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I love how the Horizon Report points out that the most success was reached when adaptive technology is paired with active learning and course redesign. The downfall is the cost and how some of the technology programs are not fun or engaging. Hopefully as the years progress, adaptive learning technology programs will also.

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I am hoping in the next 5-10 years the way we assess our students will change. We can use all these wonderful resources that we have shared about and make learning fun again. I think how education is right now, students are not retaining information long-term, instead they store it for a tests and that's the end. We need to push these students to use those high order thinking skills. This has been spoke about for years in education, but has it actually been carried out? I don't think it has to the fullest due to the demand of being test scores.

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The BCI is really scary and I am hoping this is not something that is placed in education full-force in the next 5-10 years. I do see how these new technologies as mentioned in the articles would benefit students with special needs or ESOL students. This might be an area that this can be tried in first with education. I think the more we see VR/AR come into classrooms, the more new technologies will start coming into play. Including adaptive learning within our teaching will become used more I feel in the next years to make learning more personalized for students. This will help with the differentiation that teachers need to carry out, but don't have time to plan. Hopefully with with more schools using adaptive learning technologies, they will also become more cost-efficient. Being able to acquire information is going to be easier I feel. As we already see, we can ask Alexa, Siri, or Google now a question and get a reply. In 5-10 years, I see this being improved to give more specific answers and used more in schools. As mentioned in Hurdles and Horizon, new technology can help organize data, which in turn can help teachers reach their students better if they understand the data. I think they make a great point about keeping the use of technology and teacher facilitation as a balance. Technology should not replace a teacher, which I don't think it will anytime soon. There will be more virtual/online learning available that may be computer-based versus a teacher. But just from the experience of online learning this year, I don't feel that schools want to go that route. Many schools are trying to bring all students back 100% in-person next school-term. Allowing these new technologies to be a way to improve instruction and maybe allowing teachers to be more of a moderator/observer than 100% lecturer could be an improvement for schools. Having students to be in charge of their learning and to develop more critical thinking is needed and hopefully will be seen in the future.

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I discovered many new tech resources that I can use next year to spice up my instructional methods and how my students can interact using tech to display their knowledge. Worksheets are commonly used in classrooms, because it has been easy to teach a lesson, have a worksheet for the students to complete to show their knowledge, and then they stack up for you to check/grade/throw away. Save trees and make worksheets more interactive by using Wizer. I had never seen this before and this is awesome! You can actually create a class and assign worksheets to them to complete for free. There is a large library of pre-made items. They are engaging and fun to use, more than just pencil and paper. This also allows you to diminish all the stacks of paperwork you have to go through and check. Check out this free resource below!

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Amaze your students with smarter worksheets. Wizer.me is a platform where teachers build beautiful, engaging online worksheets!

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Make learning fun again! VR and AR will provide teachers a different method in delivering information to students. It makes it fun and can reach all learning styles. AR could help translate books and things to help ESOL students feel connected more in the classroom. VR can be correlated with standards and provide students a memorable experience. This will allow students to actually retain the information versus learning about it from a book being read.

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"The teacher acts as coach and mentor, a more interactive role than lecturing. Competency-based learning requires students to have mastered a skill or a lesson before they move on to the next one; students within a class may progress at different speeds, and your educational stage is not rigidly determined by your age."

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"Education will be less regimented, more flexible, and much more closely tailored to our individual preferences and needs." Wouldn't this be awesome?!

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These articles were awesome and touched on everything I have ran into this year as being a virtual teacher. " We see a significant opportunity to use this difficult moment in history to reshape the future of learning through digital education " (Broadband Communities, 62).

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" Approximately 43 percent of teachers reported concerns related to communication with students and student participation, including difficulty reaching all students, concerns about students’ work completion, and challenges with holding students accountable for schoolwork" (2).
This is amazing how this showed a higher percentage than just challenges with technology. I feel this is a big issues. Thankfully, it seems many districts were pushed to make a change for improvement with technology due to the pandemic.

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A little overview of these adaptive technology resources I have posted.

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A great resource for the younger grades to help with reading.

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A video overview for MobyMax, a math resource.

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This video will give you more info about the math resource, DreamBox.

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DreamBox at Home - What is DreamBox Math?

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This will take you on a tour to learn more about this fun math resource.

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Reflex : Math fact fluency - Problem Solved!

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Reflex makes it easy to get students math fact fluent and ready for more complex math.

Assessment, coaching, and practice is delivered via a fun, game-based approach. And because it is fully adaptive, students get the individualized instruction they need to be successful.

Take our tour to find out more.

Students start in Reflex at Crabby's Fact Fair with a quick check-in on their fluency.

With just-in-time coaching, Coach Penny helps prepare students for success in Reflex games using a fact family approach.

Through a variety of exciting, fast-paced games that require answering math facts to succeed, students quickly build math fact fluency in Reflex.

Students earn tokens for effort and progress. They can spend their earnings on clothes and accessories for their customizable avatar or to decorate their Progress Tree.

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Reflex : The math fact fluency system that really works ... and that students absolutely love.

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Reflex makes it easy to get students math fact fluent and ready for more complex math. Assessment, coaching, and practice is delivered via a fun, game-based approach. And because it is fully adaptive, students get the individualized instruction they need to be successful. Take our tour to find out more.

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Here is the link to inform you about this resource that can be used for reading and math.

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Welcome to the most powerful SuccessMaker® ever

for Grades K-8 reading and math. It does it all to make EVERY student more successful. This is "true" adaptive learning for intervention, differentiation, and personalization. Every student interaction adjusts instruction in real time to real learning needs. SuccessMaker® delivers tutorials, practice, challenge, and remediation. It instantly adjusts pacing and sequencing. It continuously assesses in a natural, unobtrusive way.

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essential instruction to help every child achieve success.

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SuccessMaker Adaptive Learning-Savvas (formerly Pearson K12 Learning)

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for Grades K-8 reading and math. It does it all to make EVERY student more successful. This is "true" adaptive learning for intervention, differentiation, and personalization. Every student interaction adjusts instruction in real time to real learning needs. SuccessMaker® delivers tutorials, practice, challenge, and remediation. It instantly adjusts pacing and sequencing.