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Here is my SDG workbook. So far I have my define & inquire and my develop & plan.
In my define & inquire, I address the goal my game will be about, which is SDG goal 14, Target 14.6.
In my develop & plan, I use games like Operation, crossword puzzles, Clue and Battleship as my inspirations. I ended up deciding that my game would be mostly inspired by Battleship, and I've specified some rules and piece designs at the bottom of this section.
(March 7-21)

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This is a simple design of the pieces of my game. I drew it on Procreate during the first few classes. The skills I've learnt are Procreate features and drawing skills.
(Mar 15-21)

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This is a more detailed version of the pieces for my game. There are more measurements and shapes as I'll be using Fusion to create a most of these pieces.
(Mar 15-21)

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This is my first design of the net piece. I finalised it today (March 23rd) and I spent a few classes working out how to use Fusion and I gained some Fusion skills while doing this as I learnt how to use the rectangular pattern tool and how to further use the extrude tool. Next class I will be confirming my design with Mr. Michie and completing the 3D printing form so I can see the actual product.

The pillar underneath my net design is a protruding piece for players to attach the net to the board after saying a unit.

The first player says a unit (example: A1) and the second player will say ‘Yes’ if a unit of their fleet is on A1, and ‘No’ if no fleets are on A1.

If there is no fleet at A1, Player 1 then adds a black net on the unit to show that this unit has been said already, and there is no fleet there. If there is a fleet at A1, Player 1 will add a red net to show that there is a fleet there.

While making the net, I've learnt how to use the rectangular pattern, extrude, and sketch tools on Fusion, adding to the skills of Fusion that I have obtained.
(Mar 21-23)

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This is my board design on Fusion. The holes are there for players to insert the net/fleet into, and I will need to make one board for each player, so 2 boards. I designed the board on Fusion and I will be moving it to LightBurn to laser cut it into a clear acrylic. I will cut the holes and etch the lines.
(Mar 23)

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In this screenshot, I have exported my board design onto LightBurn and changed the line colours to show which parts I wish to etch and which parts I wish to cut. My board will be 16x16cm and the squares are each 2x2cm. The diameter of the holes in the middle of the squares is 4cm, and that will be constant for all the protruding parts of my pieces. With this, I learnt some skills for LightBurn, like holding shift to select multiple components, and changing the power/speeds for each respective cutting/engraving.
(Mar 23)

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This is the printed version of my net design.  I realised that I would need 128 (127 minus this one) of these nets in order to fill up all of the holes on my board, so I decided that I would only have 30 (29 minus this one) of the red nets (15 for each player) and 60 black nets (30 for each player) since I believe that players won't use up all 64 of the pieces. I will also need to resize the diameter of the protruding part because the bottom of the cylinder is slightly wider, making it unable to fit into the holes on the board. Another reason for resizing the diameter is for convenience as if I didn't resize it, I would need to use sandpaper and sand 90 nets. (Mar 29)

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This is my laser-cut board! The holes turned out to be so much further spaced apart than I expected, meaning that my largest fleet has to take up at least 10cm on the board. I don't think I need to add or change anything with my board, as it is be pretty functional as is. (Mar 29)
I laser-cut my other 3 boards with the help of Ms. Amanda. Now I know how to use the frame and properly distance the laser from my acrylic.

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I sanded the net sample so that it could fit into the holes on the board. In future designs, I might also completely remove the cylindrical pillars, as I realised that these pillars take up too much space and will block the other pieces from being placed in the hole. I will also make the net smaller (perhaps 19x19 or 18x18) so it can be easier to remove.

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This is my boat design for the smallest boat. Initially, it wasn't curved at the bottom, and didn't have the sail. With the feedback from Mr. Michie and my peers, I added these two parts and the ship came together. I forgot to add the protruding part but I will do so for the other boats. (April 17)

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I decided that the colour of the boats doesn't matter as I can always spray paint them.

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Today I made my boxes. I had originally planned to cut my own box with cardboard, but I went to the copy center and got 4 open-lid boxes. I cut them and made it so it could flip open without separating. I tried spray painting them and it ended up looking quite nice, so I learnt the skill of spray painting. I also added two cardboard triangles to each box, as I realised that the box would need support to stand up on its own after gluing the boards to the box.

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Here is the design for my game. I placed it in the center of my two boxes. I made this design through Canva, and I printed it smaller by using the scale setting after pressing print.

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This is a printed version of the boat without the protruding part. It turned out to be smaller than I imagined, but it fit on my board just fine. I am slightly worried about the sail, as I broke it twice already, so I will change the diameter to 2mm for my other baots.

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Originally, I planned to incorporate a 'whale', but as the project progressed, I realised that I was biting off more than I could chew with the 'whale'. Every other rule is the same though, additionally I added safety hazards and background information to the game.