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This padlet only serves as an information guide to the roleplay. It will not keep track of taken positions. Please view the "taken positions" room to see what is available/not available.

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The main five ranger team and protagonists of the show. These Ring Warriors had come across their rings by chance and were chosen by Tegasword. Although they are the titular show's ranger team, the battle royale aspect divides them as a team unless innocent civilians are in danger.

The abilities these rings give are passive abilities. They also give a +1 modifier to all rolls due to them being chosen by Tegasword.

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Universe warriors are Ring Warriors whose power is derived from the ranger who appears on their ring. These participants of the battle are different from the Gozyugers in that the Sentai Rings choose them and not Tegasword. Because of this, Tegasword does not directly control the Ring Contract with these individuals. Though they all act in their own interest(s), they still protect innocent bystanders just like the Gozyugers. They are represented by the red rangers of their respective teams.

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If you prefer the design of another color, I don't mind. Just let me know in the application <3 Because of this, personal weapons won't be added until after a character chooses to have a non-red ranger color. Regardless, they usually revolve around a sword, gun, staff, whip, etc.

Admin NPCs will always default to red.

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A right-handed gauntlet sword with a blue translucent blade that doubles as the transformation device where rings are inserted. While Universe Warriors cannot Retransform like the Gozyugers, they can still use the abilities those rings give when inserted.

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Rangers (left to right): Midorenger, Kirenger, Akarenger, Aorenger, Momorenger

Modifier: +1 wisdom, -1 strength

Ability: Recharge - transfers energy to charge up a weakened target

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Rangers (left to right): DiaJack, SpaceAce, BigOne, CloverKing, HeartQueen

Modifier: +1 constitution, -1 intelligence

Ability: Ace - grants ability of high accuracy aiming

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Rangers (left to right): Miss America, Battle Kenya, Battle Japan, Battle France, Battle Cossack

Modifier: +1 dexterity, -1 intelligence

Ability: Sleep - ability to create a purple gas that puts enemy to sleep

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Rangers (left to right): DenjiPink, DenjiBlue, DenjiRed, DenjiYellow, DenjiGreen

Modifier: +1 wisdom, -1 intelligence

Ability: Shockwave - user paralyzes target, making them unable to complete an action/attack every other turn for four of their turns (or two turns if constitution > 6) in a VS. battles or two turn cycles (or one turn cycle if constitution > 6) in a No.1 Battle

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Rangers (left to right): VulShark, VulEagle, VulPanther

Modifiers: +1 strength, -1 charisma

Ability: Pain Split - any debuffs and/or damage dealt to user becomes shared with the target, lowering their constitution by a maximum of -2 currently

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Rangers (left to right): GoggleRed, GoggleBlack, GoggleBlue, GoggleYellow, GogglePink

Modifiers: +1 dexterity, -1 intelligence

Ability:

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Rangers (left to right): DynaPink, DynaBlue, DynaRed, DynaBlack, DynaYellow

Modifiers: +1 constitution, -1 wisdom

Ability: Explosion - user can set off a max of three explosions at a time

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Rangers (left to right): Blue3, Pink5, Red1, Yellow4, Green2

Modifiers: +1 constitution, -1 dexterity

Ability: Repel - keeps two or more objects from making contact with each other (maximum objects = 5)

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Rangers (left to right): ChangePhoenix, ChangePegasus, ChangeDragon, ChangeGriffon, ChangeMermaid

Modifiers: +1 dexterity, -1 constitution

Ability: Copy - user can repeat an action someone else has done even if it failed (cooldown of two turns in VS. battles, cooldown of one turn cycle in No.1 battles)

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Rangers (left to right): Blue Flash, Pink Flash, Red Flash, Yellow Flash, Green Flash

Modifiers: +1 intelligence, -1 dexterity

Ability: Reflect - user can redirect an action/attack against them back to the owner (cooldown of two turns in VS. battles, cooldown of one turn cycle in No.1 battles)

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Rangers (left to right): Black Mask, Yellow Mask, Red Mask, Pink Mask, Blue Mask

Modifiers: +1 intelligence, -1 constitution

Ability: Conceal - can nullify a character's ability along with its effect if already used (lasts for two turns in a VS. battle or one turn cycle in a No.1 battle)

