# data[].attributes.headline
Digital Citizenship Resources for Family Engagement

# data[].attributes.subject
Digital Citizenship Resources for Family Engagement

# data[].attributes.body
https://www.commonsense.org/education/family-resources

# data[].attributes.attachment_link.title
Digital Citizenship Resources for Family Engagement | Common Sense Education

# data[].attributes.attachment_link.description
Common Sense Education provides educators and students with the resources they need to harness the power of technology for learning and life. Find a free K-12 Digital Citizenship curriculum, reviews of popular EdTech apps, and resources for protecting student privacy.

# data[].attributes.headline
Teaching students how to stay safe online.

# data[].attributes.subject
Teaching students how to stay safe online.

# data[].attributes.body
https://www.netliteracy.org/safe-connects/

# data[].attributes.attachment_link.readable_text
Cookie Policy.

We do not accept advertising and there is no advertising on this site. We use analytical cookies to count visits and traffic sources, so we can measure and improve the
performance of our site. They help us know which pages are the most and least popular and see how visitors move around the site. All information these cookies collect
is aggregated and therefore anonymous. By using this site, you agree to our Cookie Policy and updated Privacy Statement and Terms of Service.

# data[].attributes.attachment_link.description
Teaching students how to stay safe online. While 99% of all that happens on the net is positive and safe which is very similar to the real world, educating teens about Internet safety helps keep them safe and enables them to enjoy the riches available to them online.

# data[].attributes.headline
How to Raise Media-Savvy Kids in the Digital Age

# data[].attributes.subject
How to Raise Media-Savvy Kids in the Digital Age

# data[].attributes.body
https://www.wired.com/story/kids-digital-media-literacy-tips/

# data[].attributes.attachment_link.readable_text
Experts tips and tricks for helping your younglings think critically about what they see on TV and social media.

This story is part of a series on parenting-from surveilling our teens to helping our kids navigate fake news and misinformation.
What does it mean for a kid to be media literate? It sounds generally positive and important, like a good dental checkup or a flawless report card. The field is broad and definitions vary, but the main thrust of literacy education is to prepare our children to be adept at accessing, creating, and thinking critically about all types of media.

As parents, we can struggle to wrap our heads around a carousel of premium, user-friendly, and questionably educational media choices. And the thought of sitting through the 57th viewing of The Land Before Time II, the longest hour and 13 minutes of juvenile folly ever created, even if it's for our very precious child's well-being, can be dread-inducing.

Among millennials, the first generation of "digital natives," 17 million are now mothers-but their recollections of navigating AOL Instant Messenger and Napster as tweens haven't necessarily prepared them to curate a child-friendly media diet in 2020.

According to the latest research, though, encouraging your children to think critically about the media they're consuming is much more important than playing screen-time babysitter. You don't have to wait until your kids are able to deconstruct Toni Morrison novels either. Basic media literacy skills are like a second alphabet for the digital age, and fostering them in our children involves asking questions and being an active participant in their media consumption. Here are some age-appropriate tips from a handful of media literacy experts who also happen to moonlight as parents.

A few years ago, on Christmas morning, my 5-year-old daughter squealed with unhinged glee as she unwrapped a Num Noms Lip Gloss Truck. It was all she had wanted for Christmas and she quickly broke down the packaging to discover that the lip gloss, despite looking like ice cream, was not at all edible. It smelled edible and looked like glittery unicorn poop, but the treacherous instruction manual revealed the truth of the matter.

It was a hard lesson. Even if the jubilant ponytailed girl on the commercial was depicted tasting the gloop, my daughter could not, and those diabolical marketers had tricked her. Developmental psychologists say that children younger than 7 or 8 simply can't understand the persuasive intent behind commercials. Because of this cognitive limitation, media literacy efforts have long ignored this younger age group, focusing on middle and high school students instead. But media literacy, like any other skill, can benefit from a strong foundation in the early years, according to Faith Rogow, an expert in early childhood literacy and the founding president of the National Association for Media Literacy Education.

"It's easier to help children develop habits around media use, inquiry, and reflection in the early years than it is to wait until they are defiant middle schoolers," Rogow says. Introducing a child to the difference between a commercialized version of a product or toy-say a polka-dot pink truck filled with Kawaii-eyed ice cream animals and miniature glitter shakers-and the toy itself can be one way to break down that cognitive barrier. Your 5-year-old might just shake their tiny fist at the injustice of the sticky, inedible reality.

You can also play the "What are they trying to sell?" game with kids this age, Rogow says. During a commercial break, see who in the family can be the first to guess what the ad is trying to sell. Most of all, parents should be aware of their own media habits.

"Think of it like driving," Rogow says. "We're not going to turn over the car keys to our toddlers, so we aren't exactly teaching them to drive yet, but they are learning about rules of the road from what we do."

At the Charlotte Mecklenburg Library in North Carolina, media literacy educator and doctoral student Jimmeka Anderson helped establish an "active reading" program for young kids. "With active reading, parents do not read the words in the book," Anderson says. "As you go through the pictures in the book, you're asking questions like, 'What color is this bear? What do you think the bear is going to do?'" Anderson says this is a way to build media literacy skills beginning in preschool, equipping kids to become critical thinkers by helping them take an active role in their consumption of pictures and other visual media.

Ian O'Byrne is a digital literacy researcher and former grade school teacher, but he also has two very accessible research subjects: his son, 9, and daughter, 4. In 2019, O'Byrne, along with five other researcher-parents, conducted a study on an oft-overlooked branch of digital literacy-information security and algorithms, specifically how children interact with and understand them.

"These algorithms make decisions about our lives," O'Byrne says. "We started to wonder, when should we start talking to individuals about algorithms and power and about trust and truth in these tools? How do we explain this to our kids?"

He acknowledges that even most adults don't fully comprehend what happens to our information online or on the internet of things, so getting a more thorough grasp of digital security and information-sharing is an important place for parents to start.

O'Byrne and his colleagues haven't yet published their results, but he says they've found two effective strategies that stand out. The first is to find a teachable moment or "approach point" to discuss these issues with your children.

For O'Byrne, the moment came when his son, who has a Google Hangouts account to keep in touch with his parents and a few select friends, was messaged by a complete stranger. On his parenting and tech podcast Technopanic, O'Byrne and colleague Kristen Turner dissect the situation. "He brought it to my attention and I said, 'Look, this is what you need to be concerned about,' and we talked about privacy and security," O'Byrne said. "So I think the first step is finding that approach point and either waiting for them to come to you with a situation, or there might be the need to create a situation."

Creating that situation is the second strategy. It can take the form of talking about something in the news or finding a good picture book or story, or even using a real-life situation your children are familiar with, like a playground, to discuss security concepts.

The next time you snap a photo together at the park or a restaurant, try asking your child if it's all right that you post it to social media. Use the opportunity to talk about who can see that photo and show them your privacy settings. Or if a news story about the algorithms on YouTube comes on television, ask them if they've ever been directed to a video they didn't want to see.

"Dialog is the most important thing," O'Byrne says, but it's also important to talk about the digital world in a way that's relatable to your kids. O'Byrne and his colleagues will submit their final paper to the Journal of Design Science in February. (Disclosure: The call for proposals for a special issue of the journal was sponsored by WIRED, the MIT Media Lab, and the UC Irvine Connected Learning Lab.)

Perhaps the most vulnerable period for children engaged with media are the much maligned teenage years. Teens are forming their identities, experimenting with and exposing themselves to all sorts of new experiences on their journey to adulthood.

At this stage, a lot of parents sign off from regulating their kids' media consumption, but Anderson says this is a critical mistake. "Parents have got to stick with them the whole way through," Anderson says. "That's the age of identity development, when they're trying to figure out who they are. If you're trying to figure out who you are and you haven't figured it out, media will tell you who you should be, or who you should try to be."

Anderson started a program in 2011 called I Am Not the Media, a nonprofit that educates teens about media literacy and messaging. She focuses particularly on marginalized communities, where representation in the media is often not positive and can influence teens' perceptions of themselves. "The kids are having to analyze power structures and how they play out in the media," Anderson says. "Is my voice missing, and what would it look like if my voice was present here?"

One of her favorite things is seeing the "light bulb" come on with her students, when they begin to analyze media on their own terms. "They'll share that with me, because now they're starting to engage with the media in a different way," Anderson says.

Parents should take on more of an advisory role during the teen years, she says. It's still important to have restrictions, but we're not equipping them for the world if we shield them from it entirely. Anderson suggests that parents work with their kids to come up with reasonable limits. Excessive social media use is linked to depression, anxiety, and other mental health issues, so come to an agreement with your child about how much is too much. It's also important to follow your kids' social media accounts.

"I can still engage with you and see the content that you're posting, because if you can't share it with me, you shouldn't share it at all," Anderson says.

Teens also engage more actively with news. A 2017 report by Common Sense Media, a nonprofit that promotes media education, found that among kids between age 10 and 18, 39 percent get their news from online sources, most often Facebook and YouTube.

Parents often don't realize that their children are taking in news through these platforms, says Kelly Mendoza, the senior director of education programs at Common Sense Media. "It's more difficult to determine fact versus fiction when it comes to social media." Only 44 percent of kids feel confident that they can tell fake news from real news, according to the same 2017 report.

In its curriculum for middle and high school students, Common Sense uses a technique called lateral reading. If you find a piece of information, you try to see if you can corroborate it with another source. Ideally, parents should encourage kids to verify information through trusted news outlets.

"Help kids understand that journalism has a process, where a journalist does fact checking and they try to get to the truth of an issue," Mendoza says. "A lot of stuff that we see on social media isn't designed that way. It's designed to get you to click on it."

On the flip side, kids in this age range trust news they hear from their parents more than any other source. Across the board, experts agree that staying informed and media savvy as an adult is critical. If you don't have a clue what's going on in the run-up to the presidential election, or what the fluff Fortnite is all about, you'd be hard pressed to help your children understand it.

"We're more likely to believe things that we hear from our friends and family than from any random information source," Anderson says. "So you are a form of media, and it's important for you to vet the information that you're sharing as well."

The key, Anderson explains, is not to tell your children how it is but to teach them how to question why it is. If this seems at odds with how many of us remember our upbringing, that's because it is. The authoritarian "Because I said so" refrain of old has been linked to lower academic performance and poor emotional regulation.

So while it may cause a few headaches in the present to coach your children to willfully ask "why," you'll be setting them up for an adulthood where they don't default to the latest social media platform or authority figure to answer that question for them.

Here are the books, apps, podcasts, and websites the experts recommend.

A guide to screens in moderation for busy families: The Art of Screen Time: How Your Family Can Balance Digital Media and Real Life by Anya Kamenetz

A non-Draconian guide to media for younger kids: Screen Time: How Electronic Media-From Baby Videos to Educational Software-Affects Your Young Child by Lisa Guernsey

An app created by the News Literacy Project that features a game quiz-style approach to teaching literacy on the go: Informable

A news app specifically curated for 7- to 10-year-olds: News-O-Matic

A podcast by Ian O'Byrne and Kristen Turner that aims to muffle the urge to helicopter our kids' screen use: Technopanic

Thousands of media reviews, how-to and discussion guides for parents and educators on a wide range of media topics: Common Sense Media

Activities and videos for kids and parents on identity and representation in media: Critical Media Project
When you buy something using the retail links in our stories, we may earn a small affiliate commission. Read more about how this works.

More Stories on Parenting

# data[].attributes.attachment_link.title
How to Raise Media-Savvy Kids in the Digital Age

# data[].attributes.attachment_link.description
Experts tips and tricks for helping your younglings think critically about what they see on TV and social media.

# data[].attributes.headline
Techboomers.com* A free educational website that teaches older adults and inexperienced internet users with basic computer skills about websites

# data[].attributes.subject
Techboomers.com* A free educational website that teaches older adults and inexperienced internet users with basic computer skills about websites

# data[].attributes.body
https://techboomers.com/

# data[].attributes.attachment_link.title
Techboomers.com: Learn How To Use Websites, Apps, and Devices

# data[].attributes.attachment_link.description
Access over 100 free website and app courses along with thousands of useful articles with the Tips and Tricks you need to take your tech skills to the next level!

# data[].attributes.headline
DigitalLearn.com - Use a computer to do almost anything!

# data[].attributes.subject
DigitalLearn.com - Use a computer to do almost anything!

# data[].attributes.body
https://www.digitallearn.org/

# data[].attributes.attachment_link.readable_text
If you are new to computers, haven't used them for a while, are a little unsure and uncomfortable, or just need a bit of a refresher, we have the tools to help you tackle technology at your own pace and gain the confidence you need to succeed.

# data[].attributes.attachment_link.description
If you are new to computers, haven't used them for a while, are a little unsure and uncomfortable, or just need a bit of a refresher, we have the tools to help you tackle technology at your own pace and gain the confidence you need to succeed.

# data[].attributes.headline
Mozilla Foundation - Free and open source tools and resources for facilitators to lead sessions on how to read, write and participate on the web

# data[].attributes.subject
Mozilla Foundation - Free and open source tools and resources for facilitators to lead sessions on how to read, write and participate on the web

# data[].attributes.body
https://foundation.mozilla.org/en/initiatives/web-literacy/

# data[].attributes.attachment_link.description
Mozilla is a global nonprofit dedicated to keeping the Internet a global public resource that is open and accessible to all.

