# data[].attributes.body
Floop allows students to send in pictures of work to teachers for feedback on specific areas in their assignments.

In using Floop for PBL, students require timely and frequent feedback to be sure the learning opportunities are advancing and the project is moving forward correctly. Teachers can differentiate by using student work as a formative assessment to see what each student needs and modify from there. Continuous and supportive feedback encourages engagement and participation in its own right and gives students direction in their projects, limiting roadblocks. PBL gives students the opportunity as well to be creative and by using Floop to communicate with the teacher, they are supported in their creative learning.

Floop works best for asynchronous learning due to the fact that students need more feedback from instructors when there is no meeting time to discuss assignments and there is more room for confusion in the tasks given. Students can ask specific questions and gain feedback on work that may be difficult to share with the teacher. While this can be used in any learning environment, it would be best utilized in self-paced and directed learning.

For a math unit, students can send in pictures of their work and how they came up with their answers mathematically, giving specific questions or answers to why they used different methods for certain steps. The teacher can show them exactly where they went wrong in their math and point to specific areas they need to fix.

ISTE Standard 1.1c: Students use technology to gain feedback that improves their learning and digital competency

# data[].attributes.attachment_link.description
Floop is a platform for fast teacher feedback on student work, guided peer feedback, and guided self-assessment.

# data[].attributes.body
This screencast tool allows teachers to create videos or tutorials giving instructions through the computer. This works best for showing students how to use certain digital tools and also gives students the opportunity to practice clicking on certain items and guiding them through given prompts.

Technology’s heavy impact on Project Based Learning makes this a significant tool for students’ learning. One of the major roadblocks in this method of learning is the use of digital tools and resources for students. By giving students a tutorial on how to navigate technology, they have more opportunities to be successful. Most times, low engagement and participation come from students who cannot comprehend or are unsuccessful in the tasks given. Iorad would keep students from slowing down their learning by helping bypass difficulties in using resources. This is also a great tool for differentiation, as teachers can customize their videos based on student need. Lastly, it allows students to use more tools based on what their independent project is and allows them to be creative in the support resources.

While this can be effective in all learning and teaching methods, it is most effective in asynchronous environments for students because of the lack of face-to-face interaction and direction from the teacher. The more resources they are given to make sure they understand the activities and learning tasks assigned to them, the better off they will be.

When students are working on a project that uses a tool such as Google Jamboard, the teacher can create a tutorial that shows how to use the technology along with the features that will help them be successful. The tutorial can walk students through using the tool, making them click through different features and guides them through using it.

ISTE Standard 1.3c: Students use a variety of tools comprehensively to gain information and research. This tool allows students to be able to use more resources successfully in their academic opportunities.

# data[].attributes.attachment_link.readable_text
Create stunningly efficient tutorials and share them at lightspeed.

Powering the Knowledge Loop

The Knowledge Loop is a not-so-little concept that enables everyone on this planet to Capture, Share, and Learn. With iorad, you can power this entire process using our little box

Like a streamlined butterfly

Every time you complete the loop, you become better, faster, and stronger. That's why we build streamlined solutions that enable people and organizations to move through it more efficiently. Experience it for yourself and test drive this tutorial we made in 2 minutes using iorad.

Because time flies

As far as we know, time only moves in one direction, and that can't be stopped. But you can save more of yours and spend it on what matters by reducing the amount of time you spend on education and training.

Time Needed to Learn

* 2017 TrainingMag Industry Report

** iorad client studies

And that affects everyone

It doesn't matter if you are an individual or part of a global organization. Saving time is a good thing for everyone and that's what we've learned to do best.

Accounting R&D Administrative Sales Quality Finance IT Production Distribution Marketing Purchasing Customer Support Legal HR Operations

The iorad knowledge loop in real time.

It's a great big world and iorad empowers people all across it. Are you ready to close the Knowledge Loop and turn all your users into Power Users?

Customer Reviews

#Humblebrag:

the square is a community-powered Q&A site that's built on iorad's core tutorial creation technology. In the square, you can solve problems, ask questions, share answers, and scratch that mental itch for any online application.

#thesquareanswers

Meet the Square

# data[].attributes.attachment_link.description
Create stunningly efficient tutorials and share them at lightspeed. The Knowledge Loop is a not-so-little concept that enables everyone on this planet to Capture, Share, and Learn. With iorad, you can power this entire process using our little box Every time you complete the loop, you become better, faster, and stronger.

