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- need to be more enthusiastic and energetic
- try to show more interest throughout the whole camp
- need to show our faces fully
- everyone must familiarise with what is going on throughout the whole camp
- communicate
- make sure that you are prepared with allthe resources need before you start
- must act quickly --> e.g. when nco is having issues with their pc/ zoom call another nco must quickly take over
- MUST BE ENTHUSIASTIC
- take note of more details in the camp --> things like music and when they come back to the main room what are the ncos going to say
- when it is not your time --> show your enthusiasm

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be more enthu
be ready with all the documents

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- AOP, we are not very enthusiastic, on camp we need to set the vibes for the camp by being more energetic and sustain interest and enthusiasm throughout the whole camp
- show your faces on the camera (full face) --> more professional and cadets would do the same
- we need to clear our doubts about the camp so that it can go more smoothly on the actual day
- familiarise with camp details and activities
- think on the spot and communicate in case anything happens
- get ready all necessary documents beforehand
- have back up plans/get prepared for the unexpected
- make sure that all activities suit all types of learners (namely: auditory, visual, kinestheic)
- follow up on comments and resolve feeback...make things right
- use zoom functions (pin, spotlight speakers, etc)
- consider roles of teams and individuals

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- more enthusiastic--> cannot expect cadets to respond enthusiastically if we do not do it ourselves. sustain interest throughout the camp.
- know what is going on and have all things prepared. be professional in front of cadets.
- prepared for the worst case scenario.
- make sure activity suits all kind of learners: auditory, kinesthetic, visual.
- music, what are we going to say, smile

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- questions were good, but too little time
- reduce forfeit
- make the ones who don't speak speak up

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1. I think instead of doing a google form we should do like a kahoot quiz --> uk the quizziz thingy cause if it kahoot then they cannot see the questions so for the quizziz quizzes rite we can set a time limit for each question
so like when they are planning they have to finish the quiz at the same time and like the totel duration of the quiz can be 10 minutes so end of the quiz means end of the whole activity and they have to move onto the next room
so like can be like different breakout rooms like that --> so instead of google form saying room 1, room 2 we can have actual rooms (breakout rooms)??

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a bit too difficult?
and not everyone contributed

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gems:
i think that using google forms is a good idea and it is quite creative

opportunities:
- uh you could make it so they don't have to get the questions correct because its very difficult to get that hh especially for something as specific as like google forms where you do have to put in word for word or it will come out wrong, we should just make it so that they can move on as long as they have completed the question

- planning a skit, along with finishing these 3 questions in 10 minutes when you can only complete 1 task at a time? yeah i dont think that's a very reasonable demand, especially when you have to get the answer correct or you won't be able to move on

- also instead of PT for punishment and everything, maybe we could tell them the consequences? what would happen if we didn't finish the homework or didn't submit the VIA? let them understand the severity of the situation rather than just oh we just do 20 push-ups and the problem is solved

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- some cadets may not speak
- might want to consider what to do if they do not finish the activities on time - move on?
- maybe have a timer or ask the cadets to appoint someone to keep track of time
- the idea was quite interesting and there was a lot of discussions going on

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- it's a little hard to make sure everyone talked, so maybe we can force mute those who are always talking? or force mute everyone and force one or 2 cadets to unmute?

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- stressful
- no one takes note of time leading to a lot of time wasted
- can change the form that u can submit even if answer is wrong?

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gems:

Much improvements from the previous one

Better engagement of cadets

opportunities:

Instead of saying that it is a fire drill have a better introduction —> can align this with the theme of LTC

Music too loud

Problem faced —> no discussion from the cadets side —> do you want to let the document be accessible to everyone or just send to a few members in the group to put them in a situation where they have to discuss

When they dont delegate manpower there will be definitely a situation in which there will be untreated casualties so hit to them to delegate manpower by telling them a casualty is dying

For the details of casualty dont be so straight forward with same sentence structure —> to boost the difficulty level you may want to say long winded stories

Start you video from the 10 min mark instead of 12 min mark —> the timing u are saying does not match the screen

Missing implication on the necessity to call ambulance at the end of the fire drill

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Opportunities:
- Use phone's sound instead of computer's sound for the countdown
- Make it very clear that ambulance calling must be done in the first 2 minutes
- Group members to have more discussions
- Delegate manpower
- Group Mentor to set the atmosphere for firedrill (be panicky, pressurise cadets)
- Group mentor to ask more follow-up questions to cadets

