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Edpuzzle is an interactive video learning platform that allows teachers to turn videos into an engaging interactive lesson. It can incorporate questions, audio notes, and quizzes into the videos to help with instruction.

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Easily create beautiful interactive video lessons for your students you can integrate right into your LMS. Track students' progress with hassle-free analytics as you flip your classroom!

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Pear Deck is an education-based tool designed to make presentations more interactive, engaging, and formative for students.

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SeeSaw is a digital learning tool/platform designed mainly for elementary students. It lets students show their learning, lets teachers give feedback, and helps families stay connected to what is happening in the classroom.

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Seesaw | Elementary Learning Experience Platform

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Elementary Learning Experience Platform | Seesaw

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Seesaw is a Learning Experience Platform with 25M+ users, enhancing elementary education, engagement, and school culture while improving academic success.

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The purpose of Pear Deck is to increase student engagement, support active learning, provide feedback, encourage participation, enhance assessment, and support flexible instruction.

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Edpuzzle’s purpose is to make videos active instead of passive; students watch, think, and respond. It can support remote learning and in-class needs. Can assess understanding in real time and differentiate instruction based on student responses.

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SeeSaw’s purpose is to create an engaging, interactive digital space where students can show what they know, teachers can assess, and families can stay connected to students’ learning.

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Kahoot! It is a game-based learning platform that allows teachers to create interactive quizzes and discussion activities. It can be used in many different grade levels because it is content-based and created by the teachers. Its quizzes are shared on a screen that students can link up to answer the questions on a private screen and create a competitive, yet engaging atmosphere, all while providing data for teachers from students ‘ content knowledge.

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Kahoot! It is used to enhance learning through a game-based platform, with interactive quizzes and activities that engage students and reinforce the content, and assess students’ understanding of content in a fun and engaging way.

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·      Increases engagement and motivation

·      Game-based with visuals and music to make it exciting

·      Gives students who are shy a chance to actively engage

·      Provides a review of the content in a repetitive way

·      Scoring so encourages students to try their best

·      Fosters a healthy and friendly competition

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Transforms the traditional classroom into fun, interactive experiences for students.

·      Game-based- creates excitement and urgency that grabs students’ attention and keeps it.

·      Competitive playing-Students are focused and involved with peers in a friendly way.

·      Interactive Play- creates social interactions, cooperation, and peer-to-peer discussion.

·      Content-Based- Can be altered by the teacher on any topic that is needed. It can also be used for data for teachers because answers are recorded.

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Kahoot! ASA. (n.d.). Kahoot! | Game‑based learning platform. https://kahoot.com

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NoRedInk is a web-based learning platform focused on improving students’ grammar and writing skills. NoRedInk provides adaptive personalized practice and writing assignments, which build into mastery in conventions and a stronger, confident writer.

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·      Personalization-students are given interests when signing up to are more engaged and motivated.

·      Mini lessons- give a tutorial and break down writing or grammar concepts into manageable pieces

·      Frequent practice platform provides “quick writes” that are lightweight and relieve the pressure of major assignments, build stamina and confidence.

·      Immediate feedback- during tutorials and mini-lessons, the platform provides explanations and hints to address misunderstandings.

·      Challenges- there are bonus challenges and bingo games that students can try to achieve streaks, which provides fun to a sense of accomplishment

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NoRedInk benefits students through skill development, motivation, and engagement. It supports the student’s individualized needs.

·      Grammar and Writing Practice- students can practice grammar, punctuation, and other writing exercises.

·      Feedback- Students receive instant feedback that is specific to understand mistakes made. This gives students individualized needs met.

·      Personization and Relevance- A Set of questions for students to gear the content towards students’ interests, and this makes practices more interesting to students.

·      Visible Progress and Ownership- It is a gradual progress; the more practices you do, the further you get to mastering skills. Also, having smaller individualized lessons takes pressure off of large tests that could cause stressors for students.

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NoRedInk Corp. (n.d.). NoRedInk [Website]. https://www.noredink.com

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NoRedInk has completely transformed the way I teach grammar and writing in my class. Students start each concept at their own level and learn at their own pace, and because of this type of delivery, my students not only learn grammar, they master it.