# data[].attributes.headline
The News Literacy Project is a nonpartisan education nonprofit building a national movement to create a more news-literate America

# data[].attributes.subject
The News Literacy Project is a nonpartisan education nonprofit building a national movement to create a more news-literate America

# data[].attributes.body
https://newslit.org/

# data[].attributes.attachment_link.description
The News Literacy Project works with educators and journalists to give students the skills they need to discern fact from fiction and to know what to trust.

# data[].attributes.headline
Digital Literacy Resources: Cornell University provides teachers with information regarding privacy and the Internet, copyright resources, and a research guide for students

# data[].attributes.subject
Digital Literacy Resources: Cornell University provides teachers with information regarding privacy and the Internet, copyright resources, and a research guide for students

# data[].attributes.body
https://guides.library.cornell.edu/home

# data[].attributes.attachment_link.title
LibGuides: Cornell University Research Guides: Home

# data[].attributes.attachment_link.description
Find research guides created by Cornell library staff. Browse through the categories below.

# data[].attributes.headline
2022 Guide to Internet Privacy Resources and Tools

# data[].attributes.subject
2022 Guide to Internet Privacy Resources and Tools

# data[].attributes.body
https://www.llrx.com/2022/02/2022-guide-to-internet-privacy-resources-and-tools/

# data[].attributes.attachment_link.readable_text
The implementation and maintenance of reliable applications in all sectors to secure and protect against cybercrime and security breaches is increasingly important as we move toward a return to an onsite work posture. This comprehensive guide identifies a wide swath of privacy resources from which you can choose to apply to secure online and mobile activities in personal, academic, government or corporate environments. It includes best practices resources as well as online privacy applications, tools and strategies including: email, search and browsing, mobile phone calls, and enterprise wide data security.
2022 Guide to Internet Privacy Resources and Tools
Be Smart - Shop Safe
https://www.bbb.org/article/news-releases/23348-shop-safe

Blockchain - Security and Privacy Infrastructure
https://www.Blockchain.com/
https://en.wikipedia.org/wiki/Blockchain

Hashgraph - Hedera - Ensuring Decentralized Governance at Scale
https://hashgraph.com/
https://www.hedera.com/

How To Navigate the Internet Around PRISM
https://www.salon.com/2013/06/09/can_you_use_the_internet_without_prism_partner/
Internet Privacy Guide - Keeping Your Data Safe Online by Christian Stewart
https://hackernoon.com/internet-privacy-guide-keeping-your-data-safe-online-be3d823f05f5 Open Data Institute
https://theodi.org/ The 4 Best Phones for Privacy and Security by Dallas Thomas https://time.com/4993095/smartphones-best-privacy/
Nordic Privacy Center - Empowering Privacy-Focused Research Led by Shared Nordic Values
https://nordicprivacy.org/

The Most Secure Browser for Transmitting Sensitive Data is Definitely Not Chrome
https://www.techrepublic.com/article/the-most-secure-browser-for-transmitting-sensitive-data-is-definitely-not-chrome/

The Quest for Quantum-Proof Encryption Just Made A Leap Forward
https://www.technologyreview.com/2020/08/03/1005891/search-for-quantum-proof-encryption-computing-nist/

Which VPN Providers Really Take Privacy Seriously in 2021
https://torrentfreak.com/best-vpn-anonymous-no-logging/

# data[].attributes.attachment_link.title
2022 Guide to Internet Privacy Resources and Tools

# data[].attributes.attachment_link.description
The implementation and maintenance of reliable applications in all sectors to secure and protect against cybercrime and security breaches is increasingly important as we move toward a return to an onsite work posture. This comprehensive guide identifies a wide swath of privacy resources from which you can choose to apply to secure online and mobile activities in personal, academic, government or corporate environments.

# data[].attributes.headline
Vol 3 No 3 (2022): Legal Issues in the Digital Age

# data[].attributes.subject
Vol 3 No 3 (2022): Legal Issues in the Digital Age

# data[].attributes.body
https://lida.hse.ru/issue/view/1126

# data[].attributes.attachment_link.title
Vol 3 No 3 (2022): Legal Issues in the Digital Age

# data[].attributes.attachment_link.description
Skip to main content Skip to main navigation menu Skip to site footer

# data[].attributes.headline
Legal Impacts and Trends in the Technology Sector in 2022

# data[].attributes.subject
Legal Impacts and Trends in the Technology Sector in 2022

# data[].attributes.body
https://www.lexology.com/library/detail.aspx?g=f6580e26-5ca7-4a20-9c1d-2ef1a34fb242

# data[].attributes.attachment_link.readable_text
We anticipate that two legal trends will continue to be highly relevant for organisations in 2022, namely:

The decentralised workforce: over the past two years, remote working has become the norm and while providing increased flexibility for workers, there are related issues for organisations to address.

Increased regulatory and legislative attention on the protection of individual end users of digital services and products: for several years regulators have already been looking at how to protect end users of digital services and products, however, more recently, relevant guidance and legislation has been published which puts this protection into sharper focus.

Decentralised workforce
As remote working becomes an increasingly common phenomenon and staff are able to work outside of their regional jurisdiction, the issues which arise are commonly categorised as human resources concerns. However, there are several other legal issues which need to be considered in parallel. These include the nuances of local employment law and the impact on payroll of local tax laws. There may also be complications from an establishment perspective, whereby having employees in a country other than the one in which the organisation is established could impact the laws which are applicable to the organisation.
Regulatory and legislative developments
Regulators and legislatures are putting the protection of individual end users of digital services and products on a more formal footing. These efforts include the recent publication by the Irish Data Protection Commission of its finalised guidance called the "Fundamentals for a Child-Oriented Approach to Data Processing". The guidance introduces a child-centred / protection based approach to the processing of personal data of minors. This guidance helpfully fleshes out the GDPR and says that either a service must be child safe or designed in such a way that it cannot or will not be used by minors.

There is also the upcoming Directive on Contracts for the Supply of Digital Content and Digital Services. This Directive expands the application of traditional consumer protection law to cover a wide range of digital content and services, including videos, music files, software and social media. Requirements such as that goods must be fit for purpose are now applicable to digital content and services. The Directive also introduces novel obligations which require suppliers of digital content and services to provide updates to end-users, including security updates.

Other legal developments in this sector include the push by the European Council to adopt new rules regarding the role of technology companies generally and liability for user-generated content. Two pieces of legislation to keep an eye out for are the Digital Services Act and the Digital Markets Act. These introduce changes to the rules on competition and transparency. Changes are also being introduced to the collection of electronic evidence by law enforcement from large technology companies, particularly in cross-border scenarios.

Also on the radar for Ireland-based organisations is the upcoming transposition of the European Electronic Communications Code Directive (the EECC). The EECC reforms the old regime and intends to align the level of protection offered to end-users by traditional telecoms operators and newer online players, such as messaging service providers.

Finally, the Online Safety and Media Regulation Bill (a regulatory framework intended to govern user-generated content) is currently making its way through the Irish parliamentary approval procedure.
Conclusion
The legal landscape for the technology sector is evolving, with heightened protection being offered to end users and an increasing number of potential issues for organisations to grapple with. Technology companies should keep an eye out for these regulatory and legislative changes taking place in 2022 and carefully consider the issues which may arise due to the decentralisation of the workforce. In particular, providers of digital content and services should pay attention to the novel obligations being imposed on them, and seek legal advice where necessary.

# data[].attributes.attachment_link.title
Legal Impacts and Trends in the Technology Sector in 2022

# data[].attributes.attachment_link.description
We anticipate that two legal trends will continue to be highly relevant for organisations in 2022, namely: The decentralised workforce: over the past two years, remote working has become the norm and while providing increased flexibility for workers, there are related issues for organisations to address.

# data[].attributes.body
https://askatechteacher.com/great-kids-websites/digital-citizenship/copyrights-and-digital-law/

# data[].attributes.attachment_link.description
Update 9-27-22 Charts and Tools, Academic and Educational Permissions, and Copyright FAQs.-from Stanford University Copyright & Creativity for Ethical Digital Citizens, - a video fr...

# data[].attributes.headline
Digital Law - This Webpage provides information on current issues related to digital law. The Webpage gives an overview of what digital law is, types of violations and their consequences, and resources for teachers to teach digital law. 

# data[].attributes.subject
Digital Law - This Webpage provides information on current issues related to digital law. The Webpage gives an overview of what digital law is, types of violations and their consequences, and resources for teachers to teach digital law. 

# data[].attributes.body
http://digitalhawks.weebly.com/digital-law.html

# data[].attributes.attachment_link.description
This Webpage provides information on current issues related to digital law. The Webpage gives an overview of what digital law is, types of violations and their consequences, and resources for...

# data[].attributes.body
https://broadbandusa.ntia.doc.gov/digital-equity-programs

# data[].attributes.attachment_link.readable_text
Too many communities lack access to high-speed internet. Many more can't afford it or don't know how to use it. The divide between those who have internet access and those who don't is stark. To create an equitable economy, we all need access to reliable and affordable high-speed internet.

The Digital Equity Act provides $2.75 billion to establish three grant programs that promote digital equity and inclusion. They aim to ensure that all people and communities have the skills, technology, and capacity needed to reap the full benefits of our digital economy. The three programs are:

State Digital Equity Planning Grant Program: A $60 million grant program for states and territories to develop digital equity plans.

State Digital Equity Capacity Grant Program: A $1.44 billion grant program for states and territories. It will fund an annual grant program for five years in support of digital equity projects and the implementation of digital equity plans.

Digital Equity Competitive Grant Program: A $1.25 billion grant program. It will fund annual grant programs for five years to implement digital equity projects.

Digital Equity Planning Grant Funds Application Window for U.S. Territories Opens October 18, 2022

As part of the Digital Equity Act, U.S. Territories (American Samoa, Guam, CNMI and USVI) are also eligible for $3M in set aside funding to develop plans to ensure that all communities can access and use affordable, reliable high-speed Internet. In order to access this funding, the territories must develop a digital equity plan. The application window for planning funds U.S. Territories will open on Tuesday, October 18th, 2022. U.S. Territories will submit their applications by January 17th, 2023. Please consult the following guidance for more information. To access the NTIA Grants Portal to submit an application, click here.
Program Application Guidance Program Application Checklist and Packet Digital Equity Planning SAMPLE Application Narrative and Budget Documents Frequently Asked Questions for DE program
Includes frequently asked questions with answers. This resource was developed in response to inquiries from you and will be updated frequently. If you do not see the answer to your question, please submit to digitalequity@ntia.gov. This update was made 6-6-2022.

Digital Equity Technical Assistance

Resources intended to assist prospective applicants prepare grant applications and award/project implementation. Please visit our BEAD, Enabling Middle Mile Broadband Infrastructure, and Tribal Broadband Connectivity Program pages for technical assistance resources on those programs.

# data[].attributes.attachment_link.description
Too many communities lack access to high-speed internet. Many more can't afford it or don't know how to use it. The divide between those who have internet access and those who don't is stark. To create an equitable economy, we all need access to reliable and affordable high-speed internet.

# data[].attributes.headline
WebAIM - Expanding the potential of the web for people with disabilities by empowering individuals and organizations to create accessible content.

# data[].attributes.subject
WebAIM - Expanding the potential of the web for people with disabilities by empowering individuals and organizations to create accessible content.

# data[].attributes.body
https://webaim.org/

# data[].attributes.attachment_link.description
Expanding the potential of the web for people with disabilities by empowering individuals and organizations to create accessible content.

# data[].attributes.body
https://ualr.edu/disability/online-education/writing-good-link-descriptions/

# data[].attributes.attachment_link.readable_text
Providing good wording for the text in a link can be a challenge. We all want to strive to be as concise as possible, but sometimes we sacrifice meaning in the process. If we are to keep those visitors who are using screen readers coming back to our site, we need to avoid certain pitfalls of link lingo. If a student using a screen reader visits your site or logs on to your course, they have the option to scan links to find what they need. If links are not described adequately, scanning your site or course in this way is not productive.

Some of the more common problems seen in providing links are listed below along with suggestions for correcting these errors.

# data[].attributes.attachment_link.title
Writing Good Link Descriptions - Disability Resource Center - UA Little Rock

# data[].attributes.attachment_link.description
Providing good wording for the text in a link can be a challenge. We all want to strive to be as concise as possible, but sometimes we sacrifice meaning in the process. If we are to keep those visitors who are using screen readers coming back to our site, we need to avoid certain pitfalls of link lingo.

# data[].attributes.body
https://wave.webaim.org/

# data[].attributes.attachment_link.readable_text
WAVE ® is a suite of evaluation tools that helps authors make their web content more accessible to individuals with disabilities. WAVE can identify many accessibility and Web Content Accessibility Guideline (WCAG) errors, but also facilitates human evaluation of web content. Our philosophy is to focus on issues that we know impact end users, facilitate human evaluation, and to educate about web accessibility.

WAVE Browser Extensions

You can use the online WAVE tool by entering a web page address (URL) in the field above. WAVE Chrome, Firefox, and Edge browser extensions are available for testing accessibility directly within your web browser - handy for checking password protected, locally stored, or highly dynamic pages.

