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Even if time runs too fast I learned much more things from this course than what I expected.

I'm satisfied for this first MOOC I took part, even if it's not always possible to look at everyone's work and posts in the forum because we are too many. Nevertheless it's been an important experience for many reasons and I really liked to experiment new approaches and to expand my mind. So thank you everybody and hope to see you on next courses.

I'm ready to start with a new one, called "Games in school" :-)

Bye bye!

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I love infographics and this is very useful...

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I love infographics and this is very useful...

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ProProfs presents you this info-graphic that introduces the concept of flipped classrooms. It offers you information on how teachers and students respond to this new idea of learning.

Also, you may want to check The Educators' Guide to Flipped Classroom, where you will find answer on how does a flipped classroom contribute to student learning, the top benefits and disadvantages of a flipped classroom, and last but not least, how to successfully Flip your classroom.

Finally, I highly encourage you to check:
Progressive Education: The Rising Power Of Student Voice
Read many current educational articles or twitter feeds, and it becomes pretty clear that progressive educationalists are gaining voice. Project based, constructivist, experiential, problem solving curriculum is lauded and promoted at every turn, and thankfully so. Learning becomes deeper and more meaningful when students participate in knowledge building. However, there are a few educationalists who are really pushing and disrupting the boundaries of progressive education. They are those who believe in student generated content.
A strategy for creating a School e-learning culture
Education is constantly changing the way students learn and how instructors teach. Technology is often the driving force behind many of the world's changes and innovations. In education, creating an e-learning culture is more about developing and tweaking what already exists, sharing a common vision, and doing things a little differently. The purpose of this article is to identify and outline a strategy for creating an e-learning culture within a school system ready to step away from traditional teaching.
The Concept of Individualized Learning Plans in eLearning
Individualized Learning Plans constitute a user-specific learning program or strategy that resembles a mapped academic plan, reflecting each learner's unique set of strengths, weaknesses, goals, needs, abilities, preferences, and interests. It constitutes an educational technique, undoubtedly easier to implement in the field of eLearning.

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What is a Flipped Classroom Infographic Plus The Educator Guide to Flipped Classroom - e-Learning Infographics

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ProProfs presents you this info-graphic that introduces the concept of flipped classrooms. It offers you information on how teachers and students respond to this new idea of learning. Also, you may want to check The Educators' Guide to Flipped Classroom, where you will find answer on how does a flipped classroom contribute to student learning, [...]

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                                                                                My lesson plan! : - )

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                                                                                My lesson plan! : - )

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http://v.gd/LQuwoc

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Apps and Tools for Personalisation and Flipping the Classroom

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Apps and Tools for Personalisation and Flipping the Classroom

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Socrative, Prezi, Edmodo, Educreations, Youtube, Pinterest, Wiki spaces, Lensoo Create... and every app useful to create and share docs, videos, images etc.

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I believe that flipping the classroom requires the following main challenges:

- teachers have to believe strongly in the new model

- schools have to provide computers and tablets if possible

- students and parents have to be involved

- the lesson plan has to forecast every single step

- learning materials have to be adequate to students' level and needs

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I know this model and I use it when it's possible. I think it is the evolution of blended learning, in fact these two models have got many common features.

As explained in the introduction it's very important to plan carefully the role of students, teachers and tablets (or computers). Flipping the classroom you have to activate students through the research of learning materials and discussion. But you have to pay attention to the time needed at home, it hasn't to be more of that needed for traditional homework. And you have to give effective support to everyone, considering their features and difficulties.

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I've never used tablets in my courses but surely they represent a way for students to decide place and time of learning, and create their own learning environment using creativity and sharing easily their work.

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As I teach to adults I follow some theories and principles, such as Malcom Knowles Andragogy. He

identified the six principles of adult learning outlined below:

Adults are internally motivated and self-directed

Adults bring life experiences and knowledge to learning experiences

Adults are goal oriented

Adults are relevancy oriented

Adults are practical

Adult learners like to be respected

I try to apply these principles to facilitate my students and provide them a meaningful learning experience

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I know many and many apps for collaborative learning:

Moodle, Edmodo, Dipity, Google Docs and educational apps, Padlet, Prezi, Dropbox, Voki, Cmap...

However the most important thing is how you decide to use them in your educational project...

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Working mainly with Moodle (also mobile) I don't have great problems because the platform makes available different tools for individual and group work assessment (assignments, forum, quizzes, wikis, workshops...) I can see who logged in, how many times and what he/her did, downloaded or watched. For example the Workshop module is a a peer assessment activity with many options. Students submit their work via an online text tool and attachments. There are two grades for a student: their own work and their peer assessments of other students' work.

