# data[].attributes.body
Education - 8/9
Fun - 4/5

# data[].attributes.body
education- 5/10
fun- 6/10

# data[].attributes.body
Education: 2/5
Fun: 3/5
Improve: Make it more educational

# data[].attributes.body
Education: 2/5
Fun: 3/5
Improve: When I was playing the jigsaw it kept glitching the pieces so maybe they could fix the glitches

# data[].attributes.body
Educational: 5/10
Fun:  3/5
Improve: add more features

# data[].attributes.body
Education: 3.5/5
Fun: 4/5
Improvement: ?

# data[].attributes.body
8/10 - education
6/10 - fun

# data[].attributes.body
1/10 - education
8/10 - fun

# data[].attributes.body
historical accuracy: 1
fun                            : 3
improvements : make player a flea and platforms rats, end level on cart or boat heading to next level to improve historical accuracy. make controls better to make it more fun

# data[].attributes.body
education: 8/10
fun: 5/10
improve: Should make it more interesting by get a reward or having to go against people.

# data[].attributes.body
historical accuracy: 3
fun                            : 1
improvements : make more pieces, increase difficulty.

# data[].attributes.body
education: 0/10
fun: 2/10
improvement: Maybe when you get to another level a fun fact pops up on your screen.

# data[].attributes.body
historical accuracy: 1
fun                            : 1
improvements        :  burn this game, literally every aspect and mechanic is clunky, not accurate, and overall difficult to play

# data[].attributes.body
education: 2/10
fun: 2/10
improvement: Could of had a time limit instead of just a timer. And could have made it harder.

# data[].attributes.body
education: 4/10
fun: 2/10
improve: felt like I was the one that had to know everything instead of the game teaching me, so I would make it more informing.

# data[].attributes.body
education: 2/10
fun: 1/10
improve: make the puzzle harder and every time you put a puzzle piece in the right spot, a fact comes up.

# data[].attributes.body
Historical accuracy: 5
fun                             : 4
improvements : none needed, it's just a puzzle

# data[].attributes.body
education: 4/10
fun: 2/10
improve: I just didn't like the game in general because I cant spell

# data[].attributes.body
historical accuracy: 6
fun                            : 2
improvements : not a lot to improve with a concept like this, it will never be fun, lets just say that

# data[].attributes.body
education: 1/10
fun: 6/10
improve: I didn't really learn anything from it I just got stressed out, so probably give me more time to try and win.

# data[].attributes.body
historical accuracy: 7
fun                            : 4
improvements : none

# data[].attributes.body
education: 2/10
fun: 3/10
improve: I don't really know how to improve a word search but make it more informing.

# data[].attributes.body
historical accuracy: 8
fun                            : 5
improvements : increase difficulty

# data[].attributes.body
I would make a quiz like the first one but you would go against random people and every time you get a answer right a fact pops up.

# data[].attributes.body
historical accuracy: 3
fun                            : 0
improvements : i hate word searches.

# data[].attributes.body
I have no idea, I'm better at playing them not designing them