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Please add your name, pronouns (if you feel comfortable sharing this), a short bio, your technical/creative skills, and links to your work/socials (again if you feel comfortable sharing this). If possible, please add a photo of yourself to help everyone learn names. Alternatively, you could add another image that represents you. Then please check back later to read about everyone else.

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Jack Hardiker is an interdisciplinary artist, creative director and researcher. He leads the collaborative practice ‘Office of Everyone’, working with both established and emergent creative techniques to tell urgent and unexpected stories.

Jack is a Tutor (Research) on the Digital Direction MA at the Royal College of Art, where he leads an ongoing research collaboration with Snap Inc. (creators of Snapchat). The project brings together a diverse, interdisciplinary group of researchers from across the college to critically explore how XR and interactive storytelling might impact our world.

Jack’s work has received considerable funding, as well as recognition from bodies such as the Media Architecture Biennale and the Lumen Prize. He has spoken nationally and internationally at conferences and events including SXSW in Austin, MIT Reality Hack in Boston and Beyond Conference in London.

Most recently, Jack's research has explored the use of ubiquitous technologies as collaborative tools for overcoming traditional barriers to accessing the arts.

Software/Skills:

Figma, Creative Direction, Art Direction, XR design, Storytelling, Adobe Suite, Photoshop, Illustrator Premier Pro, Twine, basics in 3D development and game engine, teaching

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Prepare one slide (16:9) that visually represents two things you are passionate about: One thing that is very personal to you (for example art, music, family, pets, hobbies, health etc), and one thing that impacts your wider community (for example social issues, climate, politics). You should try and be as specific and original as possible. Prepare to speak for 3 minutes about your slide. Please paste your slides at a similar scale.

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Pick three themes, topics or problems that you may like to tell a story about during the programme and add them here (these can include the themes previously mentioned or new themes). Please add each themes, topics or problems as an individual card.

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Hello I'm Jing Zhang, I come from Gansu province where is in the Northwest of China. You can call me Jing!

This is my email address:

1961084695@qq.com

Software/skills:

Procreate, Figma, VR drawing, photoshop, Illustrator, Blender, processing,Touchdesigner, Max Msp,

Paint watercolours

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I'm Lin Zeyu, you can call me Leah.I studied at Sichuan University, majoring in Visual Communication Design. The projects I’m working on is about the potential for environmental pollution in the apparel industry. I’m looking forward to studying with you guys.

Software skills: PS, Illustrater, touch designer, blender, AE,figma.

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Hi, my name is Li Feiyue, or you can call me Freya. I am a student on the Visual Communication at Three Gorges University. Inspired by the images of my idol Tony Osler, I love to study the interconnections between people, society and social media, and I am good at modeling, experimenting with images and interactions.

And this is my emali address:

935515618@qq.com

Software：

PS; AI; ID; AE; PR; TD; Procreate; Blender; Nomad.

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Hello, my name is Li Xiaobo. I graduated from Hubei University of Technology with a major in product design. I am applying for service design.

In my projects, my project topics tend to observe people or social phenomena related to my life. In the three projects I have started, I pay attention to the future vision development of children with high myopia, the social labeling phenomenon that leads to design bias due to the limitations of designers' thinking, and the quarterly payment pressure of college graduates who have just graduated. In project 2, I developed a web tool embedded with my own trained AI model through VScode through research and collaboration with users to help designers overcome their thinking limitations.

This is my email address: 603200571@qq.com

Software skills: Photoshop, Figma, Illustrator, processing, Visual Studio Code, Fusion 360.

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Hello, my name is Luo Jingyu. I am a student of art design at Wuhan University of Technology. I like to make some associations about the future (science fiction) based on the problems in reality. The project I am working on is about the dilemma of human beings facing reduced oxygen in the apocalyptic environment. Some people gain the ability to breathe anaerobic by letting organisms parasitize their bodies, but are eventually controlled by the parasites. I hope to make progress with everyone.

This is my email address:

l2244565939@gmail.com

Software: PS, ID, TD, PR, C4D

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Hello, my name is Ge Ze, and I am a student majoring in digital media art at Beijing Forestry University. The project I'm working on is about the mutual control relationship between machines or artificial intelligence and humans. I use mechanisms and interactive images to express my thoughts on this topic and my concerns about the future. I look forward to seeing you all in the near future.

This is my email address:

1659871635@qq.com

Software:

PS;AI;AE;AU;XD;PT;Figma;Blender;3dsMax;houdini;Zbrush;Unity;TouchDesigner

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My name is Xiao Liwei. I study in Zhengzhou Academy of Fine Arts, majoring in arts and crafts. I apply for digital media. I'm working on a project about moving in my own life experience to study the effects of identity mobility on people.

