# data[].attributes.body
A shooting game featuring two-dimensional (2D) graphics, the game is set on a fictional planet where the player must defeat waves of invading aliens while protecting astronauts

# data[].attributes.attachment_link.title
Defender | 1981 | Arcade | Gameplay | HD 720p 60FPS

# data[].attributes.body
Defender is a horizontally scrolling shooter video game developed by Williams Electronics in 1980 and released for arcades in 1981. Inspired by the 1960s television show The Defenders, Eugene Jarvis titled the game Defender, reasoning that the title helped justify the violence. He added astronauts to expand on the space theme and give players something to defend while they shot enemies.

# data[].attributes.headline
4. DEFENDER: new technologies at its birth

# data[].attributes.subject
4. DEFENDER: new technologies at its birth

# data[].attributes.body
For the most part, 1980s games were simple clones of existing arcade titles. The history of video games changed with the introduction of third-party publishers. The relatively low publishing costs for personal computer games allowed for bold, unique games.

# data[].attributes.body
Web browser, Atari 5200, Atari 2600, Entex Adventure Vision, Coleco vision, Arcade game machine, gamecube, gameboy advance, etc.

# data[].attributes.body
Defender has only five levels. As the game progresses, more aggressive enemies enter the playing area. To stay alive past 30,000 points, you'll need to know how to use each of the controls. Your basic objective is to kill all the Landers on the screen to complete an attack wave. You stay in one solid pov the whole time, your character isn't named.

# data[].attributes.body
pros of the game are that it's straightforward and simple. there aren't really any complex puzzles and its easy to follow with a good strategy.

a con would be that it is really short being that it has 5 levels.

# data[].attributes.body
The sound effects are very oldschool arcade game-like almost similar to some of the sounds within pacman. It is very futuristic, like when you're using lasers to shoot. There is no music and the "level done" sound consists of what is called "sqare waves" with a slight ringing. The shooting sound itself is also pretty high pitched.

# data[].attributes.body
its use of color is something we think is really interesting

# data[].attributes.body
we noticed similarities between this game and the board game catan in the hexagon areas you can take over

# data[].attributes.headline
7. DEFENDER: was it popular and/or successful?

# data[].attributes.subject
7. DEFENDER: was it popular and/or successful?

# data[].attributes.body
Defender 1981 was one of the most important titles of the golden age of arcade video games. It sold over 55,000 units to become the companys best selling game as well as one of the highest-grossing arcade games ever, earning over $1 billion. There are still some people who hold onto this gem and play it and there are many inspired games based off of this so its legacy will live on.

# data[].attributes.body
Civ 5 is a game developed by firaxis games and aspyr and created by Sid Meier. It was released in September 2010 on Microsoft Windows

# data[].attributes.headline
4. CIVILIZATION V: new technology in gaming at the time

# data[].attributes.subject
4. CIVILIZATION V: new technology in gaming at the time

# data[].attributes.body
In 2010, the OnLive gaming console debuted becoming the first console to exclusively feature cloud-based gaming. As the decade progressed, even some of the major players began to look into utilizing cloud gaming on their systems.

# data[].attributes.attachment_caption
Dorothy Shamonsky, early digital  image manipulation program, 1983

# data[].attributes.body
This early digital image design is in a pixelated style similar to Defender. It is very simplistic and has a large use of black and white. In a way, it gives off an oldschool look because of the pixels as well.

# data[].attributes.body
You strive to become Ruler of the World by establishing and leading a civilization from the dawn of man into the space age. Wage war, conduct diplomacy, discover new technologies, go head-to-head with some of history's greatest leaders and build the most powerful empire the world has ever known.

# data[].attributes.headline
3. CIVILIZATION V: What was used to play?

# data[].attributes.subject
3. CIVILIZATION V: What was used to play?

# data[].attributes.body
Microsoft Windows, OS X, and Linux

# data[].attributes.body
Civ5 is a turn-based strategy game, leveling up is gained through collecting xp which allows special abilities. You gain xp by entering a battle and succeding

# data[].attributes.body
There have been some controversies with the "leaders" you can choose to play as.

the ai in the software is also finicky

# data[].attributes.body
Pros: It's an expansive, gorgeous sandbox with time-tested and wildly popular gameplay. Cons: Could prove too challenging for some and too taxing for older computers

# data[].attributes.body
The sound effects to Civ V is very medieval sounding. There are lots of sounds for actions and notifications like when your borders expand or when you're adding a new policy. The music as well in some parts sound like a recreation of the 1450s, or what is considered "medieval times".

# data[].attributes.headline
7. CIVILIZATION V: was it popular and/or successful?

# data[].attributes.subject
7. CIVILIZATION V: was it popular and/or successful?

# data[].attributes.body
Civilization V received critical acclaim, achieving a Metacritic score of 90/100 after 70 reviews and 89.17% after 49 reviews in GameRankings. It sold a total of 8 million copies.

# data[].attributes.body
Second Life is a free 3D virtual world and original metaverse where users can create, connect, and chat with others. It relates to civilization v because of similar elements on how the characters look. They both have a 3D design of the whole characters. The only difference is how civilization v mainly sees the characters in a first person POV.