# data[].attributes.body
This tool provides a library of discussion topics that give background information for students to study. Students then give written responses to the discussion prompts and respond to their peers.

PBL requires students to discover, create and think critically on their own to enhance learning the standards necessary for academic success. Parlay engages students in critical thinking and discussion on topics, while also being critical of classmates’ opinions and learning from their peers. Parlay’s built in videos and learning hubs give students background information necessary to discuss the topic and can be added to by the teacher for differentiated learning. It encourages engagement and participation by collaboration with peers and requiring students to respond to their classmates’ discussions. Lastly, it allows students to be unique and creative in their own thought processes and opinions through discussion of the topic.

Peer collaboration and discussion methods are few and far between for asynchronous learning, especially as an activity or assignment. Parlay allows students to learn, discuss, and reflect learning or opinions in their own time or methods. It also gives data for teachers on the discussion to give feedback and use for assessments.

If students are learning about moon phases in science, the teacher can find a discussion on how the moon phases affect the weather. Students can discuss specific examples of the connection between moon phases and weather.

ISTE Standard 1.2b: Students gain experience in communicating through technology in a positive, safe, legal and ethical way by interacting with others.

# data[].attributes.body
Both digital platforms can be used for organization, conversation boards, brainstorming, and much more. This digital tool gives students places for collaboration and project data or research collection.

Padlet allows a space for students to organize and collaborate their information in PBL. Teachers can differentiate by allowing groups to collaborate or by students sharing their work and having teachers work with them to be successful. Students can engage with each other and participate in a more comfortable platform with their peers. It also gives students a space to organize and store their creativity and unique ideas or research in one place.

Padlet can be utilized successfully and efficiently in both learning environments for different situations. It gives an opportunity for teachers to see student work and progress in both environments, as well as different ways for students to collaborate with each other.

In a unit on certain ancient civilizations, students could be required to research the different characteristics of the ancient civilizations and use padlet to organize their thoughts and research findings.

ISTE Standard 1.4b: Students are using digital tools to effectively plan and organize their thoughts, while considering design constraints and risks.

# data[].attributes.body
Project Pals is a workspace designed for students to collaborate on project-based learning activities assigned from their teachers. Teachers can create a class or link Google Classroom and assign projects in workspaces for students.

This digital platform is a collaborative and organization tool for students to use that focuses directly on student projects. Teachers have control over assigned tasks and workspaces to differentiate for students and allows for student engagement by creating groups for students to work collaboratively in one space with specific directives and ways of organization. This tool can be used for any project for any student, inviting their creativity.

In asynchronous learning, students can collaborate on projects at their own pace, and in synchronous learning, students can work in groups collaborating verbally while sharing their findings in project pals as well. Teachers can give feedback to students in both settings and make it an easier place for planning and organizing.

In a unit on compare and contrast, students can decide on a topic that compares two events or interests to show mastery of comparing and contrasting. Project Pals can be used for students to collaborate in groups and share their knowledge.

ISTE Standard 1.6c: Students are communicating their ideas with peers and the teacher using multiple digital and media resources.

# data[].attributes.attachment_link.title
Project Pals | The Premier Project Based Learning Platform

# data[].attributes.attachment_link.description
As a project based learning (PBL) management platform, Project Pals helps you streamline and enhance student-centered inquiry and collaborative projects.

# data[].attributes.body
This tool allows students to create a portfolio of digital tools and projects they have used to show digital literacy.

Piper gives students a way to showcase their projects to their peers and others while also giving a space for their knowledge in use of digital tools. The ability for students to show their work to their peers and give ideas to classmates garners differentiation opportunities for teachers. It also encourages engagement and participation by showing off their own knowledge and creativity in either a small sample or large sample throughout their academic careers.

Students can keep track of their academic progress and achievements in one place, while sharing with teachers and peers. In synchronous learning, discussions and screen sharing can take place for peer-review, as well as in asynchronous learning through discussion boards.

At the end of the year, students can share their progress with digital literacy and present to their peers which tools they used and their pros and cons.

ISTE Standard 1.1d: Students understand technology concepts and fundamentals, and show that they can choose or troubleshoot technology, while choosing correct tools for their current task.