WAVE API and Testing Engine

The WAVE subscription API and Stand-alone WAVE API and Testing Engine are powerful tools for easily collecting accessibility test data on many pages. The stand-alone API and Testing Engine can be integrated into your infrastructure for testing intranet, non-public, and secure pages, including in continuous integration processes.

Accessibility IMpact (AIM) Report

Your Accessibility IMpact (AIM) assessment report provides detailed WAVE test data, your site's AIM score (a measure of end user impact compared to web pages generally and as determined by human testers), and expert manual test results to give you insights into the accessibility of your web site for users with disabilities.

Need more than one page at a time?

Our friends at provide an enterprise-level web accessibility evaluation system based on WAVE that gives site-wide monitoring and reporting over time.

Learn more at pope.tech.

# data[].attributes.attachment_link.description
WAVE ® is a suite of evaluation tools that helps authors make their web content more accessible to individuals with disabilities. WAVE can identify many accessibility and Web Content Accessibility Guideline (WCAG) errors, but also facilitates human evaluation of web content.

# data[].attributes.body
https://www.cosn.org/edtech-topics/digital-equity/

# data[].attributes.attachment_link.readable_text
This report on the preliminary findings of a breakthrough study on students' at-home internet connectivity and provided guidelines on bandwidth, devices, and other remote learning needs based on the data. The study, supported by a grant from the Chan Zuckerberg Initiative (CZI), fills a critical need among educators and policymakers for detailed insight on students' learning experiences at home during the COVID-19 pandemic.

Thirteen K-12 urban, suburban and rural school districts from across the United States with approximately 750,000 students participated in the six-week study, securely sharing information on internet usage, latency, and performance from network filter logs and video conferencing solutions. The resulting findings will serve as a guide for school district technology leaders across the United States working to improve online learning equity.

# data[].attributes.attachment_link.description
Student access to robust digital tools is key to their success as 21st-century citizens. Yet many students from economically disadvantaged families have limited access to these tools both at school and at home. CoSN is working to close the access gap for learning no matter where the students are. Digital...

# data[].attributes.body
https://www.fda.gov/medical-devices/digital-health-center-excellence/what-digital-health

# data[].attributes.attachment_link.readable_text
The broad scope of digital health includes categories such as mobile health (mHealth), health information technology (IT), wearable devices, telehealth and telemedicine, and personalized medicine.

From mobile medical apps and software that support the clinical decisions doctors make every day to artificial intelligence and machine learning, digital technology has been driving a revolution in health care. Digital health tools have the vast potential to improve our ability to accurately diagnose and treat disease and to enhance the delivery of health care for the individual.

Digital health technologies use computing platforms, connectivity, software, and sensors for health care and related uses. These technologies span a wide range of uses, from applications in general wellness to applications as a medical device. They include technologies intended for use as a medical product, in a medical product, as companion diagnostics, or as an adjunct to other medical products (devices, drugs, and biologics). They may also be used to develop or study medical products.

On this page:

What Are the Benefits of Digital Health Technologies?

Digital tools are giving providers a more holistic view of patient health through access to data and giving patients more control over their health. Digital health offers real opportunities to improve medical outcomes and enhance efficiency.

These technologies can empower consumers to make better-informed decisions about their own health and provide new options for facilitating prevention, early diagnosis of life-threatening diseases, and management of chronic conditions outside of traditional health care settings. Providers and other stakeholders are using digital health technologies in their efforts to:

Reduce inefficiencies,

Improve access,

Reduce costs,

Increase quality, and

Make medicine more personalized for patients.

Patients and consumers can use digital health technologies to better manage and track their health and wellness-related activities.

The use of technologies, such as smart phones, social networks, and internet applications, is not only changing the way we communicate, but also providing innovative ways for us to monitor our health and well-being and giving us greater access to information. Together, these advancements are leading to a convergence of people, information, technology, and connectivity to improve health care and health outcomes.

The FDA's Focus in Digital Health

Many medical devices now have the ability to connect to and communicate with other devices or systems. Devices that are already FDA approved, authorized, or cleared are being updated to add digital features. New types of devices that already have these capabilities are being explored.

Many stakeholders are involved in digital health activities, including patients, health care practitioners, researchers, traditional medical device industry firms, and firms new to the FDA regulatory requirements, such as mobile application developers.

The FDA's Center for Devices and Radiological Health (CDRH) is excited about these advances and the convergence of medical devices with connectivity and consumer technology. The following are topics in the digital health field on which the FDA has been working to provide clarity using practical approaches that balance benefits and risks:

As another important step in promoting the advancement of digital health technology, CDRH has established the Digital Health Center of Excellence which seeks to empower digital health stakeholders to advance health care.

Who Regulates Mobile Health Apps?

If you are developing a mobile health app that collects, creates, or shares consumer information, use the tool on the Federal Trade Commission's website to find out when the FDA, Federal Trade Commission (FTC), or Office of Civil Rights (OCR) laws apply.
Which laws apply to my mobile health app?
For more information, see Device Software Functions, including Mobile Medical Applications.

# data[].attributes.attachment_link.description
The broad scope of digital health includes categories such as mobile health (mHealth), health information technology (IT), wearable devices, telehealth and telemedicine, and personalized medicine. From mobile medical apps and software that support the clinical decisions doctors make every day to artificial intelligence and machine learning, digital technology has been driving a revolution in health care.

# data[].attributes.body
https://researchguides.uoregon.edu/digital_health_and_wellness_resources

# data[].attributes.attachment_link.readable_text
Defining Key Terms

Mindfulness is the basic human ability to be fully present, aware of where we are and what we're doing, and not overly reactive or overwhelmed by what's going on around us. It is a quality that every human being already possess, it's not something you have to conjure up but rather learn how to access.
Image Attribution: Created by Karolina Grabowska (Free to use under the Pexels License)
Researchers from San Diego State University theorized digital mindfulnessas a practice versus a state of mind, defining it as an intentional awareness of temporal, situational, and experiential factors in a digitally-enabled environment. In a technology sense, being "digitally mindful" is about being aware of the new role of technology in our lives and how it's affecting you in different ways. Digital mindfulness is about making mindful, informed decisions in many areas of digital life, not simply an effort to spend less time online. (Source: Digital Mindfulness: The Role of Reflection)

Furthermore, it is important for people to achieve digital wellness (or digital wellbeing) by being physically, socially and emotionally health amidst our technologically centered world. Digital wellness is of the utmost importance for creating balance and making healthy decisions with our devices as digital health and wellness is intertwined with every aspect of health, from social, to emotional, to physical. Digital wellness isn't separated from the other areas of health. It's unique to our modern technological society, but is a piece of the puzzle that is overall health, and can have a domino effect. (Source: Supporting Digital Wellness and Well-Being)

# data[].attributes.attachment_link.title
Research Guides: Digital Health & Wellness Resources: Overview

# data[].attributes.attachment_link.description
Mindfulness is the basic human ability to be fully present, aware of where we are and what we're doing, and not overly reactive or overwhelmed by what's going on around us. It is a quality that every human being already possess, it's not something you have to conjure up but rather learn how to access.

# data[].attributes.body
https://www.fdic.gov/resources/consumers/consumer-assistance-topics/cybersecurity.html

# data[].attributes.attachment_link.readable_text
Consumers increasingly rely on computers, web-enabled devices, and the internet for everything from shopping and communicating to banking and bill-paying. While there are a number of benefits of using web services -- faster and more convenient services, for example -- bank customers should also be aware of the risks.

Cybersecurity Basics

Common cyber-related crimes include identity theft, frauds, and scams. Identity theft is a crime in which someone wrongfully obtains and uses another person's personal data to open fraudulent credit card accounts, charge existing credit card accounts, withdraw funds from deposit accounts, or obtain new loans. A victim's losses may include not only out-of-pocket financial losses but also substantial costs to restore credit history and to correct erroneous information in their credit reports.

In addition to identity theft, every year millions of people are victims of frauds and scams, which often start with an email, text message, or phone message that appears to be from a legitimate, trusted organization. These messages typically ask consumers to verify or update personal information or they direct consumers to bogus websites (such as for credit repair services) in the hopes that consumers will visit the site and enter their personal information.

Additional information about various forms of cyber crime is provided in the following FDIC Consumer News articles:
Back to top
Tips to Avoid Identity Theft

The best protection against identity theft is to carefully guard your personal information. For example:

Do not share personal information over the phone, through the mail, or over the internet unless you initiated the contact or know the person you are dealing with.

Be suspicious if someone contacts you unexpectedly online and asks for your personal information. It doesn't matter how legitimate the email or website may look. Only open emails from people or organizations you know and, even then, be cautious if they look questionable. Be especially wary of fraudulent emails or websites that have typos or other obvious mistakes.

Don't give out personal information in response to unsolicited requests. Be particularly careful about to whom you give your Social Security number, financial account information, and driver's license number.

Shred old receipts, account statements, and unused credit card offers.

Choose PINs and passwords that would be difficult to guess and avoid using easily identifiable information, such as your mother's maiden name, birth dates, the last four digits of your social security number, or phone numbers.

Pay attention to billing cycles and account statements and contact your bank if you don't receive a monthly bill or statement. Identity thieves often divert account documentation.

Review account statements thoroughly to ensure all transactions are authorized.

Guard your mail from theft, promptly remove incoming mail, and do not leave bill payment envelopes in your mailbox with the flag up for pick up by mail carrier.

Obtain your free credit report annually and review your credit history to ensure it is accurate. (Click here to read more about credit reports and credit scores.)

Use an updated security program to protect your computer.

Be careful about where and how you conduct financial transactions. For example, don't use an unsecured Wi-Fi network because someone might be able to access the information you are transmitting or viewing

Back to top
Tips to Avoid Frauds and Scams

Consumers should always exercise caution when it comes to your personal and financial information. The following tips may help prevent you from becoming a fraud victim.

Be aware of incoming email or text messages that ask you to click on a link because the link may install malware that allows thieves to spy on your computer and gain access to your information.

Be suspicious of any email or phone requests to update or verify your personal information because a legitimate organization would not solicit updates in an unsecured manner for information it already has.

Confirm a message is legitimate by contacting the sender (it is best to look up the sender's contact information yourself instead of using contact information in the message).

Assume any offer that seems too good to be true, is probably a fraud.

Be on guard against fraudulent checks, cashier's checks, money orders, or electronic fund transfers sent to you with requests for you to wire back part of the money.

Be wary of unsolicited offers that require you to act fast.

Check your security settings on social network sites. Make sure they block out people who you don't want seeing your page.

Research any "apps" before downloading and don't assume an "app" is legitimate just because it resembles the name of your bank or other company you are familiar with.

Be wary of any offers that pressure you to send funds quickly by wire transfer or involve another party who insists on secrecy.

Beware of disaster-related financial scams. Con artists take advantage of people after catastrophic events by claiming to be from legitimate charitable organizations when, in fact, they are attempting to steal money or valuable personal information.

Back to top
How to Report Frauds and Scams

If you think you are a victim of a fraud or scam, contact your state, local, and/or federal consumer protection agency. State consumer protection agencies could be found using the usa.gov/state-consumer webpage. Federal consumer protection agencies include the Consumer Financial Protection Bureau and the Federal Trade Commission. You could also contact the FDIC or other Federal banking agency if there is a banking issue involved. Also, a local law enforcement officer may be able to provide advice and assistance. By promptly reporting fraud, you improve your chances of recovering what you have lost and you help law enforcement. The agency you contact first may take action directly or refer you to another agency better positioned to protect you.

Violations of federal laws should be reported to the federal agency responsible for enforcement. Consumer complaints are used to document patterns of abuse, allowing the agency to take action against a company.

People who have no intention of delivering what is sold, who misrepresent items, send counterfeit goods, or otherwise try to trick you out of your money are committing fraud. If you suspect fraud, there are some additional steps to take.

Contact the Federal Trade Commission (ftc.gov). The FTC enters internet, telemarketing, identity theft and other fraud-related complaints into Consumer Sentinel, a secure, online database available to hundreds of civil and criminal law enforcement agencies in the U.S. and abroad.

If the fraud involved mail or an interstate delivery service, contact the U.S. Postal Inspection Service (postalinspectors.uspis.gov). It is illegal to use the mail to misrepresent or steal money.

Additional Resources
Back to top

# data[].attributes.attachment_link.title
FDIC: Consumer Assistance Topics - Cybersecurity

# data[].attributes.attachment_link.description
Consumers increasingly rely on computers, web-enabled devices, and the internet for everything from shopping and communicating to banking and bill-paying. While there are a number of benefits of using web services -- faster and more convenient services, for example -- bank customers should also be aware of the risks.

# data[].attributes.headline
Shopping online securely - How to shop safely online

# data[].attributes.subject
Shopping online securely - How to shop safely online

# data[].attributes.body
https://www.ncsc.gov.uk/guidance/shopping-online-securely

# data[].attributes.attachment_link.description
Our wish list of security advice for online shoppers

# data[].attributes.body
https://www.ncsc.gov.uk/guidance/buying-selling-second-hand-devices

# data[].attributes.attachment_link.description
How to erase the personal data from your phone, tablets, and other devices (and why it's important when you're buying and selling them).

