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Receiving feedback was good because the ideas that were given were awesome it really showed me what people wanted to see in a lens and how what they look for in liking a lens

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It took me many hours to create this lens. But it is much fun getting to know i could change the face. I was not able to put my face in it, though as when i saved to my computer, it wont show my saved picture. I am ready to learn from Ramon and get the hang of creating my own lens and how other users can use thier own face in my lens. Thank you for the opportunity so far.

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Receiving feedback was good because my family and friends have the same interest as me so its interesting to hear what ideas and criticism they have for my lens. I learned people love funny filters and I enjoy making them too.

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Receiving feedback was great it showed me what other people really wanted and what they wanted to see, as for the start I followed the template, yet through critique from my family they said to do a funny animal so i went with a snail.

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Getting feedback from my friends was helpful because it showed me how much they enjoyed the face-in-picture template. Their reaction made me see how fun this template can be for others(as well as for me) From this feedback, I learned what parts people enjoy most, which will help me make even better lenses next time.

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Feedback was very useful and helped me learn what users like and expect from the lenses. I learned that the user appreciated interactive lenses because they involve the user and make the experience more fun!

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Feedback from users always help the person making the object even more awesome than it already is. I learned that it's always pretty cool making your own stuff and showing it to other people, as my friend was wowed by one of the other lens I made

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Receiving Feedback from my user was super helpful and it really helped me improve in learning face inset. My friends gave me good feedback on how I could improve!

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This was super fun to do and also made me realize how helpful AR can be in the real world. This clothes try on sense can easily help finding outfits so much easier.

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When I was receiving feedback from my user, they really enjoyed using the lens and thought that it was a really fun take on some of the carnival booths they had seen growing up which made me really happy. They said the face integration also worked really well!

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Receiving feedback from my users was really helpful. I learned that I can make the face a little bit bigger so the person who is using the filter is the main subject.

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1. It was good to recieve feedback from users, it was nice to see what they thought and had to say about the lens

2. I learned to make the filter a bit more interactive

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Padlet: Exploring the Lens: Augmented Reality at Your Fingertips

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Padlet: Exploring the Lens: Augmented Reality at Your Fingertips

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What was it like receiving feedback from your user?

It was really good and very helpful.

What did you learn by receiving feedback from your user?

That there can be so much to improve when it comes to technical work such as the AR lens.

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It was daunting receiving feedback but I'm happy I played around with the controls because the x-ray Snowmen was a hit! I learned it's okay to experiment with buttons and try new things.

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here I worked with another face filter, this time I feel like I have made some progress but always more improvements to be made! I liked this filter and hope to improve even more on face filters.

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This tutorial was fun to do! I ran into a couple issues with trying to frame the picture and set it in a position that would match with the user. It was nice to get some user feedback and adapt the lens accordingly! In the future, I plan on implementing my own face in picture elements to make a lens similar to the one in the tutorial.

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Using the template made working with this filter much easier. I decided to make a carnival cutout filter as it seems fun and could be adapted for multi user usage.

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It was awesome trying out this filter with someone else. For me, it was my roommate, already curious about what I was working on. Its great receiving feedback from him on how to make it feel like both users feel included, and I learned that users will likely try switching positions if the filter does different things to both users' faces, so that can lead to more fun.

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Receiving feedback from users was very insightful!

I learned the importance of understanding user needs and that diverse perspectives enhance design quality. Feedback is essential for growth in AR projects!

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1. Receiving feedback from my user was funny because no one knew I was doing this challenge and honestly people kept asking me how I’m doing it

2. I think overall I learned some aspects that I want to implement in my challenge

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What was it like receiving feedback from your user?
Receiving feedback from my user was helpful and insightful. It gave me new perspectives on how to enhance the experience and make the Lens more interactive.

What did you learn by receiving feedback from your user?

I learned that users appreciate small details like smoothness and dynamic effects. Their feedback also showed me areas where I can improve user engagement by adding interactive elements.

