# data[].attributes.body
On smooth aluminum, the angle of incidence and reflection are going to be the same.  On crumpled aluminum, it'll bounce everywhere because the surface of the mirror is no longer flat and is therefore no longer a plane mirror.

# data[].attributes.body
it will reflect off into the same plane on the smooth foil. And if its reflected of the crumpled foil it will reflect in different directions depending on where its being reflected towards

# data[].attributes.body
Smooth- reflect on the same plane
Crumpled- reflect in random directions determined by the direction it bounces off the foil

# data[].attributes.body
the reflective ray, the incident ray and the normal would not be on the same plane

# data[].attributes.body
The angle of reflection & incidence will be extremely small (unnoticeable) as it shines on the smooth aluminum, and a lot larger when shone on the crumpled one.

# data[].attributes.body
Light shining on crumpled foil will reflect in different angles due to the uneven surface. On smooth foil, the light will reflect on th same plane

# data[].attributes.body
Smooth - reflect in a straight line off of fo
Crumpled - reflect all over the place

# data[].attributes.body
It will reflect in one direction off the flat paper while it will reflect in many directions off the crumpled paper

# data[].attributes.body
Because the foil is plane mirror in the smooth foil, while the crumpled has reflective surfaces at different levels and directions

# data[].attributes.body
on smooth the aluminum acts like "back of mirror"

on crumpled light goes everywhere magic

# data[].attributes.body
Smooth-Angle of incidence is equal to angle of reflection
Rough- angle of incidence is not equal to angle of reflection because of rough surface (not a plane surface)

# data[].attributes.body
smooth- reflect back same plane
crumpled- it wouldn't reflect back on the same plane

# data[].attributes.body
light shining on smooth foil will reflect, crumpled foil will reflect in different directions????

# data[].attributes.body
The smooth aluminum will follow the law of reflection that states that the angle of incidence will be the same as the angle of reflection. Crumpled aluminum will reflect the light everywhere because the angles of the mirror will be different everywhere and some light will bounce off a certain angle, while another at a different angle.

# data[].attributes.body
The smooth one will reflect light better while the crumpled one will absorb more light.

# data[].attributes.body
The angle of incident will be equal to the angle of reflection on the smooth foil. On the crumpled foil, the angle of incidence will not be equal to the angle of reflection.

# data[].attributes.body
crumpled- would not reflect back on the same plane because the reflective surface is not smooth

# data[].attributes.body
The smooth foil will provide a flat plane while the crumpled one will have crevices for the light to reflect off of

# data[].attributes.body
because it is not a completely flat surface so the light would reflect in different directions

# data[].attributes.body
smooth - light will reflect in one direction
crumples - will reflect in many directions

# data[].attributes.body
Bc the foil is flat so it will reflect like a mirror would
Bc there are many bumps for the light to bounce off in many directions

# data[].attributes.body
No reason to reflect in any way other than how it had happened because it is straight surface. The crumpled has a more angled surface that allows for the reflection of light.

# data[].attributes.body
Crumpled reflected light everywhere, flat reflected light in a straight line.

# data[].attributes.body
The crumpled foil does not have a flat plane

# data[].attributes.body
crumpled creates different angles that will reflect the light in different directions.

# data[].attributes.body
crumpled aluminum will have many angles of incidences. Smooth foil will not.

# data[].attributes.body
Because smooth file is straight and flat where as the crumpled has different edges

# data[].attributes.body
By crinkling the foil, you’ve filled the surface with ridges and seams that reflect the light away from you. It’s still reflected in straight lines—because light is always reflected in straight lines—but those straight lines are now angled in countless directions because of the crinkles

# data[].attributes.body
The crumpled foil reflected light everywhere.

# data[].attributes.body
Crumpled foil had a smaller angle of refection and more area coverage and incident that that of the smooth reflection.

# data[].attributes.body
we were right

# data[].attributes.body
The crumpled foil was crumpled so it had many different surfaces of different angles for the light to reflect off of.

# data[].attributes.body
Like we perdiced

# data[].attributes.body
the surface of the crumpled aluminium reflected light in all directions

# data[].attributes.body
Specular reflection and diffused reflection

# data[].attributes.body
Smooth surface results in parallel rays. Uneven surface diffuses into different angles.