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The Fearless Prince is about a son and his companion embarking on a journey.

They play with a giant bowling set, and obtain an apple from the enchanted tree. Jealous, the giant fights them, causing his companion’s eyes get gouged out, revealing the son’s true fear: losing his loved ones.

The giant throws the companion off a cliff and the companion's eyes grew back thanks to a magical river. The son and his companion fight the giant, and win.

This highlights the importance of the power of teamwork, which will be highlighted through the various activities in our theme park.

This highlights the importance of the power of teamwork, which will be highlighted through the various activities in our theme park. 😎

-- by Sylvia, Chloe & Eryn

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-- by Chloe

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-- by Sylvia

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-- by Chloe & Tranyce

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for week 12, we worked on the mood board, user journey map, story scheme and persona board. I did the persona board.

one challenge we faced was that the layout and game designs were abrupt and did not flow well (ie: from an intense game that builds the players' adrenaline, to a chill and relaxed making of candy apples and eating onion rings. we were advised to think about the feelings of our players and how they would feel having on through it and change it accordingly. hence we made the candy apple making into a competition which also builds adrenaline and is in relation to the main takeaway we wish to imply for our players.

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I worked on the tree and apple for our Lo-fi, adding texture and exterior designs that are important in explaining our story. I also worked on the story scheme with Chloe, breaking down the story flow into smaller parts that is more understandable

a challenge we faced was that the layout and game designs were abrupt and did not flow well (ie: from an intense game that builds the players' adrenaline, to a chill and relaxed making of candy apples and eating onion rings. we were advised to think about the feelings of our players and how they would feel having on through it and change it accordingly. hence we made the candy apple making into a competition which also builds adrenaline and is in relation to the main takeaway we wish to imply for our players.

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-- by eryn & chloe

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by eryn & chloe

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film rough vid to see what to change for hifi to make it better and easier to film

entry, main story, user exp, exit

spacing issues, angles, shadow, lights source

script - 1min

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-- by Tranyce

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-- by Sylvia & Chloe

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through WIU, we learnt:

hard/soft skills (i.e: leadership/sawing wood/adaptability/creativity)

effective and active communication

time, resource & money management

constructing things from scratch

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i learnt many things from this project, such as woodworking and carving, as well as effective communication, time management and design thinking. though it was hard at some points, WIU has allowed me to try new things and grow my confidence in design. despite my groups exhaustion, i'm so glad we pushed on till the end! love you gang ♡

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I learnt so much during this project, like how to communicate better, what being a good leader is, and also became better at problem solving. I used to think I was not fit to lead but under the guidance of my teammates, I’ve improved through out the duration of this project. I’m ever so proud of our group and each of them individually. Thanks guys! :)