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Rangers (left to right): Yellow Lion, Black Bison, Red Falcon, Green Sai, Blue Dolphin

Modifiers: +1 constitution, -1 charisma

Ability: Animal Whisperer - user can communicate with animals; level of communication is based on intelligence (<6 sounds more like beginning to learn a language., >6 is the next step above that)

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Rangers (left to right, top to bottom): Pink Turbo, Yellow Turbo, Blue Turbo, Red Turbo, Black Turbo

Modifiers: +1 wisdom, -1 charisma

Ability: Embargo - target is unable to use weapons or switch to other rings in their possession (lasts for three turns in a VS. battle or one turn cycle in a No.1 battle)

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Rangers (left to right): FiveBlue, FivePink, FiveRed, FiveYellow, FiveBlack

Modifiers: +1 intelligence, -1 strength

Ability: You First - user changes the turn order for the following turn, forcing the target to act first

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Rangers (left to right): Black Condor, Blue Swallow, Red Hawk, White Swan, Yellow Owl

Modifier: +1 intelligence, -1 strength

Ability: Flight - ability to fly

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Power Rangers adaptation: Mighty Morphin Power Rangers (Season 1)

Rangers (left to right): TriceraRanger, PteraRanger, TyrannoRanger, DragonRanger, TigerRanger, MammothRanger

Modifier: +1 wisdom, -1 dexterity

Ability: Intimidate - frightens a target into stopping their action/attack (cooldown of two turns in VS. battles or one turn cycle in No.1 battles)

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Power Rangers adaptation: Mighty Morphin Power Rangers (Season 2)

Rangers (left to right, top to bottom): HououRanger, ShishiRanger, RyuRanger, KirinRanger, TenmaRanger, KibaRanger

Modifier: +1 constitution, -1 strength

Ability: Change - allows user to shapeshift themself or a chosen target into something else; complexity will depend on character's constitution

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Power Rangers adaptation: Mighty Morphin Power Rangers (Season 3) and Mighty Morphin Alien Rangers

Rangers (left to right): NinjaBlack, NinjaBlue, NinjaRed, NinjaWhite, NinjaYellow

Modifier: +1 dexterity, -1 strength

Ability: Cloning - can make up to two clones of yourself

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Power Rangers adaptation: Power Rangers Zeo

Rangers (left to right): OhBlue, OhYellow, KingRanger, OhRed, OhPink, OhGreen

Modifier: +1 strength, -1 charisma

Ability: Leech - can absorb energy from target to reenergize themself. User's constitution increases +1 while target's decreases by -1 with each use. (cooldown of two turns in VS. battles or one turn cycle in No.1 battles)

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Power Rangers adaptation: Power Rangers Turbo

Rangers (left to right): Blue Racer, Pink Racer, Red Racer, Yellow Racer, Green Racer

Modifier: +1 intelligence, -1 charisma

Ability: Stop - uses a whistle to make their target stop or go as they wish for a few seconds

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Power Rangers adaptation: Power Rangers in Space

Rangers (left to right): MegaPink, MegaYellow, MegaBlue, MegaRed, MegaBlack, MegaSilver

Modifiers: +1 intelligence, -1 wisdom

Ability: Redo - user gets a second chance (reroll) at a failed action

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Power Rangers adaptation: Power Rangers Lost Galaxy

Rangers (left to right): Black Knight, GingaGreen, GingaBlue, GingaRed, GingaPink, GingaYellow

Modifiers: +1 constitition, -1 dexterity

Ability: Fireball - self explanatory; size depends on user's constitution (<6 is baseball sized, >6 is soccer/futbol sized)

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Power Rangers adaptation: Power Rangers Lightspeed Rescue

Rangers (left to right): GoPink, GoGreen, GoRed, Juuma Hunter Zeek, GoBlue, GoYellow

Modifiers: +1 strength, -1 intelligence

Ability: Rescue - can warp the user or a target to a safe place or to themself

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Power Rangers adaptation: Power Rangers Time Force

Rangers (left to right): TimeYellow, TimeGreen, TimeRed, TimeFire, TimePink, TimeBlue

Modifiers: +1 wisdom, -1 intelligence

Ability: Rewind - user can reverse an action done to themself or someone like it didn't happen