# data[].attributes.attachment_link.readable_text
At Piper, we blend physical building and virtual storytelling to inspire the next generation of innovators.

Whether with our ultimate, build-it-yourself computer or our Chromebook-compatible hardware crafting station, we inspire learners to become creators rather than consumers of technology.

Whether after school, camp, or community programs, we tailor the perfect Piper program to ensure your students are learning, engaged, and most importantly, having fun! With snapshots of what the experience, discussion questions, connections to careers, and more, get started with our Piper Computer Kit and Piper Make resources. Check out the Piper Make Playbooks >

Whether you have a laptop at home or you want to build your own, Piper products are self-guided, from building devices from blueprints or creating physical circuits while playing in the virtual world. Designed to be done at your own pace, Piper products teach 21st century skills and digital confidence, all from the comfort of your own home. Follow the How-To Guide for Piper Computer Kits >

With successful programs in over 500 school districts across the country, our standards-aligned curriculum ensures that your class is meeting milestones while opening your students to the world of possibilities with physical computing. For educators, our training can also be paired with credentialing through UCSD Extension School! Learn more about the Piper Computer Kit Premium Curriculum >

"I created Piper to incorporate all the things that made me fall in love with science when I was a kid. Our products teach important scientific foundations, yes -- but most importantly, they teach confidence. Every kid has questions and cool ideas for new solutions: Piper makes them feel like they CAN create them."

My granddaughter learnt the pieces: motherboard, connectors, battery, screen. We talked about how computers worked (with the immense help of google for some terms and systems). That night, her face was glowing with excitement and pride. I was concerned that she would get bored as it is not a fancy colored machine, but it beat any app and game she had for two reasons:

My 9 and 11 year old daughters could not wait to set it up. Once we had it running they dove right in without fear. They love the game so navigating was seamless to them. Piper may seem intimidating to adults but trust me, it is not intimidating to your kids. They will love it.

Great tool! My son has really started learning how to work on computers and develop

This is an incredibly teaching tool and platform, cleverly disguised as a children's toy. There's a ton of educational products on the marketing trying to get kids interested in STEM - things like Snap Circuits, Goldieblox, LittleBits, Lego Mindstorms, even code.org. The problem is that they are good at the science, but aren't actually "fun". They're great, but they're really just an incremental step over other building blocks like Legos.

My 7 year old was building real physical circuits right out of the box, the same kind of circuits that I didn't see until I was in engineering school! Incredible. Head and shoulders above and several generations ahead anything else on the market right now.

The Piper Computer Kit sparked] lots of creative and constructive conversations.

As a teacher, it makes me happy to see all students - ELL, SpEd, and [general education] students - excited about learning and taking risks.

Rosa Hernandez

Piper Customer, Teacher

Los Angeles, California

As an educator who is a Piper customer, I have observed kids attain the maker-mindset and start on the road to becoming creators of technology rather than simply learning passively... I am convinced that the success they experienced completing the exercises gave them the confidence they needed for such an undertaking.

Paul Tremblett

Piper Customer, Teacher

Southwest Virginia

""I love Piper because it represents what enabled me to do all the great technology things in my life. This is the thing I would recommend to any kid I wanted to turn out creative."

# data[].attributes.attachment_link.description
Piper blends physical building with virtual play to inspire the inventors of tomorrow. Perfect for ages 8-14. Build a REAL computer from start to finish while playing Minecraft: Raspberry Pi Edition with our Piper Computer Kit and explore the building blocks of technology from your computer with Piper Make!

# data[].attributes.body
Notability’s interface is easy to use and allows users a simple way to organize and share notes. Notes can be taken in multiple forms such as written, video, voice and photo and can also be used as a virtual canvas as a whiteboard.

This tool is helpful for PBL by giving students a place to keep notes, research and tips from the teacher that guides them through their learning process. For differentiation and creativity, Notability allows students to keep notes through different methods to best fit their learning needs. The tool also forces students to be accountable and keep track of their note-taking and learning, encouraging engagement and participation in situations that usually have students disengaged.

As a note-taking tool, students can keep track of teacher directives and learning content in all learning environments, whether it's from instructor videos or digital notes, or from the instructor in a digital classroom. It gives students a place they can go back to for re-learning or adding thoughts throughout the course whenever they need it.

Notability can be used during lectures to keep important information.