Jo Rohde, Teacher, North Dallas High School

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Unlock Every Writer's Potential | NoRedInk

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NoRedInk offers authentic assessments, adaptive practice, personalized content, and actionable data to improve your students' writing and grammar skills!

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Seesaw promotes engagement by making learning creative, interactive, and reflective, giving students a voice and connecting their classroom work to home and personal growth.

·      Participation- Student don’t just engage, they are creating their answers. They upload pictures, drawings, videos, or write their responses.

·      Creative- lets students choose how they share their learning

·      Ownership- the student has a digital portfolio to show their progress over time.

·      Collaboration-Students can comment on each other’s work and share ideas, which creates communities within the classroom

·      Feedback- Teacher can engage feedback through written or voice comments, which help students self-correct

·      Family involvement- Students feel more excited and supported when their families can view and celebrate their work.

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This tool engages students because it creates a more interactive visual platform, so it adapts to students who are more visual learners.

·      Interactive Video Lesson- Students are listening to videos in real time and answering questions throughout the video that are checkpoints, so students are mentally more alert.

·      Voice overs- Teacehrs can add audio to emphasis key points that are key points for students. This also makes the videos more personalized and guided, like the teacher is giving a lesson right in front of them.

·      Breaks- This platform is very customizable for the teacher to have it pause, for moments of explanations and questions, and teachers can disable skipping so that students are watching at the effective speed.

·      Feedback- Instant feedback so students can correct errors and misunderstandings earlier on.

·      Game-like feel- Platform is interactive, so it feels more like a challenge or game, and it is flexible to students’ schedules and styles.

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Pear Deck engages students by making lessons interactive, inclusive, and reflective. This ensures that all students are participating, thinking, and actively connecting to the material.

·      Participation- Students are not listening; they are responding. Slides can include questions, polls, or even drawing prompts.

·      Feedback- Teachers are able to respond in real time and are able to clarify and understand early.

·      Different Responses- engagement can be different depending on the slides; it can vary and accommodate students with all different types of preferred responses.

·      Equitable participation- responses are anonymous and can give students more confidence to respond to others, which creates and more interactive class dynamic.

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·      Participation-students can upload their own work, varying from drawings, videos, photos, and written responses.

·      Creativity and Choice- Students can choose how they want to respond, which increases creativity and motivation, and ownership of learning.

·      Reflection and Growth- Students are able to look back at their own work and see growth through a digital profile and reflection of their progress.

·      Connection with families-Families can see the work and respond to students’ work, which makes students feel more supported and excited to learn.

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·      Active vs passive watching- students are watching and having to engage in questions and feedback within videos, which deepens understanding.

·      Instant feedback- this benefit helps students be able to correct misunderstandings or errors quickly, so that learning is more effective.

·      Student Paced- Students can pause and rewatch videos if they are confused. This flexibility supports students who need more clarity from repetition and lessens the frustrations of getting behind. This is also adaptable to differentiation to student needs, so not just student-paced student student-designed.

·      Retention and Flexibility- Breaking the videos into smaller segments helps the students learn better and absorb more information, and is more flexible to the student’s pace, so that the student does not feel stressed or overwhelmed.

·      Motivation- Students will find interactive video content more engaging and exciting than just reading or listening, and the teacher can see the interactive parts, which tends to increase interaction.

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·      Participation-students are actively engaging by answering questions, drawing prompts, or dragging items on slides.

·      Discreet responses- All students can share thoughts privately, and are sometimes anonymous, which appeals to the quieter students, and they can be more comfortable participating

·      Better comprehension- Interactive questions or responses and visuals help students think deeply and absorb content more effectively.

·      Support different learning- The responses vary in how they can respond, so that students are more engaged and excited to navigate through lessons.

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Seesaw Learning Inc. (n.d.). Seesaw [Website]. https://seesaw.com

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Pear Deck Learning. (n.d.). Pear Deck [Website]. https://www.peardeck.com

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Edpuzzle. (n.d.). Edpuzzle [Website]. https://edpuzzle.com