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Our Journey is set in the fictional city of San Fransokyo, a vibrant blend of San Francisco and Tokyo that features futuristic technology and cultural influences from both regions. The major characters include Hiro Hamada, a brilliant young robotics prodigy who seeks purpose after a personal tragedy; Baymax, a lovable inflatable healthcare companion designed by Hiro's late brother, Tadashi; Tadashi Hamada, Hiro's older brother and mentor who inspires Hiro to use his talents for good; and Hiro's diverse group of friends, known as the "Big Hero 6.

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Overcoming grief

The story is set in the futuristic, hybrid city of San Fransokyo, blending elements of San Francisco and Tokyo. The protagonist, Hiro Hamada, is a 14-year-old robotics genius who engages in illegal underground bot fights to earn money. Despite his intelligence, Hiro is directionless, much to the concern of his older brother, Tadashi Hamada.

Tadashi, a dedicated student at the prestigious San Fransokyo Institute of Technology, introduces Hiro to the world of robotics research. Encouraged by Tadashi, Hiro showcases his groundbreaking invention—microbots, tiny robots that can connect and form various structures through a neural interface. Inspired and eager to join the institute, Hiro attends the school's showcase but suffers a devastating loss when a fire ignites, resulting in a tragic accident that claims Tadashi's life while he attempts to save Baymax, an inflatable healthcare companion designed to assist with medical needs. Overcome with grief and anger, Hiro seeks solace in Baymax, who is activated after Tadashi's death. As Hiro discovers that his microbots have been stolen by a masked villain named Yokai, he embarks on a mission to uncover the truth behind his brother's death and reclaim his invention. In his quest, Hiro assembles a makeshift team of Tadashi's friends to form the superhero group "Big Hero 6." Together, they face various challenges and learn how to work as a cohesive unit. The major conflict centers around Hiro’s internal struggle with grief and the external battle against Yokai revealed to be Alistair Krei, a businessman whose motivations are rooted in revenge and a desire for power. As tensions escalate, Hiro's quest for vengeance risks endangering himself and his friends, causing him to confront the darker aspects of his emotions. In the film’s climax, Hiro learns an invaluable lesson about heroism: it is not about revenge but about using his gifts to help others. This change in perspective leads to a dramatic confrontation with Yokai, where Team Big Hero 6 ultimately prevails through ingenuity and teamwork. Hiro honors his brother's legacy not by harboring anger but by using technology to create a better future.

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Erik Erikson’s Theory of Psychosocial Development outlines eight essential stages that align with specific age ranges throughout a person's life. Introduced in his seminal work, "Childhood and Society," published in 1950, Erikson posited that individuals continue to evolve and form critical aspects of their personality as they progress through these stages. He argued that the challenges and experiences encountered at each developmental phase are directly influenced by an individual's current stage in this psychosocial framework. This relationship highlights how the stages of development are intricately connected to the various life situations that people face, illustrating the dynamic interplay between growth and experience.

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Stage 1

Trust vs. Mistrust (Infancy): In this stage, which occurs from birth to about 18 months, infants learn to trust their caregivers to meet their basic needs, such as food and comfort. If caregivers are reliable and loving, the infant develops a sense of trust. If not, the infant may grow to feel insecure and fearful of the world.

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Stage 2

Autonomy vs. Shame and Doubt (Early Childhood): From about 2 to 3 years old, children begin to assert their independence. They want to do things for themselves, like potty training and dressing. If they are encouraged and supported, they feel confident in their abilities. If they are overly controlled or criticized, they may develop feelings of shame and doubt about their skills.

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Stage 3

Initiative vs. Guilt (Preschool Age): Spanning roughly ages 3 to 5, children start to initiate activities and take on new challenges. They explore their environment and come up with play ideas. If their initiatives are encouraged, they build confidence and a sense of purpose. However, if they are discouraged or made to feel guilty for their desires, they may struggle with initiative.

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Stage 4

Industry vs. Inferiority (School Age): From around 6 to 12 years, children start school and begin to compare themselves to their peers. If they succeed in schoolwork and social skills, they feel industrious and capable. If they struggle or receive negative feedback, they may develop a sense of inferiority, feeling less competent than their peers.

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Stage 5

Identity vs. Role Confusion (Adolescence): During the teenage years (approximately 12 to 18), individuals explore their personal identity and values. They ask questions about who they are and what they want to become. If they successfully navigate this exploration, they develop a solid sense of identity. However, if they become confused about their role and place in the world, they may experience uncertainty about themselves.

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Stage 6

Intimacy vs. Isolation (Young Adulthood): In this stage, which occurs in the late teens to early 40s, the focus shifts to forming meaningful relationships. Individuals seek deep connections with others, whether through friendships or romantic partnerships. Successfully building these relationships leads to a sense of intimacy, while failure to connect can result in feelings of isolation.

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Stage 7

Generativity vs. Stagnation (Middle Adulthood): From about 40 to 65 years, adults focus on contributing to society and helping the next generation. This can be through parenting, work, or community involvement. If they feel productive and involved, they experience generativity. However, if they feel stagnant or unproductive, they may struggle with a sense of dissatisfaction.

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Final Stage(8)

Integrity vs. Despair (Late Adulthood): In this final stage, which typically occurs after age 65, individuals reflect on their lives. If they look back with a sense of fulfillment and acceptance, they experience integrity. If they feel regret or disappointment about their choices, they may face despair, leading to feelings of hopelessness about their life’s meaning.

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Stage 1 Applied

Trust vs. Mistrust (Infancy): Although Hiro is not an infant at the film's beginning, we can see traces of trust established through his supportive family environment, especially his older brother, Tadashi. Hiro's initial trust in his brother sets the stage for his later development.