# data[].attributes.attachment_link.title
30 Minute Countdown Timer with Epic Music!

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1. have a powerpoint slide
2. explain your role well with personal experiences (speak about your role without referring)
3. show objectives --> go through the documents with them
4. during the game, person who is conducting can keep reminding & prompt the cadets & keep track of time
5. must have conclusion --> cadets should be able to know what your role is *sell your role* (be enthusiastic) 6. share your most memorable experience as your role

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1. consistently link activities to a point system and camp theme

2. selling your role by personalising why it is important and how it relates to them

3. facilitate discussions by giving GO feedback and positive reinforcement rather than scolding them

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1. Try to include a timer in all the activities to evoke a bit of stress and discussion among cadets

2. Be clear of all your objectives and try to convey them effectively and efficiently

3. Be more enthusiastic so that you can energize the cadets to respond with the same energy!

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- play music while waiting
- bring back the point system
- create bingo
-make the necessary changes to the timeline
- we should update squad on the changes they need to make to the activities
- we should remind the squad on the order and the flow of the camp

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exco station game:
- personalise and summarise my role and make it understandable for the cadets -> mention personal experiences & what i like about my role and also what i can improve on
- go through the document with the cadets (go through all the scenarios before giving time for the cadets to start the game)
- remind cadets of the time they have left every minute through the chat function
- once cadets seem like they are done with a scenario / cadets are stuck, i can ask them guiding questions / further thinking questions (eg. what would you do if this happens again?)
- get cadets to unmute throughout the activity so that it is easier for them to discuss
- have a conclusion to my activity -> importance of solving problems in the unit, i do not need to solve the problems alone and can get help from vi’s, yos and squadmates.
- i can add a point system for my station game to make it more exciting and cadets would be more engaged to participate actively (eg. 1 complete scenario = 20 points)

firedrill:
- change the form to padlet / google document with tables
- get cadets to type in their own answers so the Ma’am would not need to help tjem type
- get cadets to unmute mics
- play stressful music as background music

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- ensure that dry run is done for every activity --> have in mind that if NCOs do not feel engaged during dry run, it definitely needs improvement to be presented to cadets
- ensure that every activity engages all thee types of learners --> visual, auditory and kinaesthetic
- look back if every activities meets your objective

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i have to work on the firedrill and make a lot of changes. i need to be very clear of what i am doing and what others are doing. i can ask help from people who did not hep much so that it could be done better.

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what i learnt:
- there are different ways to make the activities more engaging (eg through padlet and mentimeters)
- we should be more enthusiastic when we are doing smtg to make the cadets feel more excited abt the activity
- should give more personal experiences
- ensure that sec 2s will have smtg to do during each activity (eg during speech can think of ways to make them pay attention)

what i will do for the various activities:
- bring back the point system and make things more of a challenge between the various groups to improve participation and engagement
- add background music
- edit the timeline to change some activities (eg change FA and DM quiz to inter squad talk)
- follow up with the activity ICs that need to make more changes and perhaps call to discuss (eg for firedrill)
- schedule a time for the whole squad to go through everyth
- ensure everyone is clear of everyth well before the camp

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1. we could have a timer that everyone can see so that it will be easier

2. be more organised and concise in the message we are trying to relay across

3. add bgm so that it would not be awkward

4. try to have more engaging activities

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- On the real day, I should be prepared to give clear instructions
- Use different ways to get cadets to speak up (10s time limit, asking speaker to arrow next person, everyone unmute)
- Be enthusiastic, encourage them

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i will make a powerpoint slide to share more about my role and my experiences, as well as go through the task such that it would not be so confusing for the cadets to understand. i will also explain the details that they would need to take note of so that the activity can run more smoothly.

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- i need to sell my role
- i need to show how much i love my role
- i can share a personal story
- i have to summarise my role into 3 to 4 points
- at the end of the station game i need to provide feedback and conclude the game
- during the station game i have to ask probing questions

also i have a question:
are we doing a point system thing for the station games?

