i just had to select assets, open and drag them into the grey area on the left.

To make the food assets land on the plate i needed to add a component and pick ridgidbody and then add another component and add capsule collider adding these two components gave the food assets the ability to fall. i also added another a flat surface that i put in the table to ensure the fruits dont go through the plate and table.

i also decided to add a bit of code. this piece of code would enable my food assets to be controlled. to do this i added another component and pressed add script, this added a piece of script to my assets bar. to change this code into the one i needed to double click the script icon and this brought me into the code that i needed to change so i deleted all of it and pasted the script i needed however this did not seem to work so i decided to drag the script file into the object and thankfully this worked.

i enjoyed making my own project more then i did using the tutorials however a lot of what they taught me helped me get through this project. this task was highly beneficial for this project and my knowledge of unity as not only did i learn a lot such as adding components and code but i also had fun doing it and i am very happy with what i created as i feel like i built a my own mini game. The only problem i faced this week was the code not working at first however this was solved quickly as i remembered how to add assets so i decided to try something similar to that and it worked.

last week i set myself a target to work on my own project rather than using tutorials and i accomplished this and im proud of what ive created using my knowledge gained from previous tutorials.

next week i want to finish my assets.

Week 10) 22/11/2021 -26/11/2021

To start this week I made a whole terrain on Unity. Here's how I made the terrain.

I'm very happy with the end result of the terrain as it is exactly the type of terrain that I had planned for my game and I feel like it would make a very good background. Learning more and more from tutorials and doing my own work as got me to a points where I can create a whole terrain and background so I'm very happy with the progress I've made not just this week but overall.

To end the week of I decided to reproduce my characters and objects as I wanted to add some extra details and I also needed evidence which I did not gather last time so when I produced these characters I recorded my production so I have evidence of the step by step process when making my game assets.

Making and recording the process of these assets was very important to my project and where I am going with it as the next thing I need to complete is my presentation in which I will show my assets and present my game idea.

This week was a very crucial week and I feel I got a lot done that needed to be compelled in order for me to get further into the completion of this unit.

The only problem I faced this week was getting the close details on the grass terrain as I thought what I had was very basic. To resolve this I found I YouTube tutorial that not only helped me give the grass texture but also helped me find a better texture on the unit asset store.

Last week I set myself the target of finishing my assets and I completed this to what I feel is a good level.

next week I want to make and present my presentation

Week 11) 29/11/2021 - 03/12/2021

This week was my final week to have everything in and completed to a good level. So the first thing I did this week was double check that all my work is uploaded and also is presentable and thankfully it all was which was great.

The next thing I had to do was a presentation and this is a big part of the project. To start I put the presentation together.

# data[].attributes.attachment_link.description
I made a plate (on the left) and a cup (on the right). The cup was made first and I did struggle as I didn't have a clue how to operate blender however I looked up some tutorials on YouTube and this really helped show me how all the tools work so I used this to make the shape of my cup.

# data[].attributes.attachment_link.readable_text
Week 1

To start this week off I created a questionnaire to really find what my audience like and don't like. I shared this with 5 people and got very good results that I feel will help me throughout the making of my expansion

The first question was about age and I'm very happy with the result of this as all of the people are am questioning are in the same age group which is the same target audience I am aiming for.

The next question was about gender and for this it seems I have 4 males and one females and this might help me find out if different genders share different or similar ideas.

The next question was about their favourite game and i wasn't surprised about some of these as they are very popular games. However majority of these games have expansions which will help me see what they like and want from a game expansion

The next question was asking whether they use game expansions and for this I got a bit of a mixed bag with three people using them regularly one person using them sometimes and one person not using them at all.

Two people stated that they hadn't been let down by a game expansion before. One person said yes however didn't state which game they had been let down by and the last two people stated their game and their reason. Most of this data will help me decide on what people want and like however next time maybe I should word the question a bit better.

The results for this question were surprisingly consistent with two people answering in game items/purchases, 3 people answering more unlocks, 3 people answering story, and one answering gameplay. The results for this question will give me a very good idea to what people want to see.

4 people said that game expansions were a positive thing with 3 people stating that it adds more content and one stating that it may give another option to the the game. The only negative answer said that it encourages in game purchases. This has helped me realise that game expansions are a positive thing however in game purchases must be managed correctly.

4 people answered that they would spend £15-30 on a game expansion and one said they would spent £1-15. I'm really happy with the answers for this question as they give me a good idea to what people want a game expansion to cost.

For this question Two people answered about the cost, One answered about there being a lack of content, and two people answered about in game purchases however they shared different views as one wanted them and the other didn't. From these bunch of answers I can assume that in game purchases are very controversial and something that I may want to avoid or limit. Also the cost for the content given will be crucial as if it's very expensive people may not want to purchase it.

For my final question two people answered fortnite however would want the expansion to included different things as one person wanted a new map and the other person wanted more skins. One person answered fifa and they wanted a World Cup mode similar to the one released in fifa 18. The next person thinks that halo infinite should have a campaign extension and the final person thing minecraft should have an expansion however didn't state what they wanted to see. All these games are very popular and correlate to the earlier question I asked about favourite games so this should give me a good idea on what kind of game I want to expand upon.

Not many of the results were surprising to me and I'm very happy with how consistent they are as this has given me a very good overview on what my target audience like and do not like so I will use this information when I decide on how I'm going to do my game expansion.

The next thing I did this week was an animation practical workshop on a dinosaur. This task was completed on animate which I am very unfamiliar with as I have only used it once so this was a big learning opportunity for me and I feel like I took it.

