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luke pre-vis

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Jordan Durham

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WT

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James Corton

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Amy Edwards

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different art styles paper fox design sheet COLOUR SCHEMED

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Carrie

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Luke

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WT

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In the opening to FITC Toronto 2015, we experience the extraordinary process of evolution in one sleek vision.

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Luke

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WT

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Amy Edwards

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different art styles paper fox design sheet

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Carrie

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carrie

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Antilop is a technology-driven creative design studio operating at the intersection of audio-visual performances, moving images and interactive installations.

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For Coca-Cola's 125th Anniversary Exhibition's Future Room concept, Antilop transformed santralistanbul's Galeri 1 into an immersive environment by creating 90 square meter of 270-degree projection system.

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Immersion idea
JC

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https://www.nps.gov/glac/learn/nature/glaciers.htm
JC

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WT

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READ FULL ARTICLE here: http://vashivisuals.com/evolution-dolly-zoom/ The Dolly Zoom is a camera shot made famous in Alfred Hitchcock's VERTIGO (1958). It was invented by cameraman Irmin Roberts to visually convey the feeling of agoraphobia by zooming in with the lens while simultaneously dollying backwards the entire camera...or vice versa.

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A.E

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I had this idea to make some art styled limbo thing, hope you like it :)

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WT

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Carrie

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Campo Santo artist Jane Ng delves into the process for creating the art of Firewatch! Enjoy this recreation of Jane's talk from Game Developers Conference 2015.

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C.D

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In this 2016 talk, Campo Santo's Jane Ng breaks down the art production challenges encountered when making Firewatch, and explains the methodology behind the team's scene management, asset modeling and world streaming.

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A.E

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WT

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PHOBIA is a projection mapped installation about a term I refer to as 'Digital Claustrophobia' and the digital environments that we currently live in. The installation is a 4ft by 4ft by 8ft room with all 4 walls made of hanging, rear projection PVC screen.

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RealFlow tutorial: Simulate lava: Part 1

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This video by Vikrant J Dalal came with his tutorial in issue 192 of 3D World magazine. Buy a digital edition for iPhone & iPad: http://bit.ly/3dworld-app Subscribe today: http://bit.ly/3DWorld-subs Buy for Google Play: http://bit.ly/tdw_google Buy for Zinio: http://bit.ly/tdw-zinio

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Coincidental discovery of a documentary that will explain the sort of ideas we can come up with - set a foundation for them.

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[NOVA SpaceNow 2015] Earth's Volcanoes - NEW Science Documentary Full HD

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Earth, also called the world and, less frequently, Gaia (and Terra in some works of science fiction) is the third planet from the Sun, the densest planet in the Solar System, the largest of the Solar System's four terrestrial planets, and the only astronomical object known to accommodate life.

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refer back to "the film" - LB

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WT

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A.E

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The comprehensive rigging and animation tool set for After Effects!

Duik has been conceived to be as simple and user friendly as possible. However, rigging can be a complex work, and we are aware of that. A comprehensive user guide of Duik is available, we're making tutorials, and you can get help on the forum!

Duik 15 was crowdfunded in february, 2015

This is the biggest update of duik so far. Here are the main things which were added/improved:

* libDuik: Duik is now based on the new library libDuik which contains all of Duik functions, and other useful tools for developpers.
Being free software, as Duik, you can include it in your own scripts (as long as you release them under the same license, as a non-commercial software) and use all Duik functions very easily.
* Autorig: Duik 15 includes a brand new autorig, able to rig bipeds and quadrupeds of any kind (as long as they are vertebrates) and even birds and fishes.
* UI: The User Interface of Duik has been completely redesigned, to make it easier to understand and quicker to use.
* New automations: Randomize, Paint Group and Paint Rig, Move Away, Blink, Cel animation, Exposure tools, Time remap...
* Camera tools: To ease manipulating the cameras, the camera tool set has been greatly improved.
* 3-layer IK
* Bezier IK
* And lots of other new features...
See the changelog for a complete list of changes.

This tool is essential in many cases - to animate a character, especially for a walk, a run; to animate mechanical processes of any kind, etc. - inverse kinematics implied the use of very complex trigonometrical expressions in After Effects (see Dan Ebberts's expressions). Duik automates this creation process to allow you to focus on the animation! A simple controller at the end of an arm, of a leg, or on the shoulders, an IK that you created in one clic, now you can animate the entire limb just by modifying the position of the hand or the foot!