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I heard about eTwinning before but due to the fact that I'm not a teacher I've not any experience on this platform.

I'd really like to work to an eTwinning project in the future because it gaves many opportunities to share ideas, compare yours with other projects and collaborate facing a great challenges such as different cultures and languages.

Besides I think that eTwinnings allows teachers and students to increase their ICT and linguistic skills. Students can learn to collaborate among them even if they live, study and belong to different countries and cultures. They can also have fun expressing their creativity.

However I think that an eTwinning project must base on clear rules, roles and challenges. And you also have the technological instruments to do that (computers, tablets and fast internet of course)

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I use group work in all my courses because it 's an important way to share duties, create synergy and reach the learning objectives. I prefer to divide the class into small groups (4 or 5 students) and to assign them different tasks. In my experience the best solution is to organize the groups on a psychological, gender and expertise principle: not all shy people together, male and female and less and more expert people in balanced number (if possible).

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And I'm not a teacher like you, but since some years I deal with elearning and instructional design. I also teach to workers (communication and labour law). I'm very excited because this is my first MOOC! I think I have many thing to learn from this course, so thank you everybody for this opportunity! :-)

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It' the first time I use apps to create learning contents. I chose Lenso Create. This is a brief introduction to a course about creative recycling

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Lensoo Create turns your iPad or Android tablet into a virtual whiteboard with voice recording and smooth digital writing. Using Lensoo Create you can quickly share your ideas through email, Facebook, Twitter or LinkedIn from virtually anywhere.

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What kind of content can you produce with your class?

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What kind of content can you produce with your class?

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If I was a teacher I'd like and think to be very useful to create a module about creative recycling. It could be funny and educational at the same time; students could explore the web and express great creativity, learning also important rules for the environment and the Earth

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I didn't know EDMODO before because I mainly work with Moodle. I think we can't make comparisons between an app and a LMS, but I think that Edmodo can be useful because it has got basic features that allow to build a collaborative and interactive learning environment including also parents.

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The concept of learning scenario reminds me to the ADDIE model in learning design. In the image below you can clearly see the 5 stages of that model. There are similar stages between the two models but also some important differences, like the subjects (designer/teachers and pupils) and the aims of the work (designing a course/exploring even a single theme). In both models the keywords are creativity and collaboration.

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I am not a teacher, I design courses for adult learners but I think that the opportunities given by tablets to children can be the same for everyone. If we think that using tablets allows a more engaging, creative and collaborative learning, it has to be true for adults as for children, or even more (adult people generally has less time and less energies than young students).

Among the additional resources of Module 1 I found very useful this review:

http://www.tabletsforschools.org.uk/wp-content/uploads/2014/04/T4S-Literature-Review-9-4-14.pdf

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What classroom challenges do I already face or do I anticipate facing when using tablets?

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What classroom challenges do I already face or do I anticipate facing when using tablets?

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I don't have any experience with tablets in classroom but if I want to use them in my future (BLENDED) courses I have to consider that some participants use computers, others are also confident with tablets, while someone is not able at all to use technological devices.

The main challenges I have to face introducing tablet in future courses are the following:

- analyze opportunities and risks and plan carefully the learning project, considering that the particpants have few time to dedicate to courses at home

- design the course according to their skills, preferences and needs

- develop the learning environment according to their previous use of computers, tablets and smartphones (favourite apps, social networks...)

- make everyone understand the opportunities given by tablets, establish clear rules and explain how they can learn with a collaborative method using mobile devices

- provide the participants the necessary skills to use correctly the device

- periodically verify the results, difficulties and things to modify

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What whole-school challenges do I already face or do I anticipate facing when using tablets?

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What whole-school challenges do I already face or do I anticipate facing when using tablets?

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I think that in my country we have two main problems to face: one is the old approach to teaching and learning, the other is the lack of investments. So we have two main challenges to face: first we have to try to change the present perception of "new" technologies, which many teachers still see as unknown enemies. Secondly, there are too many cuts in investments for education.

The whole of these problems represents a strong restriction to any growth opportunity.

Waiting for a better future, I think that teachers who have got tablets in their schools or the opportunity to buy them, should plan a gradual introduction of those instruments, starting from technical and linguistic subjects. By this way it could be more simple to introduce the use of tablets even if for the other subjects.

I think that the same could be done even in other contexts, like in adult education.