To start I had to paste the 8 different pictures of the Dino in and this was made easier by pasting them in a bundle. I then cut the pictures of the Dino, created a movie clip and then paste the pictures of the Dino back. So far I was not having any problems. I then had to go back to scene one and paste the Dino again however the first time I tried this it didn't work so I took some steps back and found that I didn't make it a movie clip so after doing that it worked then I had to resize the Dino and insert the key frame. Finally between the two frames I created a classic tween which made the animation come together and make my Dino start running.

I'm really happy with how this task went as I was very unfamiliar with the program however I enjoyed using it and I was very happy with my result. To improve I feel I can make my Dino run for longer and also add a jumping animation in between.

The final thing I did this week was a Mind map of the assessment brief. I feel like I had to make a mind map of the assessment brief to fully understand what is being asked of me with this task. To complete this task I took key information and dates that were on the brief on put them in a mind map. I colour coded some boxes that I found had some sort of correlation to help me remember.

All in all I feel this week was very important for my progress as it taught me a lot about my audience and project as a whole whilst also learning a new program. This was a good first week and I'll definitely be looking back as the project continues to help me remember my project and the likes/dislikes of my audience.

Next week I want to look at some secondary research on the positives and negatives of game expansions in popular games.

Week 2) 17/01/21 - 21/01/21

To start this week off I took a look at some secondary research. I chose four games and found two reviews with different opinions about the game, these reviews were either positive or negative. I digested the reviews and gave my thoughts about all the points they brought up. at the end I compared two of the games that were in a similar genre, I compared the games similarities and differences in their positives and negatives.

This task was very interesting to me as it showed me a lot about game expansion that I previously didn't know such as how strict rules can be, even for video games, in different countries. this task will have a very large impact on my project as I now have more ideas on what people want to see and what they don't want to see.

I also recorded a group recording of a conversation me and three of my classmates had about our personal experiences of game expansions such as fortnite, COD, Spiderman and just how much game expansions have changed since the release of fortnite.

This task showed me that me and a lot of people share fairly similar views on DLCs and game expansions nowadays and how much they've changed.

The next thing I did this week was part of my practical workshop and it was looking at Metablobs in blender.

# data[].attributes.attachment_link.description
Week 1 To start this week off I created a questionnaire to really find what my audience like and don't like.

# data[].attributes.attachment_link.readable_text
Week 1

To start this week off I created a questionnaire to really find what my audience like and don't like. I shared this with 5 people and got very good results that I feel will help me throughout the making of my expansion

The first question was about age and I'm very happy with the result of this as all of the people are am questioning are in the same age group which is the same target audience I am aiming for.

The next question was about gender and for this it seems I have 4 males and one females and this might help me find out if different genders share different or similar ideas.

The next question was about their favourite game and i wasn't surprised about some of these as they are very popular games. However majority of these games have expansions which will help me see what they like and want from a game expansion

The next question was asking whether they use game expansions and for this I got a bit of a mixed bag with three people using them regularly one person using them sometimes and one person not using them at all.

Two people stated that they hadn't been let down by a game expansion before. One person said yes however didn't state which game they had been let down by and the last two people stated their game and their reason. Most of this data will help me decide on what people want and like however next time maybe I should word the question a bit better.

The results for this question were surprisingly consistent with two people answering in game items/purchases, 3 people answering more unlocks, 3 people answering story, and one answering gameplay. The results for this question will give me a very good idea to what people want to see.

4 people said that game expansions were a positive thing with 3 people stating that it adds more content and one stating that it may give another option to the the game. The only negative answer said that it encourages in game purchases. This has helped me realise that game expansions are a positive thing however in game purchases must be managed correctly.

4 people answered that they would spend £15-30 on a game expansion and one said they would spent £1-15. I'm really happy with the answers for this question as they give me a good idea to what people want a game expansion to cost.

For this question Two people answered about the cost, One answered about there being a lack of content, and two people answered about in game purchases however they shared different views as one wanted them and the other didn't. From these bunch of answers I can assume that in game purchases are very controversial and something that I may want to avoid or limit. Also the cost for the content given will be crucial as if it's very expensive people may not want to purchase it.

For my final question two people answered fortnite however would want the expansion to included different things as one person wanted a new map and the other person wanted more skins. One person answered fifa and they wanted a World Cup mode similar to the one released in fifa 18. The next person thinks that halo infinite should have a campaign extension and the final person thing minecraft should have an expansion however didn't state what they wanted to see. All these games are very popular and correlate to the earlier question I asked about favourite games so this should give me a good idea on what kind of game I want to expand upon.

Not many of the results were surprising to me and I'm very happy with how consistent they are as this has given me a very good overview on what my target audience like and do not like so I will use this information when I decide on how I'm going to do my game expansion.

The next thing I did this week was an animation practical workshop on a dinosaur. This task was completed on animate which I am very unfamiliar with as I have only used it once so this was a big learning opportunity for me and I feel like I took it.

To start I had to paste the 8 different pictures of the Dino in and this was made easier by pasting them in a bundle. I then cut the pictures of the Dino, created a movie clip and then paste the pictures of the Dino back. So far I was not having any problems. I then had to go back to scene one and paste the Dino again however the first time I tried this it didn't work so I took some steps back and found that I didn't make it a movie clip so after doing that it worked then I had to resize the Dino and insert the key frame. Finally between the two frames I created a classic tween which made the animation come together and make my Dino start running.