Bones are layers which replace puppet pins in After Effects. Created in a single click, they can be parented and be controlled by IK's. You can reproduce the exact same methods like for the rigging of characters in 3D, but in After Effects. The puppet acts like with skinning, and Duik fills out the setup!

Most of the characters are alike... Arms, Legs, Head... To avoid repeating the same work again and again, Duik's Autorig can automatically rig a character! You only have to move the anchor points to the appropriate joints (or create bones if you use a puppet)and the Autorig does the job: controllers, parenting, IK's, expressions...
And because anyone is unique, the Autorig adapts to your character: wether it has only one arm, or it's legs don't have knees, it doesn't matter, the rig is automaticaly adapted.

In addition to main rigging tools (IK, Bones, Autorig), Duik has many other advanced tools, to control layers, ease expressions creation...

Now well trained users as well as the ones skilled in 3D can create characters' rigging in After Effects and reproduce the principles that are used in 3D, combining IK, links and expressions...

It's one thing to have well rigged characters, now you have to animate them easily! Duik brings all kinds of animation and dynamics controllers, from the powerful Spring, which automates overlaps, to the Wheel, which automates the rotation of the layer while it translates.
Among those tools, now you can copy/paste an animation from several layers at once very easily, into the same comp to repeat the animation, or from a comp to another to reuse it.
There is also a very simple interface to manage interpolations to animate very easily without manipulating curves.

Duik is the first script ever to be shipped with a complete library of all its functions, called libDuik, easy to include and use in your own scripts. Now, you can use everything Duik can do to develop your own autorig or improve your workflow with automated tasks including Duik functions.

A comprehensive developper guide is available to make it easy to understand and use libDuik.

A development kit is available, and you may have a look at the github tree.

libDuik is free to use, modify, and share - it is released under the free software license GNU-GPL v3. The only condition is that if you include libDuik in your script, you will have to choose a compatible free software license to release it.

Duik was created because it was needed in some animation productions, and now it's done, let's share it!
Duik is completely free, and will stay free, for any purpose. You can download it, use it, share it, modify it, as much as you want!
Being free, Duik became a must-have to animate on After Effects, used worldwide, downloaded more than 300 000 times since its first release in 2009. And this won't change! Even being a great success, Duik won't be sold. Let's share techniques and knowledge!

So, Duik is free software licensed under the GNU-GPL v3. More about Rainbox's tools licenses here.

If you want to help development, so it can continue to evolve, and help maitain this website up, you can donate the amount of your choice.

Credits
* Nicolas Dufresne - Lead Developper
* Kevin Masson - Developper
* Dan Ebberts - Developping the original IK Expressions
* Kevin Schires - Including images in the script
* Eric Epstein - IK with 3D Layers
* Matias Poggini - Bezier IK
* Zeg - UI design
* Motion Cafe - Ideas and feedback
* Fous d'anim - Ideas and feedback
* Assia Chioukh and Quentin Saint-Georges - guides
Traductions
* eZioPan - Simplified Chinese
* Ana Arce - Spanish
* Adam Szczepański - Polish

* And many thanks for the crowdfunders who showed their love to Duik!