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It was encouraging to receive positive feedback from users. It taught me that even a simple lens can be enjoyable to use.

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It was a great experience getting feedback for future improvements. I was told to make the background completely solid and behind the subject on the screen, rather than a light opacity overlay. 

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It was nice seeing other people use my lens and telling me what I else I can do. I learned that lenses can always be improved and that being open minded is key.

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I got really positive feedback on this lens. People thought it was super cute/fun to interact with. Though I think adding a few extra effects could definitely make it a lot better.

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Receiving feedback from users feels insightful and helps me adjust my responses for better interaction. By receiving feedback, I learned how to tailor information to be more effective for their needs.

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It took me a while to get it, but I could finally apply it. The feedback was good and it helped me get an outside perspective.

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Receiving feedback was humbling. I asked my sister for feedback, and she said that I needed to be more imaginative. It encouraged me to try to create a more unique lens experience.

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I showed my lens to my friends, and they really liked it. They started to laugh when they saw their faces in the filter. It was nice to hear feedback from my peers because it's important to hear feedback to make sure what can improve for next time.

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I was encountering many issues with accessing the template but eventually I was able to create a very simple filter.

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Something that I could improve is making the pumpkin pie moving with the body instead of staying still, but I know that it would be different implementation since this is face in picture

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This was definitely a trickier one to accomplish but got it working in the end. Was great to see my loved ones opinions on it, gave me useful info into how the flaws would be perceived by other people

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to add to the christmas spirit coming up, not to take away from halloween which im very excited about, i went through with a christmas billboard and followed the tutorial for the face in picture lens :D

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1. It was helpful to hear feedback from my user because it reinforced that my lens was having the intended effect.

2. I learned that by receiving feedback, I was able to fix errors I was not able to see beforehand.

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It was interesting receving feedback from my user as they shared perspectives with me I did not consider prior. It is encouraged to remain curious, open-minded, and eager to hear the insights of others as feedback is an integral part to improvement and growth.

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What was it like receiving feedback from your user?

It was good to get outside perspective. Having user feedback made it easier/clearer to find out what was good and bad about the lens.

What did you learn by receiving feedback from your user?

I learned how important it is for user testing to occur. Everyone has different perspectives, so it's good and important to get feedback from a wider audience.

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This is a cute winter filter. I would like how to use costumes I downloaded outside of lens studio without receiving errors.  

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My friends enjoyed using this lens and thought it was very cute. One thing they said to have it improve on was to maybe add a snowfall effect to it.

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1. It was rewarding to see people's reaction to the lens. It also opened my mind to new ideas.

2. I learned that the lens needs more polish. For some reason the background preview is still visible.

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1. It was really useful.

2. I learned that sometimes the face doesn't fully align with the picture so that's something I need to fix.

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It was refreshing to be validated by my peers and friends, Their perspective helped me understand how the design felt from a user’s point of view, allowing me to see what worked well and what could be improved.

Through this feedback, I learned the importance of user experience in design. Small details, like how intuitive the Lens was or how engaging the visual elements were, made a big difference in their overall enjoyment. This feedback will help me refine future designs to make them more user-friendly and interactive.

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I used the background image from my first lens as the picture frame in this one to make the user face the pumpkin. The feedback I received suggested to make the whole user appear to be in the coffee shop.

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They like it as it is Halloween and they suggest that the picture needs more border coverage.

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It was very informative receiving feedback from my user. I learned that I need to fix some minor bugs and glitches that I did not catch before.

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The feedback I received was fulfilling.

I learned from the feedback to add different characters and designs.

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I really value user feedback because it offers real insights into how people interact with a product and highlights areas for improvement. It reminds me that design is an iterative process, encouraging flexibility and a focus on what users truly need. 

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It was great to receive feedback from another person as it gives us a new perspective on the lens. After receiving the feedback, I learned that I could get more creative with it and this feature can also be used for travel advertisement.