I'm really happy with how this task went as I was very unfamiliar with the program however I enjoyed using it and I was very happy with my result. To improve I feel I can make my Dino run for longer and also add a jumping animation in between.

The final thing I did this week was a Mind map of the assessment brief. I feel like I had to make a mind map of the assessment brief to fully understand what is being asked of me with this task. To complete this task I took key information and dates that were on the brief on put them in a mind map. I colour coded some boxes that I found had some sort of correlation to help me remember.

All in all I feel this week was very important for my progress as it taught me a lot about my audience and project as a whole whilst also learning a new program. This was a good first week and I'll definitely be looking back as the project continues to help me remember my project and the likes/dislikes of my audience.

Next week I want to look at some secondary research on the positives and negatives of game expansions in popular games.

Week 2) 17/01/21 - 21/01/21

To start this week off I took a look at some secondary research. I chose four games and found two reviews with different opinions about the game, these reviews were either positive or negative. I digested the reviews and gave my thoughts about all the points they brought up. at the end I compared two of the games that were in a similar genre, I compared the games similarities and differences in their positives and negatives.

This task was very interesting to me as it showed me a lot about game expansion that I previously didn't know such as how strict rules can be, even for video games, in different countries. this task will have a very large impact on my project as I now have more ideas on what people want to see and what they don't want to see.

I also recorded a group recording of a conversation me and three of my classmates had about our personal experiences of game expansions such as fortnite, COD, Spiderman and just how much game expansions have changed since the release of fortnite.

This task showed me that me and a lot of people share fairly similar views on DLCs and game expansions nowadays and how much they've changed.

The next thing I did this week was part of my practical workshop and it was looking at Metablobs in blender.

# data[].attributes.attachment_link.description
Week 1 To start this week off I created a questionnaire to really find what my audience like and don't like.

# data[].attributes.attachment_link.readable_text
Week 1

To start this week off I created a questionnaire to really find what my audience like and don't like. I shared this with 5 people and got very good results that I feel will help me throughout the making of my expansion

The first question was about age and I'm very happy with the result of this as all of the people are am questioning are in the same age group which is the same target audience I am aiming for.

The next question was about gender and for this it seems I have 4 males and one females and this might help me find out if different genders share different or similar ideas.

The next question was about their favourite game and i wasn't surprised about some of these as they are very popular games. However majority of these games have expansions which will help me see what they like and want from a game expansion

The next question was asking whether they use game expansions and for this I got a bit of a mixed bag with three people using them regularly one person using them sometimes and one person not using them at all.

Two people stated that they hadn't been let down by a game expansion before. One person said yes however didn't state which game they had been let down by and the last two people stated their game and their reason. Most of this data will help me decide on what people want and like however next time maybe I should word the question a bit better.

The results for this question were surprisingly consistent with two people answering in game items/purchases, 3 people answering more unlocks, 3 people answering story, and one answering gameplay. The results for this question will give me a very good idea to what people want to see.

4 people said that game expansions were a positive thing with 3 people stating that it adds more content and one stating that it may give another option to the the game. The only negative answer said that it encourages in game purchases. This has helped me realise that game expansions are a positive thing however in game purchases must be managed correctly.

4 people answered that they would spend £15-30 on a game expansion and one said they would spent £1-15. I'm really happy with the answers for this question as they give me a good idea to what people want a game expansion to cost.

For this question Two people answered about the cost, One answered about there being a lack of content, and two people answered about in game purchases however they shared different views as one wanted them and the other didn't. From these bunch of answers I can assume that in game purchases are very controversial and something that I may want to avoid or limit. Also the cost for the content given will be crucial as if it's very expensive people may not want to purchase it.

For my final question two people answered fortnite however would want the expansion to included different things as one person wanted a new map and the other person wanted more skins. One person answered fifa and they wanted a World Cup mode similar to the one released in fifa 18. The next person thinks that halo infinite should have a campaign extension and the final person thing minecraft should have an expansion however didn't state what they wanted to see. All these games are very popular and correlate to the earlier question I asked about favourite games so this should give me a good idea on what kind of game I want to expand upon.

Not many of the results were surprising to me and I'm very happy with how consistent they are as this has given me a very good overview on what my target audience like and do not like so I will use this information when I decide on how I'm going to do my game expansion.

The next thing I did this week was an animation practical workshop on a dinosaur. This task was completed on animate which I am very unfamiliar with as I have only used it once so this was a big learning opportunity for me and I feel like I took it.

To start I had to paste the 8 different pictures of the Dino in and this was made easier by pasting them in a bundle. I then cut the pictures of the Dino, created a movie clip and then paste the pictures of the Dino back. So far I was not having any problems. I then had to go back to scene one and paste the Dino again however the first time I tried this it didn't work so I took some steps back and found that I didn't make it a movie clip so after doing that it worked then I had to resize the Dino and insert the key frame. Finally between the two frames I created a classic tween which made the animation come together and make my Dino start running.

I'm really happy with how this task went as I was very unfamiliar with the program however I enjoyed using it and I was very happy with my result. To improve I feel I can make my Dino run for longer and also add a jumping animation in between.

The final thing I did this week was a Mind map of the assessment brief. I feel like I had to make a mind map of the assessment brief to fully understand what is being asked of me with this task. To complete this task I took key information and dates that were on the brief on put them in a mind map. I colour coded some boxes that I found had some sort of correlation to help me remember.