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Power Rangers adaptation: Power Rangers Wild Force

Korean Power Rangers adaptation: Power Rangers Jungle Force

Rangers (left to right): GaoBlack, GaoYellow, GaoRed, GaoSilver, GaoBlue, GaoWhite

Modifiers: +1 charisma, -1 intelligence

Ability: Call of the Wild - use an instrument of your choice to control an animal (max. number of instruments = 3)

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Power Rangers adaptation: Power Rangers Ninja Storm

Rangers (left to right): KuwagaRaiger, KabutoRaiger, Shurikenger, HurricaneRed, HurricaneBlue, HurricaneYellow

Modifiers: +1 dexterity, -1 strength

Ability: Float like a butterfly... - the user becomes light on their feet

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Power Rangers adaptation: Power Rangers Dino Thunder

Korean Power Rangers adaptation: (same as above)

Rangers (left to right): AbareBlue, AbareKiller, AbareRed, AbareBlack, AbareYellow

Modifiers: +1 strength, -1 wisdom

Ability: ... sting like a bee - increases strength by +2 for the following attack

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Power Rangers adaptation: S.P.D.

Korean Power Rangers adaptation: (same as above)

Rangers (left to right): DekaMaster, DekaBlue, DekaYellow, DekaBreak, DekaRed, DekaPink, DekaGreen, DekaSwan

Modifiers: +1 strength, -1 intelligence

Ability: Armed - summons body armor to protect the user (lasts for two turns in VS. battles or one turn cycle in No.1 battles; once effect wears off, cooldown of two turns in VS. battles or one turn cycle in No.1 battles)

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Power Rangers adaptation: Power Rangers Mystic Force

Korean Power Rangers adaptation: Power Rangers Magic Force

Rangers (left to right): Wolzard Fire, MagiYellow, MagiBlue, MagiShine, MagiRed, MagiPink, MagiGreen, MagiMother

Modifiers: +1 wisdom, -1 strength

Ability: Flame Ash - like a phoenix, can burn away objects to renew or reveal something

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Power Rangers adaptation: Power Rangers Operation Overdrive

Korean Power Rangers adaptation: Power Rangers Treasure Force

Rangers (left to right): Bouken Black, Bouken Yellow, Bouken Silver, Bouken Red, Bouken Pink, Bouken Blue

Modifiers: +1 constitution, -1 charisma

Ability: Seek - user will always locate something or someone they're looking for, even if they're purposefully hidden

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Power Rangers adaptation: Power Rangers Jungle Fury

Korean Power Rangers adaptation: Power Rangers Wild Spirits

Rangers (left to right): GekiViolet, GekiYellow, GekiRed, GekiBlue, GekiChopper

Modifiers: +1 strength, -1 charisma

Ability: Scale - user can climb vertical surfaces regardless of texture

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Power Rangers adaptation: Power Rangers RPM

Korean Power Rangers adaptation: Power Rangers Engine Force

Rangers (left to right): Go-On Green, Go-On Blue, Go-On Red, Go-On Yellow, Go-On Black, Go-On Silver, Go-On Gold

Modifiers: +1 charisma, -1 constitution

Ability: Cleanse - user can purify any sort of pollution or debuff for a time; length depends on wisdom (<6 lasts for one turn or one turn cycle, >6 lasts for three turns or two turn cycles)

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Power Rangers adaptation: Power Rangers Samurai and Power Rangers Super Samurai

Rangers (left to right): Shinken Pink, Shinken Green, Shinken Gold, Shinken Red, Shinken Blue, Shinken Yellow

Modifiers: +1 constitution, -1 intelligence

Ability: Paint - user can inflict status effects with colors of paint painted onto a target; one color in effect at a time, limited to pink (infatuation), green (poison), grey (unwillingness to continue), red (nullified resistance to heat), blue (nullified resistance to the cold), and yellow (paralyzed)

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Power Rangers adaptation: Power Rangers Megaforce

Korean Power Rangers adaptation: Power Rangers Miracle Force

Rangers (left to right): Gosei Knight, Gosei Yellow, Gosei Blue, Gosei Red, Gosei Blue, Gosei Pink

