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Activity 2, microbit and Wonder building kit /save the coral reefs

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Activity 2, microbit and Wonder building kit /save the coral reefs

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Made with ❤️ in Microsoft MakeCode for micro:bit.

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These are 6 suggested activities for you dear partners. The celebration of EU CODE WEEK is waiting for our splash!

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eu code week 2025 / BLUESTEM GOLD HYDROHEROES: YOUNG MINDS, BIG IMPACT /Aglaia Mantzana and partners

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CODE WEEK 4 ALL CODE for the activities suggested in the SWAY Document

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CODE WEEK 4 ALL CODE for the activities suggested in the SWAY Document

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The common code for registering the activities in the platform - Join EU Code Week – Learn, Create, & Have Fun with Coding is cw25-dlY2h

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Learning to code helps us make sense of the rapidly changing world around us. Join millions of fellow organisers and participants to inspire the development of coding and computational thinking skills in order to explore new ideas and innovate for the future.

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October 14 - 27, 2024: a week to celebrate coding in Europe, encouraging citizens to learn more about technology, and connecting communities and organizations who can help you learn coding.

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1= blue

2= yellow

3= green

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Activity 6, Decoding a secret message WORKSHEET

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Activity 6, Decoding a secret message WORKSHEET

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My dear partners you can showcase any activity you wish and you can also present other activities that you choose to do for eu code week 2025

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Activity 3, Scratch clean up the ocean project

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Activity 3, Scratch clean up the ocean project

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Students used Scratch and played a game related to saving the sea and the ocean from rubbish.

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Our students continued their journey into the world of artificial intelligence by completing the AI for Oceans #2 activities on Code.org. Through this playful and interactive platform, they explored how AI systems can be trained, improved, and used responsibly to solve real‑world problems.

In this activity, students worked with a virtual ocean‑cleaning robot and learned how machine learning models classify objects. They experimented with training data, tested how the robot responded, and quickly discovered that AI only works well when it is trained with accurate, diverse, and unbiased examples. By adjusting the data and observing the robot’s behavior, they gained a deeper understanding of how AI “learns” and why responsible design matters.

The theme of ocean protection made the experience even more meaningful. As students trained the AI to distinguish between sea creatures and rubbish, they reflected on the importance of keeping our oceans clean and the potential of technology to support environmental action.

This activity blended computational thinking, digital literacy, and environmental awareness, empowering students to see themselves not just as coders but as thoughtful creators who can use AI to make a positive impact on the world.

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Students complete unplugged activity in pixels board / ΑCTIVITY 5

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Students complete unplugged activity in pixels board / ΑCTIVITY 5

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Aglaia Mantzana, 8th Primary School, Chaidari, Greece CERTIFICATE 1

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Aglaia Mantzana, 8th Primary School, Chaidari, Greece CERTIFICATE 1

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Activity 6 / DECODING a message about blue sustainability

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Activity 6 / DECODING a message about blue sustainability

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DO YOU THINK WATER IS INFINITE? DO YOU BELIEVE WE CAN CONTINUE POLLUTING THE SEA AND THE OCEANS? ONLY YOU CAN CHANGE THE WORLD AND SAVE WATER HYDROHEROES.

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CEIP Na Caragol, Hydroheroes forever! Pixel Art, too!

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CEIP Na Caragol, Hydroheroes forever! Pixel Art, too!

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Students certificates

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Students complete ACTIVITY 6 "Decoding a Secret Message"!

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Students complete ACTIVITY 6 "Decoding a Secret Message"!

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Activity 6 Cerificate / Junior High School, Moudros Lemnos, GR

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Activity 6 Cerificate / Junior High School, Moudros Lemnos, GR

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Christos Koukoumis, Junior High School of Moudros Lemnos, GR / Activity 6 Cerificate / Decoding a Secret Message 

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Christos Koukoumis, Junior High School of Moudros Lemnos, GR / Activity 6 Cerificate / Decoding a Secret Message 

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Students played the game "AI for Oceans" ACTIVITY 4  C.O.D.E.

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Students played the game "AI for Oceans" ACTIVITY 4  C.O.D.E.

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Katerina , Valia ,Panagiotis

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Έγινε με ❤️ σε Microsoft MakeCode for micro:bit.

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Ektoras, Ermis

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Activity 4 Cerificate / Junior High School, Moudros Lemnos, GR

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Activity 4 Cerificate / Junior High School, Moudros Lemnos, GR

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Christos Koukoumis, Junior High School of Moudros Lemnos, GR / Activity 4 Cerificate / A.I. for Oceans

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Christos Koukoumis, Junior High School of Moudros Lemnos, GR / Activity 4 Cerificate / A.I. for Oceans

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Aglaia Mantzana, 8th Primary School, Chaidari, Greece Microbit Message, task 1 

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Aglaia Mantzana, 8th Primary School, Chaidari, Greece Microbit Message, task 1 

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Elena Campaña, IES Districte Marítim, Valencia, Spain. Activity Coding for SDG.

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Elena Campaña, IES Districte Marítim, Valencia, Spain. Activity Coding for SDG.

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Elena Campaña Marqués. Ies Districte Marítim, Valencia, Spain. Activity: Programming the Cibersecurity

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Elena Campaña Marqués. Ies Districte Marítim, Valencia, Spain. Activity: Programming the Cibersecurity

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Students working on activity 5: Hydroheroes in pixels!

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CodeWeek 2025 – BlueSTEM HydroHeroes Activity

As part of the BlueSTEM HydroHeroes: Young Minds, Big Impact project, our students explored the importance of water, water conservation, and sustainable water use. Through coding, digital tools, and STEM-based activities, they learned about the water cycle, the protection of water resources, and the impact of climate change on water.

These activities helped our students develop digital skills while raising their awareness about water.

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Pixel Coding

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Antalya Science Art Center Teacher Nasiye Students  SALİH ASLI YAŞAR MEHMET   Decoding a secret message

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Antalya Science Art Center Teacher Nasiye Students  SALİH ASLI YAŞAR MEHMET   Decoding a secret message

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Antalya Science and Art Center Nasiye Yamaç Şahin Students Ayaz Aylin Fehmi Yasar Elif 

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Antalya Science and Art Center Nasiye Yamaç Şahin Students Ayaz Aylin Fehmi Yasar Elif 

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Activity 2, Aglaia Mantzana, Wonder building kit and save the coral reefs

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Activity 2, Aglaia Mantzana, Wonder building kit and save the coral reefs

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Activity 4, AI for Oceans Aglaia Mantzana 

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Activity 4, AI for Oceans Aglaia Mantzana 

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Activity 3, Scratch for the Ocean Aglaia Mantzana

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Activity 3, Scratch for the Ocean Aglaia Mantzana

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AI for Oceans Certificate Aglaia Mantzana

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AI for Oceans Certificate Aglaia Mantzana

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Measuring the water flow in the fish pond at school.

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Measuring the water flow in the fish pond at school.

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Eighth-grade students measured the water flow rate in the fish pond and concluded that too much water is being wasted. After performing some calculations, they presented the results, as well as suggestions for improvement, to the school principal.

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2nd Grade students learn how to filter water

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2nd Grade students learn how to filter water

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Second-grade students learned how to filter water and how water is extracted from the subsoil, cleaned, treated, and sent to our homes. In this way, they began to value the water we drink more and avoid wasting it.