All in all I feel this week was very important for my progress as it taught me a lot about my audience and project as a whole whilst also learning a new program. This was a good first week and I'll definitely be looking back as the project continues to help me remember my project and the likes/dislikes of my audience.

Next week I want to look at some secondary research on the positives and negatives of game expansions in popular games.

Week 2) 17/01/21 - 21/01/21

To start this week off I took a look at some secondary research. I chose four games and found two reviews with different opinions about the game, these reviews were either positive or negative. I digested the reviews and gave my thoughts about all the points they brought up. at the end I compared two of the games that were in a similar genre, I compared the games similarities and differences in their positives and negatives.

This task was very interesting to me as it showed me a lot about game expansion that I previously didn't know such as how strict rules can be, even for video games, in different countries. this task will have a very large impact on my project as I now have more ideas on what people want to see and what they don't want to see.

I also recorded a group recording of a conversation me and three of my classmates had about our personal experiences of game expansions such as fortnite, COD, Spiderman and just how much game expansions have changed since the release of fortnite.

This task showed me that me and a lot of people share fairly similar views on DLCs and game expansions nowadays and how much they've changed.

The next thing I did this week was part of my practical workshop and it was looking at Metablobs in blender.

# data[].attributes.attachment_link.description
Week 1 To start this week off I created a questionnaire to really find what my audience like and don't like.

# data[].attributes.attachment_link.readable_text
I made a plate (on the left) and a cup (on the right). The cup was made first and I did struggle as I didn't have a clue how to operate blender however I looked up some tutorials on YouTube and this really helped show me how all the tools work so I used this to make the shape of my cup. I then wanted to make a different shape so I made a plate but with this shape I decided to add a placemat and I was very happy with how the two shapes turned out.

I'm really happy with how this session of blender went as I've always wanted to learn to use blender but I've never gotten around to it and now I have a decent understanding of it and I can definitely use this for the rest of this unit to help with my game design.

Next I added an introduction and a conclusion to my essay. These were the last things I needed to add to my essay to complete it in time for the the deadline which was the target I set myself last week.

This first draft of the academic essay has helped me a lot it's given me a great overview on the question and how to find different sources that link to a question as I felt I would struggle a lot on finding viable sources however I found it a lot easier than I thought. I didn't find structuring the paragraphs that hard as I've already written paragraphs using the same technique before however this was a bit longer than the ones I have previously written but this was not a problem. When I got told the word count of 1400 words I was worried that I wouldn't be able to reach it however I found myself writing a lot and eventually going over the word count (this was only about 20 words) I feel like a wrote a lot because this was a topic I am very passionate about.

I'm very happy with how this week went as I got to try Blender for the first time and made some basic shapes which I'm very proud of and I also reached the target I set myself last week by completing the essay and handing it in before the deadline. The only problem I faced this week was using blender for the first time and being a bit stuck on how to make a cup however I went on YouTube and watched some tutorials about blender and this really helped me understand all the tools so I was able to complete the cup and another shape which ended up being a plate.

Next week I want to work more on my graphics for my game.

Week 6) 18/10/2021 - 22/10/2021

This week I worked on more graphics for my game.

I once again used blender and for this session decided to make a table. This shape was more complicated than the others that I made last week so this took some time.

This is the shape I made and I actually enjoyed making it. To start I took a cube shape and used the rotating and extrude to make a longer and skinnier shape. I then set the segments into three and used the extrude tool to make three separate sections at the top. Doing all of this gave me this shape.

Next I selected the very top of the shape and used the scale and extrude tool to extend the top and make it look more like a leg. To get four of these I duplicated the object I had just made and put the 10 squares apart from each other. I then added a cylinder and made it smaller and by using the scale function tool I dragged it above the legs making my table. The final thing I wanted to try and add was a bit of colour however I was very stuck and confused on this so I went to YouTube and did some research and this helped me resolve my problem by telling me to go to the material section and selecting the colour palette. I chose the the colour brown as this is what most tables colours are.

To show all the sides of my table I held down cntrl-alt-q and this showed all the viewpoints of my table.

The rest of the week was used as a check up to make sure I had finished all the work I was asked to complete and if it was at a good level. I didn't have a problem with this as I have completed all the work i was asked to do so far and I felt I had done it to a level I was happy with.

I didn't face many problems this week apart from not knowing how to change the colour of my object that I made however this was a simple fix by just researching a little bit on YouTube.

This week I didn't do as much as other weeks however I still think this was important in terms of development as I got to use blender a bit more and I felt I gained a lot more knowledge of the program. checking my previous work was important as if I had missed anything it could effect my overall grade so I'm glad that I checked just to make sure.

Last week I set myself a target to work on my graphics a bit more and I accomplished this and now feel more confident when using blender.

Next week I want to go back on Unity and learn a bit more about the program

Week 7) 01/11/2021 - 05/11/2021

This week was spent only on unity as i didn't have as much time as other weeks. on Unity i completed a tutorial on an already made game. on this racing game the tutorial taught me how to change the speed and colour of my car and how to add a ramp.

this tutorial helped me understand the program a lot better and i even decided to play around with it a bit making the speed very high and adding more ramps.

I'm happy with how this week went as I haven't spent much time on Unity so completing a tutorial is a good chunk of experience for when I use it in the future. the only problem i ran into was forgetting how to change the speed of the car but to fix this i looked back at the tutorial and this guided me on how to do it.

last week i set my target to use unity a bit more in order to get use to the program a bit more and i feel like i defiantly feel better when using the program.

next week i want to have continue with unity and potential try on my own.

