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Angele Mangion "Match the Christmas sound!" ( Science - Year 1 & 2)

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Angele Mangion "Match the Christmas sound!" ( Science - Year 1 & 2)

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I created this fun game to help students identify different sounds and match them with Christmas related items.  It allows the students to practise their working memory and listening and attention skills

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Angele Mangion "Where is the Scout Elf?" - Positional Language (Maths & English - Year 1 & 2)

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Angele Mangion "Where is the Scout Elf?" - Positional Language (Maths & English - Year 1 & 2)

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I created this elf on the shelf-themed Kahoot game for students in the early years. It can be used to check the students' knowledge and understanding of positional words.

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https://learningapps.org/display?v=puz43ofh521
I have created this matching game for children to practise adding coin value.

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Match the coins with their value in euros!

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I have created this quiz for year 2 students. This allows me to observe if they have understood that some materials can change their shape and some keep their original form, while they are still learning and having fun.

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Christiana Debono- yr 3 science- weather instruments

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Christiana Debono- yr 3 science- weather instruments

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This quiz will be used as a plenary to consolidate learning about the weather and the instruments used to measure different weather elements.

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https://create.kahoot.it/share/learning-shapes/3decf9ea-197d-476a-a3e7-c226573b23d1

I created a game about the topic Mathematics. This game is about shapes to serve as a revision before we start 2d shapes. By this game, children will recognize the shapes, their names and how many sides each shape has. This game enables children to learn about shapes in different aspects such as learning about vocabulary and road signs.

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Miriam Degiorgio - year 4 - Maths - Directions and angles

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Miriam Degiorgio - year 4 - Maths - Directions and angles

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https://quizizz.com/admin/quiz/61a396dfb82bcb001ed6c8f8

This game is intended to teach Maths to children in fourth grade and is designed to help them learn more about angles and directions.

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Quizizz - The world's most engaging learning platform

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Find and create gamified quizzes, lessons, presentations, and flashcards for students, employees, and everyone else. Get started for free!

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Miriam Degiorgio - Year 3 - Malti -   L-imperattiv  

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Miriam Degiorgio - Year 3 - Malti -   L-imperattiv  

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https://create.kahoot.it/share/l-imperattiv-kmand/6fbf12c3-7bcc-4d2f-ac6e-cf6d46c2c865

This game is intended to teach Maltese imperatives to children in third grade. The children will be shown the words and must decide which is the imperative word.

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This exercise help students to mentally revise their multiplication numbers and find the correct Square number product. May be given as a homework task.

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True or False: Which product is the result of a Square Number?

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This Kahoot quiz is created to make this Maltese lesson fun because the topic might be quite challenging to students.

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This game is created for Year 2 students to help in the learning of prepositions.

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I have prepared this game for my level 2 students. This will help them in the learning of the animals on the farm and their young ones.

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Maria Cutajar - Year 1 -   English vocabulary: 1.2.11

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Maria Cutajar - Year 1 -   English vocabulary: 1.2.11

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https://quizizz.com/admin/quiz/619ffe7aaa7a68001de0fed4/match-the-picture-with-the-correct-word

In this game, students have to choose the correct word that matches the picture. These are words that students have been exposed to through spoken language and books several times and should be familiar with.

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Quizizz - The world's most engaging learning platform

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Find and create gamified quizzes, lessons, presentations, and flashcards for students, employees, and everyone else. Get started for free!

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Maria Cutajar - Year 1 - Maths J.1.1: 2D shapes 

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Maria Cutajar - Year 1 - Maths J.1.1: 2D shapes 

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https://learningapps.org/display?v=pcznni9ta21
I chose this matching game because it will make the students aware that we can find shapes everywhere around us. This is because they will need to match the shape to an object which has the same shape.

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Sabrina Scicluna Bonnici - Year 3 - Maths - Lenght

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Sabrina Scicluna Bonnici - Year 3 - Maths - Lenght

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I have created this fun game for year 3 students regarding estimation using Quizizz. Using objects which can be found in class. Students need to think and select an estimated measurements then measure the objects using their measuring instruments to see if the estimation was correct or not

https://quizizz.com/admin/quiz/619f42f353cc81001d43173c

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Quizizz - The world's most engaging learning platform

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Find and create gamified quizzes, lessons, presentations, and flashcards for students, employees, and everyone else. Get started for free!

