# data[].attributes.headline
A form for the students to evaluate #Cram

# data[].attributes.subject
A form for the students to evaluate #Cram

# data[].attributes.attachment_link.title
Better Together eTwinning projesi Cram Öğrenci Anketi

# data[].attributes.attachment_link.description
Better Together eTwinning projesi için hazırlanmıştır.

# data[].attributes.body
17 students filled the form.
88 percent of the students think Cram enables them to memorize new words.
94 percent of the students want to play Cram games again.

# data[].attributes.body
10 students filled the form.
52 percent of the students havent played Cram games before my classes.
94 percent of the students like Cram.

# data[].attributes.headline
A form for the students to evaluate #Tarsia

# data[].attributes.subject
A form for the students to evaluate #Tarsia

# data[].attributes.attachment_link.title
Better Together eTwinning Projesi Tarsia Öğrenci Anketi

# data[].attributes.attachment_link.description
Better Together eTwinning projesi için hazırlanmıştır.

# data[].attributes.body
10 students filled the form.
40 percent of the students dont have any difficulty in solving Tarsia, but 40 percent of the rest have some difficulites in doing it.
90 percent of the students think that Tarsia is useful to memorize words.
100 percent of the students want to play Tarsia again.

# data[].attributes.body
10 students filled the form.
70 percent of the students havent played Tarsia before my classes.
100 percent of the students like it.

# data[].attributes.body
7 students filled the form.
71 percent of the students havent studied with Quizlet before my classes.

# data[].attributes.headline
A form for the students to evaluate #Quizlet

# data[].attributes.subject
A form for the students to evaluate #Quizlet

# data[].attributes.attachment_link.title
Better Together eTwinning Projesi Quizlet Öğrenci Anketi

# data[].attributes.attachment_link.description
Better Together eTwinning projesi için hazırlanmıştır.

# data[].attributes.body
7 students filled the form.
71 percent of the students don't have any difficulity in studying on #Quizlet.
100 percent of the students enjoy Quizlet.
100 percent of the students want to study on Quizlet again.

# data[].attributes.headline
A for for the students to evaluate #Plickers

# data[].attributes.subject
A for for the students to evaluate #Plickers

# data[].attributes.attachment_link.title
Better Together eTwinning Projesi Plickers Öğrenci Anketi

# data[].attributes.attachment_link.description
Better Together eTwinning projesi için hazırlanmıştır.

# data[].attributes.headline
A from for the students to evaluate #Learningapps

# data[].attributes.subject
A from for the students to evaluate #Learningapps

# data[].attributes.attachment_link.title
Better Together eTwinning Projesi Learningapps Öğrenci Anketi

# data[].attributes.attachment_link.description
Better Together eTwinning projesi için hazırlanmıştır.

# data[].attributes.body
8 students filled the form.
87 percent of the students haven't done smth via #Plickers before my classes.
100 percent of the students like Plickers.
100 percent of the students don't have any difficulty in showing the Plickers cards.

# data[].attributes.headline
A form for the students to evaluate #Wordart

# data[].attributes.subject
A form for the students to evaluate #Wordart

# data[].attributes.attachment_link.title
Better Together eTwinning Wordart Öğrenci Anketi

# data[].attributes.attachment_link.description
Better Together eTwinning projesi için hazırlanmıştır.

# data[].attributes.body
100 percent of the students enjoy doing tests via Plickers.
100 percent of the students enjoy and learn while doing tests via Plickers.
100 percent of the students want to do tests via Plickers again.

# data[].attributes.body
14 students filled the form
64 percent of the students haven't played the game before my classes.
92 percent of the students like the games.

# data[].attributes.body
14 students filled the form.
92 percent of the students like the game.
57 percent of the students think that the Learningapps games are easy.
71 percent of the students think that the games are effective to memorize the words.

# data[].attributes.body
16 students filled the form.
87 percent of the students created a word cloud.
87 percent of the students like the tool.
87 percent of the students want to create one again.
Finally, the survey shows that almost all of the students enjoy the web 2.0 tool; #Wordart