Week 8) 8/11/2021 - 12/11/2021

The First thing I completed this week was another tutorial on Unity. This tutorial was different and I found it harder than the one I completed in the previous week.

The Images and descriptions below explains how I completed the tutorial.

This task was enjoyable as well as beneficial to my knowledge of unity. It taught me things about unity that I didn't know such as adding assets which will be very helpful when I design my own projects on Unity.

I did face a problem when completing the task as I couldn't find out where to put the download the assets however going back to Unity I looked back at the tutorial and realised it said where to save it so I followed the steps and this helped me solved my problem.

The next and last thing I did this week was a production schedule to give myself a deadline on all the remaining production I need to complete. This will be very helpful to the rest of this project as it will help me make sure every bit of production will be submitted before the deadline.

this week was a good week for progression. I feel I am ready to now do my own thing on Unity rather than using tutorials and I also am happy with my production schedule as this will help keep track of every bit of work that needs to be in. I didn't face many problems this week either except from getting stuck on how to save the assets I downloaded and put them into the project however this was resolved simply by looking back at the tutorial steps.

Last week I set myself a target of continuing with Unity which I accomplished however I also did want to try on my own which I haven't done yet however I feel more confident with trying to do it on my own.

Next week I want to work on my own project on Unity rather than using the tutorials

Week 9) 15/11/2021 - 19/11/2021

This week i finally worked on my own project rather than using the tutorials Unity offer.

As i am on my own project now i decided to use some of the assets that we created on Blender. i used the table and plate that i made on Blender but i also used the assets i downloaded from last week as i planned to make the fruit assets land into the plate. to add these i just had to select assets, open and drag them into the grey area on the left.

To make the food assets land on the plate i needed to add a component and pick ridgidbody and then add another component and add capsule collider adding these two components gave the food assets the ability to fall. i also added another a flat surface that i put in the table to ensure the fruits dont go through the plate and table.

i also decided to add a bit of code. this piece of code would enable my food assets to be controlled. to do this i added another component and pressed add script, this added a piece of script to my assets bar. to change this code into the one i needed to double click the script icon and this brought me into the code that i needed to change so i deleted all of it and pasted the script i needed however this did not seem to work so i decided to drag the script file into the object and thankfully this worked.

i enjoyed making my own project more then i did using the tutorials however a lot of what they taught me helped me get through this project. this task was highly beneficial for this project and my knowledge of unity as not only did i learn a lot such as adding components and code but i also had fun doing it and i am very happy with what i created as i feel like i built a my own mini game. The only problem i faced this week was the code not working at first however this was solved quickly as i remembered how to add assets so i decided to try something similar to that and it worked.

last week i set myself a target to work on my own project rather than using tutorials and i accomplished this and im proud of what ive created using my knowledge gained from previous tutorials.

next week i want to finish my assets.

Week 10) 22/11/2021 -26/11/2021

To start this week I made a whole terrain on Unity. Here's how I made the terrain.

I'm very happy with the end result of the terrain as it is exactly the type of terrain that I had planned for my game and I feel like it would make a very good background. Learning more and more from tutorials and doing my own work as got me to a points where I can create a whole terrain and background so I'm very happy with the progress I've made not just this week but overall.

To end the week of I decided to reproduce my characters and objects as I wanted to add some extra details and I also needed evidence which I did not gather last time so when I produced these characters I recorded my production so I have evidence of the step by step process when making my game assets.

Making and recording the process of these assets was very important to my project and where I am going with it as the next thing I need to complete is my presentation in which I will show my assets and present my game idea.

This week was a very crucial week and I feel I got a lot done that needed to be compelled in order for me to get further into the completion of this unit.

The only problem I faced this week was getting the close details on the grass terrain as I thought what I had was very basic. To resolve this I found I YouTube tutorial that not only helped me give the grass texture but also helped me find a better texture on the unit asset store.

Last week I set myself the target of finishing my assets and I completed this to what I feel is a good level.

next week I want to make and present my presentation

Week 11) 29/11/2021 - 03/12/2021

This week was my final week to have everything in and completed to a good level. So the first thing I did this week was double check that all my work is uploaded and also is presentable and thankfully it all was which was great.

The next thing I had to do was a presentation and this is a big part of the project. To start I put the presentation together.

# data[].attributes.attachment_link.description
I made a plate (on the left) and a cup (on the right). The cup was made first and I did struggle as I didn't have a clue how to operate blender however I looked up some tutorials on YouTube and this really helped show me how all the tools work so I used this to make the shape of my cup.

# data[].attributes.attachment_link.readable_text
I made a plate (on the left) and a cup (on the right). The cup was made first and I did struggle as I didn't have a clue how to operate blender however I looked up some tutorials on YouTube and this really helped show me how all the tools work so I used this to make the shape of my cup. I then wanted to make a different shape so I made a plate but with this shape I decided to add a placemat and I was very happy with how the two shapes turned out.

I'm really happy with how this session of blender went as I've always wanted to learn to use blender but I've never gotten around to it and now I have a decent understanding of it and I can definitely use this for the rest of this unit to help with my game design.

Next I added an introduction and a conclusion to my essay. These were the last things I needed to add to my essay to complete it in time for the the deadline which was the target I set myself last week.

This first draft of the academic essay has helped me a lot it's given me a great overview on the question and how to find different sources that link to a question as I felt I would struggle a lot on finding viable sources however I found it a lot easier than I thought. I didn't find structuring the paragraphs that hard as I've already written paragraphs using the same technique before however this was a bit longer than the ones I have previously written but this was not a problem. When I got told the word count of 1400 words I was worried that I wouldn't be able to reach it however I found myself writing a lot and eventually going over the word count (this was only about 20 words) I feel like a wrote a lot because this was a topic I am very passionate about.