908 Berlin, Aaron Schmid, adam.merten, Aïda del Solar, albertini.riccardo, Alec Lewis, Aleksander Saharovsky, Alex Fabich, Alexandre Brakha, Anais Sorrentino, Anders Meisner, Anna Beozzi, Anne Viel, Anthony Possobon, apashkov, Arnaud Mellinger, aschmitt6, Austin Hyde, Ba Boushki, Barry Andrew, bbarminski, Ben Gunn, bernatgc, bK, Brandon Hoe, Brian Kolm, Bupla, caitcadieux, Calvin Swaim, Carl Corneil, Cé, Chad Briggs Element X, Chad Smith, Charles Klipfel, Chris Browne, Chris Hardcastle, Chris Koelsch, Christoph Grigoletti, Christophe "IKESU" Clarey, Claude AUTRET, coen, conigs, Corrie Parks, courtoisgregoire, craig.horne, Daniel Ito, Daniel Schreiber, Daniel van Westen, dannyp, Dano Nunes, dave, David Nutley, Débora Pimentel, derzruud, dirkbrandts, Domen Lo, Dominic Witherow, driftertv, dylanwinter, Emerson Cordeiro Junior, ernst.foyn, Etienne Halégua, Fabian de Boer, Fernando Rabello, flip.nl, Florent Bonneviale, florent.vasquez, Flying Saucers, foureyez, Fred Mastellari, fuerst.pascal, fuldfart, gal.gwizz, Gaston D'Amato, Gergely Wootsch, gilles.meges, giovanniscoz, glowus8, Greg Platt, Grégoire Stern, Grégoire Courtois, Guilherme Todorov, Hamish Lambert, harisberbic, Heather McNabb, Henri Bouvand, Hert Zollner, hoi chen, ito, Ittiphon Chuatong, jack, James Hazael, James Merry, Jason Peacock, Jean Poole, Jerome Boulbes, Jed Henry, Jérémy Cornette, Jesse Kerman, Jim Fevre, Jim Huffaker, joachimbarrum, johan, John Flores, Jorge R. Canedo Estrada, JP, Karen Rohan, Karl Hedin, Kat Black, Kathleen Judge, kirill.skorodelov, kopke.sara, Kostia Del Do, kris, larrity, Lars Jandel, lhoffguy, Lørd Victor Haegelin, Lotte hornstein, Luco Pecori, lukas, lukas.kupfer, lvclaasen, mannerscast, Mantichore, Mari Márquez, maschkaj, mathnot, Mattrunks, meghan, Mike Roberts, Mikey Borup, Mike Choo, mininaluiza, mkozal, morgan, muftix, neilcopland, nick, Nicolas Plaire, nielsen.illustration, nunkidunki, oblowery, Odile Lepercq, Oleksii Momot, Olivier Beaugrand, orestisc, Pablo Bueno Melchor, pasnocster, patrick, Patrick Reyntens, paul.keefer, Pavel Tumaev, Phil Williams, Philippe Desfretier, Philippe Valette, Pit Oo, pitfx, Pixilation Workshop, Pym Wsk, Rachel Yonda, Ralf Ricker, Raymond O'Brien, Rémi Durin, Reynald Verfaille, ribaman, Riccardo -Rocketpanda- Albertini, Ricardo Savelli Bencz, Ricky Bryant Jr, Roger Soden, Romain Cousin, romain egea, Ronny Khalil, rossishikawa, Rudy S Zico, Rune Søgaard, Ryan Woolfolk, Sebastien Perier, shunke.shunke, Studio Flip, Swingtime Creative, Sylvain Coste, Sylvain Louyot, Tae Hoon Kim, Ted Blanco, Thomas Coleman, Thomas Grootoonk, timporteruk, Tobias Lind, Traveggole, ueno6, vancereeser, vb_dries, Victoria Nece, Vitaliy Movsha, winedson, www.luisaugusto, wzwaan, Xander Richter, Xavier Laf, Yoon-won Mo, zinajane, zovex92, Симон Стојановски.
If you're a crowdfunder and your name is missing/misspelled, or you want to add a link to your site, contact us!

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The comprehensive rigging and animation tool set for After Effects! Duik has been conceived to be as simple and user friendly as possible. However, rigging can be a complex work, and we are aware of that. A comprehensive user guide of Duik is available, we're making tutorials , and you can get help on the forum !

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https://rainboxprod.coop/en/tools/duik/

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https://www.youtube.com/watch?v=e5iGwE0XJ1s

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JC

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Ideas for the animation T'owd and mr DNA

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Ideas for the animation T'owd and mr DNA

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cd

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An idea for how the timeline could work - need to be careful about gorge's evolution overtime. (JD)

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Human History in Numbers - a 3-D Motion Graphic

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A 2 minute 3-D Motion Graphic of population growth for the past 300,000 years. This is the intro of the documentary film Mother: Caring for 7 Billion. Mother breaks a 40-year taboo by bringing to light an issue that silently fuels our most pressing environmental, humanitarian and social crises - population growth.