Modifiers: +1 wisdom, -1 dexterity

Ability: Invisibility - user remains hidden for a period of time (lasts for three turns in VS. battles or one turn cycle in No.1 battles; cooldown of two turns in VS. battles or one turn cycle in No.1 battles)

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Power Rangers adaptation: Power Rangers Super Megaforce

Korean Power Rangers adaptation: Power Rangers Captain Force

Rangers (left to right, top to bottom): Gokai Green, Gokai Silver, Gokai Blue, Gokai Pink, Gokai Yellow, Gokai Red

Modifiers: +1 dexterity, -1 charisma

Ability: Pilfer - user can temporarily steal a weapon or other object from target for their own benefit (lasts for two turns in VS. battles or one turn cycle in No.1 battles; cooldown of two turns in VS. battles or one turn cycle in No.1 battles)

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Power Rangers adaptation: Power Rangers Beast Morphers

Korean Power Rangers adaptation: Power Rangers Go-Busters

Rangers (left to right): Stag Buster, Beet Buster, Red Buster, Blue Buster, Yellow Buster

Modifiers: +1 dexterity, -1 constitution

Ability: Super speed - self explanatory

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Power Rangers adaptation: Power Rangers Dino Charge and Power Rangers Dino Super Charge

Korean Power Rangers adaptation: Power Rangers Dino Force

Rangers (left to right): Kyoryu Pink, Kyoryu Green, Kyoryu Blue, Kyoryu Black, Kyoryu Red, Kyoryu Silver, Kyoryu Gold, Kyoryu Cyan, Kyoryu Gray, Kyoryu Violet

Modifiers: +1 dexterity, -1 intelligence

Ability: Shuffle - user can mix around objects or a target, disorienting any onlookers or the target

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Korean Power Rangers adaptation: Power Rangers Train Force

Rangers (left to right, top to bottom): ToQ 5gou (pink), ToQ 6gou (orange), ToQ 4gou (green), ToQ 7gou (violet), ToQ 3gou (yellow), ToQ 2gou (blue), ToQ 1gou (red)

Modifiers: +1 wisdom, -1 constitution

Ability: Track Change - user can switch places with a target, one at a time (cooldown of two turns in VS. battles or one turn cycle in No.1 battles)

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Power Rangers adaptation: Power Rangers Ninja Steel and Power Rangers Super Ninja Steel

Korean Power Rangers adaptation: Power Rangers Ninja Force

Rangers (left to right): Ki Ninger (yellow), Momo Ninger (pink), Aka Ninger (3; yellow and black sash), Aka Ninger (1; red and black sash), Aka Ninger (2; red and white sash), Shiro Ninger, Ao Ninger, Star Ninger

Modifiers: +1 dexterity, -1 wisdom

Ability: Substitution - summons a dummy to take attacks/damage meant for the wielder (lasts for two hits)

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Korean Power Rangers adaptation: Power Rangers Animal Force

Rangers (left to right, top to bottom): Zyuoh Bird (orange), Zyuoh Eagle (red), Zyuoh The World (gold and silver), Zyuoh Tiger (white), Zyuoh Lion (yellow), Zyuoh Shark (blue), Zyuoh Elephant (green)

Modifiers: +1 charisma, -1 wisdom

Ability: Life Force - the more the user is surrounded by nature, the stronger the following energy attack or general attack is; user can't attack or move for one turn while charging so constitution is increased by +2 in that period (boosted by wisdom; +0 if used in the city, +1 if used in a place on the outskirts of the city, +2 if used in a forested/predominantly green area)

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Power Rangers adaptation: Power Rangers Cosmic Fury

Korean Power Rangers adaptation: Power Rangers Galaxy Force

Rangers (left to right, top to bottom): Washi Pink, Ryu Commander (violet), Hebitsukai Silver, Houou Soldier (primarily black with red accents), Shishi Red, Oushi Black, Koguma Skyblue, Sasori Orange, Tenbin Gold, Ookami Blue, Chameleon Green, Kajiki Yellow

Modifiers: +1 dexterity, -1 wisdom

Ability: Twinkle - with the stars on their side, user can blind opponents (blinding effect is stronger the darker it is outside)

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Kaitou Sentai Lupinranger VS Keisatsu Sentai Patranger