I'm very happy with how this week went as I got to try Blender for the first time and made some basic shapes which I'm very proud of and I also reached the target I set myself last week by completing the essay and handing it in before the deadline. The only problem I faced this week was using blender for the first time and being a bit stuck on how to make a cup however I went on YouTube and watched some tutorials about blender and this really helped me understand all the tools so I was able to complete the cup and another shape which ended up being a plate.

Next week I want to work more on my graphics for my game.

Week 6) 18/10/2021 - 22/10/2021

This week I worked on more graphics for my game.

I once again used blender and for this session decided to make a table. This shape was more complicated than the others that I made last week so this took some time.

This is the shape I made and I actually enjoyed making it. To start I took a cube shape and used the rotating and extrude to make a longer and skinnier shape. I then set the segments into three and used the extrude tool to make three separate sections at the top. Doing all of this gave me this shape.

Next I selected the very top of the shape and used the scale and extrude tool to extend the top and make it look more like a leg. To get four of these I duplicated the object I had just made and put the 10 squares apart from each other. I then added a cylinder and made it smaller and by using the scale function tool I dragged it above the legs making my table. The final thing I wanted to try and add was a bit of colour however I was very stuck and confused on this so I went to YouTube and did some research and this helped me resolve my problem by telling me to go to the material section and selecting the colour palette. I chose the the colour brown as this is what most tables colours are.

To show all the sides of my table I held down cntrl-alt-q and this showed all the viewpoints of my table.

The rest of the week was used as a check up to make sure I had finished all the work I was asked to complete and if it was at a good level. I didn't have a problem with this as I have completed all the work i was asked to do so far and I felt I had done it to a level I was happy with.

I didn't face many problems this week apart from not knowing how to change the colour of my object that I made however this was a simple fix by just researching a little bit on YouTube.

This week I didn't do as much as other weeks however I still think this was important in terms of development as I got to use blender a bit more and I felt I gained a lot more knowledge of the program. checking my previous work was important as if I had missed anything it could effect my overall grade so I'm glad that I checked just to make sure.

Last week I set myself a target to work on my graphics a bit more and I accomplished this and now feel more confident when using blender.

Next week I want to go back on Unity and learn a bit more about the program

Week 7) 01/11/2021 - 05/11/2021

This week was spent only on unity as i didn't have as much time as other weeks. on Unity i completed a tutorial on an already made game. on this racing game the tutorial taught me how to change the speed and colour of my car and how to add a ramp.

this tutorial helped me understand the program a lot better and i even decided to play around with it a bit making the speed very high and adding more ramps.

I'm happy with how this week went as I haven't spent much time on Unity so completing a tutorial is a good chunk of experience for when I use it in the future. the only problem i ran into was forgetting how to change the speed of the car but to fix this i looked back at the tutorial and this guided me on how to do it.

last week i set my target to use unity a bit more in order to get use to the program a bit more and i feel like i defiantly feel better when using the program.

next week i want to have continue with unity and potential try on my own.

Week 8) 8/11/2021 - 12/11/2021

The First thing I completed this week was another tutorial on Unity. This tutorial was different and I found it harder than the one I completed in the previous week.

The Images and descriptions below explains how I completed the tutorial.

This task was enjoyable as well as beneficial to my knowledge of unity. It taught me things about unity that I didn't know such as adding assets which will be very helpful when I design my own projects on Unity.

I did face a problem when completing the task as I couldn't find out where to put the download the assets however going back to Unity I looked back at the tutorial and realised it said where to save it so I followed the steps and this helped me solved my problem.

The next and last thing I did this week was a production schedule to give myself a deadline on all the remaining production I need to complete. This will be very helpful to the rest of this project as it will help me make sure every bit of production will be submitted before the deadline.

this week was a good week for progression. I feel I am ready to now do my own thing on Unity rather than using tutorials and I also am happy with my production schedule as this will help keep track of every bit of work that needs to be in. I didn't face many problems this week either except from getting stuck on how to save the assets I downloaded and put them into the project however this was resolved simply by looking back at the tutorial steps.

Last week I set myself a target of continuing with Unity which I accomplished however I also did want to try on my own which I haven't done yet however I feel more confident with trying to do it on my own.

Next week I want to work on my own project on Unity rather than using the tutorials

Week 9) 15/11/2021 - 19/11/2021

This week i finally worked on my own project rather than using the tutorials Unity offer.

As i am on my own project now i decided to use some of the assets that we created on Blender. i used the table and plate that i made on Blender but i also used the assets i downloaded from last week as i planned to make the fruit assets land into the plate. to add these i just had to select assets, open and drag them into the grey area on the left.

To make the food assets land on the plate i needed to add a component and pick ridgidbody and then add another component and add capsule collider adding these two components gave the food assets the ability to fall. i also added another a flat surface that i put in the table to ensure the fruits dont go through the plate and table.

i also decided to add a bit of code. this piece of code would enable my food assets to be controlled. to do this i added another component and pressed add script, this added a piece of script to my assets bar. to change this code into the one i needed to double click the script icon and this brought me into the code that i needed to change so i deleted all of it and pasted the script i needed however this did not seem to work so i decided to drag the script file into the object and thankfully this worked.

i enjoyed making my own project more then i did using the tutorials however a lot of what they taught me helped me get through this project. this task was highly beneficial for this project and my knowledge of unity as not only did i learn a lot such as adding components and code but i also had fun doing it and i am very happy with what i created as i feel like i built a my own mini game. The only problem i faced this week was the code not working at first however this was solved quickly as i remembered how to add assets so i decided to try something similar to that and it worked.

last week i set myself a target to work on my own project rather than using tutorials and i accomplished this and im proud of what ive created using my knowledge gained from previous tutorials.

next week i want to finish my assets.