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1. Getting feedback was interesting. It made me realise It's not about me but the experience I gave the user of the lens

2. Feed was hard. I was told it's not my best work. I think I was told I could have done better with the oapcity of my picture as I could see my background and whole body

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1. My family thought it was fun and they liked it.

2. I learned that getting feedback helps to develop better products and gives you ways to improve.

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1. I combined some of the previous steps to create this College Themed lens. Receiving feedback on this lens allowed me to research and improve on some parts to make it better.

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My friends had a great time laughing at the possible positions I could place their face, and this was by far their favorite. What I learned more is that was a creative process.

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I shared it to a friend. Getting user input is fantastic! I understood what the audience thought and how to provide a more engaging lens for them to use. It helped me realize that you should establish your intended target audience before designing a lens and start building my final project.

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Receiving feedback from the user was insightful, as it helped me understand how the Lens felt from their perspective and highlighted areas for improvement. I learned that even small tweaks can greatly enhance user experience, reinforcing the importance of testing and iteration

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1. It was quite nerve racking getting direct feedback from my users

2. I learned that it takes ALOT of small things to make an effective lens to looks proper and polished!

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This was challenging but fun to make!

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Receiving feedback from users was encouraging as it made me want to improve on the aspects of my lens which still needed work. I learned that my lens was far from perfect, and that it still needs alto of work. 

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I shared it with my sister and she thought it was really cool that I could make my own snap lens!  She even had a few ideas for lens' that she wanted me to make lol.  It was cool to learn that other people are interested in making their own lenses!

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1. Feedback was tough but very constructive. I am just at the tip of the ice verg but I have enjoyed consuming this knowledge.

2. I learned that I can improve. I also learned the lense is more about the user and their experiences other than me and my skills.

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By getting feedback from friends I got more insight into what others thought. I learned to try multiple solutions before settling on one.

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I liked being creative with this one it was challenging but I did it 

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I shared it with few friends! It's great to have user feedback! I Understood how audience perceive, and how can i deliver a better lens which audience would love to use. It made me understood, before design a lens, set up preferred target audience and start the build.

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I kept encountering a bug which would make the face inset in the scene editor appear super tiny and not really allow me to move it around well. I was eventually able to bypass it but not full fix it. It was also nice getting feedback from an actual user as it provided insight different from mine.

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It was very fun receiving feedback from my user. The feedback I received was to change the shape of the cutout which I will improve on in my next lens.

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1. Receiving feedback from the user was like asking a mentor on how to improve your lens. 2. Receiving feedback from users helps refine responses and better align with their needs, teaching me how to improve communication and understanding of their goals. 

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It was nice getting an outside perspective. I learned to position the face in the right area

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Getting feedback was fun because I was able to show some friends what I have been working on. They were able to give me fresh and creative ideas to make this lens better, such as adding a scene in the background and making it more realistic.

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I made this lens for my friend who was OBSESSED with One Direction when we were younger. She thought it was hilarious, and I was glad to be able to make someone laugh. I think part of what makes the lens so funny is the fact that I didn't feather the mask, so it looks extremely fake.

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It is always nice to have feedback on the work you do, especially a constructive feedback.

I learned that it is tricky to face track, but more practice will get me there.

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It was really helpful to hear feedback from actual users. I was able to identify whether or not the users were able to exhibit the emotion that I was trying to deliver and made adjustments based on their feedback. I learned that having some interactive aspects like changing a filter on tap would make the users feel more engaging. Elements of surprise are also encouraged!

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It was interesting to let others try it.

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Discovering the features and the way the "face in picture" filter works was very fascinating. I was able to learn and use a similar feature in my project as well.

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1. I would love to receive feedback from users, because this is how the real life works.

2. I received the feedback and noticed that the lens should be more interactive.

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It was a little nerveracking to get feedback from my user. I learned that they would have been more engaged if I used something other than an elf.