# data[].attributes.body
https://www.cyber.gov.au/

# data[].attributes.attachment_link.description
Report a cybercrime, cyber security incident or vulnerability.

# data[].attributes.body
https://staysafeonline.org/online-safety-privacy-basics/passwords-securing-accounts/

# data[].attributes.attachment_link.description
Passwords and strong authentication are like keys to your personal home online. You should do everything you can prevent people from gaining access to your password. You can further secure your accounts by using additional authentication

# data[].attributes.body
https://www.phriendlyphishing.com/resources

# data[].attributes.attachment_link.title
Phishing & Security Awareness Resources - Phriendly Phishing

# data[].attributes.attachment_link.description
Explore our case studies, discover free tools to protect your business and read through our cyber security buyers guide below.

# data[].attributes.body
https://www.bcg.com/publications/2022/why-children-are-unsafe-in-cyberspace

# data[].attributes.attachment_link.readable_text
With online access virtually ubiquitous on computers, smart phones, tablets, and other mobile devices, almost all children under 12 are now internet users. As these children spend more and more time online-a trend that has only accelerated since the COVID-19 pandemic began-the cyber risks they face, such as online bullying, inappropriate content, and digital addiction, are worsening.

Efforts to respond with increased awareness and protective measures are growing, but they are not nearly enough. Child protection in cyberspace is an urgent issue that needs immediate attention and more targeted responses than we have seen to date.

Given the gravity of this problem, BCG set out to examine children's online vulnerability in different regions. We wanted to know where and why protection is lacking or breaking down, the factors influencing the global response to the problem, and which solutions might be appropriate. To answer these questions, BCG did a thorough review of the existing research on cyber threats to children, amplifying it with a global survey of 41,000 parents and children. (See "About the Survey.")

Our research found that:

Online threats are endemic, and they affect a substantial number of children. What's more, several intractable trends will likely exacerbate the problem in the near future.

Most of the programs dealing with cyber threats focus on one aspect of the overall issue-for instance, online sexual abuse. Coordination among these programs must be improved across regions and governments to reduce duplication of efforts and improve results.

There is a bright side, though. Based on our survey data, a broader picture of the extent of cyberspace dangers for children is coming into view-and a blueprint for making the online realm a safer place for children is starting to emerge.

A Broad Range of Threats

As many as 93% of children from ages 8 to 17 are on the internet, our survey results indicate. Remarkably, nearly three out of four respondents said they had experienced at least one cyber threat. (See Exhibit 1.)

Despite the frequency of such threats, most incidents aren't being reported. Only about 40% of parents said their children had expressed concerns about inappropriate content they had encountered online. At the same time, more than 80% of children said they would go to their parents for help in those circumstances. This suggests there may be certain barriers-such as being uncertain about what an online threat is, or possibly a fear of speaking out-keeping children from reporting cyber threats.

So what, exactly, constitutes a threat? Today, discussions of child safety online-and programs that attempt to address the issue-tend to be heavily skewed toward the dangers of online child sexual abuse and (to a lesser extent) on cyber bullying. The risks children face online go well beyond these significant areas, however.

A widely accepted categorization of those risks-and one we feel is sufficiently comprehensive-was advanced by the Organization for Economic Cooperation and Development (OECD) and then adopted at various stages by UNICEF and many other organizations. This framework views the issue through four categories:

You May Also Be Interested In:

Content, including exposure to illegal and age-inappropriate content, embedded marketing, and online gambling.

Contact, including ideological persuasion; exploitation (sexual abuse and trafficking, harassment, and drug addiction); and violation and misuse of personal data.

Conduct, including cyberbullying and the effect on children of excessive screen time and owning digital devices.

Consumer, including marketing, commercial profiling, financial, and security risks.

Besides the obvious dangers inherent in each of the "four C's" above, there are risks such as privacy intrusions that span all categories. Regardless of how one classifies the risks, they can have a dramatic impact on children's health and well-being. In the mental health arena, victims of cyber bullying are up to 160% more likely to attempt suicide, according to the DQ Institute. And studies have linked excessive screen time to delinquency, low grades, risky behaviors, depression, and anxiety.

Physical outcomes for children with overly active cyber lives are problematic as well. Too much time on the computer can lead to higher body-mass scores and obesity, the inability to meet basic fitness guidelines, and even chronic conditions such as poor back-muscle endurance.

These problems will only worsen if we don't take immediate steps to manage online risks. Children's potential exposure to cyber threats is rapidly increasing; during the pandemic, the internet has become one of the primary channels for daily education, with two-thirds of children surveyed saying they use their schools' online platforms daily. Additionally, emerging technologies, such as the Internet of Things or cloud-based and network-connected devices-including wearables, household appliances, toys, and robots-will likely lead to a new set of threats. These items are essentially always online, and they increase the potential for children to be exposed to cyber risks, including the abuse of private data such as location and usage patterns.

What the Data Tells Us

As we delved into the existing research, we felt it was important to validate and expand upon our findings with global data that could provide a clearer picture of children's online behaviors. We also wanted to understand the scope and frequency of specific online threats and how children and their parents have reacted to them. Gathering such data is an essential foundation for designing coherent and broad-based solutions that are informed by actual online behaviors. Additionally, it allows us to develop strategies that target specific online dangers faced by children and the role that ecosystem participants can play in minimizing these threats.

The anecdotal evidence and existing research that needed to be quantified included global data on children's online activity; children's awareness and behavior towards online threats; children's experiences with threats; parental responses to these threats, particularly when alerted by children; and how online usage and threats differed in developed and developing countries. To collect this data, we surveyed some 41,000 children and their parents. Our survey followed the OECD's revised typology of online threats-content, contact, conduct, and consumer-and the questions focused on specific areas of vulnerability within these categories. Here's what we learned.

Online Behavior and Fears. While the top-line data points about children's online activities and the threats they face are troubling in themselves, a deeper examination of the survey responses reveals a problem with many nuances and pain points that need to be addressed directly.

For example, while it's eye-opening enough to consider that almost every child anywhere in the world is on the internet by age 12, the potential risks are magnified by the fact that 81% of children go online daily-with almost 45% of them more than three hours per day. (See Exhibit 2.) Perhaps most concerning: when not doing schoolwork, children's online time primarily revolves around activities where threats could most likely fester. These include watching videos, movies, or streaming television, gaming, and social media. Beyond these threats, frequent online engagement is negatively affecting children's physical conditions and mental health.

With most children accessing the internet daily, we want them to feel unthreatened when navigating cyberspace and to be aware of how to avoid and respond to cyber risks. However, only half of the children we surveyed feel safe while online. (See Exhibit 3.) That shouldn't be surprising, given that 72% of children surveyed have experienced at least one online threat. The most prevalent cyber threats were unwanted ads and inappropriate images and content. In addition, nearly one in five children said they faced bullying or unwanted sexual approaches.

How Parents Respond-or Fail To. Given the serious nature of cyber threats and the high number of children who have experienced unsafe activities online, the fact that only about 40% of parents said that their children have told them about these types of incidents is disturbing. But perhaps even more troubling is that when parents become aware of their children receiving or coming across unwanted, unpleasant, and malicious content, measures taken are often reactive and are skewed toward deleting content (56%) rather than reporting it to the police (41%) or informing schools (34%). Without a higher degree of transparency about the number of threats and their nature, ecosystem participants will be unable to respond adequately and develop enhanced preventive measures to keep children safe online.

Of course, parents are a critical frontline element in protecting children online-and in this regard they appear to be more vigilant about setting rules concerning amount of time spent on the internet than in actually monitoring their children's online activities. About three-quarters of the children said that their parents have placed limits on their internet usage. But only 60% of parents said they regularly check how their children are using their connected devices, with "regularly" defined as once a week or after every use. Indeed, 20% of parents said that they track activity once a year at most. And while virtually all parents responded that they are familiar with control mechanisms that can impede their children from engaging in specific types of potentially risky activities online, only about half said that they actually use these parental tools.

The Regional Divide. The primary reason for our research into online threats was to fill in data gaps pertaining to children's online activities and the threats they face globally. However, our survey has also revealed regional and even country-level nuances that should be considered when implementing solutions. For instance, 70% of children in Latin America are already online by the time they are eight years old; 65% of children in the Middle East and North Africa (MENA) are online by that age. That compares to only 50% in Asia-Pacific and 48% in Europe. Not surprisingly, children in Latin America and MENA have also suffered the greatest number of cyber threats. As many as four out of five children online in Latin America say they have been victims of at least one incident.

It is perhaps some consolation that the highest degree of parental monitoring occurs in MENA, where the number of cyber threats is elevated. In that region, 65% of parents regularly monitor the online life of their children, and more than 50% of children and parents routinely discuss internet usage and activities. By contrast, parental monitoring is lowest in Asia-Pacific, where only 46% of parents said they regularly examine how their children are using the internet. This figure is troubling, because only 35% of children in Asia-Pacific said that they and their parents talk openly and regularly about what they do online. Also, only one-third of parents said they would report cyber threats to the police. In Europe and Latin America, that number rises to about 50% of parents. (See Exhibit 4.)

All of this paints a picture of a cyberspace environment in which dangers to children are prevalent. But parents and children are somewhat at sea about how to communicate with each other and with authorities-and how to respond to threats. Moreover, on the whole, schools are not meeting the challenge of equipping children with the tools and skills they need to navigate and address cyber risks. Less than 60% of children said their schools provide workshops and other programs related to online safety. Similarly, national awareness campaigns targeting children are also lacking, with only around half of the children surveyed saying they have seen campaigns on TV or billboards in their country.

Current Initiatives Are Making Progress-but Gaps Remain

As part of an effort to generate an overall strategy for dealing with these issues, we also conducted an extensive assessment of the more than 60 organizations focused on protecting children in cyberspace. We reviewed key global efforts across all aspects of society, the research and data they have produced, and the leading global events and conferences they have sponsored.

We found a lot of strong, engaged, and energetic initiatives that are contributing to making cyberspace safer for children and to better supporting those who have been threatened online. Among the initiatives:

UNICEF's efforts include two multipartner projects, Global Kids Online and Disrupting Harm, which assess the risks of child abuse online and potential measures to combat it.

The International Telecommunication Union, a U.N. organization, launched the Child Online Protection initiative in 2008. The initiative, a multistakeholder effort within the Global Cybersecurity Agenda framework, brings together international partners from all sectors of the child protection ecosystem to create a safe and empowering online experience for children around the world.

WeProtect Global Alliance (WPGA) is an independent international institution focused on ending child sexual abuse online. It drives action through its Global Threat Assessment and national and global response frameworks, amplifying the voices of children and survivors of abuse and supporting collaboration. WeProtect was founded in 2016; its membership includes 99 countries, several major international organizations, 59 private sector companies, and 77 civil society organizations. Alliance members will meet to renew their commitment to tackle child sexual abuse online at the annual WPGA summit in 2022.

DQ Institute, a think tank headquartered in Singapore, is committed to setting global standards for digital skills and safety. As of 2020, the organization's #DQEveryChild campaign, a global digital citizenship movement for children, had reached more than 80 countries in collaboration with more than 100 partner organizations. The Institute has also established a child online safety index covering 30 countries worldwide and has developed a global standard for digital literacy, digital skills, and digital readiness.

OECD, an intergovernmental organization with over 35 member states, developed the "four C's" framework for classifying online risks and a recommendation for the protection of children online-the latter of which was adopted by the G20 within a regulatory agreement to facilitate the exchange of data.

While these organizations and many others are doing valuable work, our research indicates that there are still crucial gaps that must be addressed in order to tackle child protection in cyberspace holistically and comprehensively. One such gap is the lack of available standardized data. Surveys conducted by these groups have tended to include small regional subsets of children's activity online or to examine only thin slices of the significant threats children face overall. In addition, these surveys often cover different age groups-for instance, one may look at 8- to 12-year-olds, another at 15- to 24-year-olds-making it difficult to tease out which children are most at risk or to compare results.

There are a variety of reasons for the somewhat limited efficacy of organizations attempting to address the problem of child protection online. For one thing, many of them are siloed nonprofits and struggle to gain the needed funding and build the necessary broad-based ecosystems to aggressively tackle this issue-a shortcoming that could be addressed by more international cooperation as well as more active and committed private sector engagement, particularly from tech giants such as Facebook, Google, Microsoft, and Apple as well as gaming companies. In addition, online child protection efforts are more advanced in higher-income countries, while many of the worst threats exist in less-wealthy regions, where a greater number of kids tend to be online from a younger age. And the focus of these efforts-and of the investments they require-tend to support reactive measures as opposed to prevention initiatives.

For global organizations to be fully effective in addressing the problem, they must adopt collaboration strategies that more openly foster ongoing global dialogue on cyber threats, joining with each other to strengthen and expand their activities and reduce duplicative efforts. The standardization of data and metrics is essential, as is transparency and sharing; this will allow organizations to better measure results and progress as well as to implement new online safety protocols and policies. Among other things, our primary research has identified a clear need to increase national and international awareness campaigns that offer children information and advice about both reacting to and preventing cyber threats.