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3D shapes properties- Mathematics Yr 3- Christiana Debono

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3D shapes properties- Mathematics Yr 3- Christiana Debono

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The quiz will either be used as an assessment strategy or plenary to establish knowledge about 3D shapes and their properties.

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Join an activity with your class and find or create your own quizzes and flashcards.

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This is a quiz about the Life cycle of a Plant. After the discussion in class, the students will be able to check their understanding about the topic by choosing the right word or by deciding if it's true of false.

Reuben Sciberras

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Tiziana Dalli Farrugia - English - Year 1 

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Tiziana Dalli Farrugia - English - Year 1 

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This learning application is aimed to reinforce the student’s literacy and reading skills as it involves finding the missing letter. The game illustrates the word by means of a colourful picture, aimed to catch the student’s attention, which enables them to engage fully in the lesson. The students need to choose the correct letter from a set of five (5) different letters.

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https://learningapps.org/display?v=pqa0zuden21

Euro Money coins matching game

This learning application is aimed to help the students learn the different Euro money coins and their respective value in writing. It also serves as a mean to reinforce their thinking, recognition and reading skills in a fun way, thus enabling them to be more attentive and participant throughout the lesson.

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Matching pairs using money coins and their respective value.

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I used this to check for understanding after discussing 2D shapes with my year 3 students. In this game the students have to match the shape with objects. 

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I have created this short quiz to check for understanding after discussing the 5 senses in class.

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Join an activity with your class and find or create your own quizzes and flashcards.

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Once we finished reading the Maltese book, I designed this Kahoot to measure my students' grasp of the reader 'Super Nina.' I chose a Kahoot quiz because it focuses on increasing engagement, participation, and motivation in my students through competitive, game-based learning experiences.

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I have chose a multiple choice quiz for the Year 3 students. They have general knowledge questions about the tools we use in the science and they have to match them to the correct answer in the time allocated to each question.

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Quizizz - The world's most engaging learning platform

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Find and create gamified quizzes, lessons, presentations, and flashcards for students, employees, and everyone else. Get started for free!

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This matching game requires the Year 3 students to match a 3D shape either to its name or to its properties. It is a good plenary task for after the 3D shapes lesson.

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Match the 3D shapes to their name or their properties!

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This quiz requires students to identify the inital letter of a word e.g vulkan. Students will see a picture, remember the name of the object on the picture (in Maltese) and then identify the inital letter. This quiz is ideal for a formative assessment task.

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Quizizz - The world's most engaging learning platform

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Find and create gamified quizzes, lessons, presentations, and flashcards for students, employees, and everyone else. Get started for free!

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This game is intended to consolidate the understanding of number value and number recognition in the first term of Year 1. Students have to match the number tile with the correct value slide using the Christmas theme. I chose a memory game because it motivates students and it enhances attention skills.

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Match the Picture to the  Correct Number - Christmas Theme

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icarus/c3b84bfb-f53f-42e5-8b64-71905d656f6b

I use this to check for understanding after we have read and discussed the story of Daedalus and Icarus. Instead of having written HW, the students can work this out and still gather information whether they understood or not.

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Kristel Fortugno FarrugiaYear 4 - Social Studies -Dun Karm

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Kristel Fortugno FarrugiaYear 4 - Social Studies -Dun Karm

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We use this for revision purpose.

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Kristel Fortugno Farrugia Mathematics - YR 4

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Kristel Fortugno Farrugia Mathematics - YR 4

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I use this as a brain teaser after the Topic and I also use it with cards during PE lesson.

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This is a crossword which I use for Religion, in this case chapter 1, to serve as a revision after we finish the chapter.

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I created this game using LearningApps.org. Year 3 students can play this game to practice 2D shapes with real-life objects.

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I created a quiz using Kahoot so Year 3 students can learn the five senses while expose them to the digital tools