ISTE Standard 1.2c: By taking notes, students will learn the difference between copying information when using words, videos or documents their teachers give them, demonstrating their respect to rights and sharing of information.

# data[].attributes.attachment_link.readable_text
Notes are just the beginning. Create and annotate anything, from study guides to storyboards.

A simple,

toolset for every thought

We've got an intuitive, minimal interface for you to start in seconds. Powerful enough for industry leaders, yet simple enough for a five-year-old to figure out uninstructed.

View a second hidden note while presenting, share your notes to our public Notability Gallery and download notes from others!

Ink so smooth that you might just forget it's digital.

Note replay captures audio and automatically syncs it to notes.

" I use Notability for drawing rough storyboards that I share with directors and for concept art. The ink feels real and smooth. This is the perfect program for quick idea scribbles you want to get down before they're gone.

...by our all new note-sharing platform, Notability Gallery, where you can publish your work, spark new ideas, save your favorites, and discover endless inspiration!

Take inspiration from this weekly planner on ways you can keep track of your time and boost your productivity!

Notability can be your digital canvas for your next artistic idea. Try mixing pen and highlighter tools to get this shaded effect.

Chemistry class notes covering Benzene, the simplest arene!

See More

Search and convert your handwriting to text. Powered by MyScript.

Convert your handwritten equations to hi-res images. Powered by MyScript.

Powerful updates to our audio feature, coming soon!

Available for iPad, Mac, and iPhone. Download now and unleash your ideas on all platforms.

# data[].attributes.body
This website includes a library of projects for students to complete aligned to state content standards. Teachers can pick or give the students options of projects, while also giving them a space to work and organize during the process.

PBL works is a web-based tool that includes dozens of project-based learning activities for teachers or students to come from based on content, interests, learning level and standards. For differentiation, it helps teachers with ideas for assessments and rubrics. By providing a wide range of topics, it allows for students to be engaged and participate in a project that best suits their interests. By showing students the capabilities their learning has on real-world applications, it can peak their uniqueness and creativity.

PBL Works is a tool used more by teachers to plan and direct PBL opportunities and has limited self-directed learning features. The projects used within the tool need to be discussed in detail to students and would be easier used in synchronous learning environments.

PBL can be used for any unit in all content areas by teachers through searching on learning standards and specific topics.

ISTE Standard 1.3a: PBL Works allows students the freedom to use technology to complete the project. They must decide where their information and research comes from and which tools they will use in the process.

# data[].attributes.body
Google Earth allows the user to look at any space in the world, down to a certain building. With projects that include a certain place, it allows students to visualize geographically and have an idea of the area or part of the world the content focuses on.

This tool is perfect for a geographical resource in any PBL project. Students can get a real-life visualization of certain areas or land types by real satellite footage. By connecting locations and land types to students, we can differentiate learning and keep them engaged to the certain learning target. It also gives them ideas and visualizations for creativity when creating something that involves geographic locations.

Google Earth can be used in all learning areas for students, but would be more effective in synchronous learning rather than asynchronous learning. As a one-dimensional tool, it requires thought and instruction on what students are looking for and how their findings through the application will connect or be used in their PBL.

When learning about different environments, students can use google earth to find examples of terrains and lands to connect their learning

ISTE Standard 1.7c: Students are exploring global or local areas to connect with a variety of cultures and continue globalized learning.

# data[].attributes.body
Goosechase is a scavenger hunt tool where students compete to find physical objects assigned by the teacher. The application keeps track of student points by the photos of student evidence.

This tool brings out the hands-on and real-world applications of PBL by having students connect learning to real-life objects around them. Differentiation can be applied by giving students different levels of discovery tasks and allowing them freedom to apply learning at their own level and pace. The real-life connections also engage students and have them all participate by sending in pictures of their own. Uniqueness and creativity are inspired by having students find different pictures that apply to their own perspectives and interests connected to the topic.

This is best for synchronous learning because it requires students to participate at one specific time and with direction from the teacher. While students can complete the scavenger hunts in separate locations, synchronous settings give students a time period and allows for discussion and sharing of findings after the activity.

When learning about geometry in math, students can find specific three-dimensional and two dimensional shapes around them. From this students can find area, surface area, or volume of the physical objects they found in the scavenger hunt.

ISTE Standard 1.3b: Students can find and provide accurate information that is relevant through media or technology.