How Stakeholders Can Help Protect Children Online

The activities of international organizations can play a crucial role in making children safe in cyberspace, certainly. But any effort to address the problem will fall short without engaging all the participants in the online ecosystem. Aside from international organizations-which should play a plenary role anchoring global research and cooperation-these participants include the private sector, especially tech and gaming companies; children's support services and NGOs focused on online safety; law enforcement and the judicial system; parents and caregivers; schools and education systems; and, at the center of the ecosystem, children themselves. (See Exhibit 5.)

Based on our extensive research-including our survey and an analysis of existing initiatives and gaps across the child protection ecosystem-BCG has come up with a series of recommendations for each of these central players that could serve as a starting point for a comprehensive, global strategy.

Tech Companies and the Private Sector. We have seen some recent movement from global tech companies, such as TikTok for Younger Users-a program that provides children under 13 with additional privacy and safety features while using the service, including restrictions on commenting and posting content. However, there is still an urgent need for tech giants-whose hardware and software are the entry points for children online-to increase their efforts to protect children. Tech companies should collaborate more, set industry standards, and develop innovative solutions to tackle risks. Safety mechanisms should be built into products and services that kids are most likely to use; in addition, the private sector should develop systems to monitor and publicly report on cyber threats and incidents-providing increased transparency on the extent and types of problems children face and, in the process, allowing for more targeted solutions.

Law Enforcement and Judicial Systems. Cyberspace threats are buoyed by fast-paced tech innovations that are implemented more rapidly than the laws and regulations meant to police them. The situation is aggravated by the fact that cyberthreats to children cut across borders-and there is only limited international law enforcement cooperation on these matters. Moreover, protecting children online is typically less prioritized as a national issue in developing countries, whether due to a lack of resources and funding or because other problems are considered more urgent.

Existing law enforcement frameworks must be expanded and adopted at national levels, and they should be continually updated to recommend best practices and new technologies for policing and prosecuting online threats to children. New national legal frameworks should be developed where none yet exist; small communities cannot tackle the problem alone without national funding, technical support, and response teams. In addition, national law enforcement authorities should seek international cooperation to better prevent and respond to cyber threats, which are more likely to be cross-border incidents than local activities.

Child Support Services. Only a few countries, such as the UK, US, and Australia, have mature systems in place to train and educate child support staffs in best practices for protecting children online. In many countries, barriers-including lack of knowledge about what support is available and stigmas that dissuade parents and children from even discussing the issue-stand in the way of providing services that could help in dealing with online threats.

The first imperative for child support services is to upskill their staffs, educating them about the online threats children face and how to police them. Next, these agencies must increase the awareness of the issue in their communities and let children and parents know what support is available to address, monitor, and report cyber threats. As our survey showed, children do not tell their parents often enough about cyber threats they have encountered-so support services should also work to proactively overcome any hesitance for children to talk freely about such incidents.

Schools and Education Systems. Some countries have adapted education programs and curricula to cover digital skills and competencies. But even these programs fail to provide tangible training in, and solutions to, online risks-what they are, where they exist, how to react to them, and how to avoid them. Moreover, education systems are not working with parents to keep them informed and up to date on the latest threats.

Online safety modules should be incorporated into K-12 curricula in all countries; parental information sessions should also be offered by schools, and awareness campaigns focused on cyber threats should be ubiquitous. Equally important, schools should offer digital literacy courses to ensure educators are up to date with the latest technological developments and cyber-risk dynamics.

Parents and Caregivers. Parents have insufficient awareness of the threats faced by children online. And most parents lack the knowledge, training, and skills with regards to the best methods and tools for protecting kids. Like law enforcement, parents are having a difficult time keeping up with advances in technology. And in many cases, parents are hesitant to bring up and openly discuss sensitive topics with their children.

With all of this in mind, educating parents on these issues is crucial. Survey results clearly indicated that parents do not monitor the online activities of their children closely enough, nor do they report incidents to authorities often enough. Materials and training sessions are essential to teach parents about new technology and platforms their kids are accessing; about online control mechanisms and the latest hardware and software features for protecting young internet users; and how to communicate better with their children about online behavior and threats. The parents we surveyed expressed interest in receiving such information and guidance from websites (54% of respondents), their children's schools (49%), and internet service providers (44%).

Child protection in cyberspace may not have gotten the full attention it deserves in the past few years. But the relentless and insidious increase in the types of threats children face-and in the number of incidents that have occurred-makes confronting the issue an imperative. BCG's in-depth survey of children and parents and our analysis of the online-safety ecosystem have attempted to crystallize the scope of the problem and what is being done to address it. Out of this we have synthesized an immediate action plan, including:

Increased efforts to make the public aware of the magnitude of the problem and what they can do about it. Tech giants bear a particular responsibility to educate their users about cyber threats to children and the safety features available to them.

More stringent rules and more rigorous policing of potentially dangerous online activities.

New technologies to monitor and protect children.

Better communication about the issue and its implications among parents, children, educational systems, and international organizations.

More robust efforts by technology companies and social media platforms to protect children using their products and services, including the ongoing development of new safety features.

It may seem like a lot to take on-and, in fact, it is. But the repercussions of not taking cyber threats against children seriously enough or failing to face those threats effectively-measured by the toll on children's safety, quality of life, development, and health-would be harder still to accept.

Theo Breward

Project Leader

Dubai

Ms. Alaa M. AlFaadhel

Global Cybersecurity Forum (GCF)

Ms. Basma H. AlShaalan

Global Cybersecurity Forum (GCF)

About Boston Consulting Group

Boston Consulting Group partners with leaders in business and society to tackle their most important challenges and capture their greatest opportunities. BCG was the pioneer in business strategy when it was founded in 1963. Today, we work closely with clients to embrace a transformational approach aimed at benefiting all stakeholders-empowering organizations to grow, build sustainable competitive advantage, and drive positive societal impact.

Our diverse, global teams bring deep industry and functional expertise and a range of perspectives that question the status quo and spark change. BCG delivers solutions through leading-edge management consulting, technology and design, and corporate and digital ventures. We work in a uniquely collaborative model across the firm and throughout all levels of the client organization, fueled by the goal of helping our clients thrive and enabling them to make the world a better place.

© Boston Consulting Group 2022. All rights reserved.

For information or permission to reprint, please contact BCG at permissions@bcg.com. To find the latest BCG content and register to receive e-alerts on this topic or others, please visit bcg.com. Follow Boston Consulting Group on Facebook and Twitter.

Featured Content

# data[].attributes.attachment_link.description
With online access virtually ubiquitous on computers, smart phones, tablets, and other mobile devices, almost all children under 12 are now internet users. As these children spend more and more time online-a trend that has only accelerated since the COVID-19 pandemic began-the cyber risks they face, such as online bullying, inappropriate content, and digital addiction, are worsening.

# data[].attributes.headline
How To Sell Online: A Step-by-Step Guide

# data[].attributes.subject
How To Sell Online: A Step-by-Step Guide

# data[].attributes.body
https://www.shopify.com/blog/how-to-sell-online

# data[].attributes.attachment_link.title
How To Sell Online: A Step-by-Step Guide

# data[].attributes.attachment_link.description
Selling online has unlimited potential. You sell products or services to anyone, anywhere, and grow a profitable business with as much (or as little) involvement as you wish.
The problem: there’s a lot to do between finding an idea and making a full-time income from your online business. Here are t…

# data[].attributes.body
https://www.teradact.com/2022/09/data-protection-trends-in-childrens-online-gaming/

# data[].attributes.attachment_link.readable_text
When we think about children's data protection, the first issues our minds usually jump to are topics like social media. And that would make sense - online social networks make up a great portion of kids' internet usage and therefore pose a proportionally high risk.

But what is often overlooked is the fact that many children are also spending their time playing online video games. A recent report found that 76% of kids younger than 18 in the United States play video games regularly.

This is a problem because, like social media, online gaming platforms collect a large amount of data from their users. This includes personal information like names, addresses, and birthdays, as well as more sensitive data like GPS location and biometric data. And, due to the nature of gaming, this data is often collected without the user's knowledge or consent.

This raises a number of concerns about children's privacy and data security, as well as the potential for misuse of this information. In this article, we'll explore some of the key issues related to children's online gaming and data protection, as well as what measures can be taken to mitigate these risks.
The Safety and Data Risks Faced by Children in Online Gaming
Children and youth are uniquely vulnerable to the dangers posed by the internet. They are still in the process of developing both physically and mentally, which can make them more susceptible to harm. This is especially true in the case of video games, where a slew of potential risks exist.
Addiction
Children's data can be used to exploit their vulnerabilities and hook them into playing video games for long periods of time. This can lead to addiction, which in turn can have several negative consequences. These include social isolation, sleep deprivation, and even poor academic performance. In severe cases, it can lead to mental health problems.
Manipulation
One of the biggest dangers children face when gaming online is manipulation. Game developers and companies have a vested interest in keeping players engaged, and they often do this by using personal information to curate highly targeted in-game advertisements and content. This can be extremely persuasive, and children may be coerced into making social connections or purchases that they wouldn't otherwise make.
Contact Risks
Another potential danger of online gaming is the possibility of contact risks. When players reveal their personal information, such as their email address or home address, they open themselves up to the possibility of being contacted by someone they don't know. This can be especially dangerous for young children, who may not yet have the ability to distinguish between safe and unsafe people.
Gambling-Like Mechanisms
Many online games make use of gambling-like mechanisms, such as loot boxes, that can entice players to spend more money. These mechanisms are particularly risky for children, who may not have a full understanding of how they work or the potential financial consequences.
International Examples of Legislative Age Assurance Requirements
As experts have sounded the alarm over children's data security in the scope of online play, governments have responded through the proposal and institution of several regulatory frameworks aimed at addressing the problem. A number of noteworthy pieces of legislation have come into force around the world over the past few years, and while each differs slightly in content, they all have one common goal: doubling down on companies' responsibility to protect their youngest users.

Here are just a few examples of prominent regulatory frameworks to have been rolled out in major countries and regions:
U.K. Information Commissioner's Office Age-Appropriate Design Code
The age-appropriate design code, informally known as the Children's Code, was first implemented by the UK's Secretary of State in September 2020 in an effort to codify the rules and enforcement procedures surrounding online services that process children's data. It applies to any company that offers online services - such as social media platforms, apps, websites, or gaming services - that are likely to be accessed by children under the age of 18.

The AADC outlines standards on 15 different topics:

● Best interests of the child

● Data protection impact assessments ("DPIA")

● Age-appropriate application

● Transparency

● Detrimental use of data

● Policies and community standards

● Default settings

● Data minimization

● Data sharing

● Geolocation

● Parental controls

● Profiling

● Nudge techniques

● Connected toys and devices

● Online tools

Each of these covers a unique facet of online service design, but all work together to create a robust sense of protection for minors. Companies are expected to take a risk-based approach to their compliance for each, meaning that the solutions they implement should be appropriate for the risks posed by their products.

While failure to comply with the Age-Appropriate Design Code itself does not make a person or business liable to legal proceedings, it does open their risk to being prosecuted for violation of the UK GDPR and/or PECR.
OECD Recommendation on Children in the Digital Environment
Adopted in 2021, the OECD Recommendation on Children in the Digital Environment is a formal set of guidelines aimed at promoting children's data safety online. It sits in tandem with the OECD's Digital Service Provider Guidelines to outline the organization's position on data governance for digital economy actors.

The Recommendation is unique in that it is non-binding, meaning that countries are not held to its standards in a legal sense. However, it does provide a sort of international benchmark for how different nations might approach regulation in this area.

The main tenet of the OECD's recommendation is to create online environments in which online providers take the "steps necessary to prevent children from accessing services and content that should not be accessible to them, and that could be detrimental to their health and well-being or undermine any of their rights."
EU Digital Services Act
The EU Digital Services Act is a newer piece of legislation that was just agreed to by EU members in April 2022. It's set to be the Union's main 'rulebook' when it comes to protecting citizens' online privacy both now and in the future as big tech continues to redefine the way we interact with the internet.

Under the DSA, online service providers will be held to higher standards when it comes to the way they process the personal information of both child and adult EU citizens. The Act includes several provisions specifically aimed at protecting minors, including a ban on advertising aimed at children and the algorithmic promotion of content that could potentially cause them harm such as violence or self-harm.

Once formally adopted by EU co-legislators, the Digital Services Act will apply after 15 months, or January 1, 2024, whichever is later. It's being lauded as a major first step in the effort to protect children's (and all users') privacy online and has set the standard for future frameworks of its kind.
UK Online Safety Bill
While still before the UK's House of Commons, the Online Safety Bill is another potential change to come in the data privacy landscape. It addresses the rights of both adults and children when it comes to their data online, with a special focus on the latter.

If passed, the bill would impose a safety duty upon organizations that process minors' data to implement proportionate measures to mitigate risks to their online safety. While the legislation has had a few bumps in the road since its original proposal, new UK Prime Minister Liz Truss says she plans to adapt and move forward with it in the coming months.
California Age-Appropriate Design Code Act
California is no stranger to data privacy laws. Honing one of the most comprehensive sets of state regulations in North America, the CCPA, its priorities are clearly set on protecting citizens' rights and personal information online. In our "California Consumer Protection Act (CCPA) Fines" blog post we discuss which companies the act would apply to, the basics of the CCPA, the penalties for violating the law, and the proposed changes that could affect the law in the future.