This is my email address：

1042716207@qq.com

Software skill

PS.illustrater.blender.fight.spainter

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My name is Zheng Wenwei. I come from Hubei procince and it is in the central region of China.I am a student studying in Zhejiang Sci-Tech University. My major in college is digital media art .In school curriculum, I like to present a story in the form of 2D animation.

This is my email address:

zwwei_n@163.com

Software/Skills:

Figma, Procreate, SAI2, Touchdesigner, AE, Maya, PS.

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Hello everyone, my name is Lian Yi, you can also call me Lyn. I studied Creative Media Technologies at the University of Portsmouth. I am applying for the Digital Media Production program.

I have a passion for drawing, photography, accompany pets, City walk, cycling...

For my application portfolio for 2025, I have three main projects. The first project is about my cycling journey during the pandemic. I used C4D to create urban and suburban scenes to recreate the experience. The second project explores the deviations and threshold changes that occur in our connections with society. I expressed this through wearable art installations. The third project is a performance art piece that reconstructs intimate relationships in a highly data-driven future world where everything, including basic human intimacy, is calculated by AI. The performance art piece aims to return to the primal nature of intimate relationships.

Software skills: Photoshop, Illustrator, Procreate, Figma, C4D, Nomad...

My email address: lianyiii2022@gmail.com

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Topophilia refers to the deep emotional attachment and unique memories that people have of a particular location. Chinese people regard land as the destination of life and death, so the Chinese people's love of land is deeply rooted in people's hearts.

With the construction of cities or the pursuit of better development, people have to change their environment. However, these concerns are more from the perspective of environmental protection and the future, and the emotional connection between people and the environment is rarely touched.

So I wonder if it can be expressed through immersive narrative.

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Future human Development - Speculative design

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For a long time, culture serves life and science and technology serves survival. Today, technology determines life. The development of science and technology will not make us become "super humans", but only make us become a kind of creatures that will not achieve anything without auxiliary tools.

Our manual skills will disappear, our verbal abilities will decline, our memory will decline, our imagination will be limited to ready-made pictures, and our creativity will only follow technical patterns; We are always impetuous and can't stand the absence of entertainment.

Imagine a future where the facilities of life are only there to serve machines and data, and people lose all extraordinary practices and experiences.

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My name is Zhangzhenhao.I come from Jiangxi province,a beautiful place.I majored in digital art.I am working on a game project about the relationship between technological development and human communication.I am honored to participate in this project and hope to cooperate with you happily

This is my email address:

2253607367@qq.com

Software skills:PS,AE,PR,AI,3DSMAX,MAYA,Figma,Zbrush,Unity,Touchdesigner,processing

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Social phenomenon： "middle man"- Speculative design

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A "middle man" is a person who is in the middle of the crowd in every way, neither prominent nor at the bottom.

In popular culture, a person who is not good or outstanding is often seen as mediocre, resulting in the fact that most people are mediocre. It seems paradoxical that average people despise mediocrity. Popular culture often gives a few successful people a micron light, and they become the object of public following and pursuit. Many people fail in this life to realize their dream of "rejecting mediocrity" as they understand it.

Speculation: How to solve the bias of the middleman himself? Are the middlemen simply not good enough? Maybe he's just not good enough in this area?

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Add your 'Powers of Ten' text or sketches here

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Add your 'Powers of Ten' text or sketches here

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When I was young, I was always sad because of the unstable relationship with my good friends, I tried very hard to ask adults for solutions, but when I grew up, I found that everyone's relationship is unstable, which forms a liquid society.

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Heya, my name is Zhichen, a creative artworker, technician and computational artist based in Shanghai, China. I have lived and studied in Shanghai, Beijing and London, and worked at Punchdrunk, Random International, Goldsmiths and Reading University.

My passion is investigating the relationships between embodiment, data, spatial, and processes. My work seeks, explores and amplifies digital identity and cognition through objects, moving images and installation, with works including participatory form as a medium to prompt critical exchange and collective engagement.

Software:

Openframeworks, Processing, P5js, Machine Learning, Unity, Touch Designer, Arena Resolume, Arduino, RaspberryPi, VR & Mocap performance

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Xiao Jingzhe

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xiao li wei

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My name is Xiao Jingzhe. I come from Enshi, Hubei Province, and I am studying in Hubei University of Technology. My major is product design, and my favorite major is digital media art.

I have a strong personality, and I don't know what my strengths are, because it seems to me that there are always people who do better than me. I do good things I will stick to, bad things will be corrected.

My email is 9160872702@qq.com

software:

AI AE Procreate Nomad Reality Composer

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Keda is a designer, researcher, and tutor. He currently working in SFK international school as a tutor in digital media design program in Beijing. He holds a Media Design Practice MFA degree in Art Center College of Design and Graphic Design BFA in University of Minnesota.