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An example of visual style that could be used to simplify the environment
JC

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Relevant information on erosion and how rivers effects the environment, also a potential style, camera angle and depth.
JC

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LB

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BA(Hons) Animation, University of Lincoln, 2013

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This animation has a dark essence to it with it's style and graininess that would be perfect for contrast between the darkness and a candle. (JD)

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Killing Time - J D Coe (dark animation) James Coe

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A look into the surreal, the nature of time, and tarantulas... MIxes a variety of animation techniques, created in 2007

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Another picture of the gorge or setting where the animation/ video sequence will take place. (JD)

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WT

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Morphing-based animations from Grotte Chauvet, Lascaux, Niaux and San paintings; Direction and animation: Renaud Chabrier Animation: Guillaume Lapie Image preparation: Clio Gavagni Sound design: Thierry Bertomeu Images of Chauvet, Lascaux and Niaux: Marc Azéma / Parc de L'Ariège Images of San paintings and Elands: Luc Ronat / CNRS Images

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"Sequential Animation: the first Palaeolithic animated pictures" - by Marc Azéma.

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How cave art would have been animated - WT

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A suggested idea for animation style. (JD)

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A Story in Sand - stop motion sand animation

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LB

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Igam Ogam ~ Robert Brown 2D Cave Painting Animation.

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These are just a few of the 2D Animation scenes I animated for Igam Ogam series 1. copyright © Calon TV For more information about my work and services please visit my website: www.robertbrownanimation.com

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Mining, Minimal lighting (foxed short film)

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Mining, Minimal lighting (foxed short film)

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CD

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Could pan to under the sea to show how the bodies of sea creatures contributed to changing the landscape, water could fill around all the audience in the immersion room to add more depth and be more engaging
CD

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Miner (shows the isolation and confinement)

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Miner (shows the isolation and confinement)

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CD

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Use of texture within illustrated style

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How the camera could pan to show the height of the cliffs

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How the camera could pan to show the height of the cliffs

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CD

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Style for the possibly 2D vector or illustrated section of the video
CD

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Using a single light source for the scene with the candle to create a sense of isolation.
CD

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Contrast of black and white to create sense of isolation and show how expansive the darkness really is

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Building up on the landscape and showing the various stages of change through the years, could have a lot of panning shots over entire landscape along with close ups of certain areas

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LB

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Everything You Need to Know About Planet Earth

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To show the volcanic movements underneath the ground
CD

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The feel of claustrophobia is something to incorporate into the design to enhance the experience for the viewers. (JC)

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A snippet of a cave painting to give an idea of what sort of style we could go for. (JD)

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#A8553E, #CEC1B2, #6F685E, #11100F, #8D9A96 - LB

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Middleton Dale, characterised by steep sheer rock faces with distinct bedding plains.

JC

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The centre is being built to reflect SM's industrial history of boot manufacture and mining - LB

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Information on the formation of limestone - LB

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Uploaded by George Williams on 2014-10-02.

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It will be constructed to reflect the past industrial history of the location. Access to former Goddard’s limestone quarry. - LB

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LB

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Formation of carboniferous limestone, Landscapes and Land Formations, Intermediate/Higher Geography - BBC Two

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The geological formation of carboniferous limestone rock.

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LB

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Immersive educational rooms that use projections to simulate the subject matter that is fully interactive that promotes the engagement of the viewer.

JC

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Features of iMax - WT

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Features of iMax - WT

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Features of iMax - WT

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A 360 degree room with interactive screens - Animation will be displayed on these. (JD)

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http://www.artofthetitle.com/title/game-of-thrones/

(JD, WT)

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Another example of immersion room to experience 360 degree displays of space. (JD)

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Royal Museums Greenwich | UNESCO World Heritage Site In London

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Think of a planetarium as a tour bus of the Universe taking you on amazing journeys to explore and experience the wonders of the night sky with expert commentary from real astronomers. A visit to the Peter Harrison Planetarium can fly you into the heart of the Sun, transport you to distant galaxies, show you the birth of a star or land you on Mars. Choose a show below and book your tickets.

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What's on at the Peter Harrison Planetarium

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Think of a planetarium as a tour bus of the Universe taking you on amazing journeys to explore and experience the wonders of the night sky with expert commentary from real astronomers. A visit to the Peter Harrison Planetarium can fly you into the heart of the Sun, transport you to distant galaxies, show you the birth of a star or land you on Mars.

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Style can be incorporated into the design. (JD, WT)

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3D Low Poly Landscape made in Cinema 4D.

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(JD, WT)

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(JD, WT)

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(JD, WT)

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(JD, WT)

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How do glaciers shape the landscape? Animation from geog.1 Kerboodle.