The state's government has just taken another step in that direction with the Age-Appropriate Design Code Act, which unanimously passed a Senate vote on August 29th of this year.

If enacted by Governor Newsom, it will require businesses to take extra measures to ensure their online platforms are safe for young users. This entails regulating things like the use of algorithms and targeted ads, as well as considering how product design may pose risks to minors.

An August 2022 article on the legislation in The New York Times stipulated that when signed, the CAADCA "could herald a shift in the way lawmakers regulate the tech industry" on a broad level in the United States. It pointed to the fact that both regional and national laws in the country have a proven ability to affect the way tech companies operate across the board, and a change in California could very well mean a change for the rest of the US.
Emergent Solutions
Recent regulatory frameworks in data privacy have marked a massive shift in the way companies are required to handle and protect the personal information of their users, with a specific focus on children. In response, many online platforms and service providers have made changes to their terms of service and product design in order to adhere to these new standards.

Some of the biggest emerging solutions include:
Privacy by Design
Privacy by design is an engineering methodology that refers to the incorporation of data privacy into the design of products, services, and systems. The goal is to ensure that privacy is considered from the very beginning of the development process, rather than being an afterthought.

There are seven principles of privacy by design:

1. Action that is proactive not reactive, preventive not remedial

2. Privacy as a default setting and assumption

3. Privacy embedded into design

4. Full functionality - positive-sum, not zero-sum

5. End-to-end security and full lifecycle protection

6. Visibility and transparency

7. Respect for user privacy

The privacy by design methodology was first introduced in the 90s by Ontario Privacy Commissioner Ann Cavoukian. It's considered one of the most important data privacy frameworks in the world, and its principles are being promoted as a basis upon which online video games and other digital platforms can better protect children's privacy.
Risk-Based Treatment
As has been seen in recent years, data protection legislation is moving away from a one-size-fits-all approach and towards a more risk-based treatment of personal information. This refers to the idea that data controllers should consider the risks posed by their processing activities when determining what measures to put in place to protect the rights and freedoms of data subjects. For children, this means taking into account the fact that they are a vulnerable population and tailoring data protection measures accordingly.
Responsible Governance
Responsible governance refers to the ethical and transparent management of data by organizations. It's based on the principle that data should only be collected, used, and shared in a way that is transparent to the individual and serves their best interests.

There are four main pillars of responsible governance:

Transparency: individuals should be aware of how their data is being used and why

Choice: individuals should have the ability to choose whether or not to share their data

Responsibility: organizations should be held accountable for their use of data

Security: data should be protected against unauthorized access, use, or disclosure

The concept of responsible governance is gaining traction as a way to protect children's privacy online. It's being promoted as a means of ensuring that data collected from children is only used in ways that are beneficial to them, and not for commercial or other ulterior purposes.
Parental Controls
In the face of ever-growing concerns about children's privacy online, many parents are taking matters into their own hands by implementing parental controls on their devices and home internet networks. There are several different ways to go about this, but some of the most popular methods include setting up child-friendly browsers and content filters, as well as using apps that track screen time and limit app usage. While parental controls are not a perfect solution, they can be a helpful way to give parents some peace of mind when it comes to their kids' online activity.

Video games can help children develop their creativity, social skills, and knowledge. However, as digital technologies become more sophisticated and firmly entrenched in our daily lives, it is increasingly important that we begin to structure them in a way that considers and respects children's privacy rights. By understanding the trends in data protection, and by implementing responsible governance practices, we can help create a safer and more secure online environment for children to play and learn in.

# data[].attributes.attachment_link.title
Data Protection Trends in Children's Online Gaming - TeraDact

# data[].attributes.attachment_link.description
When we think about children's data protection, the first issues our minds usually jump to are topics like social media. And that would make sense - online social networks make up a great portion of kids' internet usage and therefore pose a proportionally high risk.

# data[].attributes.headline
E-Commerce Trends 2022: What The Future Holds

# data[].attributes.subject
E-Commerce Trends 2022: What The Future Holds

# data[].attributes.body
https://www.forbes.com/sites/forbestechcouncil/2022/03/14/e-commerce-trends-2022-what-the-future-holds/?sh=32a6ef4958da

# data[].attributes.attachment_link.title
Council Post: E-Commerce Trends 2022: What The Future Holds

# data[].attributes.attachment_link.description
As the past year draws to a close, this article highlights three e-commerce trends to watch in 2022. I also discuss challenges ahead and how to overcome them.

# data[].attributes.body
https://www.nasponline.org/resources-and-publications/resources-and-podcasts/school-safety-and-crisis/media-and-social-media-resources/media-and-crisis

# data[].attributes.attachment_link.provider_name
National Association of School Psychologists (NASP)

# data[].attributes.attachment_link.description
While the media can play an important role in providing information about how children are coping, it can also cause real harm if its focus magnifies painful, disturbing details, people’s loss and suf...

# data[].attributes.headline
Social media benefits and risks: pre-teens and teenagers

# data[].attributes.subject
Social media benefits and risks: pre-teens and teenagers

# data[].attributes.body
https://raisingchildren.net.au/teens/entertainment-technology/digital-life/social-media

# data[].attributes.attachment_link.readable_text
About social media for pre-teens and teenagers

Popular social media apps among pre-teens and teenagers include Instagram, Messenger or Messenger Kids, Pinterest, Reddit, Snapchat, TikTok, WhatsApp and YouTube Kids.

Online chat in multiplayer video games, like Fortnite, League of Legends, Clash of Clans and The Sims is also a popular social media option for pre-teens and teenagers.

Using social media often involves uploading and sharing content. This includes:

creating online profiles

posting comments or chatting

uploading photos and videos

reacting to or 'liking' other people's posts

sharing links

tagging photos and content

creating and sharing game modifications

remixing or changing existing content and sharing it.

Social media: benefits

Social media is a big part of social and creative life for pre-teens and teenagers.

Pre-teens and teenagers use social media to have fun, make and maintain friendships, share and learn interests, explore identities and develop relationships with family. It's an extension of their offline and face-to-face interactions. For older teenagers especially, it's often a key part of how they connect with friends.

Social media can connect pre-teens and teenagers to online global groups based on shared interests. These might be support networks - for example, for young people with disability or medical conditions, LGBTIQ+ teenagers, or children from particular cultural backgrounds. Or they might be sites for commenting on and sharing content about particular interests like games, TV series, music or hobbies.

Your child can get many other benefits from using social media:

Learning: your child can use social media to better understand, extend or share what they're learning at school, either informally or in formal school settings.

Hobbies and interests: your child can use social media to follow their interests and learn new ones.

Creativity: your child can be creative with profile pages, images, video and game modifications.

Mental health and wellbeing: connecting with extended family and friends and taking part in local and global online groups can give your child a sense of belonging.

Social media: risks

Social media can also pose risks. For your child, these risks include:

being exposed to inappropriate or upsetting content, like mean aggressive, violent or sexual comments or images

uploading inappropriate content, like embarrassing or provocative photos or videos of themselves or others

sharing personal information with strangers - for example, images, date of birth, location or address

cyberbullying

being exposed to too much targeted advertising and marketing

being exposed to data breaches, like having their data sold on to other organisations.

Managing social media risks for pre-teens and teenagers

Talking about social media use
Talking with your child is the best way to protect them from social media risks and ensure their internet safety. Talking gives you the opportunity to help your child:

work out how they want to treat other people and be treated online - for example, you can encourage your child to make only positive comments

understand the risks involved in using social media - for example, your child might be tagged in an embarrassing photo taken at a party

learn how to navigate the risks - for example, if your child posts an identifiable selfie, they can reduce risk by not including any other personal information

learn what to do if people ask for personal details, are mean or abusive online, post embarrassing photos of them, or share information that links back to them.

Finding out more about social media
Social media apps and functionality are always changing, so it's a good idea to keep up to date with the social media your child uses. You could ask your child which platforms are popular and which ones they like. You could also get your child to show you how they work.

Thinking about age recommendations
Most social media apps require people to be at least 13 years old to sign up. But these age restrictions aren't always enforced, so pre-teens can often still use the apps. It can be tricky if your child's friends are using social media apps before they're old enough and your child wants to do the same.

If you want your child to wait, here are some options you could think about:

Could you compromise? What if your child uses a family social media account until they're old enough for their own? This could give your child a way to connect with friends with your help to navigate social media.

Could your child use a child-friendly social media app, like YouTube Kids or Messenger Kids? These have stronger safety settings and age-appropriate content.

What about banning social media?
It can be hard to ban social media, even for younger children. This is because social media is increasingly a part of children's apps, games, websites and learning environments. Instead, it's better to teach your child how to navigate social media risks and behave respectfully on social media.

Internet safety for children aged 9-11 years and internet safety for teenagers is about identifying and managing risks and also protecting your data and privacy.

Setting up social media guidelines

Some written guidelines about social media can help your child get the benefits of social media while using it responsibly, respectfully and safely. This agreement could be part of a family media plan. If these guidelines include your social media use as well as your child's, you can be a positive role model.

Here are things your guidelines could include.

Using social media
This might cover basics like:

when it's OK to use social media and how long your child can spend on social media

whether it's OK to use social media during homework time, family meals and so on

where it's OK to use social media - for example, only in family areas of the house, not bedrooms.

Posting content and comments
It's important for your child to agree to:

think about why they want to post something and what reactions they might get before they post

not upload or share inappropriate messages, images and video

show respect in posts and when sharing content - for example, if it's not OK to say or do something face to face, it's not OK online

seek consent before posting images of others.

Protecting privacy
It's a good idea to go through social media privacy guidelines and settings with your child.

Your child can protect their privacy by agreeing to:

not share personal information like location and date of birth - for example, by giving this information to strangers online, doing online quizzes or tests and so on

not add personal details like phone numbers or date of birth to private profiles

regularly check privacy and location settings on apps and devices

keep passwords and log-in details private and not share these with friends

not use social media or other online accounts on public wi-fi

log out of all accounts after using public computers.

Staying safe on social media
Safety essentials for your child include:

blocking and reporting people they don't know or people who post upsetting comments or content

not clicking on pop-ups - some pop-ups that seem safe can lead to pornography sites or are scams

accepting friend requests only from people whose identity they know

taking screenshots of concerning things they see online, and talking to a trusted adult about them.

One way you can teach your child how to be safe and respectful on social media is by making a joint social media account that you can use together. This can give your child the chance to get familiar with social media before they're old enough to have an account of their own.

# data[].attributes.attachment_link.title
Social media benefits and risks: pre-teens and teenagers

# data[].attributes.attachment_link.description
Social media is a vital part of life for many pre-teens and teens. Social media guidelines can help your child get social media benefits and avoid risks.

# data[].attributes.headline
Digital Transformation in Practice: Virtual Collaboration Tools

# data[].attributes.subject
Digital Transformation in Practice: Virtual Collaboration Tools

# data[].attributes.body
https://www.linkedin.com/learning/paths/digital-transformation-in-practice-virtual-collaboration-tools

# data[].attributes.attachment_link.readable_text
Digital transformation requires organizational and individual mindset shifts, and it invites us to work and collaborate in exciting new productive ways. This learning path complements the Digital Transformation for Leaders and Digital Transformation for Tech Leaders learning paths, highlighting key ways to collaborate and communicate in the modern workplace.

Understand digital transformation.

Discover the capabilities of your productivity suite (whether that's Office or G Suite).

Explore a variety of video conferencing platforms.

# data[].attributes.attachment_link.title
Digital Transformation in Practice: Virtual Collaboration Tools Learning Path | LinkedIn Learning, formerly Lynda.com

# data[].attributes.attachment_link.description
Digital transformation requires organizational and individual mindset shifts, and it invites us to work and collaborate in exciting new productive ways. This learning path complements the Digital Transformation for Leaders and Digital Transformation for Tech Leaders learning paths, highlighting key ways to collaborate and communicate in the modern workplace.

# data[].attributes.headline
‘Absence makes the heart grow fonder’: long-distance relationships amongst college students

# data[].attributes.subject
‘Absence makes the heart grow fonder’: long-distance relationships amongst college students

# data[].attributes.body
https://sunnewsdaily.com/stories/articles/2022/09/16/absence-makes-the-heart-grow-fonder-long-distance-relationships-amongst-college-students/

# data[].attributes.headline
The gamer kids are all right — online video games teach skills useful in work and life

# data[].attributes.subject
The gamer kids are all right — online video games teach skills useful in work and life

# data[].attributes.body
https://www.thestar.com/opinion/contributors/2021/12/20/the-gamer-kids-are-all-right-online-video-games-teach-skills-useful-in-work-and-life.html

# data[].attributes.attachment_link.readable_text
If video games are near the top of the holiday wish list for your kids, don't worry. In fact, turn that concern over the amount of time your kids spend gaming into hope, because it's probably making them even more desirable to future employers.

As a parent myself, I can relate to this worry. But I have also personally experienced the benefits of video gaming - online, multiplayer games in particular - and hope that, as we increasingly shift to a hybrid way of life, the pizza-eating, basement-dwelling gamer stereotype might finally be coming to an end.