Week 10) 22/11/2021 -26/11/2021

To start this week I made a whole terrain on Unity. Here's how I made the terrain.

I'm very happy with the end result of the terrain as it is exactly the type of terrain that I had planned for my game and I feel like it would make a very good background. Learning more and more from tutorials and doing my own work as got me to a points where I can create a whole terrain and background so I'm very happy with the progress I've made not just this week but overall.

To end the week of I decided to reproduce my characters and objects as I wanted to add some extra details and I also needed evidence which I did not gather last time so when I produced these characters I recorded my production so I have evidence of the step by step process when making my game assets.

Making and recording the process of these assets was very important to my project and where I am going with it as the next thing I need to complete is my presentation in which I will show my assets and present my game idea.

This week was a very crucial week and I feel I got a lot done that needed to be compelled in order for me to get further into the completion of this unit.

The only problem I faced this week was getting the close details on the grass terrain as I thought what I had was very basic. To resolve this I found I YouTube tutorial that not only helped me give the grass texture but also helped me find a better texture on the unit asset store.

Last week I set myself the target of finishing my assets and I completed this to what I feel is a good level.

next week I want to make and present my presentation

Week 11) 29/11/2021 - 03/12/2021

This week was my final week to have everything in and completed to a good level. So the first thing I did this week was double check that all my work is uploaded and also is presentable and thankfully it all was which was great.

The next thing I had to do was a presentation and this is a big part of the project. To start I put the presentation together.

# data[].attributes.attachment_link.description
I made a plate (on the left) and a cup (on the right). The cup was made first and I did struggle as I didn't have a clue how to operate blender however I looked up some tutorials on YouTube and this really helped show me how all the tools work so I used this to make the shape of my cup.

# data[].attributes.attachment_link.readable_text
I made a plate (on the left) and a cup (on the right). The cup was made first and I did struggle as I didn't have a clue how to operate blender however I looked up some tutorials on YouTube and this really helped show me how all the tools work so I used this to make the shape of my cup. I then wanted to make a different shape so I made a plate but with this shape I decided to add a placemat and I was very happy with how the two shapes turned out.

I'm really happy with how this session of blender went as I've always wanted to learn to use blender but I've never gotten around to it and now I have a decent understanding of it and I can definitely use this for the rest of this unit to help with my game design.

Next I added an introduction and a conclusion to my essay. These were the last things I needed to add to my essay to complete it in time for the the deadline which was the target I set myself last week.

This first draft of the academic essay has helped me a lot it's given me a great overview on the question and how to find different sources that link to a question as I felt I would struggle a lot on finding viable sources however I found it a lot easier than I thought. I didn't find structuring the paragraphs that hard as I've already written paragraphs using the same technique before however this was a bit longer than the ones I have previously written but this was not a problem. When I got told the word count of 1400 words I was worried that I wouldn't be able to reach it however I found myself writing a lot and eventually going over the word count (this was only about 20 words) I feel like a wrote a lot because this was a topic I am very passionate about.

I'm very happy with how this week went as I got to try Blender for the first time and made some basic shapes which I'm very proud of and I also reached the target I set myself last week by completing the essay and handing it in before the deadline. The only problem I faced this week was using blender for the first time and being a bit stuck on how to make a cup however I went on YouTube and watched some tutorials about blender and this really helped me understand all the tools so I was able to complete the cup and another shape which ended up being a plate.

Next week I want to work more on my graphics for my game.

Week 6) 18/10/2021 - 22/10/2021

This week I worked on more graphics for my game.

I once again used blender and for this session decided to make a table. This shape was more complicated than the others that I made last week so this took some time.

This is the shape I made and I actually enjoyed making it. To start I took a cube shape and used the rotating and extrude to make a longer and skinnier shape. I then set the segments into three and used the extrude tool to make three separate sections at the top. Doing all of this gave me this shape.

Next I selected the very top of the shape and used the scale and extrude tool to extend the top and make it look more like a leg. To get four of these I duplicated the object I had just made and put the 10 squares apart from each other. I then added a cylinder and made it smaller and by using the scale function tool I dragged it above the legs making my table. The final thing I wanted to try and add was a bit of colour however I was very stuck and confused on this so I went to YouTube and did some research and this helped me resolve my problem by telling me to go to the material section and selecting the colour palette. I chose the the colour brown as this is what most tables colours are.

To show all the sides of my table I held down cntrl-alt-q and this showed all the viewpoints of my table.

The rest of the week was used as a check up to make sure I had finished all the work I was asked to complete and if it was at a good level. I didn't have a problem with this as I have completed all the work i was asked to do so far and I felt I had done it to a level I was happy with.

I didn't face many problems this week apart from not knowing how to change the colour of my object that I made however this was a simple fix by just researching a little bit on YouTube.

This week I didn't do as much as other weeks however I still think this was important in terms of development as I got to use blender a bit more and I felt I gained a lot more knowledge of the program. checking my previous work was important as if I had missed anything it could effect my overall grade so I'm glad that I checked just to make sure.