Keda previously worked as an UX designer developing a social media project in web3 industry and worked as a design researcher collaborating with Snap Inc. exploring the storytelling under influences of machine vision, machine learning, and augmented reality. His work has been exhibited in 0000-dddd, Ars Electronica Art Gallery, and Dutch Design Festival.

Things that Keda is passionate about are: Video games🎮 Exercising🏋️‍♀️ Plants🪴 Food🥘

Software/Skills:

Adobe Suite, photoshop, illustrator, premiere pro, after effect, Figma, Touchdesigner, Physical Computing (Arduino), p5.js, ml5.js, web design, ui/ux design, basic 3D development in blender and unity, Stable Diffusion (AIGC)

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Brief:

Please review the UN SDGs and research at least one of the seventeen goals. You should then find a unique story, theme, or problem, and research it fully using a range of resources (including academic resources). It would be great if you could find a theme that relates to you in some way. Please use the 'Powers of Ten' methodology to research your theme. Please present your body of research on a single page PDF and share it here.

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My name is WangLuran and I come from Hangzhou, Zhejiang. My major is industrial design.

My email address is 2335959725@qq.com .

I know some drawing, photography, and Photoshop, but I'm not very good at anything else.

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Science fiction: A good science fiction should have three elements: logic, scientific elements and humanistic thinking.

Buhay Hassan, a famous American literary critic, once said: "Science fiction may be naive in philosophy, simple in morality, and somewhat subjective or rough in aesthetics, but at its best, it seems to touch the nerve center of human collective dreams and liberate certain fantasies hidden deep in the human machine."

In my opinion, many things in reality can be told with science fiction. It is all-encompassing and does not need to worry about any limitations on imagination. It can help people think about the future direction, satirize various modern problems, or keep people pioneering and enterprising for the future... In other words, here, you have unlimited possibilities!

So, I prefer to use science fiction stories to explain my thoughts and opinions, making things worth thinking about and interesting at the same time.

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In a society, justice is like temperature, which is the basis for maintaining harmony and order.

Too cold or too hot temperature symbolizes extreme and unjust social conditions, such as a large gap between the rich and the poor or too concentrated power. The moderate "temperature" symbolizes fair distribution and a fair legal system in society, ensuring that everyone has equal opportunities and rights.

The upper class is like a temperature that is too high, and the lower class is like a temperature that is too low. It reminds us that in the pursuit of scientific and technological progress and economic development, we should not ignore the protection of the environment and the pursuit of social justice. The imbalance of temperature can be seen as a metaphor for social injustice, emphasizing the importance of achieving sustainable development and fair distribution of resources.

Based on this, I would like to tell a science fiction story about "Temperature of Justice".

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Fashion brands are suddenly all about environmental commitments.

Hundreds of new styles are released every season, using cheap materials and labor, and encouraging consumers to keep buying.

But can the planet be protected by producing more cheap clothes and creating more garbage? In my opinion, many "sustainable development" labels have become a clever green marketing strategy to cover up environmental damage. "

People who create pollution only need to reduce pollution to gain people's support.

This reminds me that people who are imprisoned will be grateful as long as they get some preferential conditions.

After all, people still do not have real freedom

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Plastic pollution: the distribution and imbalance of social resources and social responsibility

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Why plastic bags are still the first choice for packaging: Plastic bags are relatively cheap to produce, making them an affordable packaging option, especially for mass-produced and marketed products.

Printability: Information such as patterns, text and barcodes can be printed on the surface of plastic bags to help product identification and identification.

As we can see, all of these reasons are to protect capitalist assets and they only want to make more profits, and as for the negative effects of profits, that's not their concern.

When producers produce large amounts of non-degradable plastic or products that are more harmful to the environment, the pressure to protect the environment is also put on those who are not involved. From this point, we can also see that some people have more social resources but fail to fulfill their relative social responsibilities, while many more people have little or no social resources but are held responsible for environmental damage in which they have no part.

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Death is an inescapable fact for everyone, not everyone is afraid of death, what people are really afraid of is that there is something unfinished.

Finiteness and value: The finiteness of life makes every moment more precious. Knowing that life will end, people may value their time more and pursue a meaningful life.

The inevitability of death: Death is a natural part of life and a reminder of how fragile and precious life is. This realization may prompt people to think about how to live more meaningfully.

Goals and pursuits: Realizing that life is limited, people may become more focused on personal goals and dreams and strive to achieve their values and ideals.

Cultural and religious perspectives: Different cultures and religions have different interpretations of death. Some religions believe that death is a transfer or reincarnation of the soul, which gives meaning to life beyond physical existence.

Personal growth: In the face of death, people may experience deep self-reflection and growth, learn to accept life's imperfections, and value their relationships with others more.

Social connections: Death reminds people of the interdependence of life, prompting people to build deeper social connections and community support.

