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Part of the narrative could be their closest families moved to each content, so the reward is they get to see their beloved family members.

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Learning about places through people.....explorers, Conquistadors, Vikings etc.

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"I'm going on a trip and in my suitcase I'll take ..." game where students virtually pack a bag and determine the cost of what goes into their bag, how much it weighs, and how much the contents cost.  Who is most cost efficient???

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"I'm going on a trip and in my suitcase I'll take ..." game where students virtually pack a bag and determine the cost of what goes into their bag, how much it weighs, and how much the contents cost.  Who is most cost efficient???

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What about a travel agency?  The students need to plan vacations and learn about the culture as well.

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Maybe use flash cards and maps with rewards to find places etc

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Role plays - Shopkeeper,  giving directions etc....

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Role plays - Shopkeeper,  giving directions etc....

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Perhaps a kind of Geographical 'Connect 4' type game, where they get points for naming bordering countries.

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Perhaps a kind of Geographical 'Connect 4' type game, where they get points for naming bordering countries.

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getting from place to another. Map skills

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getting from place to another. Map skills

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Challenge: get there in a certain amount of time

Challenge: help the mayor solve some problem in a city

Chance: some natural disaster hits from time to time

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Search for places in alphabetic form. It tells a short story about it.

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Search for places in alphabetic form. It tells a short story about it.

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We give them a certain amount of money and their goal is to travel to all 3 different contents. They must be efficient with their spending so they can get where they are going, eat, lodging and any other necessities they may need along their journey.

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A geography based game that makes the classroom into a physical map, so the kids can get up and move.  Learning while in motion works better for kindergarten kiddos.  Maybe something similar to "Where in the World is Carmen San Diego?"  Kids have to answer clues of geography based questions.

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A geography based game that makes the classroom into a physical map, so the kids can get up and move.  Learning while in motion works better for kindergarten kiddos.  Maybe something similar to "Where in the World is Carmen San Diego?"  Kids have to answer clues of geography based questions.

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Where's wally game maybe but put the students into the story

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Where's wally game maybe but put the students into the story

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Legendary Pirate has hidden his most valued treasure in the room. Teams of "investigators" narrow down where it is by asking questions like "Is it behind a book?" or "Is it close to the teacher?" First team to guess keeps the "treasure" whatever that looks like in your classroom (points, candy, XP...)

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Relate it to something they enjoy. eg a movie, sport, tv show etc

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Relate it to something they enjoy. eg a movie, sport, tv show etc

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- Each student or team must try to conquer the world and take over as many countries as possible

- They must answer questions related to places (e.g. capital cities, which continent a country is part of etc). Correct answers mean they have a chance to conquer the country.

- If no other team has conquered the country, they can take it over immediately. If another team has already conqured it, they must do a rock scissor paper battle to decide the winner.

- Whichever team has the most countries wins.

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Five Engaging Elements The elements that make games exciting are:

• Start with a Challenge

• Include a Story Narrative

• Provide incentives for good work

• Include the element of chance

• Effective design of the user interface