Throughout the pandemic, parents watched nervously as their children took up more online gaming and negotiated a wonderful, expanded reality of screen-based friendships. Now, many parents are breathing a sigh of relief about school being IRL (In Real Life), and while the benefits of in-person socializing are incontrovertible, our recent experiences could inspire an embrace of online gaming. Perhaps now we can openly recognize the outsized social and personal benefits of kids spending time this way: with social anxiety on the rise, in our children and more broadly, online gaming could be a bridge to greater functioning for us all.

Today, I lead a customer-facing team in a large financial services company, and I've also been a gamer my whole life. I used to hide my gaming because I felt ashamed for "wasting time." The real shame was that I hid one of the very things that matured and refined me as a person and as a professional. The skills I acquired are directly applicable to corporate operations, and have made me a better leader and teammate.

According to a recent report from RBC Economics, between the first quarter of 2020 and the first quarter of 2021, employers asked for more creative and human competencies ("soft skills") in job postings - such as critical thinking (up 37 per cent), flexibility (up 20 per cent), and teamwork (up 18 per cent).

At my company, we heavily weigh skills like empathy and problem-solving over more technical competencies. Our team members need to communicate effectively with customers, assess and address complex scenarios, and co-ordinate with multiple stakeholders. Gamers often possess these critical skills, as they are the same ones necessary to be successful in most online, multiplayer video games.

Multiplayer video games mimic many of the daily challenges we experience in the workplace. Not only are you running as a high-performance team, but you're dealing with people dynamics, setbacks and disappointment, high-stress situations, and quick decision-making. Players on a gaming team develop a sense of what good teamwork feels like and an intuitive responsiveness. They can see what it takes to function effectively, and apply that insight in business environments.

If you're a designated leader in the game, your role involves developing game strategies, recruiting new players, identifying strengths and weaknesses within the team, analyzing what is and isn't working, and keeping players motivated. Sometimes, leaders may even need to kick a player off the team. In this regard, multiplayer video games are one of the best management simulators on the market.

These soft skills (not to mention their tech savviness) make gamers highly attractive candidates as more of our economy moves online. The financial services industry is experiencing significant disruption in consumer behaviour, and gamers have had experiences that make them able to learn better, comprehend more deeply and grow faster - they might just have the competitive edge. Really, there is no other scenario where a 14-year-old might build and participate in worldwide economies, or an 18-year-old might manage a group of 40 people and lead them to victory. Video games force people to think in ways they don't typically have to, and reinforce valuable skills without it feeling like a chore.

In my opinion, video gaming is time well spent. Consider taking advantage of the power of video games and level up your skills. At companies like mine, we're always on the lookout for strong talent to answer the call of duty.

# data[].attributes.attachment_link.title
Opinion | The gamer kids are all right - online video games teach skills useful in work and life

# data[].attributes.attachment_link.description
If video games are near the top of the holiday wish list for your kids, don't worry. In fact, turn that concern over the amount of time your kids spend gaming into hope, because it's probably making them even more desirable to future employers. As a parent myself, I can relate to this worry.

# data[].attributes.body
https://achievevirtual.org/7-rules-for-online-etiquette/

# data[].attributes.attachment_link.readable_text
As an online student at Achieve Virtual, communication is a bit different than in a face-to-face setting. We pride ourselves in providing several opportunities for social interactions, but the difference is that most communication is via written text in an online environment. Because this means you are missing body language cues and immediate feedback from your "listener," it is very important to understand some common rules for good online etiquette. This ensures that the message you intend to convey is received correctly.

1. Be respectful. While it is easier to say hurtful or disrespectful things without standing face-to-face with someone, it is important to remember that your classmates and teachers are real people who are affected by the words you say and write. It is essential to keep in mind the feelings and opinions of others, even if they differ from your own. If you wouldn't say it to someone's face, don't say it online either.

2. Be aware of strong language, all caps, and exclamation points. It is easy for written text to be misread and misunderstood. Have you ever sent a text message with good intent but your recipient thought you were being rude? If so, then you've experienced this firsthand. By being cognizant of strong language, you can identify potential confusions before sending messages. Tip: Read everything out loud before you send it.

3. Be careful with humor and sarcasm. Certainly you shouldn't avoid being funny. We love to see your personality shine through in online classes. Many of our teachers are exceptionally funny too. But like mentioned in Rule #2, make sure that it is clear you are being funny and not being rude. Emoticons and smileys can be helpful when conveying humor or sarcasm so that it is read correctly. Just remember to keep the smiley faces away from academic papers. 😉

4. Yes, grammar and spelling matter. While texting, textspeak can b gr8 4 ur friends. In an educational setting (even online) however, keep it formal. Your written communication should be professional and reflect proper writing style. Save written shortcuts and less than stellar grammar for Snapchat if you must, but follow grammar rules for school.

5. Cite your sources. Whenever you are sharing an idea that originated from someone else (even if it is not word for word), it is good practice to cite that source. This applies to discussion forums too. If you read a great thought in your text, share it, but be sure you let your audience know where you saw it first.

6. Don't post or share (even privately) inappropriate material. Enough said there. Nothing is truly private online.

7. Be forgiving. Remember that not everyone will know these rules before posting. Try to be understanding of others when they struggle with written communication. It is very different than simply talking to a person face-to-face.

These rules were adapted from the following sources:

Albion, (2015). The Core Rules of Netiquette - Excerpted from Netiquette by Virginia Shea - Albion.com. Retrieved 26 August 2015, from http://www.albion.com/netiquette/corerules.html

Common Sense Media, (2015). 7 Rules to Teach Kids Online Etiquette. Retrieved 26 August 2015, from https://www.commonsensemedia.org/blog/7-rules-to-teach-kids-online-etiquette

Connor, P., (2015). Netiquette: Ground Rules for Online Discussions. Retrieved 26 August 2015, from http://teaching.colostate.edu/tips/tip.cfm?tipid=128

Madison College, (2015). Online Etiquette Guide | Madison Area Technical College. Retrieved 26 August 2015, from http://madisoncollege.edu/online-etiquette-guide

Rinaldi, A. (2015). The Net: User Guidelines and Netiquette, by Arlene Rinaldi. Retrieved 26 August 2015, from http://courses.cs.vt.edu/~cs3604/lib/Netiquette/Rinaldi/

# data[].attributes.attachment_link.title
7 Rules for Online Etiquette - Achieve Virtual Education Academy

# data[].attributes.attachment_link.description
As an online student at Achieve Virtual, communication is a bit different than in a face-to-face setting. We pride ourselves in providing several opportunities for social interactions, but the difference is that most communication is via written text in an online environment.

# data[].attributes.headline
What is Netiquette? A Guide to Online Ethics and Etiquette

# data[].attributes.subject
What is Netiquette? A Guide to Online Ethics and Etiquette

# data[].attributes.body
https://www.webroot.com/us/en/resources/tips-articles/netiquette-and-online-ethics-what-are-they

# data[].attributes.attachment_link.readable_text
Netiquette is a combination of the words network and etiquette and is defined as a set of rules for acceptable online behavior. Similarly, online ethics focuses on the acceptable use of online resources in an online social environment.

Both phrases are frequently interchanged and are often combined with the concept of a 'netizen' which itself is a contraction of the words internet and citizen and refers to both a person who uses the internet to participate in society, and an individual who has accepted the responsibility of using the internet in productive and socially responsible ways.

What Does Good Web Etiquette Look Like?

Underlying this overall concept of socially responsible internet use are a few core pillars, though the details underneath each pillar are still subject to debate.

For Society:

Recognizing that the internet is an extension of society. The internet isn't a new world in which anything goes, but rather, a new dimension of the world around us.

Applying the same standards online as we do in public. In simple terms, this means that the values society has in place against hate speech and bigotry, child exploitation, and child pornography, copyright violations and other forms of theft, remain intact. Values around courtesy, kindness, openness, and treating others with the same respect we wish to receive should also be adhered to.

Refusing to empower abuse and harassment while online. Accepting that the laws which are currently in place to protect the rights and dignity of citizens apply online and that where needed, laws are updated to reflect these rights in the extended environment. Theft, harassment, and bullying while online is still theft, harassment, and bullying, period.

Acknowledging cultural differences. Even when national boundaries no longer apply, cultural respect and tolerance should remain. This requires finding a way to accept that the social values and norms of some netizens will not be the social values and norms of all netizens.

For Businesses:

For companies, being a good netizen, applying online ethics, and using netiquette include:

Respecting rights of privacy for offline employees. Information possessed by citizens in their offline interactions should be respected.

Maintaining transparency in information policies. By taking action so that consumers can easily and quickly understand how that company is using their information and protecting them from harm, companies can provide users with a clear means of ownership and self-determination as to what is, and isn't shared about them, which strengthens the consumer relationship.

Most internet users automatically apply the same responsible respectful behavior online as they do in every other environment and by nature apply netiquette an online ethics, and are good netizens. The minority that fails to apply societal values in some or any environment- including the internet- are quickly identified as exceptions to be dealt with on a social, or criminal level. When you choose to partner with technology companies, especially for something as important as internet security, it's imperative you ensure that the partner shares your understanding of what it means to act ethically online.

# data[].attributes.attachment_link.description
Netiquette is a combination of the words network and etiquette and is defined as a set of rules for acceptable online behavior. Similarly, online ethics focuses on the acceptable use of online resources in an online social environment.

# data[].attributes.body
https://libguides.trschools.k12.wi.us/evaluatingnews/netiquette

# data[].attributes.attachment_link.readable_text
Skip to Main Content

It looks like you're using Internet Explorer 11 or older. This website works best with modern browsers such as the latest versions of Chrome, Firefox, Safari, and Edge. If you continue with this browser, you may see unexpected results.

Digital Etiquette (Netiquette)

Digital etiquette is the basic rules of conduct users of technology should follow in order to be responsible citizens online. We should all use good manners which include using appropriate behavior and making good choices when we are in the digital world. These manners include:

1. Ask permission before you post someone else's personal information or images.

2. Never type in all capital letters. That means you are shouting.

3. Put your device down when someone else is speaking to you.

4. Put your device on silent when in a theater, church, class, library, etc.

Before you post, remember the golden rule. Ask yourself if what you are posting or sharing is true, is it helpful, is it necessary, and is it kind.

Every time that you post something online, you leave a permanent digital footprint. You may think you have deleted a post or image, but someone may have already shared it, downloaded it, or copied it. What you say and do online today may negatively affect your future education or employment. Universities and businesses peruse the internet before accepting students or hiring employees.

# data[].attributes.attachment_link.title
Two Rivers Guides: Evaluating News: Digital Etiquette

# data[].attributes.attachment_link.description
Skip to Main Content It looks like you're using Internet Explorer 11 or older. This website works best with modern browsers such as the latest versions of Chrome, Firefox, Safari, and Edge. If you continue with this browser, you may see unexpected results.

# data[].attributes.headline
ONLINE ETIQUETTE: 14 NETIQUETTE RULES ONLINE STUDENTS SHOULD KNOW

# data[].attributes.subject
ONLINE ETIQUETTE: 14 NETIQUETTE RULES ONLINE STUDENTS SHOULD KNOW

# data[].attributes.body
https://potomac.edu/netiquette-rules-online-students/

# data[].attributes.attachment_link.readable_text
Most people are familiar with the term etiquette and what it carries. From a young age, we are taught to behave properly and have good manners. Now, with many parts of our lives moving online, including even education, a need has arisen for a set of specific online etiquette guidelines that apply to cyber behavior.

Netiquette rules dictate what tasteful and respectful online behavior is. How to speak respectfully without taking part in disrespect or bullying is among the main reasons why we need netiquette guidelines.

These rules tend to change over time due to the changing nature of the online space. For online students, all of the communication takes place online which is why these rules are especially important to them. Here are a few ground netiquette rules for online classes that students should be aware of.

Why Is Online Etiquette Important?

More and more classes are being held online nowadays, so it is important for participants to have an understanding of the rules of online etiquette. These rules help to keep discussions focused, on track, and respectful. Without online etiquette rules, conversations and debates can quickly disintegrate into misunderstanding, and rude language and behavior, which destroys the chance of smooth communication and maintaining healthy relationships.

1. Be Careful With Your Tone

While an online conversation with friends doesn't necessarily require much thought, the same doesn't go for when you are having a conversation with professors. You should be careful with capitalization, as writing in ALL-CAPS can oftentimes be interpreted as YELLING! and will be viewed as impolite. Similarly, a joke can oftentimes be perceived as a rude remark. This is why you have to make sure that your point doesn't get lost in translation.

Apart from texting, it is also advisable to be aware of your tone in online classes that use audio or video forms. However, this is where the rules of general etiquette apply more. For instance, not talking over someone, listening carefully, actively participating in class, etc.

2. Be Accurate and Factual

The internet is a vast place with information coming from all sorts of sources. This is why you should be careful when providing information. It's important to fact-check everything you read and possibly include sources when giving advice or information.

When getting your degree online, you should be careful to include credible sources in all your papers and when you help your classmates by providing information on a subject. Likewise, you should be cautious about what you choose to believe on the internet and what you share with others. For instance, if you're unsure how to go about it, stick to official sites that are known for credibility.

