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Microsoft CES 2009 at https://www.youtube.com/watch?v=9OFRGD1s74c

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symphony of love on https://www.flickr.com/photos/pictoquotes/13970275618/sizes/l

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Marianne Williamson You must learn a new way to think before you can master a new way to be

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You must learn a new way to think before you can master a new way to be. - Marianne Williamson (more Marianne Williamson quotes and sayings) In the book 'Sudden Death,' on page 68, Rita Mae Brown wrote, "Insanity is doing the same thing over and over again but expecting different result.

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The students have learned many new lessons by incorporating this technology into their education.

They have become frustrated and excited, and were eager for their teachers to see the finished design.

The teachers were excited to be able to interact with their students in new ways and have been able to provide new feedback.

The teachers have been able to provide their students a true 21st learning environment that will give them valuable and realistic insights on the workforce and the economy.

The fifth grade teacher has learned that by truly incorporating 21st century skills into her lessons, she has learned just as much as the students have.

The fifth grade teacher has decided to create new teaching goals and styles, and has decided to learn new padagogies that will enable her to be a more effective teacher.

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TZA on  https://farm4.staticflickr.com/3260/3214197147_a36c631f71_m.jpg

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The once empty collaborate canvas at the Pure Vision office finally gets arted upon. I hope you all caught the BSG reference. For the week of Sunday October 2, 2011.

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Go From Lower Order Thinking to Higher Order Thinking

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Go From Lower Order Thinking to Higher Order Thinking

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https://www.flickr.com/photos/phatcontroller/871044362/sizes/s/

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Is This Something An Educator Could Realisitically Use in the Classroom?

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Is This Something An Educator Could Realisitically Use in the Classroom?

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Absolutely! Here is an example:

A fifth grade teacher has been going over the Revolutionary War with her students. She wants to measure their level of comprehension, but she feels that their level of engagement has started to fade even though she has incorporated plenty of technology within the level. It seems that the videos and the quizzes through Socrative just aren't doing it anymore. She decides that she wants to truly use technology in one of her lessons, where the students will be required to use critical thinking and their knowledge of the lesson.

She has overheard the students talking about using game design software in their Technology class, but she has never given it much thought. The teacher takes this opportunity to expand her knowledge on a Web 2.0 technology and use the 21st century skills that she has been teaching her students. She contacts the Technology teacher at the school, and they collaborate to help create a final project for the Revolutionary War lesson.

Together they establish the objectives of the assignment:

Learn how to effectively plan and design a game through Kodu.

Use Kodu to show an understanding of the Revolutionary War timeline, setting, and historical figures.

Work collaboratively with others in small groups to create a fully functioning video game.

After establishing these objectives the teachers agree that the Technology teacher will teach both the students and the teacher how to use Kodu, and the teacher will then use this knowledge to allow her students to use the programming software in her classroom. The teacher then guides her students, checking their work based on the history and her lesson. The Technology teacher checks the students' coding for a few minutes each time they have her class.

The students have been getting constant feedback through both teachers and have been given 1 month to complete the assignment. The fifth grade teacher and the Technology teacher collaborate again in order to properly give final feedback and a final grade for the product. The fifth grade teacher focuses on whether or not:

It is in the correct setting,

It has the correct characters,

There is proper grammar,

The events in the game are historically accurate,

If there is an overall sense of understanding of the Revolutionary War.

The Technology teacher is also providing feedback and giving a final grade, but she is focusing on the technological aspects of the project:

Is there proper coding?

Were the correct steps and sequences used in the game?

Was there collaboration within the group, and how was it done?

Did the students use effective planning to create the product?

Is it an enjoyable product?

Is there an overall sense of understanding on video game design?

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As Educators You Have the Opportunity to:

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As Educators You Have the Opportunity to:

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Watch students be truly engaged in a lesson,

Add a new means for students to reach a learning objective,

Evaluate students and give feedback in a fun and new way while playing their games,

Learn a new technology yourself!

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An opportunity to be teachers when they let others play their game,

An opportunity to be able to control a world of their own which can be a great way to provide stability and control to students who don’t have it in their own lives,

An opportunity to learn how to effectively plan because gaming requires complex and organized thinking,

An opportunity for students to see immediate results of what hard work, perseverance and initiative can produce,

An opportunity to better understand cause and effect, and to be able to see what how each change will effect their work instantaneously,

An opportunity to learn how to use technology in a new, innovative way,

An opportunity to connect with their peers and other people around the world as they share their designs,

An opportunity to collaborate with peers, and learn the value of each person's contribution can be, regardless of how small it may be,

An opportunity to gain an understanding of how something that most of them use at home is made,

An opportunity to make this technology better,

An opportunity to feel ownership and pride over something that they spent a long time on,

An opportunity to learn about, understand, and appreciate commitment because many of these require more time than most assignments,

An opportunity to explore game design and coding, which is a valuable trade in today's work force.

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Download the FREE Kodu game design software that is being used by students across the world.

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Robbie Bach and Sparrow Buerer explore Kodu, a programming concepts game available via Xbox live community games. For more videos and information, please visit www.microsoft.com/ces