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Kaitou Sentai Lupinranger VS Keisatsu Sentai Patranger

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Korean Power Rangers adaptation: Power Rangers Lupin Force vs Patrol Force

Rangers (first image; left to right): Lupin Blue, Lupin Red, Lupin X, Lupin Yellow

Rangers (second image; left to right): Patren X, Patren 3gou (pink), Patren 1gou (red), Patren 2gou (green)

Lupinranger

Modifiers: +1 intelligence, -1 constitution

Ability: Release - removes effects on a target inflicted by unnatural means, similar to opening a safe

Patranger

Modifiers: +1 wisdom, -1 constitution

Ability: Shackle - restricts movement of target as if they were captured and handcuffed, etc.; time it takes to escape depends on target's intelligence (<6 lasts three turns or two turn cycles, >6 lasts two turns or one turn cycle)

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Power Rangers adaptation: Power Rangers Dino Fury and Power Rangers Cosmic Fury

Korean Power Rangers adaptation: Power Rangers Dino Soul

Rangers (left to right, top to bottom): RyusoulBlue, RyusoulBrown, RyusoulGold, RyusoulBlack, RyusoulPink, RyusoulRed, RyusoulGreen

Modifiers: +1 strength, -1 charisma

Ability: Follow Me - user changes the turn order for the next turn and forces the target to act after them

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Rangers (left to right): Kiramai Blue, Kiramai Pink, Kiramai Silver, Kiramai Red, Kiramai Green, Kiramai Yellow

Modifiers: +1 wisdom, -1 strength

Ability: Manifest - user can bring into reality whatever they can draw; manifested object lasts for three turns in a VS. battle or one turn cycle in a No.1 Battle

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Korean Power Rangers adaptation: Power Rangers Zenkaiger

Rangers (left to right, top to bottom): Hakaizer (top middle), Twokaizer (gold), Zenkai Gaon (yellow), Zenkai Juran (red), Zenkaizer (white), Zenkai Magine (pink), Zenkai Vroon (blue), Staceasar (purple)

Modifiers: +1 strength, -1 dexterity

Ability: Portal Creation - user can teleport through portals; portals disappear once used

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Korean Power Rangers adaptation: Power Rangers Donbrothers

Rangers (left to right): Kiji Brother (pink), Oni Sister (yellow), Don Momotaro (red), Don Doragoku (gold), Inu Brother (black), Saru Brother (blue)

Modifiers: +1 charisma, -1 dexterity

Ability: Summon - user calls to their aid a set of three origami pieces (black dog, pink pheasant, and blue macaque all scaled to the size of their real-life counterparts)

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Korean Power Rangers adaptation: Power Rangers Kingdom Force

Rangers (left to right): Tombo Ohger (blue), Kamakiri Ohger (yellow), Spider Kumonos (white), Kuwagata Ohger (red), Papillon Ohger (purple), Hachi Ohger (black)

Modifiers: +1 constitution, -1 wisdom

Ability: Truce - forces a temporary alliance between combatants where no one can take actions that put another at a disadvantage; depends on character's charisma (<6 will last for one turn, >6 will last for two turns; lasts for one turn cycle currently overall)

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Korean Power Rangers adaptation: Power Rangers Boomboom Force

Rangers (left to right): Bun Orange, Bun Blue, Bun Red, Bun Violet, Bun Pink, Bun Black

Modifiers: +1 charisma, -1 strength

Ability: Customization - ability to add one additional point to a stat of choice for every three dice rolls made; modifiers reset after each battle

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Rangers (left to right): GozyuTyranno, GozyuEagle, GozyuWolf, GozyuLeon, GozyuUnicorn

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Led by Tegajune, a sentient AI made in Tegasword's likeness, they reside in a place called 'No One World'. Their goal is to obtain the rings for their master's wish to reshape the world in her vision, ending the world as humans know it. These characters aren't necessarily human because they are created by Tegajune herself with a wedding theme to their appearance and names.

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Following these characters exactly is not what I'm looking for. This is more to give an idea/theme to follow with your character, which is that they are all based on items and such at a wedding. Because of this, you can take creative liberties with their names too. If you like them though, choose who you'd like!