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Group Mentor:
- keep prodding cadets to sustain the discussion
- encourage cadets and affirm their comments
- be enthusiastic so that it sets the mood for cadets
EXCO Stations IC:
- Have brief slides about your role and your activity
- Be clear when telling about how your activity goes
- Provide suggestions/further inputs to further cadets' thinking

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Another suggestion would be to use padlet (each column is a casualty + symptoms) so cadets can "allocate the manpower" among themselves and respond to each casualty!
Can also decide whether you want the cadets to type in the responses themselves or let the ma'ams type in for them

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game master:
- it was good that the instructions were clear but maybe you can also mention some of the requirements of the form (eg ambulance ic, need to give specific details) so as to preampt them on what they have to do

group mentor:
- it was good that you tried to increase the sense of urgency in the cadets but maybe you can also guide them in answering the form (like maybe can ask since the casualty is feeling weak, what type of injury will they have)

activity:
- it was good that the form is comprehensive to test a variety of treatments like in an actual fire drill but maybe we should follow harshitha’s idea of google docs and a template so it’s easier for everyone to contribute and we can give points to the first grp who finishes it? this will improve their sense of urgency also and keep them more engaged

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game master: i felt that the google form was made well, it had different types of injuries so it was good

group mentor: they kept pressuring the cadets which was good -> make it stressful

activity: it was a stressful game -> which was what we intended

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group mentor:
- encouraged the cadets to participate in discussions
- could have prompted the cadets (when there were no discussions going on) such as by asking them what they think casualty one is experiencing, so that they will be more participative in engaging in discussions

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- game masters should have been more prepared and sure about what they are doing
- group mentor did a good job by asking cadets to speak up and initiating discussions.

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- Did well in trying to get cadets to discuss
- Could have told the cadets that we expect them to work with a sense of urgency just like how they would in real life before they began
- Remind cadets that they have to say clearly tell group mentor, or else they won't type (e.g. "Ma'am, can you help us type __ for the __ casualty")

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Game master
- tone was serious and good

Activity
- overall concept and improvisation is done well

Too quiet —> put firedrill music softly at the back to create stressful env

Instead of 10 min given as a whole, make it such that for every 30s if no one answers anything or there is no discussion going on they will lose the life of one casualty and for every casualty lost they will have a penalty at the end

For discussion activities, ask everyone to unmute before starting the activity unless they have a valid reason like noisy background

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- Cadets might be confused at first so we can give them an example (by giving fake answers for first casualty)
- group mentor can select someone to give possible answer

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Gems:
- the group mentor said good points regarding the purpose and importance of firedrill
- the group mentor took note of time
- the group mentor reminded us that we have 10 minutes only and we must discuss

Opportunities:
- the group mentor should state the ambulance ic before the firedrill
- maybe the group mentor can pick someone to state their opinion & somehow make cadets feel less stressed and pressured
- maybe get cadets to raise hand if they want to speak

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I think we should do it in like a google doc instead of a google form and like maybe we shld have like a template so it can look something like this:

I think need to be more clear??
like the google form told us to identify the injury but in the scenario it said "she has a head injury"

Can also give a time limit --> each cadet talk for 30 secs
and if no one wants to talk i think summer did a good job by counting down so i think we can continue that 👍🏻

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- Cadets aren't participative --> we will try our best to be as enthusiastic as possible so the cadets would want to participate more
- Our instructions aren't clear + we are unsure on what to do-->we have time to practice and be clear on what to do during the dry run + we can ask the cadets if they have any questions and clarify them
- Only the vocal cadets are enthusiastic --> Make everyone talk by calling on cadets

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- we experience a lot of delays and aren't able to carry out some of the activities planned --> speed things up in turn, do our best to stay within the designated time or keep it shorter to allow for buffer time
- miscommunications happen which interrupts the flow of activities and can cause further complications --> Make sure we have all the information so that miscommunications happen less or dont occur at all
- technical difficulties --> Conduct checks prior to camp and also allow for some buffer time
- cadets joining call late etc., also causing interruptions --> ask cadets to send reminders to squadmates or just purposely set the time the camp starts to be earlier so even if they arrive late they'll arrive on time-

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- Cadets don't respond/participate/not enthusiastic
- Don't manage to keep to the time for each activity
- Technological difficulties cause disturbance to the flow of camp
- some of us may be confused as to what to do

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- technical issues
- cadets not being participative
- outspoken cadets taking part in the discussion while the others get left out
- us not being clear on the instructions