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1. Receiving feedback from users is like getting fresh insights that help me see things differently. It highlights what’s important and guides improvements, making everything work better for everyone.

2. I’ve learned that feedback is key to growth. It’s a reminder that listening and adapting are essential to creating a better, more connected experience.

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I wanted to make something from precut png stickers I already have. Obviously I have details to iron out but I might publish something once I know what to do!!

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My feed back was really good, everyone said the lens was so cute !

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It was nice receiving feedback from my user they taught me what I could improve on and what needs a bit of work on. I learned that it’s not about how you start something but it’s how you finish it. 

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It was nice receiving feedback from my user they taught me what I could improve on and what needs a bit of work on. I learned that it’s not about how you start something but it’s how you finish it. 

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It was nice to get feedbacks from the users, so that we can always know what to improve. And it's really cool to see that I created my own lens by end of the externship.

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it was interesting to see how different perspectives make you see things in a different light and bring things that you wouldn't have thought of originally to light. someone might be more relaxed than you so they might not see a problem while someone who's more detail-oriented might see that they're having trouble fitting their face into the filter so 

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It was nice being able to get an outside perspective on how the lens performs and what some areas of improvement may be. I learned that I would need to be a little more sophisticated in the face tracking idea and making sure that every face type is able to be seen with this type of lens.

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I did it! It was cool seeing how my design was able to be around faces like this. I definitely look forward using this.

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My user thought the lens was cool and I enjoyed getting fedback on it. I learnd that it would also be fun to make a halloween version of this lens.

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It indeed is

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It was good to hear feedback from my sister. She told me that I could try to make it a bit more interesting, maybe adding more things that are Scooby doo related to add more visual interest.

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I shared it with a some classmates, and getting user feedback has been invaluable! I gained insight into how they perceived the lens and how I can deliver a better experience that they would enjoy. It taught me the importance of finding the purpose of my lens and the audience they're made for before creating the lens

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It was good, they were able to interact with it on Snapchat and enjoyed it, they just wished there were some more effects to it.

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I had my friend Emily try it and it made her giggle. She said that she wished the borders were more blended and I appreciate that. It's definitely something I'm interested in learning how to finesse.

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i shared my filter with my friends and i got some ideas on how to improve my filter, which was really cool

i learned that it's good to get feedback from people and iterate on your designs because people will have some more insight that you may not have thought of

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Receiving feedback was like constructive criticism. I learned a lot. To have someone look over and or use your lens and give you some suggestions is nice.

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It was nice to receive feedback. It made me realize I must be more purposeful and interactive with my lens.

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This filter has been challenging so far. But, My user liked it and thought it was amazing. It was a positive feedback from my users.

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So far this filter has been the most challenging to create and was a very steep learning curve. It was very interesting sharing the filter with my friends, they were all impressed with what I made and gave really interesting feedback on how I could make the filter more interactive and other features they would love to see.

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The feedback I received was regarding improvements on the background. My friends felt like the background didn't go too well with the watermelon. Through this feedback, I learned I need to make sure the backgrounds of my visuals need to match the vibe of the visual itself.

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1. Receiving feedback from my user is something I always look forward to because it tells me how I did and what I can do to improve. For this tutorial, I had a lot of fun creating face insets, and my user was impressed how she was able to turn her face slightly in any direction, yet her face insets remained flat on the screen.

2. I learned that receiving feedback is a very crucial part to any iteration process. My user had a lot of laughs playing around with this lens, and suggested that I try out other png files and play around with face insets there.

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I liked how I was able to put different parts of your face into this template and that each person got to fit in. Overall, it was fun to receive feedback from my user. What I learned from receiving feedback from my user is that depending on the photo frame and any other lens content, using the lens with my friends is amazing, but it could be more interactive for them.

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It was really cool receiving feedback from my user, they really enjoyed it and thought it was super cool and excited that I got to create this. I learned that it was important to hear what they said but to also have fun with it!