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Stage 2 Applied

Autonomy vs. Shame and Doubt (Early Childhood): Hiro displays autonomy through his innovative and self-driven nature. However, his experiences with failure and loss begin to instill doubt in his abilities, especially following the tragic event that leaves him without his brother.

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Stage 3 Applied

Initiative vs. Guilt (Preschool Age): Early on, Hiro demonstrates initiative through his entrepreneurial spirit in creating mini-bots. However, following the incident involving his inventions and losing Tadashi, he experiences guilt, which plays a significant role in his character development.

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Stage 4 Applied

Industry vs. Inferiority (School Age): Hiro's involvement in robotics and his acceptance into the college where Tadashi attended can be seen as a struggle with industry (competence in his skills) versus feelings of inferiority. After Tadashi's death, Hiro wrestles with self-doubt and feelings of inadequacy, pushing him towards a darker path initially.

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Stage 5 Applied

Identity vs. Role Confusion (Adolescence): This stage is particularly significant for Hiro as he grapples with his identity without his brother. He struggles with understanding who he is without Tadashi and questions his place in the world, leading him to initially abandon his passion for robotics and his identity as an inventor.

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The Loss of Tadashi: The death of Hiro's older brother, Tadashi, is the pivotal event that catalyzes Hiro's emotional journey. Tadashi's tragic fate serves as a profound loss for Hiro, pushing him into a state of grief and anger. It motivates him to seek revenge against the person responsible, leading him to create Baymax's armor and embark on a quest for justice.

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Meeting Baymax: The activation of Baymax, the healthcare companion created by Tadashi, marks a significant turning point in Hiro's life. Baymax serves not only as a source of comfort and healing but also as a guiding force that helps Hiro process his grief. Their relationship teaches Hiro about compassion, responsibility, and the importance of caring for others, laying the groundwork for his transformation from a reckless individual to a more thoughtful and empath

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Forming the Superhero Team: As Hiro begins to gather his friends and develop the superhero team, he learns the value of collaboration, friendship, and teamwork. This transition from working alone to relying on and trusting others highlights his growth and maturity. The camaraderie he builds with his teammates enriches his understanding of community and support.

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Confronting Yokai: The final confrontation with Yokai (Professor Callaghan) serves as a crucial moment for Hiro's character development. During this encounter, Hiro has to confront not only the physical threat but also the emotional turmoil stemming from his desire for revenge. Ultimately, he realizes that healing and forgiveness are more important than vengeance. This lesson culminates in his understanding that true heroism involves using his intelligence and skills for the greater good rather than personal gain.

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Hiro Hamada's identity in Big Hero 6 is shaped by his journey through grief, innovation, and friendship, set against the multicultural backdrop of San Fransokyo. Erikson's theory is valid here, as it emphasizes Hiro's developmental challenges following his brother's death, including his initial isolation and eventual connection with friends. Each stage of Erikson's model reflects Hiro's struggles and growth, illustrating how overcoming these psychosocial conflicts is essential for his identity formation and psychological development.

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Erikson's Theory and the Characters of Big Hero 6

In Big Hero 6, Hiro Hamada starts as a brilliant but troubled teenager and evolves into a mature individual by the film's conclusion. Erikson's theory aptly illustrates his development through various life stages, each marked by significant challenges and themes. Initially, Hiro grapples with identity and loss following the death of his brother, feeling isolated and unsure of his place in the world. As he matures, these concerns shift; Hiro begins to focus on building connections with his friends and using his talents for the greater good. His journey highlights the transition from the struggle for identity to the pursuit of intimacy his growth is ultimately marked by reconciliation with his past and a newfound sense of purpose in fostering community and friendship.

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In Big Hero 6, the significance of life experiences and personal growth is central to the narrative. Erikson's theory underscores this theme by highlighting the importance of each developmental stage in Hiro Hamada's life. The film illustrates how Hiro's experiences, from coping with his brother's loss to forming connections with his friends, are shaped by the challenges and focuses relevant to his age. Each stage of Hiro's journey reflects key psychosocial conflicts that contribute to his identity and resilience, emphasizing how these life events are intertwined with his growth and understanding of the world around him.

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Erikson's theory effectively explains the psycho-development of Hiro Hamada as he navigates through various challenges and matures psychologically at each stage. For instance, the theory highlights Hiro's evolving perspective, particularly after the tragic loss of his brother. Initially, Hiro is focused on personal achievements and robotics, representing a more self-centered viewpoint. However, after meeting Baymax and forming bonds with his friends, he gradually learns the importance of community and teamwork. This shift is evident when he transitions from seeking revenge for his brother's death to understanding the value of using his talents for the greater good. Ultimately, Hiro’s journey illustrates the interplay of personal and collective ideals, showcasing how each experience contributes to his overall development and identity.

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Erikson's Stages of Psychosocial Development effectively encapsulate the character development of Hiro Hamada in Big Hero 6. Throughout the film, audiences witness Hiro's journey from a troubled teen grappling with loss to a confident and inventive hero who learns to embrace connection and teamwork. This physical and emotional evolution makes it easier to identify which stages of Erikson's theory apply to Hiro's experiences, particularly in dealing with grief and forming relationships. As Hiro navigates these challenges, his growth vividly supports the validity of psychosocial development theory, illustrating how each stage influences his identity and future.

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Big Hero 6: Tadashi Hamada Dies - Movie Scene (High Quality from DVDSCR.x264)

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Big hero 6 final fight part 1 hiro hamada baymax vs Callaghan microbots 1080p