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Bridan characters have the exclusive ability to summon a mini-boss like entity that will be a NPC that will fight on their behalf in either No.1 battles or 1-on-1 combat until defeat. Only one can exist at a time. The existence of one doesn't mean they can't compete themselves however. They just gain an additional ally. Their highest stat(s) will automatically cater to the No.1 battle they are made for.

They can also summon several grunts at a time to assist them however they need.

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Also known as "Strategic Shining Knife" and "Dreamy Sweet Cake" respectively, they were once separate individuals who fell in love and eventually married each other, leading to the fusion of their bodies together. They are generals for Tegajune and also second-in-command.

While Mr. Shining Knife wields a large dining knife-shaped sword, Mrs. Sweet Cake wields a sturdy paper fan decorated in multicolored teardrop shapes and yellow hearts (unpictured).

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Also known as "Unbeatable Fire Candle", he is a fiery individual who strives to be the strongest. He acts as one of Tegajune's generals.

He wields a candle-themed staff in combat (Candrod).

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Also known as "Bouquet of Compassion", she is ever-loving and kind to whomever has her affection. If her loved ones are in danger, she will fiercely fight for them. She is one of TegaJune's generals.

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She will either wield a pair of pistols (Karende Shot) or a pair of curved, karambit-style knives.

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Also known as "Ribbon of Destruction", she was created as Bouquet's younger sister and was originally supposed to have a human appearance like her and Fire Candle. She serves as one of Tegajune's generals.

She wields a pair of scissors (Love Scissors) that can also split to be used as a pair of blades.

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Led by Lex, their goal is to destroy the world and Tegasword as he is the cause for their downfall. These entities are looking for vessels to corrupt as they try to regain their power. They do this through twisting your wish beyond recognition.

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Based on the Four Horsemen of the Apocalypse so run with that idea however you'd like! It is also not required to follow these villains specifically. Creative liberties can be taken here.

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To be honest, there isn't a lot to mention personality-wise about these characters since all their goals align with destroying everything. (Not to mention, when they do appear, they're only there for a maximum of three episodes and that doesn't offer a lot of character development past evil.) In this roleplay, I'd view them more as the puppet master behind your character, the devil on their shoulder.

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Corrupted individuals are given Blank Rings which allow them to absorb other rings for their own use. This allows them to transform into the ranger on the ring without the use of a Gold or Silver Tegasword. Rings must be obtained in the same fashion as any other ring before absorbing one.

They can summon several grunts at a time to assist them however they need.

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1. GOZYUGERS

→ Rangers

→ Weapons

2. UNIVERSE WARRIORS

→ Rangers

→ Weapons

3. BRIDAN

4. CLADIS

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GozyuWolf (Red) - de facto leader: No.1 Sense of Smell - exceptional olfactory receptors that can especially sniff the bad guys out

GozyuLeon (Blue): No.1 Hearing - exceptional auditory receptors that can especially pinpoint cries of distress or for help

GozyuTyranno (Yellow): No.1 Superhuman Strength - exceptional strength that can lift and break through anything

GozyuEagle (Green): No.1 Eyesight - exceptional visual receptors that can especially spot trouble from afar

GozyuUnicorn (Black): No.1 ESPer - mindreading by touch limited that unfortunately does not work on other Ring Warriors

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en.wikipedia.org/wiki/Super_Sentai

powerrangers.fandom.com

images credit: powerrangers.fandom.com

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A right-handed gauntlet sword with a blue translucent blade that doubles as the transformation device where rings are inserted. Exclusive to the Gozyugers, they have the added capability of Retransforming into the ranger on the ring they choose to switch to.

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A sword capable of opening rifts in space. Personal weapon of GozyuWolf.

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A gatling gun capable of targeting opponents. Personal weapon of GozyuLeon.

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A hammer capable of creating shockwaves. Personal weapon of GozyuTyranno.

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A bow that doubles as a blade on the bottom edge. Personal weapon of GozyuEagle.

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A drill that can also fire energy shots. Personal weapon of GozyuUnicorn.

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The grunts for the Bridan. Despite their grunt status, they're well cherished among the generals.

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The grunts of the Calamity. Much like how the Sentai Rings call on previous Rangers, these grunts are composed of all previous villain footsoldiers, thus their appearance varies.