# data[].attributes.body
Translation is the movement of a shape from one place to another without rotation or reflection. That is to say, if every point on the original shape moves along a straight line, exactly the same distance and in exactly the same direction (at the same angle), then this is a translation of that shape.

# data[].attributes.body
Shapes move in three ways: Translation (sliding), Rotation (turning), and Reflection (flipping). To translate a shape, you slide it in a direction like up, down, left, or right without changing its size or shape. Rotation involves spinning the shape around a central point, like a quarter turn or a half turn. Reflection is like looking in a mirror, where the shape is flipped to create a mirror image.

# data[].attributes.body
In geometry, shapes move through transformations: translations (sliding), rotations (turning), and reflections (flipping). These transformations change a shape's position or orientation while preserving its size and angles. A fourth type, dilation, changes the size of the shape, making it larger or smaller.

# data[].attributes.body
Shapes move in geometry through transformations, which are changes to a shape's position, orientation, or size. The three main types of rigid transformations that preserve size and shape are translation (sliding), rotation (turning), and reflection (flipping). A fourth transformation, dilation, changes the size of a shape by stretching or shrinking it.

# data[].attributes.body
Shapes move through geometric transformations: translation (sliding), rotation (turning), and reflection (flipping), which are types of rigid transformations that keep the shape's size and angles the same.

Data Graphics:

Within some applications, "moving data graphics" refers to repositioning visual elements associated with a shape on a diagram, which can be done by selecting the shape and adjusting its data graphics properties.

# data[].attributes.body
Shapes move in geometry through transformations: a translation (sliding), a rotation (turning), and a reflection (flipping). These transformations change a shape's position, orientation, or both, but the size and shape of the object remain the same for rigid transformations. A fourth type, changes the size of the shape.

These transformations change a shape's position, orientation, or size while maintaining its fundamental geometric properties, or they change its size to create a larger or smaller version.

# data[].attributes.body
introduces fundamental mathematical concepts related to shapes, space, and their properties, focusing on identifying and describing points, lines, angles, and 2D (flat) and 3D (solid) shapes like circles, squares, and spheres. Fun activities like playing with shape-sorting toys, finding shapes in the environment, and drawing maps with coordinates can help children develop their understanding of geometric concepts.

# data[].attributes.body
The translation is moving the shape in a particular direction, reflection is producing the mirror image of the shape, rotation flips the shape about a point in degrees, and dilation is stretching or shrinking the shape by a constant factor.

# data[].attributes.body
Shapes move through geometric transformations: Translation is sliding a shape in any direction, Rotation is turning it around a fixed point, Reflection is flipping it to create a mirror image, and Dilation (or enlargement) is changing its size. These transformations can change a shape's position, orientation, or size, but they can also maintain its original size and angles through rigid transformations like translation, rotation, and reflection .

# data[].attributes.body
Shapes move in geometry through geometric transformations, which are operations that change a shape's position, size, or orientation. The three primary rigid transformations are translation sliding rotation (turning), and reflection (flipping), which preserve the shape's original size and angles. A fourth transformation, dilation can also change the size of a shape.

# data[].attributes.body
Shapes move through geometric transformations, which involve translations (sliding), rotations (turning), and reflections (flipping). Real-world shapes also exhibit movement based on their physical properties, such as sliding and rolling.

# data[].attributes.body
in coding environments. In the physical world, a shape moves when a force is applied to its object, changing its position in space.

Shapes can move by being directly manipulated through "click and drag" in graphics software, by being moved in discrete steps using arrow keys, or programmatically with commands.

For a 270° rotation around the origin, the figure moves on to the opposite side of the coordinate plane, three quadrants away from its starting position.

# data[].attributes.body
Shapes move through geometric transformations: translation (sliding), rotation (turning), and reflection (flipping). In 3D, shapes can also roll or slide. These transformations change a shape's position or orientation but, in the case of rigid transformations, keep its size and internal angles the same.

The translation is moving the shape in a particular direction, reflection is producing the mirror image of the shape, rotation flips the shape about a point in degrees, and dilation is stretching or shrinking the shape by a constant factor.