3. Search First, Then Ask

If you get stuck with a question on a certain assignment, it's better to search for it before you ask your classmates or the professor. It's possible that you might find your answer fast, and there will be no need to include third parties.

The same goes for questions regarding class structure. You may find your answers in the syllabus or the university website. Of course, if you fail to find your answer after some time spent searching, you should turn to your professors or peers for help.

4. Don't Use Sarcasm Freely

While in person, we communicate with the help of facial expressions and gestures. Conveying the same message online can prove more challenging. This is especially true when it comes to sarcastic humor, as it usually isn't possible to transmit the tone of voice when using text.

A light-hearted joke can be viewed differently in the text. You will need to be careful about making the intent behind your words as clear as possible, which is why sarcasm is off-limits most times.

But many people love jokes (including many of our professors), so just make sure that it is clear that you are being funny, and not rude. Emoticons and smilys can be helpful when conveying sarcasm or humor.

5. Be as Polite as You Are In Person

Being polite on the internet should be as common as in real life. Unfortunately, that is not the case in many situations. A significant number of people tend to use the internet as a cover and their display as a shield, which leads to them writing what they would never say in public.

A key part of netiquette is only typing what you would be comfortable with saying to someone's face. Hence being respectful and polite to others should be part of your communications online.

And remember, If you wouldn't say it to someone's face, don't say it online either.

6. Use Proper Grammar and Punctuation

Many people tend to forget the rules that apply to writing when communicating online. However, resorting to proper grammar and punctuation can make the message seem more professional and thought out. Not only does it make your text more readable, but it can also prepare you for professional writing that you might do in the future.

Think about what you would like to read yourself. It should be easy to read and comprehensible. That way, you will save precious time for someone reading your email, message, comment, or post.

So, remember to keep your written communication formal and professional, and save shortcuts and textspeak for ur friends.

7. Stay on Topic

When there is a discussion happening, it's crucial that everyone stays on topic. It's easy to stray off the initial conversation, especially when there are many people participating in it. Filling the conversation with unnecessary information can lose precious time, and make it hard for someone to understand what the discussion is really about.

So, make sure that you understand what the discussion is about and only reply with things relevant to it. This can prove helpful to both you and the others.

8. Remember That Nothing Is Private Online

Online privacy is something you should keep in mind when typing anything. Most things you post and share are probably going to be there for a long time. This means that you should stay away from anything considered inappropriate and rude.

And never forward personal emails or photos without the permission of those involved in the communication. Be careful when sharing information, and never share anything about a student or a professor without their consent.

Remember that we live in a day and age where many things take place online, and building an online presence is just as important as the real-life one. That being said, there is no 'real privacy' on the internet, and you should handle what you share wisely.

9. Make Clear and Brief Points

Unlike face-to-face interactions, taking too long to get to a point can result in the message getting lost in the text. Hence it is best to use short and clear sentences when trying to explain something. It gets the point across more effectively and leaves less room for misunderstandings.

Don't let your point get lost in translation by typing too many unnecessary words. However, make sure that all the information you want to present is still there.

10. Respect People's Privacy

Treat others' privacy the same way you would want some to handle your private information. You shouldn't give the personal information of your classmates and professors online to anyone.

This means being careful with passwords, whereabouts, private conversations, and pictures. The same goes for both your and others' information, as it can be dangerous to distribute any of it without caution.

11. Use Your Professors' Proper Titles

Although using the proper title for your professor should be understood, many people tend to forget it once classes are online. As a result, a certain amount of formality is a vital part of netiquette guidelines for students. Unless, the professor states otherwise, you should always refer to them professionally.

Apart from using their proper title, you should always be careful to be respectful towards them in all forms of online communication. You should act the same as you would in a traditional classroom.

12. Respect Others' Opinions

You should be aware that you're not always going to agree with the opinions of your classmates or professors. However, keep in mind that you should always be respectful in discussions. You can disagree with someone and respect their opinions at the same time.

Although online learning carries a level of anonymity and distance that traditional classes don't, that shouldn't serve as a reason to not be kind to someone. Remember that an online classroom is still a classroom.

So, respect others' views and refrain from belittling opinions that are different from yours. You can disagree or discuss with someone, of course, but be sensitive and do that respectfully.

13. Don't Overuse the Chat Box

Many online classes come with chat boxes to help students communicate. They serve as a way of letting students communicate with each other and ask questions related to what they are learning. However, if not used carefully they can turn into a distraction box.

You should know to only use the chatbox when your text is going to be relevant to the topic you're discussing in class. It's not advisable to use it as a tool for chatting with fellow students about irrelevant matters.

So instead, use the chat box to ask relevant questions, participate in discussions, or answer when the professor asks.

14. Submit Assignments Carefully

Being mindful of how to submit online assignments to professors should be something every student knows how to do. Since there is no face-to-face interaction, if you fail to put your name on it or mess up the subject line, your assignment can easily be lost in a pile of emails.

Another thing to be careful with when submitting assignments online is attachments. You shouldn't attach files for which you are not sure if the other person will be able to open. Additionally, you should follow specific instructions your professor gives about assignments.

The online community has its own set of rules that are referred to as netiquette. There are many things that online students should keep in mind, such as tone of voice, accuracy, proper grammar, privacy, etc. Being familiar with the unwritten rules of the internet and guidelines for interacting online can prove helpful with any online communication you have. For the most part, you should remember to be respectful and fact-check your information.

# data[].attributes.attachment_link.title
Online Etiquette: 14 Netiquette Rules Online Students Should Know

# data[].attributes.attachment_link.description
Netiquette rules serve as a means of making online communication easy and safe. Here are some guidelines that every student should know.

# data[].attributes.headline
Online etiquette or ‘netiquette’ – The dos and don’ts of online communication

# data[].attributes.subject
Online etiquette or ‘netiquette’ – The dos and don’ts of online communication

# data[].attributes.body
https://www.childnet.com/blog/online-etiquette-or-netiquette-the-dos-and-donts-of-online-communication/

# data[].attributes.attachment_link.readable_text
The internet often plays a huge part in many young people's daily activities; allowing them to communicate freely with others and share information with ease via messaging apps, social media and gaming networks.

At any one time they can be navigating a whole host of different apps, with some of the most popular ones being Snapchat, Instagram and WhatsApp. With so much of their lives playing out online, it is important for young people to consider how their online behaviour and choices can have an impact on themselves, and others.

Here are 7 top tips to help young people with online etiquette:

1. Be respectful. Everyone has different feelings and opinions and it is important to respect this online. You may wish to comment on something someone has shared but always remember that behind every account is a real person. If you wouldn't say it to someone's face, the internet is not the place to say it either.

2. Be aware of how your comments might be read: Strong language, capital letters, and exclamation marks can be easily misinterpreted online. In the real world we have the addition of body language, tone of voice and facial expressions to help us understand what someone has said. We also have the opportunity to re-phrase what we say if we're misunderstood in the offline world. When you are online, these are missing. Think; if you were to receive this comment how would you have felt?

3. Be careful with humour and sarcasm. It's always great to share jokes with others and it is important to be yourself online and let your personality shine through. However, not everything is always clear online and sometimes people might not realise you are joking. Often people rely on emojis or text speak, eg 'lol', to help show they are not being serious, but it isn't guaranteed other people will understand this. Reread what you have written and think; will everyone get the joke?

4. Think about who can see what you have shared. Privacy settings are a simple way to restrict who can see what you are sharing, but even with them in place nothing is ever truly private online. Make sure you keep as much of your personal information off the internet as possible and never share anything inappropriate or that may get you into trouble. Remember you are only as private as your much public friend.

5. Remember to check friend requests and group invites before accepting them. The internet is a great place to share content and chat to friends but remember to review any new requests before accepting them. Check if they are from someone you know or were expecting to receive a request from. If it isn't from someone you know or recognise then it is ok to decline the request.

6. Take time to have a read of the rules of conduct/ community standards. Most online forums, social networks and gaming networks have their own code of conduct or guidelines for a user's online behaviour. Every user has the right to have the same positive experience online. The services you're using use these guidelines to help guide and support you so that you know what will and won't be tolerated on their service. Before using a new account take a moment to read the guidelines, so you know the appropriate rules of posting, behaviour and what to do if you need to report something you see on this service.

7. Be forgiving. The online world can be very different from the offline world so try to be understanding of others when they struggle with online communication. If you see something online that you don't think is appropriate, you can use reporting tools to flag it to the site's safety team. Remember that not everyone will know these rules before posting or realise that they have upset someone else.

Online networks and communities can provide a really positive experience for many young people. As a parent, you can support your child with these sites by focusing on the positive uses, showing them how to block and report and showing an interest in their online lives.

Remember that social networking sites and messaging apps require users to be 13 to use them.. You can check websites like NetAware if you are not sure about an apps age restriction.

For more information about etiquette in group chats look at our blog Group Chats - the new digital Etiquette.

For more help and guidance, have a look at our parents' leaflets Supporting young people online and Young people and social networking sites.

# data[].attributes.attachment_link.title
Online etiquette or 'netiquette' - The dos and don'ts of online communication | Childnet

# data[].attributes.attachment_link.description
The internet often plays a huge part in many young people's daily activities; allowing them to communicate freely with others and share information with ease via messaging apps, social media and gaming networks. At any one time they can be navigating a whole host of different apps, with some of the most popular ones being Snapchat, Instagram and WhatsApp.

# data[].attributes.headline
Digital rights and responsibilities of students and educators

# data[].attributes.subject
Digital rights and responsibilities of students and educators

# data[].attributes.body
https://www.nsw.gov.au/education-and-training/cybermarvel/educators/digital-rights-responsibilities

# data[].attributes.attachment_link.title
Digital rights and responsibilities of students and educators

# data[].attributes.attachment_link.description
Identify the key opportunities and challenges facing children and young people online.

# data[].attributes.body
https://www.slideshare.net/elizfutch/digital-rights-and-responsibilities

# data[].attributes.attachment_link.description
Digital Rights and Responsibilities By Liz Futch

# data[].attributes.headline
Educational Programs For Digital Citizenship

# data[].attributes.subject
Educational Programs For Digital Citizenship

# data[].attributes.body
https://respons-ability.net/#programs

# data[].attributes.attachment_link.readable_text
About Us

Digital Respons-Ability is a research-based education company that has trained tens of thousands of parents, students, and educators on digital citizenship.

With over 150,000+ hours working with students, we know what it's like to work hands-on with students in the classroom (both in person and virtually).

We're here to equip administrators and educators with the resources they need to join us in training the next generation to be informed and empowered digital citizens.

# data[].attributes.attachment_link.title
Home | Digital Citizenship Education - Digital Respons-Ability

# data[].attributes.attachment_link.description
Digital Respons-Ability is a research-based education company that has trained tens of thousands of parents, students, and educators on digital citizenship. With over 150,000+ hours working with students, we know what it's like to work hands-on with students in the classroom (both in person and virtually).

# data[].attributes.body
http://laurabiancoedtech.weebly.com/digital-rights-and-responsibilities.html

# data[].attributes.attachment_link.readable_text
A digital citizen is someone who has an identity on the Internet. Being a digital citizen means that you are part of a digital community and therefore, you must exercise self-awareness in addition to awareness of others in the community. Digital citizenship is accompanied by many rights and responsibilities, which are intended to protect you as well as everyone else with whom you interact.

Right to access and use computers and/or other electronic devices

Right to access and use digital content

Right to create and share digital media

Right to privacy in digital communities

Right to express your ideas and opinions freely

Right to report anyone or anything that seems inappropriate

Use appropriate language and behavior when interacting with others (i.e. no cyberbullying)

Respect the opinions and ideas of others

Obey all intellectual property laws

Do not use or share others' work without permission

Follow rules and/or codes of conduct for every Internet site

Responsibility to report cyberbullying, threats, and inappropriate use of digital resources

It is the responsibility of teachers to educate their students about appropriate, responsible, and safe behavior within a digital environment. This education should include all nine elements of digital citizenship. One of the most common methods for providing students with this information is through the development of an Acceptable Use Policy. This provides a set of rules that students should follow when accessing an electronic network or the Internet. Most schools require that students review and sign an acceptable use policy before being granted access to the school's computers, electronic devices, and electronic network. The Public Service Announcement below provides information about the acceptable use policy at Delaware Technical Community College, a higher education institution with four campuses across the state of Delaware.

Please check out this interactive tutorial that is designed to educate students, parents, and teachers about all of the important aspects of appropriate use of digital resources. Click on the button below to play along!

# data[].attributes.attachment_link.description
A digital citizen is someone who has an identity on the Internet. Being a digital citizen means that you are part of a digital community and therefore, you must exercise self-awareness in addition to...

# data[].attributes.body
https://www.coe.int/en/web/digital-citizenship-education/rights-and-responsibilities

# data[].attributes.attachment_link.title
Rights and Responsibilities - Digital Citizenship Education (DCE) - www.coe.int

# data[].attributes.attachment_link.description
Just as citizens in a society have certain rights and responsibilities, digital citizens in the online world also have certain rights and responsibilities. Digital citizens can enjoy rights of privacy, security, access and inclusion, freedom of expression and more.