Philosophical reflections: Many philosophers have explored the relationship between death and the meaning of life, such as existentialism, which holds that individuals must create their own meaning in a world without transcendental meaning.

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Bad habits: healthy or spiritual

Everyone knows that bad habits are not a good habit, but people who have bad habits do not know how to get rid of it. Many people use it to let themselves get pleasure, they never take into account that their bodies are gradually being squeezed, but they get spiritual satisfaction.

Different people have different pursuits for physical health and spiritual satisfaction, which is essentially a matter of material and spiritual choice. The ideal state is to find a balance between physical and mental health. Neither should be ignored because they depend on each other.

Personal values and life goals play a key role in making choices. Some people may place more emphasis on mental achievement and satisfaction, while others may place more emphasis on physical health. Knowing your needs and limitations will help you make choices that are in your best interest.

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Background research（Why I chose Climate Action）

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American sociologist George Ritzel analyzed the operational philosophy and rules behind McDonald's, a popular chain of fast food restaurants around the world, and pointed out that the success of McDonald's is centered on the four elements of "efficiency", "predictability", "computability" and "control of non-human technology". And these four elements have gradually penetrated into other systems of society, and modern society has become fully McDonaldized."

McDonaldization goes hand in hand with what Weber called the "rationalization" of social life. In a certain sense, the development of science and technology is a manifestation of rationalization. The fundamental goal of this rationalization is "efficiency." The embodiment of the social system is "modern bureaucracy". Weber believes that the so-called rationalized social system is actually inhuman and dehumanized.

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Dogs were the first domesticated animals. In their long association with humans, dogs have become unusually diverse, perhaps more so than any other animal species. The dog is the best pet, uniquely displaying a set of relationships that we wish to explore: dominance and affection, love and abuse, cruelty and kindness. The dog, on the one hand, evokes the best qualities within a man's power - a self-sacrificing devotion to weak and dependent life - and, on the other hand, tempts him to exercise power in a wayward, arbitrary, even perverse way. Two traits can coexist in the same person.

Now let's look at the whole history of domestication. Domestication means domination: the root of both words means to master another being - to place it in one's home or domain

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Famous for The Garden of Earthly Delights, Dutch artist Hieronimus Bosch's 1495-1505 is a Renaissance cautionary tale about the fall of man and its dire consequences in the Christian Old Testament.

Modernity, consumerism, and an obsession with technology replaced the devil's apple offered to Adam and Eve, leading to their downfall. We in the twenty-first century live in a deeply flawed "projection of our digital self, a garden of the superego." Viewers face the consequences of indulgent consumerism.

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Modern people are more concerned about their sub-health status, and many Chinese people choose traditional health care in the "treatment of unseen diseases". Chinese medicine is often regarded as an empirical discipline. Abstract principles are often taught based on intuition, experience, and the use of associative materials and therapeutic techniques and even time and place limits, although many treatments may be ineffective or even counterproductive. This sounds rather unscientific and like modern witchcraft. Wellness may be a product of the imagination to satisfy people's sense of ritual, and the associations with the body, disease and nature may be rooted in the Chinese worldview, the Chinese cult of nature, which is deeply rooted in people's hearts.

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The situation of rural children has changed and improved with the development of rural construction. With the exception of very poor areas, many villages have been largely built up, and children have easier access to the Internet and less limited access to knowledge than in the past. The children's natural ability to learn from the new media not only creates gaps in traditional family power structures, but also allows them to use the internet to shape their imagination of the city and to build their sense of self and social circles through social media. At the same time, some children have fallen into Internet addiction due to the high stimulation and random recreational activities of socialising on the Internet. Whether the new media and knowledge have harmed or helped children, and what they have contributed to the structural changes in China's countryside, is still a matter of debate.

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Artificial food is gradually coming into everyone's life, and artificial meat is an important part of it. Vegetable protein meat can be made to resemble the fibrous structure of meat and to resemble the appearance of meat through various food processing methods. Chicken McNuggets are a product made using puree to mimic the shape of chicken, and the same is true for plant protein. This often has to do with the fact that regular meat still makes up the majority of people's dinner tables, and having a similar appearance to meat will make artificial meat more acceptable. And in the future, when artificial meat becomes a major part of people's dinner tables, will it no longer be constrained by the appearance of natural meat and take on its more original form. Will our food take the shape of a less processed raw material or a more concentrated and convenient industrialised product?

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Li Xiaobo

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Contradictions and imbalances between societies

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Identity change in AI entering the workplace

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Identity change in AI entering the workplace

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Hi, Jack. I changed my topic again, this new topic is based on my life experience, so that I can feel more empathy.

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Story

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Twine is an open-source tool for telling interactive, nonlinear stories. There are a few things you should know before you get started.