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Sensory Guru is at our March network meeting!

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Sensory Guru

Manufacture the award-winning Magic Carpet TM and Magic Mirror interactive projection systems.

The company is recognised as an innovator and the experts when it comes to designing interactive technologies for the education and health markets.

Sensory Guru also design content-rich, interactive Sensory Environments that provide social, educational and therapeutic benefits for users of all ages and abilities.

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Sensory Guru Manufacture the award-winning Magic Carpet TM and Magic Mirror interactive projection systems. The company is recognised as an innovator and the experts when it comes to designing interactive technologies for the education and health markets. Sensory Guru also design content-rich, interactive Sensory Environments that provide social, educational and therapeutic benefits for users of all ages and abilities.

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Sign up for our free STEAM online course

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Sign up for our free STEAM online course

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Welcome to our STEM to STEAM MOOC to be held in May 2018.

This is a free, interactive and participatory online course which will focus on using digital technology and the creative arts in Science, Technology, Engineering and Mathematics - known as STEM to STEAM.

if you are already a user of this site - for example if you previously took part in the Technology Outdoors MOOC held in May 2017.

After you log in you will be returned to this page. Please note: you can tell if you're already logged in if you can see your login details in the top right within the black bar.

Please then Click on Section 1: Seeing STEAM to the right to get started.Please note this will only become active in May 2018.

Or sign up for FREE if you have not already done so. We welcome you to the course and very much look forward to working with you!

General Introduction

STEM to STEAM concerns adding the Arts to the integrated and applied study of Science, Technology, Engineering and Maths (STEM), creating inter-disciplinary challenge-based online learning resources.

STEAM is a way of bridging the conventionally-held disconnect between the science and arts and leveraging on the principles of arts to maximise the output from STEM learning.

Creativity, wonder and imagination, which lie at the heart of the arts, blended with the critical thought and enquiry of STEM.

It allows students to connect their learning in these critical areas together with arts practices, elements, design principles, and standards to provide the whole pallet of learning at their disposal.

Course Overview

The STEM to STEAM online course is a flexible online course that you can join in with at a pace and depth that suits you. We will suggest activities and ideas, and encourage you to try them within your teaching.

We would like you to leave each week with something new to try out in practice and we will encourage you to share your experiences and swap ideas on our weekly themes within our Google+ community.

Who is this course for?

Our course is aimed at primary and lower secondary teachers, however anyone with an interest in the field is very welcome. It is taught in English.

Overview of course structure:

The course is divided into three sections, each with a different theme and suggested activities:

Section 1: Seeing STEAM

Section 2: Hearing STEAM

Section 3: Experiencing STEAM

Duration: Self-Paced. Workload: Approximately 2 hours per section.

Structure for each section:

We will begin each section by sharing resources and case studies with you from the Digital Learning Across Boundaries (DLaB) project run by a partnership of universities, schools and cultural institutions in Norway, England, Belgium and Denmark. We will suggest some activities that help you plan to put ideas into practice with your own learners.

One of the most exciting aspects of the course is the chance to share and reflect upon these co-created resources with our community of fellow practitioners. Real life examples, photos, videos and comments within the community will give the course a truly practical focus. The community will also give you a chance to make some international connections and set up some collaborations of your own. You can join the community now and introduce yourself.

You can also follow us on Twitter on @DLAB_Erasmus and use the hashtag #DLABErasmus to see what others are posting.

What this course will give you:

We hope that our course will inspire you to:

explore strategies to bridge the conventionally-held disconnect between the science and arts

leverage the principles of arts to maximise the output from STEM learning

Succeeding in a MOOC

You may wish to watch the below 4 minute video that describes five steps that will help you succeed in a MOOC.

Show us where you're from!

Can we encourage you to add your location to our Zeemap as it is really interesting to see where everyone comes from: http://j.mp/2qiuSNA

You need to go to 'Additions' and 'Add marker'.

To get started on the MOOC:

1. Log in (or sign up for FREE if you have not already done so). Please note: you can tell if you're already logged in if you can see your login details in the top right within the black bar.

2. Once you are logged in, then Click on Section 1: Seeing STEAM below to get started.

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STEM to STEAM is Year 2 of the Digital Learning Across Boundaries project Welcome to our STEM to STEAM MOOC to be held in May 2018. This is a free, interactive and participatory online course which will focus on using digital technology and the

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Part 3

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Part two

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Use within directions and instructions
Add in human movement
Can add to the programs to build them up
Limit to a 1metre square
Knock down towers of paper cups
Draw letters with the drone
Count the flips
Gymnastics routines imitated by drones
Making shapes with the drone
Anticipate where it will land
Can you get the drone to the landing spot

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Meeting

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Add animation to the playdough models
Add blinking lights to robots
junkbots and home made robots
http://thecraftyrobot.net/wp/
Robots that talk

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Lots of good maths
How to make them 3D
How to add colour: photoreactive paper, screenprinting or 3D printing
Lasercutting and stained glass with boiled sweets
Stencilling

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Exploring electricity with dough making butterflies 

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Exploring electricity with dough making butterflies 

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Looking at the connection together to make the light work

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Using coding to program the micro bits to work.

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IPad app tinker programming steps to add flips and twists.

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IPad app tinker programming steps to add flips and twists.

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Drone flipping video.

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13th March

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We Are Sensory Guru

Sensory Guru is the manufacturer of the award-winning Magic Carpet TM and Magic Mirror interactive projection systems.

We are proud to be recognised as innovators and experts when it comes to designing interactive technologies for education and health markets.

We design content-rich, interactive Sensory Environments that provide social, educational and therapeutic benefits for users of all ages and abilities.

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We Are Sensory Guru Sensory Guru is the manufacturer of the award-winning Magic Carpet TM and Magic Mirror interactive projection systems. We are proud to be recognised as innovators and experts when it comes to designing interactive technologies for education and health markets.

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JE 06/02/18