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The 3D Lab has enjoyed lively and pertinent discussions about making and the making environment with Ewan and Chris before, during and after their recent residency at Wimbledon.

We’re excited to share with you a continuation of these conversations and in particular how they use the language and practice of making to shape and compositionally inform their work and their approach to performance.

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A massive thank you to our guest Oscar Peters for coming to talk to us about his practice. Oscar uses kinetics and mechanics to explore violence, humor, the perfomative nature of objects and our interaction with them.

Oscar started out talking about his earlier work, simulated violence (a giant useless trap) real violence (a coin operated chainsaw machine) and the role of the audience, in retrospect creating a kind of automated work of performance that was expanded upon in our later discussion.

Oscar also talked about exploring ideas of identity and masculinity; an interesting thread that can be seen underlying much of his work to an extent particularly in relation to scale, violence and risk.

We talked about Oscars approach to performance, how he got into kinetics and the ways he sees his practice and discussed embodied making, the role of maker and educator and how the two interplay.

If you want to find out more about Oscar you can visit his website https://oscarpeters.com/

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3D Lab talked to Alexander, a Virtual Reality (VR) artist and developer specialising in the creation of immersive and interactive experiences for museums, architecture and other heritage and arts organisations. Alex shared about his recent project Stade 1620, the multiplicity of narrative in VR, the material research behind historical reconstruction and translating the physical world into an immersive digital environment.

It was fascinating to hear the level of research undertaken for this project; the methods for translating that material research into the digital realm and how that experience is elevated by the use of VR.

What remains clear is that there are plenty of challenges remaining in presenting a story within a VR environment. VR can be a victim of it’s own success, what makes it beautiful is the agency it gives the user in a virtual environment, Alexander talked about the concept of a frame that is so essential in traditional storytelling to direct the attention of the viewer, be that through text in a book or the frame of the camera in video, in VR you are within the frame and therefore no frame can direct your attention. When you can go anywhere you please how can the creator control and deliver a narrative to you?

Further tying into the experience of the viewer, immersion, which is facilitated by VR and also critical to its effectiveness. The challenges of VR motion sickness and the interplay between the physical world and the virtual body must be overcome to allow the viewer to be absorbed into the created world.

After Alexander had finished presenting his work, we began a discussion about how narrative can be developed in the VR environment and in particular Alexander was interested in how Wimbledon as a school of performance and theatre could contribute to the discussion.

This area of discussion is so rich we could have talked for hours more but unfortunately the session had to come to an end. If you want to learn more about Alexander Walmsley and his work you can visit his website https://www.alexanderwalmsley.co.uk/

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A workshop with artist William Waterhouse exploring compositions and movement in connection to his upcoming show Epic Win in the Wimbledon College of Art Gallery.

Low-fi Painted MDF cut outs form the building blocks of shanty structures destined to fall.  A prescribed logic informs the activities carried out by the participants, allowing for a freedom within its constraints.

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william waterhouse epic win 3d lab guest session

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A great 3D Lab Guest Session led by Will exploring composition, structure, tension, balance and movement.

Ultimately it was a joyful 3D Lab Guest Session playing with the often surprising results of demolishing carefully constructed 3D drawings.

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william waterhouse epic win 3d lab guest session

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William Waterhouse Epic Win 3D Lab Guest Session GIF - Find & Share on GIPHY

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Discover & share this William Waterhouse Epic Win 3D Lab Guest Session GIF with everyone you know. GIPHY is how you search, share, discover, and create GIFs.