Last week I set myself a target to work on my graphics a bit more and I accomplished this and now feel more confident when using blender.

Next week I want to go back on Unity and learn a bit more about the program

Week 7) 01/11/2021 - 05/11/2021

This week was spent only on unity as i didn't have as much time as other weeks. on Unity i completed a tutorial on an already made game. on this racing game the tutorial taught me how to change the speed and colour of my car and how to add a ramp.

this tutorial helped me understand the program a lot better and i even decided to play around with it a bit making the speed very high and adding more ramps.

I'm happy with how this week went as I haven't spent much time on Unity so completing a tutorial is a good chunk of experience for when I use it in the future. the only problem i ran into was forgetting how to change the speed of the car but to fix this i looked back at the tutorial and this guided me on how to do it.

last week i set my target to use unity a bit more in order to get use to the program a bit more and i feel like i defiantly feel better when using the program.

next week i want to have continue with unity and potential try on my own.

Week 8) 8/11/2021 - 12/11/2021

The First thing I completed this week was another tutorial on Unity. This tutorial was different and I found it harder than the one I completed in the previous week.

The Images and descriptions below explains how I completed the tutorial.

This task was enjoyable as well as beneficial to my knowledge of unity. It taught me things about unity that I didn't know such as adding assets which will be very helpful when I design my own projects on Unity.

I did face a problem when completing the task as I couldn't find out where to put the download the assets however going back to Unity I looked back at the tutorial and realised it said where to save it so I followed the steps and this helped me solved my problem.

The next and last thing I did this week was a production schedule to give myself a deadline on all the remaining production I need to complete. This will be very helpful to the rest of this project as it will help me make sure every bit of production will be submitted before the deadline.

this week was a good week for progression. I feel I am ready to now do my own thing on Unity rather than using tutorials and I also am happy with my production schedule as this will help keep track of every bit of work that needs to be in. I didn't face many problems this week either except from getting stuck on how to save the assets I downloaded and put them into the project however this was resolved simply by looking back at the tutorial steps.

Last week I set myself a target of continuing with Unity which I accomplished however I also did want to try on my own which I haven't done yet however I feel more confident with trying to do it on my own.

Next week I want to work on my own project on Unity rather than using the tutorials

Week 9) 15/11/2021 - 19/11/2021

This week i finally worked on my own project rather than using the tutorials Unity offer.

As i am on my own project now i decided to use some of the assets that we created on Blender. i used the table and plate that i made on Blender but i also used the assets i downloaded from last week as i planned to make the fruit assets land into the plate. to add these i just had to select assets, open and drag them into the grey area on the left.

To make the food assets land on the plate i needed to add a component and pick ridgidbody and then add another component and add capsule collider adding these two components gave the food assets the ability to fall. i also added another a flat surface that i put in the table to ensure the fruits dont go through the plate and table.

i also decided to add a bit of code. this piece of code would enable my food assets to be controlled. to do this i added another component and pressed add script, this added a piece of script to my assets bar. to change this code into the one i needed to double click the script icon and this brought me into the code that i needed to change so i deleted all of it and pasted the script i needed however this did not seem to work so i decided to drag the script file into the object and thankfully this worked.

i enjoyed making my own project more then i did using the tutorials however a lot of what they taught me helped me get through this project. this task was highly beneficial for this project and my knowledge of unity as not only did i learn a lot such as adding components and code but i also had fun doing it and i am very happy with what i created as i feel like i built a my own mini game. The only problem i faced this week was the code not working at first however this was solved quickly as i remembered how to add assets so i decided to try something similar to that and it worked.

last week i set myself a target to work on my own project rather than using tutorials and i accomplished this and im proud of what ive created using my knowledge gained from previous tutorials.

next week i want to finish my assets.

Week 10) 22/11/2021 -26/11/2021

To start this week I made a whole terrain on Unity. Here's how I made the terrain.

I'm very happy with the end result of the terrain as it is exactly the type of terrain that I had planned for my game and I feel like it would make a very good background. Learning more and more from tutorials and doing my own work as got me to a points where I can create a whole terrain and background so I'm very happy with the progress I've made not just this week but overall.

To end the week of I decided to reproduce my characters and objects as I wanted to add some extra details and I also needed evidence which I did not gather last time so when I produced these characters I recorded my production so I have evidence of the step by step process when making my game assets.

Making and recording the process of these assets was very important to my project and where I am going with it as the next thing I need to complete is my presentation in which I will show my assets and present my game idea.

This week was a very crucial week and I feel I got a lot done that needed to be compelled in order for me to get further into the completion of this unit.

The only problem I faced this week was getting the close details on the grass terrain as I thought what I had was very basic. To resolve this I found I YouTube tutorial that not only helped me give the grass texture but also helped me find a better texture on the unit asset store.

Last week I set myself the target of finishing my assets and I completed this to what I feel is a good level.

next week I want to make and present my presentation

Week 11) 29/11/2021 - 03/12/2021

This week was my final week to have everything in and completed to a good level. So the first thing I did this week was double check that all my work is uploaded and also is presentable and thankfully it all was which was great.

The next thing I had to do was a presentation and this is a big part of the project. To start I put the presentation together.

# data[].attributes.attachment_link.description
I made a plate (on the left) and a cup (on the right). The cup was made first and I did struggle as I didn't have a clue how to operate blender however I looked up some tutorials on YouTube and this really helped show me how all the tools work so I used this to make the shape of my cup.