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-cadets aren’t mentally present in camp
• we can remind them to put away their phones and keep them engaged (icebreakers ?)
• remind them to turn on their cameras and make sure at least their entire face can be seen
-NCOs are unprepared
• remember to communicate during camp and clarify doubts before camp itself
-technical interruptions
(forms don’t work, docs crash)
• before the camp, test all docs to make sure they are working and ensure we are in a place with good wifi reception
-cadets refuse to show their face on camera
• remind them to show their entire face on camera (can impose consequences if they don’t?)
-improper attire
• remind them to check blog for correct attire

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- cadets don't participate actively
- cadets get distracted during the camp
- our instructions not being clear, such that the cadets are unsure of how to go about participating in the activity

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Negatives:
- Cadets do not respond, and no efforts are put in to start/continue a discussion.
- Cadets slack off/get distracted (idk, use their phones?).
- Not everyone is participative
- Not all cadets would turn on their cameras/mics
- Us being incoherent, which leads to misunderstandings as to how an activity is conducted
Positives:
+ Encourage cadets to respond more often (call their name out and ask what they think)
+ Can frequently check in on unresponsive cadets (via Teams/chat)
+ Make the activity such that cadets won't lose interest and would be focused (keep a time limit so that cadets would be driven to finish the task, giving it their attention)
+ For NCOs: be prepared beforehand and be clear when giving instructions so that cadets and NCOs would not be lost

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- not following the timeline
- some of us not sure of what to do
- cadets do not respond to us
- technical issues (laggy slate)

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- Cadets can easily lose interest
- We will not be able to know if they are really paying attention
- They cannot get the whole experience of a leadership camp
- Poor wifi or connection issues --> harder for cadets and NCOs to communicate at times

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- some cadets don’t come for LTC
- slate crashing / bad connection in the middle of conducting an activity
- cadets are not as enthusiastic and are awkward when asked to turn on their mics to interact
- us not knowing what to do

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negatives
- cadets don't respond--> we call them and ask them to answer
- cadets may not understand the activity leading to more time being wasted--> we can explain activities with full details
- cadets may not turn on cam despite a lot of reminders--> give more reminders. if it still does not work, we can try to follow the method used by the HQ where the people whose cameras are turned off are removed which might convince them to turn on cam

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negatives:
- over shotting time (then it’ll affect the later activities in the timeline)
- only vocal cadets participating
- cadets not paying attention
- us not being clear on what to do (then things might become messy)
- cadets getting bored (then they will not benefit as much)

positives:
+ use the dry run to adjust the timing for the different activities, ensure there is enough buffer time in case of unprecedented difficulties
+ group mentors can call on ppl who are quieter to contribute more, ensure our activities involve everyone
+ make our activities engaging
+ ensure everyone knows that to do before ltc

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Cadets: learn more about roles of NCOs, more bonded, discipline
NCOs: conduct LTC smoothly, involved, share personal expereince

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i do hope that the cadets are able to take away valuable lessons from this camp to apply not only in cca but in daily life, and hopefully they’ll feel more prepared to step up.
i hope the camp flows smoothly without interruptions and the cadets enjoy their time.

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cadets:
- to learn about the different exco roles
- get a feel of what NCOship might feel like
- be more bonded and understand their squadmates better
ncos:
- to carry out LTC as smoothly as possible
- learn from our mistakes from day 1 of ltc and improve on day 2 of ltc

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We manage to achieve the objectives of LTC by making the Sec 2s more prepared to step-up next year

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- for cadets to learn more about the different roles
- and get an idea of what is NCOship

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my vision for virtual LTC 2021 is for it to be well organised and clear such that it will flow smoothly with minimal errors made along the way. i also hope that the cadets will be able to develop their leadership skills through this camp

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cadets: participative, learn more about ncoship, improve bonding

ncos: for everyone to be wholly involved and impart their knowledge to the cadets

myself: something memorable that everyone will enjoy

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- i want the virtual LTC to be engaging and want the participation from cadets.
- i also hope that this LTC will help the cadets to be more prepared to step up as a NCO--> develop their leadership qualities

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for the cadets to bond more and learn more about the CCA

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I hope that through LTC, cadets would be more bonded and can develop sincerity towards CCA

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- for cadets to learn about NCOship
- to develop leadership qualities, mainly teamwork
- to learn about the different exco roles and have an idea of what role they want
- to maintain disciplinary